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The Huffarunier
Gallente
The Real OC
Posted - 2010.12.31 03:21:00 - [1]
 

Optimal range of 3,600
Falloff of 12,000
Tracking radius of 0.0725
Velocity of 327.83 m/s

at what distance do I need to orbit the target so I don't orbit faster than my tracking and still fall within my falloff range.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.12.31 03:32:00 - [2]
 

If by "faster than your tracking" you mean that you have no more than 1:1 tracking, then it's ~4500m.

…however, note that "faster than your tracking" is kind of a wrong way of thinking about it. Anything there's any movement, your guns start tracking poorly. At 1:1 tracking, you're already down to a 50% hit chance (which yields ~40% effective DPS) from tracking alone. So in your case, 4500m away with that kind of speed, range and tracking, you're looking at just under 50% since you're a tiny bit into falloff, and statistically speaking, you'll only do 39% of your paper DPS.

Your optimal range with those kind of numbers would be about 8500m, where you'll have about 75% hit chance and 65% DPS.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2010.12.31 03:35:00 - [3]
 

lol

VanNostrum
Posted - 2010.12.31 08:40:00 - [4]
 

Depends on target's sig radius, your tracking skills and modules and targets orbit speed around you


arbalesttom
Mercurialis Inc.
RAZOR Alliance
Posted - 2010.12.31 10:23:00 - [5]
 

Stealthy boost blasters thread?

The Huffarunier
Gallente
The Real OC
Posted - 2010.12.31 12:10:00 - [6]
 

Well it is about blasters, but I'm just interested in knowing where I should position my ship when attacking while maintaining speed.

Mostly BC and up targets as the drones can kill the smaller targets.

The Huffarunier
Gallente
The Real OC
Posted - 2010.12.31 22:17:00 - [7]
 

If wanted a quick answer not counting sig radius would the following work?

If the guns can track 0.725 radians a second that is about 4.153 degrees a second.

A vessel moving in an orbit around a target at a rate of 343m/s would take about 11 seconds to complete one orbit moving about .03 degrees a second or 0.0005 radians a second.

Since your orbit velocity is smaller than the turret tracking speed wouldn't that be orbiting within your tracking speed?

Rented
Posted - 2010.12.31 23:29:00 - [8]
 

Originally by: The Huffarunier
If wanted a quick answer not counting sig radius would the following work?

If the guns can track 0.725 radians a second that is about 4.153 degrees a second.

A vessel moving in an orbit around a target at a rate of 343m/s would take about 11 seconds to complete one orbit moving about .03 degrees a second or 0.0005 radians a second.

Since your orbit velocity is smaller than the turret tracking speed wouldn't that be orbiting within your tracking speed?


This is a great deal more complicated then you appear to believe it is. And judging by the erroneous radian/degree conversions and considerations I'd suggest you simply get EVE Fitting Tool and create the appropriate attacker-target ship profiles and test your orbit distance and DPS on the DPS Graphs which do all the calculations for you accurately and easily.

No offense but the math is tedious and you're not taking many important factors into account and there's simply no reason to not let EFT's DPS graph do these kinds of calculations for you anyways.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.12.31 23:33:00 - [9]
 

Originally by: The Huffarunier
If the guns can track 0.725 radians a second that is about 4.153 degrees a second.
General tip: don't convert to degrees — it just confuses matters, makes things harder to calculate, and opens up for various fun errors. As long as you have the range to target and the transversal speed, you have everything you need. Converting that to rad/s is just a matter of dividing the transversal by the range, and you instantly get a number that has the right (easily comparable) unit.
Quote:
A vessel moving in an orbit around a target at a rate of 343m/s would take about 11 seconds to complete one orbit moving about .03 degrees a second or 0.0005 radians a second.
The time it takes to complete an orbit at that speed depends on what range he's orbiting at. 11s @ 343m/s gives us an orbit of 3773m and thus a radius of 600m…

Also, an 11s orbit time means that you're orbiting at 0.57 rad/s (2π/11, or, if you want to use the aforementioned transversal/range calculation, 343/600). I don't know exactly what you did to arrive at 0.03°/s, but that's not it, and this illustrates why going through the rad-to-degrees conversion just makes things more complicated than they should be.

TimMc
Brutal Deliverance
Gypsy Band
Posted - 2011.01.01 02:40:00 - [10]
 

Originally by: arbalesttom
Stealthy boost blasters thread?


lol don't joke. Blasters don't have that much falloff. Those are probably autos.

Ophelia Ursus
Posted - 2011.01.01 03:21:00 - [11]
 

Originally by: TimMc
Originally by: arbalesttom
Stealthy boost blasters thread?


lol don't joke. Blasters don't have that much falloff. Those are probably autos.


OP's stats: 3.6 km optimal, 12 km falloff, 0.073 rad/s tracking
Megathron, neutron IIs, CN AM, all V skills: 4.5 km optimal, 13 km falloff, 0.074 rad/s tracking

You seem to be exceptionally familiar with blasters and their use, good sir!


 

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