open All Channels
seplocked Warfare & Tactics
blankseplocked Getting into null sec past a gatecamp
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2

Author Topic

Terrorform
Gallente
Posted - 2010.12.23 02:16:00 - [1]
 

Edited by: Terrorform on 23/12/2010 02:18:04
Edited by: Terrorform on 23/12/2010 02:17:28
I'm bored of carebearing in hi sec running missions, and just want to try some null sec ratting.

I have noticed to my bitter annoyance that most (ALL?) entrances to null sec have a choke point (great game design) which appears to be camped 23.5/7 (Between 4 and 6 people according to map statistics)

What are the chances of a newbie pilot, with 0 pvp experience, piloting a t1 BC / Cruiser getting past 1 of these gatecamps and into the lush and rich empty golden systems behind?

I have at my disposal.

1 T1 Cloaking Device
1 MWD
1 AB

....In any event I'm not far from my present destination / place of destruction. Unless logic prevails, ( right now boredom is kicking its ass); I shall report my imminent experience.

Oh, if any veterans have any tips, feel free to let rip. I'm all "eyes" Smile

Terrorform
Gallente
Posted - 2010.12.23 02:48:00 - [2]
 

Edited by: Terrorform on 23/12/2010 02:48:38
So, thanks for all the help.

I died. Kind of expected it.

Too slow aligning, MWD, warping etc.

Panic...

Meh....

Can't knock platinum insurance though :)


Izuru Hishido
Amarr
Viziam
Posted - 2010.12.23 03:00:00 - [3]
 

My advice: Get a scout alt. That's much more beneficial to you than a cloak on a T1 BC.

Most camps consist of an anchored bubble, several very fast tacklers and several high DPS ships, either HAC's/T3's/or even sometimes battleships. You're going to need precise timing and eyes on the opposite gang to make sure that there aren't any warp disruption bubbles up before you try to leeroy in. Ultimately, I can't give much advice on how to sneak a battlecruiser in past camps, but this might help.

Pick an entry point close to where you want to rat and figure out the timezones of the pilots in it. If they're on and active when you aren't, you'll probably have a much better chance of slipping in through there then. For the record, not every 0.0 gateway is camped 23/7, just a few very busy ones.

Your ship becomes effectively paralyzed if you have to cloak when you jump into a gatecamp. Tech one ships can't move very quickly under cloak, so you're gonna get found and ganked. Trust me, it can and does happen, even to covert ops ships. The only reason I could recommend fitting a cloak to your ship is to cloak up and hide if you're getting probed down.

I really recommend getting a full T2 fit before going solo into 0.0 to rat in belts. Not only do the higher bounty battleships do more damage than the 'average mission,' they also tank a lot harder than any mission rats. Unless you want to be sitting in some belt when a scout pops into local, get a T2 fit, pick something that your shiptype is naturally strong against (Amarr > Sansha/Blood Raiders, Caldari > Guristas, etc) and find some absolutely deserted system and set up there.

You're not gonna have a whole lot of success doing this solo, unless you're using a ship that doesn't use ammo (Amarr/Ishtars/Domi's) because you're going to be running out of ammo constantly. I have no intention of dissuading you from doing this, but just so you know, we PVP'ers are always on the lookout for a target we can grab and kill punitively.

Dr Fukman
Posted - 2010.12.23 03:00:00 - [4]
 

Originally by: Terrorform
Edited by: Terrorform on 23/12/2010 02:48:38
Too slow aligning, MWD, warping etc.

Panic...

Meh....




Stop there.
A. DONT ****ING MWD... it raises sig radius
B. Go through lowsec... less camps
C. Use a frigit unless NPC null..... if your by yourself in null yourdoingitwrong
D. Tell me next time you come down so at least we can get on KM

Aiwha
Caldari
101st Space Marine Force
Nulli Secunda
Posted - 2010.12.23 03:01:00 - [5]
 

NPC 0.0 would be the only place you should try getting into. Most other 0.0 systems are either powerseats of large alliances and their pets, or warzones.

Terrorform
Gallente
Posted - 2010.12.23 03:10:00 - [6]
 

Edited by: Terrorform on 23/12/2010 03:12:56
Yeah, thanks for the tips.

I was wanting to wait until I had everything T2, but it is the usual story.

Skills take time, and I have been grinding missions for so long now. Boredom finally kicked in.

The cloak was indeed fitted so that I could cloak up when anybody entered the system, not for the actual gate camp.

Yeah, I wasn't sure about the MWD......it probably did not help in the end, but you live and you learn (Making mistakes is fastest way to learn, and everybody has to start somwehere, right?)

I actually convod the guy who killed me....lone drake, and he said that I could have got away if I had warped straight away.

Like I said though, I panicked.

Next time, I should be a little more clear on what I need to do.

Yeah, soloing into alliance territory may be a bad idea, but I have plenty of isk from grinding, so no big deal, and when you look at the map, most of null sec looks like it is controlled by somebody or other.

No risk no reward.

Oh well. I just had more fun in the last 20 minutes of getting completely owned, than my last month of Hi Sec grinding.

Ok, I probably lasted less than 1 minute, but the anticipation of my inevitable doom entertained me for the entire lenght of the 26 jumps it took me to get there Very Happy


Terrorform
Gallente
Posted - 2010.12.23 03:17:00 - [7]
 

Edited by: Terrorform on 23/12/2010 03:17:32
Originally by: Aiwha
NPC 0.0 would be the only place you should try getting into. Most other 0.0 systems are either powerseats of large alliances and their pets, or warzones.


Where exactly might these NPC systems be? *Goes and looks at map*....I thought it was all player controlled.

And I was using a myrmidon, so ammo would not have been an issue :)

Hardeners and rats might have been though......

Kargyraa
Posted - 2010.12.23 04:55:00 - [8]
 

You can always try to sneak into 0.0 via worm holes jumps. I have found a few 2-3 jump paths from high sec to 0.0 via WH. A nice way to sneak into an unoccupied 0.0 system for some ratting.

Jovan Geldon
Gallente
Lead Farmers
Kill It With Fire
Posted - 2010.12.23 06:09:00 - [9]
 

Originally by: Terrorform

Where exactly might these NPC systems be? *Goes and looks at map*....I thought it was all player controlled.


Curse, Stain, Syndicate, Outer Ring, and possibly a few other regions I forgot. All of these are at least partially held by NPC corps.

Aiwha
Caldari
101st Space Marine Force
Nulli Secunda
Posted - 2010.12.23 06:15:00 - [10]
 

Originally by: Terrorform
Edited by: Terrorform on 23/12/2010 03:17:32
Originally by: Aiwha
NPC 0.0 would be the only place you should try getting into. Most other 0.0 systems are either powerseats of large alliances and their pets, or warzones.


Where exactly might these NPC systems be? *Goes and looks at map*....I thought it was all player controlled.

And I was using a myrmidon, so ammo would not have been an issue :)

Hardeners and rats might have been though......


check info on the systems. If the Sov is NPC, then its NPC. There will be dock-able stations in these areas. Player space will not let you dock.

Spruillo
Gallente
Spruillo Corp
Posted - 2010.12.23 06:57:00 - [11]
 

Edited by: Spruillo on 23/12/2010 07:04:30

t1 bc/bs/cruiser in null your just going to die.
Alot
All the time
Everytime
Youll even die to other ppl who where just trying to mind their own business without asploding b4 they saw you.

Youd have better luck slipping thru in a daredevil which can fit a improved cloak II and still chew thru 00 rats (wouldnt recommend for angels though)
Kite in and out till you kill frigs which can scram then angle in for the BS's then about the time you kill 5 youll be bored out of your mind and looking for something else to do

If for some reason you dont give up, manage to get a few sec cans in and anchored at a safespot (cans-unprobable)
Use these to dump salvage/loot in and come around later to empty and leave ammo for your ratting ships. Course youll need a cov ops hauler which if you can fly you got better things to do anyway
And by the time you cn fly a proper nulsec t3 youll have -much- better things to do

And the empty system myth is a myth expect to spend 5 hours cloaking/safing up/looking for new systems for every 30 minutes of pve

Originally by: Kargyraa
You can always try to sneak into 0.0 via worm holes jumps. I have found a few 2-3 jump paths from high sec to 0.0 via WH. A nice way to sneak into an unoccupied 0.0 system for some ratting.


thats a great way to get around to cool random places just dont count on having the same route back even for a short while

Daool
Posted - 2010.12.23 12:39:00 - [12]
 

A. Fit a T1 Frig as nano as u can.
B. Set destination for a station in NPC Null.
C. Go.
D. As and when you die either start again, or give up.
E. When/if you get to that NPC Null station buy and build ship there.
F. Undock, and die.

Start again.

Lucy PewPew
Posted - 2010.12.23 16:27:00 - [13]
 

Flying a T1 BC into nullsec solo is pretty much asking to get blown up and podded.

  • Every stargate you leroy through is a potential gate camp and death.

  • Every gate you warp to might have a drag bubble with a camp and death.

  • Some rats have frigates that will warp scram you. Which can lead to death.


You will get some experience. The chances are that it's probably something you could learn quicker by learning from someone that lives in nullsec.

My main (yes this is a posting alt) lives in nullsec and I still get nervous solo jumping in anything that larger than a frigate than doesn't have a cov ops cloak.

You make a comment about all null sec entrances having a choke point. It wouldn't matter how many entrances there were, they would still be camped.

Tip time:

  • Use the time you are cloaked to work out what you are going to do. The best course of action, especially on the Empire/0.0 boundary, might be to burn back to the gate with the MWD on and jump back out.

  • Keep local open always. If there are people in there that aren't blue they are likely going to want to kill you.

  • Never warp to 0 if there are others in system.

  • Scout the route you are going to take in a frigate first. Make bookmarks 150km+ from each gate in the frigate. You can then warp to these in your BC. If the gate is clear you can warp to the gate and jump. If not you can warp off.

  • Never warp to 0.0 if there aren't other in system. Someone could jump in when you are in warp



Finally good luck. You'll need it!

Jumelia
Posted - 2010.12.23 18:32:00 - [14]
 

Fit WCS and or speed/agility mods. You can go with a mix if you want. Shield extenders will help you survive longer to get back to gate or get out of range of tackle, but they also increase your signature, so you will be easier to lock and hit.

WCS, Nanos, Istabs, ODs

If there aren't bubbles, you will be pretty safe in a agilitied frig. So one possibility is that you move the cruiser/bc first with a travel fit, then move the expensive modules afterwards in a frig. Cov-ops frigs are pretty damn safe. Remember the advice above though; avoid warping directly to the gates when there are people around. An interceptor is good too.

I guess you could hire someone to scout for you. A noob without implants should be the cheapest, but also unreliable. And they might just want to set you up for a gank.

You could also fit your ship(s) for PVP and hope for the best.

Use your scanner!!

The Khabi-7Q- entrance wasn't too bad when I trolled that area a little while back. It'll be worse in the coming weeks though, because of the holidays.

Remember a BPO for ammo.

I'll repeat: Go for NPC 0.0 stations, that means Curse, Great wildlands, Syndicate.. Any I forget?

kunniz
ISKRA-FU-0717
Paisti Syndicate
Posted - 2010.12.23 19:49:00 - [15]
 

mwd+cloak trick in nanocano yo

unless theres a bubble and big camp you'll get away
and you can always try burn back to gate

Omara Otawan
Posted - 2010.12.23 19:52:00 - [16]
 

Edited by: Omara Otawan on 23/12/2010 19:54:02

If this is about killing a few NPC for Isk, and generally just running around in 0.0 a bit for the fun, use a stealth bomber.

If you cant fly that, the assault frigates can work pretty good as well, obviously kinda reduced survivability in case you hit a roaming gang or a camp.


That said, chokepoints are not camped all the time, especially the ones leading into 0.0 from lowsec. I'm running in frigate gang roams regularly, and I cant honestly remember the last occasion we died in a fire at the entry gate, not sure if it actually ever happened.

Terrorform
Gallente
Posted - 2010.12.23 19:54:00 - [17]
 

Edited by: Terrorform on 23/12/2010 19:55:15
Lots of good info here, thanks to all who replied.

My original plan was to try the MWD cloak trick, but it all went out the window when the guy seemed to insta target me and panic set in.

Hopefully next time I'll have some friends to go with.

Smile

...I really just wanted to rat in null sec in peace. The couple of times I have tried doing it in low sec have yielded no real reward, compared with the alternative of just grinding level IV's instead Confused

Ragnar256
Minmatar
Posted - 2010.12.23 20:02:00 - [18]
 

Edited by: Ragnar256 on 23/12/2010 20:17:19
Edited by: Ragnar256 on 23/12/2010 20:05:11

The BS rats really aren't all that hard at all. In fact, I tend to wipe out the frigates and cruisers before moving on to BSes. Short range weapons like autocannons have done me wonders. Come up to a BS within 500 meters, with guns loaded with Phased Plasma, and you're pretty much laughing.

Here's my fit

Hurricane
3x Heavy Missile Launcher I
5x 425mm "Scout" Autocannon I

1x Stasis Webifier I
1x Target Painter I
1x 10MN Afterburner I
1x Medium Capacitor Booster I

1x Gyrostabilizer II
1x Emergency Damage Control I
1x Energized Adaptive Nano Mambrane I
1x Voltaic Nanite Kinetic Hardener I
1x Voltaic Nanite Thermic Hardener I
1x Inefficient Armor Repairer I (working on T2 version)

1x Medium Trimark Armor Pump I
1x Medium Projectile Locus Coordinator I

Soporo
Caldari
Posted - 2010.12.24 02:01:00 - [19]
 

Either go threw lowsec to npc, not player alliance, 0.0 (as people have said) or look at this page and the relevant skills for Bombers. Or try going in some kinda cheap nanod out frig fitted for traveling and buy your ratter locally, but bubbles+inty will likely get you anyway.

Use a pvp clone, cheap implants, until you get a grip.

When you do get there, drag your Local tab off the others and stretch it all the way out longways. It only takes an good scout 15-30 seconds to find you, so bail to a safespot and cloak when anyone enters your system.

Fastbikkel
T.H.U.G L.I.F.E
Posted - 2010.12.24 11:36:00 - [20]
 

CCP has still to develop real open spaces, instead of the gates.

The thing is, battles mostly take place around objects such as gates, stations etc.
Im pretty sure CCP wants to make it possible to have fights more around empty space, but is limited in the options right now.
Probing was added some time ago, whic added to the open space battles.
But, i can realy understand your frustration here, most of us have been ganked through camps more than once, its just a fact of eve life for now.
Getting an alt is surely a decent option, but its not what you realy want.

Personally i would like to see gates disappear completely and to see all ships have a built in jumpdrive. so one could get into other systems all by themselves.


Othran
Brutor Tribe
Posted - 2010.12.24 13:12:00 - [21]
 

1) Try not to use high sec <-> null gates. They are usually camped;

2) If you must do 1) then use a scout - a newly created alt is fine, you just want to see what's there;

3) Use the map - ships/pods killed in the last hour;

4) If it is camped then DON'T panic - use the 30 second session change timer to work out what to do;

5) Most of the "info" about sov null in this thread is complete bollox. The majority of people in sov null are carebears so the last thing they want to do is report a neutral in intel channel and get told to go after him/her. Most say nothing at all and deny ever seeing anyone if asked. Its always the same people (ones who like PvP) who report neutrals. Sov null is usually a damn sight safer than low-sec or npc null - and remember a good proportion of ratters will be bots;

6) Learn to make unaligned bookmarks so you can avoid warping into bubbles, but can still travel fast. Do it EVERY chance you get because the next time you're in that system you may not get the chance Wink

Here endeth the lesson.

Izuru Hishido
Amarr
Viziam
Posted - 2010.12.26 06:57:00 - [22]
 

Originally by: Jovan Geldon
Originally by: Terrorform

Where exactly might these NPC systems be? *Goes and looks at map*....I thought it was all player controlled.


Curse, Stain, Syndicate, Outer Ring, and possibly a few other regions I forgot. All of these are at least partially held by NPC corps.


Parts of Delve are also NPC. What you do to check NPC is you check the sov function on the map for the pirate factions, i.e. the NPC corps, not player owned alliances. Some people live in those areas, yes, but they're insanely difficult to own because you can't control stations there. Those are your best bets. I'd suggest Stain or Syndicate, but just be watchful and get a covops alt. Also, props for you actually trying it. Keep trying, eventually you'll succeed.

ChickenOfDoom
Posted - 2010.12.26 08:58:00 - [23]
 

There's good advice here about getting into 0.0, but there's not much you can do to change the fact that your ship is almost definitely going to be destroyed at some point. Either you die going to 0.0 in the first place (likely), or manage to find a good area and stay in it for a while until someone manages to blow you up.

With that in mind, make sure you fit your ship with the cheapest stuff you can get, because if you go for rigs, t2, best named etc., you won't make a profit. You're going to want to aim for the shortest possible amount of time to make up the cost of your ship (assuming you have a BC or BS). Budget for at least two deaths a week.

Factor in your clone replacement costs too; if you have too many skillpoints, profitable ninja ratting isn't really viable anymore.

KWyz
Posted - 2010.12.26 15:02:00 - [24]
 

Why not try and join a 0.0 sov holder? This gives you access to intel channels (where you will at least be able to know of incoming pwngangs), alliance grinding space (sanctums and havens FTW). Of course, they'll make you defend that space by participating in CTAs and big battles and such once in a while, buy you'll get used to it.

Give it a chance,it would also be a GREAT way to learn of the workings of 0.0 space.

This also gives you the chance of teaming up with other people, a lot of folks forget this is a multiplayer game, not a multi-human-enemy game.

I know a lot of players think 0.0 sov holders are pretty well-knit communities with few openings for newer players. Nothing can be more untrue.Try and you will find your place, just my 0.02$

Shawn Farscape
Posted - 2010.12.26 20:16:00 - [25]
 

One option I didn't see mentioned (TLDR everything), dig deep into wormhole space, and try to find a 0.0 exit... live off a diet of d-scan, cloak, and paranoia. Probing skills required, and pack plenty of spares.

Othran
Brutor Tribe
Posted - 2010.12.26 20:38:00 - [26]
 

Originally by: Izuru Hishido

Parts of Delve are also NPC. What you do to check NPC is you check the sov function on the map for the pirate factions, i.e. the NPC corps, not player owned alliances. Some people live in those areas, yes, but they're insanely difficult to own because you can't control stations there. Those are your best bets. I'd suggest Stain or Syndicate, but just be watchful and get a covops alt. Also, props for you actually trying it. Keep trying, eventually you'll succeed.


I'd forgotten about Delve.

Great Wildlands is normally fairly camp-free down to at least NIH-02. Egbinger gate is fairly quiet and once you're past the three systems with stations then the region lives up to its name Very Happy Stay off the routes to Scalding Pass/Curse down towards TET3 and stay away from the Konora <-> N-RAEL end and you could probably rat for weeks before people started recognising your name.

ma perke
Posted - 2010.12.27 10:48:00 - [27]
 

join 0.0 alliance

they have intel channel where you can ask is the gate hostile or not. Further when you rat in belts intel channel will tell you if some hostiles/reds are close/comming to your system. if you rat you will need to repair/load ammo/drop loot so access to 0.0 station will be nice too.

Shalogorath
Minmatar
Minmamarr Empublic
Posted - 2010.12.27 15:06:00 - [28]
 

I find it quite easy to get into null sec and have only been caught in a gate camp using bubbles on my way back once. just Burn my way to the gate with a MWD and hope for the best

IroN HiDE
Federal Defence Union
Posted - 2010.12.28 22:43:00 - [29]
 

Originally by: Terrorform
Edited by: Terrorform on 23/12/2010 19:55:15
Lots of good info here, thanks to all who replied.

My original plan was to try the MWD cloak trick, but it all went out the window when the guy seemed to insta target me and panic set in.

Hopefully next time I'll have some friends to go with.

Smile...I really just wanted to rat in null sec in peace. The couple of times I have tried doing it in low sec have yielded no real reward, compared with the alternative of just grinding level IV's instead Confused


I have been playing for a long time and can give you some solid advice...

- Going to 0.0 alone is not profitable and not fun. If you want to rat in 0.0 you have to find a system that has an upgraded IHUB... these are gaurded by the corps/alliances that own them... So in summery solo 0.0 = death and EMORAGEQUIT!!!

-Go to the Corperation recruitment forum and look for a 0.0 corp to join. Lots of people out there are looking for numbers and would be happy to take you and learn the ropes.

-Stay in empire, Go to Jita, Mine Veld...

-Last if your hell bent on being a solo clint eastwood pilot in 0.0... train for a Retrabution, use a racial armor tank with pulse lasers and a T1 cloak check the 0,0 systems right before or right after downtime and sneak in. always check with a scout first!! The retra can kill any rat out there and you wont have to replace your ammo if you use T1 multispec.


IRON



ItsmeHcK1
Lucifer's Hammer
Burn Away
Posted - 2010.12.29 01:32:00 - [30]
 

Originally by: IroN HiDE
-Stay in empire, Go to Jita, Mine Veld...


Jita doesn't have belts. I tried. Sad

On topic: It is actually very possible, I've been doing this for months.
Either go to a quiet region, fit MWD+cloak for the event that it goes wrong, or get a scout.

However, it can still go well without all those things; For example, I used to rat up my sec status in Syndicate in an Ishkur/Rupture/Nemesis. None of these, bar the Nemesis, had a cloak and I used no scout.


Pages: [1] 2

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only