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blankseplocked After Dust and Ambulation - who`d buy an EVE single player RPG?
 
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Baudolino
Gallente
Royal Crimson Lancers
Posted - 2010.12.16 12:47:00 - [1]
 


Seems to me that when both Dust and Ambulation have been firmly implemented there should be plenty of assets available to design a seperate EVE-online single player RPG franchise built around the EVE universe.

I`m visioning something along an eve version of the mass effect trilogy.

I think this could be absolutely awesome.


What do you think?

Shar Tegral
Posted - 2010.12.16 12:55:00 - [2]
 

Originally by: Baudolino
Seems to me that when both Dust and Ambulation have been firmly implemented there should be plenty of assets available to design a seperate EVE-offline single player RPG franchise built around the EVE universe.
Fixed it for you.

Eve may be a MMO but depending on your play style it is already single player. Other players are just ... other. The difficulty with an Eve Offline CRPG is programming the dynamism existent in Eve Online. Emergent Gameplay is as vital to the Eve experience as many a Dev has stated.

So while we, and I do include myself, can imagine an at home private player experience based in the richness of the Eve world - it will be a lesser experience than Eve Online itself. Even if you play it mostly single player.

Destamon
Azure Freelancers
Posted - 2010.12.16 13:18:00 - [3]
 

Originally by: Baudolino

I`m visioning something along an eve version of the mass effect trilogy.

I think this could be absolutely awesome.


What do you think?


Although it's not inconceivable that this becomes the Next Best Thing(tm), I think CCP need not waste resources on this pointless hypothetical RPG that noone really wants. Let's instead put effort into making Eve Online better by fixing the glitches and delivering a more polished experience. Plus, CCP will have their hands full supporting Eve (with Incarna) and Dust.

Rek Seven
Gallente
Zandathorn Industries
Posted - 2010.12.16 13:22:00 - [4]
 

I'd just play mass effect as those are the games bioware do best. I wouldn't mind if incarna became a an online RPG. It would be cool if you and your corp could exit your ship to go on missions similar to the missions we see in ME.

Also, do we think Dust is even going to come out? and if so, what is the average lifespan of a fps on colsoles?

Herping yourDerp
Posted - 2010.12.16 13:52:00 - [5]
 

Originally by: Rek Seven
what is the average lifespan of a fps on colsoles?


good games
frontlines fuel of war-> 6 months
Call of duty 4-> 6 months

bad games
Call of duty MW 2-> 2 weeks
COD, WAW -> 1 week


anyways if you play the gam "universal combat" for PC ( its very old) its like eve, 100s of thing can go wrong.
you command a ship that can take damage in like 100 diffrent area's like reactor core, crew quaters, even down to reactor coolent, i used to play but it was boring by myself and it took real life weeks to do anything, not to meantion the only way to save was to save and quit.

Tornan
Minmatar
Oberon Incorporated
Morsus Mihi
Posted - 2010.12.16 14:10:00 - [6]
 

I have to admit I would be interested in a RPG set in the eve universer in the style of Mass Effect, if they were real slick they would tie them game and DLC into chronichels that are released

sesanti
Minmatar
Astrodynamics Trading Group
Posted - 2010.12.16 14:16:00 - [7]
 

Originally by: Herping yourDerp


good games
frontlines fuel of war-> 6 months
Call of duty 4-> 6 months

bad games
Call of duty MW 2-> 2 weeks
COD, WAW -> 1 week


anyways if you play the gam "universal combat" for PC ( its very old) its like eve, 100s of thing can go wrong.
you command a ship that can take damage in like 100 diffrent area's like reactor core, crew quaters, even down to reactor coolent, i used to play but it was boring by myself and it took real life weeks to do anything, not to meantion the only way to save was to save and quit.


Derek Smart! Derek Smart! Derek Smart! Laughing

KaarBaak
Minmatar
Seatec Astronomy
Posted - 2010.12.16 14:40:00 - [8]
 

This is kind of like asking "Once we invent trans-warp drives and time travel, would you buy a flying car?"

Since A and B are never going to happen, it's rather pointless to contemplate C (which will also never happen).

KB

Tornan
Minmatar
Oberon Incorporated
Morsus Mihi
Posted - 2010.12.16 15:02:00 - [9]
 

Originally by: KaarBaak
This is kind of like asking "Once we invent trans-warp drives and time travel, would you buy a flying car?"

Since A and B are never going to happen, it's rather pointless to contemplate C (which will also never happen).

KB



http://www.youtube.com/watch?v=2toej5yiEno&feature=related

Aunty Nora
Posted - 2010.12.16 15:05:00 - [10]
 

Griefing npcs os nowhere near as fun

RioPop
Posted - 2010.12.16 15:06:00 - [11]
 

Originally by: Baudolino

Seems to me that when both Dust and Ambulation have been firmly implemented there should be plenty of assets available to design a seperate EVE-online single player RPG franchise built around the EVE universe.

I`m visioning something along an eve version of the mass effect trilogy.

I think this could be absolutely awesome.


What do you think?


game already exists
http://en.wikipedia.org/wiki/X%C2%B3:_Reunion

Sixtina KL
The Shoop Group
Posted - 2010.12.16 15:34:00 - [12]
 

The Elder Scrolls VI: New Caldari

Slithysss
Minmatar
Voracious Endeavors
Posted - 2010.12.16 15:44:00 - [13]
 

Edited by: Slithysss on 16/12/2010 15:48:03
I would pay a silly amount of money to have save games/load games in my eve.
Potential disasters are fun when you can experience them and then just load up a saved game from 5 minutes ago, but when they can`t be undone they just make me take less risks and avoid trouble.

Before anyone flames me to death, I`ll admit I`m not actually the right kind of person to be playing eve "online", it`s just that I can`t seem to stop Laughing

For an interesting look at a game that is very much like an offline massive multiplayer game, go see Fallout 3, pretty much an mmo, but with 1 player instead of 53.000.

Offline eve, with the only difference being AI driven "players" ? I`d buy it !

hired goon
Posted - 2010.12.16 16:05:00 - [14]
 

I have dreamed of such a thing since the early days of Eve. As long as the story is good, it doesn't really matter to me what the graphics are like. I'm convinced the community could even make a good one themselves, as long as we have some good fiction writers involved. It could even be a text-based adventure - though that'd be hardcore.

Herping yourDerp
Posted - 2010.12.16 16:10:00 - [15]
 

Originally by: sesanti
Originally by: Herping yourDerp


good games
frontlines fuel of war-> 6 months
Call of duty 4-> 6 months

bad games
Call of duty MW 2-> 2 weeks
COD, WAW -> 1 week


anyways if you play the gam "universal combat" for PC ( its very old) its like eve, 100s of thing can go wrong.
you command a ship that can take damage in like 100 diffrent area's like reactor core, crew quaters, even down to reactor coolent, i used to play but it was boring by myself and it took real life weeks to do anything, not to meantion the only way to save was to save and quit.


Derek Smart! Derek Smart! Derek Smart! Laughing


didnt he say he was making an MMO universal combat or somthing

Corvus Dove
Caldari
Di-Tron Heavy Industries
Atlas.
Posted - 2010.12.16 16:28:00 - [16]
 

All for the original idea.

Do it Mass Effect style. As KOTOR was Bioware: Star Wars Edition so could EVE be, but IMHO Mass Effect has better gameplay.

I'd buy into a game where you play 4 sides of a war through the story. An Amarrian soldier, probably Ammatar. One of the...damn what are the elite soldier slaves called.....one of those, but one day something goes wrong and your conditioning breaks. You were probably boning some Amarr Commander You go from shooting Minmatar to siding with them, stealing a Caldari Slaver's Badger and zooming off to Gallente space. Once there, you reveal that a Gallente is illegally passing slaves on this Underground Railroad right back to the Caldari, defeat them, and then rescue the slaves, only to be faced with a tough decision; do you deploy the Minmatar bioweapon at the slaver facility, killing millions of colonists as well AND your former lover? Do you betray the Minmatar as you did the Amarr and destroy the weapon before it can be released, saving both the colonists and rekindling your love interest but stuck facing the music for all you'd done?

Game mechanics would be training in firearms and skills for each race, with the ME-style of gameplay.

Cell phone port would be top-down and ******edly like games from the early 90's, just like every other game port to cell phones.


 

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