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Demian Sky
Posted - 2005.01.14 18:47:00 - [1]
 

I'm curious what we'll see with Tech 2 battleships, or what everyone else would like to see them be. Personally, I wouldn't mind just seeing a ship that is generally all around better than in predicessor, but that's just me.

Tekka
Caldari
Sneaky Beaver
Posted - 2005.01.14 19:14:00 - [2]
 

Edited by: Tekka on 14/01/2005 19:14:03
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
uhhh

Elemmakil
Posted - 2005.01.15 03:26:00 - [3]
 

Originally by: Tekka
Edited by: Tekka on 14/01/2005 19:14:03
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
uhhh



WT$>%&//((( ?????????????????????????? means?

MrRookie
M. Corp
M. PIRE
Posted - 2005.01.15 16:37:00 - [4]
 

Originally by: Tekka
Edited by: Tekka on 14/01/2005 19:14:03
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
Edited by: Tekka on 14/01/2005 19:13:43
uhhh



so many edits to type "uhhh"?

Buraken
Posted - 2005.01.15 16:42:00 - [5]
 

Edited by: Buraken on 15/01/2005 19:16:16
Originally by: Demian Sky
I'm curious what we'll see with Tech 2 battleships, or what everyone else would like to see them be. Personally, I wouldn't mind just seeing a ship that is generally all around better than in predicessor, but that's just me.


Basicly you can expect them to be like Heavy Assualt Cruisers are to the normal cruiser, alot more ress, extra bonuses, looks cooler, etc

Shyamalan
Amarr
Wrath of Fenris
Posted - 2005.01.15 17:01:00 - [6]
 

Originally by: Buraken
Originally by: Demian Sky
I'm curious what we'll see with Tech 2 battleships, or what everyone else would like to see them be. Personally, I wouldn't mind just seeing a ship that is generally all around better than in predicessor, but that's just me.


Bascicly you can expect them to be like Heavy Assualt Cruisers are to the normal cruiser, alot more ress, extra bonuses, looks cooler, etc


and costs a hell of a lot more too :D

im expecting T2 BSs to cost on average around 250mil each... at least

Thernir Merenthis
Wreckless Abandon
Triumvirate.
Posted - 2005.01.15 17:10:00 - [7]
 

Originally by: Shyamalan
im expecting T2 BSs to cost on average around 250mil each... at least


250m?Shocked I'll bet my arse that if the BPO's get handed out to players, they will cost something like 750m to a bill..

DarK
STK Scientific
Posted - 2005.01.15 17:17:00 - [8]
 

I think they will be alot more tha 250mil, I wouldn't be suprised if it was more in the region of 500 - 1000 mil.

Just look at how much more Heavy Assaults cost compared to normal cruisers.

Noriath
Posted - 2005.01.15 17:24:00 - [9]
 

Because not enough BPOs are out there, so people can raise the price to astronomical hights.

Overall the price should be going down with POS making Tech 2 components...

Feta Solamnia
Posted - 2005.01.15 18:26:00 - [10]
 

Edited by: Feta Solamnia on 15/01/2005 18:27:15
given that asssault cruisers use 160 reactors and frigs use ~30, we can realistically expect t2 bs' to use ~500 of em.

So, what I'me expecting here is an approximate 100m in comps needed for a single t2 bs which would raise the buildcost to ~200m.

After those 200m we can only speculate on the "normal" amount of profit the print owner will be able to ask for.

The profit will be greately influenced by the following factors:
a) How many ppl will spend the time to train bs lvl5?
b) How much better t2 bs will be than t1?
c) What is the build time of the print?
d) How many prints will be dished out by agents?
e) Are they going to be balanced or will we see an infux towards a specific print? (see crow), add ontop of that that most of the ppl ingame fly caldari/amarr
f) Are t2 ships going to be effectively insured?
... and other similar factors.

Assigning medium values to all those questions, I'd expect the owner of the print to ask for 150m of profit per run, hence raising the total cost to ~350mil.

EDIT: damn lille typo buggers, I will get em all! SOON(tm)...

Buraken
Posted - 2005.01.15 19:16:00 - [11]
 

Edited by: Buraken on 15/01/2005 19:15:58
-

Cindy Goodwill
Caldari
Argentium
Posted - 2005.01.16 04:22:00 - [12]
 

Originally by: Feta Solamnia
Edited by: Feta Solamnia on 15/01/2005 18:27:15
given that asssault cruisers use 160 reactors and frigs use ~30, we can realistically expect t2 bs' to use ~500 of em.

So, what I'me expecting here is an approximate 100m in comps needed for a single t2 bs which would raise the buildcost to ~200m.

After those 200m we can only speculate on the "normal" amount of profit the print owner will be able to ask for.

The profit will be greately influenced by the following factors:
a) How many ppl will spend the time to train bs lvl5?
b) How much better t2 bs will be than t1?
c) What is the build time of the print?
d) How many prints will be dished out by agents?
e) Are they going to be balanced or will we see an infux towards a specific print? (see crow), add ontop of that that most of the ppl ingame fly caldari/amarr
f) Are t2 ships going to be effectively insured?
... and other similar factors.

Assigning medium values to all those questions, I'd expect the owner of the print to ask for 150m of profit per run, hence raising the total cost to ~350mil.

EDIT: damn lille typo buggers, I will get em all! SOON(tm)...


The 'normal' price for the comps of a Heavy Assault Cruiser is around 50M. This is is WITHOUT player profit and avg. market values.
Compare 50M to 5M to build a high tier tech1 cruiser and you are looking at a 10x raise. So i wouldn't be surprised if we were to dish out 700-800M for a tech2 Armageddon or 1-1.2B for an elite Apoc.

Feta Solamnia
Posted - 2005.01.17 02:14:00 - [13]
 

*cough* allow me to know a bit more about comp prices *cough*
Cool

digitalwanderer
Gallente
DF0 incorporated
Posted - 2005.01.17 03:50:00 - [14]
 

Originally by: Cindy Goodwill
Originally by: Feta Solamnia
Edited by: Feta Solamnia on 15/01/2005 18:27:15
given that asssault cruisers use 160 reactors and frigs use ~30, we can realistically expect t2 bs' to use ~500 of em.

So, what I'me expecting here is an approximate 100m in comps needed for a single t2 bs which would raise the buildcost to ~200m.

After those 200m we can only speculate on the "normal" amount of profit the print owner will be able to ask for.

The profit will be greately influenced by the following factors:
a) How many ppl will spend the time to train bs lvl5?
b) How much better t2 bs will be than t1?
c) What is the build time of the print?
d) How many prints will be dished out by agents?
e) Are they going to be balanced or will we see an infux towards a specific print? (see crow), add ontop of that that most of the ppl ingame fly caldari/amarr
f) Are t2 ships going to be effectively insured?
... and other similar factors.

Assigning medium values to all those questions, I'd expect the owner of the print to ask for 150m of profit per run, hence raising the total cost to ~350mil.

EDIT: damn lille typo buggers, I will get em all! SOON(tm)...


The 'normal' price for the comps of a Heavy Assault Cruiser is around 50M. This is is WITHOUT player profit and avg. market values.
Compare 50M to 5M to build a high tier tech1 cruiser and you are looking at a 10x raise. So i wouldn't be surprised if we were to dish out 700-800M for a tech2 Armageddon or 1-1.2B for an elite Apoc.



Funny that...How come we're seeing munnin assault cruisers at 50 mill on the market?...Wink

Prince Vlad
Gallente
Mythos Corp
RAZOR Alliance
Posted - 2005.01.17 03:58:00 - [15]
 

Im more worried that "elite bs" builders will try to keep the ships away from pirates, and only selling through orders but not on the market,,,,,Confused

Miiko Hirayama
Posted - 2005.01.17 04:08:00 - [16]
 

Actually with good buy orders and a bit of wheeling and dealing the comps for a tech 2 HAC can cost as little as 20mil, the cruiser another 6. The rest is opertunity profits.

With POS produced tech 2 comps starting to hit the market I should think the price will fall drastically so Tech 2 BS "may" not be as expensive as we think.

Berilac
Amarr
Northern Intelligence
BricK sQuAD.
Posted - 2005.01.17 04:11:00 - [17]
 

Originally by: Shyamalan
im expecting T2 BSs to cost on average around 250mil each... at least


just like elite frigates cost about 2.5x there predicessors, ya know, around 2.5m
i expect elite bs insurance to be around 250m... thats nothing about the ship itself

Cracken
Gallente
Posted - 2005.01.17 08:23:00 - [18]
 

LOl elite frigates at the cheapest cost 14 mill wtf did you get 2.5x from a jaguar is more like 7x or 8x the cost of a rifter. enyo costs 33mill yet incursus only costs 180-190k.

Dlixx
Octavian Vanguard
RAZOR Alliance
Posted - 2005.01.17 10:47:00 - [19]
 

Originally by: Cracken
LOl elite frigates at the cheapest cost 14 mill wtf did you get 2.5x from a jaguar is more like 7x or 8x the cost of a rifter. enyo costs 33mill yet incursus only costs 180-190k.


he's talking about what you get from the insurance, not what you pay for one

Damocles Ician
Gallente
The Scope
Posted - 2005.01.17 10:51:00 - [20]
 

I hope they are a long way off - My gut feeling is that even if they have a huge cost they will just become broken so quickly. From what I hear a fully tanked BS can be a pain to get through, and people want one with Assault style resists? Is there anything else that could be more spoiling?


Selim
Akh'Vehlr Industries
Posted - 2005.01.17 11:06:00 - [21]
 

Originally by: Damocles Ician
I hope they are a long way off - My gut feeling is that even if they have a huge cost they will just become broken so quickly. From what I hear a fully tanked BS can be a pain to get through, and people want one with Assault style resists? Is there anything else that could be more spoiling?




Aye I agree, and it would also make the new Dreadnought class quite useless. I'm thinking we'll see things more along the lines of vastly increased range and damage for tech 2 battleships.

Captain Rod
Posted - 2005.01.17 11:13:00 - [22]
 

I can see how someone with access to a HAC BP would see Assault BSs coming out as "spoiling" (ISK greedy twonk). They gonna be rare so how they gonna upset the Dreadnought? Chill peeps.

Jim Steele
Dead By Dawn
Posted - 2005.01.17 11:27:00 - [23]
 

Edited by: Jim Steele on 17/01/2005 11:27:09
id like to see T2 battleships more survivable against dreadnaughts when they are relesed, mabye some resits or damage bonuses.

Personally i'd like a Raven with 8 Siege Bays and +25% shiels resists to all. You would need to outnumber one to take it down and expect they will cost at least 1B.

Antic
Posted - 2005.01.17 11:41:00 - [24]
 

considering the difficulty of lvl 5 complexes and that the difficulty level is listed as 5/10 and the difficulty increase from 4/10 to 5/10... I think the tech 2 battleships AND the dreads will be needed in the future with better resists etc :) Just imagine a lvl 10 complex. a Lvl 5 is harsh enough as it is now.

Now for PVP players have always found ways to adapt. And to go beyond the intentions of the system. So i see no great problem of uber ships like this. Sure they will be difficult to kill but they should be for the arm and leg they will cost. If they are as low on the "risk vs reward" ladder as the faction ships, meaning as weak compared to the difficulty to optain them, then you wont see many that will dare to put htem at risk and thus never use them other than for cruising in empire pimping for the girls.

So make them too weak and you make them practicaly useless.


 

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