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blankseplocked Time to expand space?
 
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DeMundus
Beyond Divinity Inc
Excuses.
Posted - 2005.01.18 00:34:00 - [1]
 

What u think?

Jacques Archambault


ISD YARR
Posted - 2005.01.18 00:35:00 - [2]
 

Yeah, lets open up Jove space so we can get access to all those nice 733t modules & technologies! Very Happy

Ange1
Gallente
The Establishment
Establishment.
Posted - 2005.01.18 00:38:00 - [3]
 

Well in the very long term (2 or more years), I can see perhaps the only way to move the game on is to open up another Galaxy like reopen the EVE Gate or find a new EVE Gate, with new empires and whatnot. In 2 or more years, the playerbase should be even larger than what it is now and the game may have become more stangant by that time. There are only so many ship types you can keep adding =P

DeMundus
Beyond Divinity Inc
Excuses.
Posted - 2005.01.18 00:39:00 - [4]
 

I sort of miss the days where space was lonly big and endless... don't get that feeling anymore.

Pandora Panda
Caldari
Posted - 2005.01.18 00:42:00 - [5]
 

It would be cool if a micro-galaxy was added above the ecliptic plane of the EVE galaxy. Connect it with a few gates in deep 0.0 and put some brand-new NPCs and ores in it. An area with no NPC or PCS stations, habitable only by POS would be very entertaining. Would force alliances much closer together too, and everyone loves massive PvP.

Jarmon Karlentis
Caldari
Setenta Corp
Posted - 2005.01.18 00:42:00 - [6]
 

Originally by: DeMundus
I sort of miss the days where space was lonly big and endless... don't get that feeling anymore.


Aye, the hyperlanes ruined this game in some ways. :(

Icarus Starkiller
Forge Regional Security
Posted - 2005.01.18 00:43:00 - [7]
 

Eventually things will need to expand, yes.

As for 'adding ship types' - Expand upon what is already there (as many Cruiser & BS designs as there are frigates).

Also, make every ship that is in the game, flyable in the game, not just the faction elites. Make the pirate vessels available as well, either by earning them in missions, designs, or theft... They look a whole lot cooler anyway.

Going to have to make them a little tougher though... since 1 PC BS with a skilled pilot can easily take on and defeat 2 or even 3 or more Rat BS and their escorts.

Danton Marcellus
Nebula Rasa Holdings
Posted - 2005.01.18 00:45:00 - [8]
 

Time to lose the highways I'd say.

Karoth Tyu
GoonSwarm
Posted - 2005.01.18 00:46:00 - [9]
 

I never understood why there are big globs of 0.0 space that are still unreachable especially after how long this game has been out already. It can't be for "story" purposes, that's for damn sure.

Either open them up to the players, or remove them from the map and the game.

sutty
Amarr
Evolution
Band of Brothers
Posted - 2005.01.18 01:20:00 - [10]
 

Get Rid of the highways.

RollinDutchMasters
Gallente
Ordnance Delivery Services Inc.
Posted - 2005.01.18 01:27:00 - [11]
 

Leave the highways in, but change the intermediary systems between the hubs to .4, and add in safe space routes that take ~5 jumps longer.

markol
Caldari Provisions
Posted - 2005.01.18 01:29:00 - [12]
 

I am all for adding new systems to get into 0.0 There are how many choke points today? 5? If there are more choke points, then there are more places for us 0.0 inhabitants to control. More targets down in 0.0 to shoot.

Bhaal
Minmatar
Sebiestor Tribe
Posted - 2005.01.18 01:34:00 - [13]
 

Well, we keep calling EVE a Galaxy, or some call it Universe, or even "World".

In all actuallity, 5000 star systems does not even really constitute a star cluster.

The known EVE-verse is really only a portion of a star cluster.

Now, I know the DEV's will not add 9.9999995E+10 more stars to the "EVE-verse" to make it more like a real galaxy (complete with a black hole in the center). However, how cool would it be to find a gate that takes us to another star cluster, with a new set of systems, and even someone inhabiting those systems?

It would be a cool way to introduce a few new races to the game...

I would also suggest that the EVE star cluster is in the milky way galaxy, and it would be awseome to find the sol system some day... find earth...

RollinDutchMasters
Gallente
Ordnance Delivery Services Inc.
Posted - 2005.01.18 01:35:00 - [14]
 

Edited by: RollinDutchMasters on 18/01/2005 01:35:33
Originally by: markol
I am all for adding new systems to get into 0.0 There are how many choke points today? 5? If there are more choke points, then there are more places for us 0.0 inhabitants to control. More targets down in 0.0 to shoot.
Depends on the 0.0 region. Syndicate and providence have a lot of entry points (and a very strong pirate population). Most of the deepspace regions of 0.0 are behind the one of 7 systems though: P3EN, EC-P8R, FD-MLJ, Egbinger, HED-GP, A2, and the entry to south Fountain (which I cant remember atm).

Wild Rho
Amarr
Silent Core
Posted - 2005.01.18 01:36:00 - [15]
 

Edited by: Wild Rho on 18/01/2005 01:37:26
Space doesnt need extended. The current space just needs to be made more accessible to other people that don't want to become part of an alliance.

Liu Kaskakka
PAK
Posted - 2005.01.18 01:38:00 - [16]
 

Originally by: markol
I am all for adding new systems to get into 0.0 There are how many choke points today? 5? If there are more choke points, then there are more places for us 0.0 inhabitants to control. More targets down in 0.0 to shoot.


If you keep adding choke points, they wont choke anymore, m'kay ..

Sc0rpion
Faster Pussycat Kill Kill
Posted - 2005.01.18 01:43:00 - [17]
 

Originally by: Wild Rho
Edited by: Wild Rho on 18/01/2005 01:37:26
Space doesnt need extended. The current space just needs to be made more accessible to other people that don't want to become part of an alliance.


Just thought that bore repeating.

Being forced to haul unrefined Bistot ~50 jumps through permacamped choke points to the nearest dockable station is not exactly what I would call "friendly to non-alligned players".

DeMundus
Beyond Divinity Inc
Excuses.
Posted - 2005.01.18 01:49:00 - [18]
 

see I knew we could get a ball rolling here. Expand space! often 10 k player dayliy now!


Verone
Gallente
Veto Corp
Posted - 2005.01.18 02:36:00 - [19]
 

YARRRR!!! me calls for more space for teh hunt! what say ye all?

/pirate off.

bye chaps...

Gierling
Gallente
The Scope
Posted - 2005.01.18 02:39:00 - [20]
 

0.0 is mostly empty most of the time.

What needs to be done is EMPIRE space needs to be expanded... hopefully slowly, in game with plenty of fluff.

then we can add more systems on the periphery.

Hopefully we can get more entity interaction. I'd love for there to be an empire - alliance war... pitting the players in that empires corps against the players in that alliances corps.

Although agent missions would need to be redone to track and assign against player entities.

Sphalerite
Applied Eugenics
Posted - 2005.01.18 03:47:00 - [21]
 

IMO, EVE has about the correct number or maybe a couple too many systems atm. Empire is supposed to be crowded with people going about their business, and most of 0.0 is far below it's carrying capacity.

If the problem is that EVE doesn't feel very big, than CCP should really take out the interempire highways.

Shidhe
Minmatar
The Babylon5 Consortuim
Posted - 2005.01.18 04:24:00 - [22]
 

Originally by: Wild Rho
Edited by: Wild Rho on 18/01/2005 01:37:26
Space doesnt need extended. The current space just needs to be made more accessible to other people that don't want to become part of an alliance.


Definitely agree! There is no point in adding more space around the periphery of current space if it remains inaccessable to most people.

But eventually the game will expand, and systems of a different character would be a nice idea.

OffBeaT
Caldari
Caldari Provisions
Posted - 2005.01.18 04:58:00 - [23]
 

Edited by: OffBeaT on 18/01/2005 05:03:38
Edited by: OffBeaT on 18/01/2005 05:01:23
Originally by: Wild Rho
Edited by: Wild Rho on 18/01/2005 01:37:26
Space doesnt need extended. The current space just needs to be made more accessible to other people that don't want to become part of an alliance.


i dont think thats up too ccp too change that.
its upto the alliances too change there ways and let people in, then work with them more. hopfully it will improve thier nations.

if FA just for a example, let more people in more often i bet alot of them would be fighting with them now too hold it, without being in there alliance.

slip66
Resilience.
Northern Coalition.
Posted - 2005.01.18 05:00:00 - [24]
 

Originally by: Jacques Archambault
Yeah, lets open up Jove space so we can get access to all those nice 733t modules & technologies! Very Happy


lets not and say we did. I could careless about the jove honestly. Just abunch of uber stuff that will imbalance the game and result in more tweaks/nerfs

slip66
Resilience.
Northern Coalition.
Posted - 2005.01.18 05:03:00 - [25]
 

Originally by: OffBeaT
Originally by: Wild Rho
Edited by: Wild Rho on 18/01/2005 01:37:26
Space doesnt need extended. The current space just needs to be made more accessible to other people that don't want to become part of an alliance.


i dont think thats up too ccp too change that.
its upto the alliances too change there ways and let people in, then work with them more. hopfully it will improve thier nations.


so they can sponge of others hard work? Actually they did that already it was cfs they collapsed and were usurped by FA rule. I really dont know but is fix "closed" these days?

Grim
Amarr
Posted - 2005.01.18 05:24:00 - [26]
 

Originally by: Sphalerite
IMO, EVE has about the correct number or maybe a couple too many systems atm. Empire is supposed to be crowded with people going about their business, and most of 0.0 is far below it's carrying capacity.

If the problem is that EVE doesn't feel very big, than CCP should really take out the interempire highways.


I AGREE!!!!

Danton Marcellus
Nebula Rasa Holdings
Posted - 2005.01.18 07:41:00 - [27]
 

Originally by: slip66
Originally by: OffBeaT
Originally by: Wild Rho
Edited by: Wild Rho on 18/01/2005 01:37:26
Space doesnt need extended. The current space just needs to be made more accessible to other people that don't want to become part of an alliance.


i dont think thats up too ccp too change that.
its upto the alliances too change there ways and let people in, then work with them more. hopfully it will improve thier nations.


so they can sponge of others hard work? Actually they did that already it was cfs they collapsed and were usurped by FA rule. I really dont know but is fix "closed" these days?


Yes and someone drowned trying to cross a river once, let's never do that again.

CCP can make 0.0 more alive by adding a few more entry systems to 0.0 and seriously limit the information given for free from the map. If you're to get any information off of there it should be due to some heavy skills and/or some cash money payment to the local governing body letting you tap into their sensors, no not alliances, the legit entitys.

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2005.01.18 09:05:00 - [28]
 

The main problem with Eve is that is is too big and too easy to traverse.

People are constantly moaning about travel times, distances, blockades, wah wah wah.

Why?

Why are people travelling so much?

Why do you need to leave your current solar system?
Overcrowding? Probably not (with maybe 10 or 12 notable exceptions).

People leave because they have nothing to do, and they know going somewhere else is easy.

With that in mind, what prevents you from inter-regional, or inter-empire travel?
Nothing.
It is all just one big glob of sameness.
It doesn't matter where you are. There are no borders. No trade restrictions (contraband excluded), no export / import duties, no local taxed - and no feeling of travel.

The problem with Eve is that travel is too easy, too fast.
The problem with Eve is that most systems are never visited because they are too far from the highways.
The problem with Eve is that the highways make regional and empire boundries a joke, bluring the line between here and there.


What causes these problems?
Highways
Time for them to go I'm afraid.

Open borders
Either tax people for regional / empire travel, or add an element of risk.
Whilst I think empires should be seperated by 0.0 space (neutral zones), and low sec between regions, I know the outcry would be vast.
I am sure it would be the best way to make Eve feel 'real', but until then something must be done. Maybe taxation and tough NPC rats for now?
Still, demarkation must exist, otherwise there will never be a feeling of 'going places'.

Insta Jumps.
Sorry, gotta go too. (Boy am I going to be hated for that)
They just make Eve too small.

Regional trade.
Some way must be found to give regions 'feeling'
Firstly, get rid of BPC's.
Second, only release BPO's in specific regions.
Thirdly, reserved factory / research slots in the station of purchase (encouraging people to manufacture at the point of purchase), and possible lower build requirements in the 'home' region of the BPO.

Then regions become know for what they produce, traders have stuff to ship around, miners know what will sell.

Eve isn't too small, it just feels too small.



Danton Marcellus
Nebula Rasa Holdings
Posted - 2005.01.18 09:17:00 - [29]
 

Do you really think we'll see the BPCs go? We have yet to see the infinite BPCs get pulled.

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2005.01.18 09:26:00 - [30]
 

Originally by: Danton Marcellus
Do you really think we'll see the BPCs go? We have yet to see the infinite BPCs get pulled.


Do I think so?
No.

Do they need to?
Yes.

Draw your own conclusions.


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