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Frank Horrigan
Vault 35
Posted - 2005.01.14 12:10:00 - [61]
 

*long sigh*

upon entering a 0.4 system you get this warning

"Are you sure you want to enter this system? It is 0.4 security status and concord can not protect you here"

although I WOULD expect concord squad to be sent into a 0.4 system after a pirate is ganking anything that comes in it all day.

thats just not how it works.

if your freind did not want to get killed, tell him to stay in 0.5+


ps. CCP fix the stupid sound for these people now!

I remember when the sound of small projectile turrets made me crash, There was no way i was turning the sound off so I often ctd'd in combat and npc hunting. witch amazingly i did not lose a ship once. but I was very lucky.


and as for lag.

Upgrade your pc.

I RARELY get lag now that I build myself a new pc.
only the rare lag that stops my pc for about a min.

w0rmy
Destructive Influence
Posted - 2005.01.14 12:16:00 - [62]
 

Originally by: Frank Horrigan

and as for lag.

Upgrade your pc.

I RARELY get lag now that I build myself a new pc.
only the rare lag that stops my pc for about a min.



So the lag i get is due to my PC?


An Athlon64 3400
Radeon X800XT
1gig Cosair ram (dual channel)

That has broken 200fps at 1280x1024 (Yes, in eve)


Is in need of an upgrade?

Shocked

Commoner
Caldari
The Tuskers
Posted - 2005.01.14 12:16:00 - [63]
 

Originally by: Sister Immacolata
Edited by: Sister Immacolata on 14/01/2005 11:15:00
Originally by: Muthsera
Originally by: Ranger Whitestar

even i know 0.4 may as well be 0.0 no matter where it is.


Yes.
That is very much the essence of 0.4
0.4 is basicly just an extention of 0.0
And I'm not all together sure the amount of 0.0 vs safe space is in proportion.
I'm not for changing the settings of 0.4 to 0.1
I think they work fine as it is.


Its basically what makes it a hogwash. Its either safe or it isn't. This muddy gray zone does not do anyone but the gate ganking griefers a favour. Make it a straight 0.0 space.

Or do as the guy says! Disallow podding in sectors 0.1-1.0. No where in empire will you pod another person without getting the police on you tail. But in 0.1-0.4 we could, to stop the whingeing gate gankers and "pirates", allow ship kills. So that would make it impossible for super griefers to sit at a gate with 8 smartbombs and blow up anything that comes near. If they blow the pod, well geez, there goes their own ship too.

Rampant killings are best left to 0.0. The currently security rating is flawed since the step from 1.0 to 0.5 is almost unnoticeable but the shift from 0.5 to 0.4 is of an order of magnitude higher. If 0.4 is 0.0 but with sentry guns, then call it 0.0 space please.

AS it is now, adventures in 0.1.-0.4 space is probably more dangerous than those in 0.0. In 0.0, if you aren't part of the alliance that owns the place, any person in local is your enemy. There are no sentry guns giving you a false sense of security. There are no nearby high sec systems to lull you into a sense of being "near civilization". When in empire theres a lot of people passing through local and it gets your heartbeat up everytime.


I wholeheartedly agree with you - as a new player i myself was suprised at the jump from 0.4-->0.5. Been podded twice, one time in incruses and one time in a thorax. Both times by some gatecampers sitting away 100's of kilometres shooting at me.

The false sense of security 0.4 is what is killing most people, 0.0 can be more safe because your are aware of the risks flying in no mans land. (also take a look...0.0 is so scarsely populated that you might end up flying for hours without seeing another player) In other words it's a design issue not a player stupidity issue.


Righht now as it stands 1.0-0.5 = safe. 0.4-0.0 = unsafe. CCP might as well remove the rating system and have 1.0 systems and 0.0 systems.


Danton Marcellus
Nebula Rasa Holdings
Posted - 2005.01.14 12:29:00 - [64]
 

Unless you're afk you should be able to get away in the pod when facing a regular blockade. I see no problem with it being 'allowed', I do however agree that -10 scum shouldn't be allowed anywhere near the core.

Drahcir Nasom
Independent Manufacturers
Independent Manufacturers Alliance
Posted - 2005.01.14 12:32:00 - [65]
 

Originally by: Viceroy
This game is not made specificly for the mentally challenged. Competition is a part of it, and if you can't handle that, tough luck.


Why do people like you assume that the only worthwhile form of PvP has to involve beating each other up? I PvP by competing with other manufacturers. I PvP by beating other traders to the good buys and sells. I PvP by trying to get my research points high enough to get a BPO. They are all forms of PvP which involve competing with other players, it's just none of them happen to involve either player firing a weapon at the other. I agree with you about this game not being made specifically for the mentally challenged, because if it had been, they would have designed it as a first person shooter type game, and missed out all the trading, research, manufacturing and other interesting things.

Quote:
Ehem, when has CCP ever changed anything TOWARDS non-consensual PvP? Never. On the contrary, EVE has always been a non-consensual game that has been nerfed and nerfed towards candyland. Saying that "whining" caused CCP to make the game a bloodbath is the most stupid thing i've ever heard, considering that it used to be much more of a bloodbath before sentries were added to 0.4, concord was beefed up etc.


Let's see. 1. Nerfing speed mods because too many people were running away from fights. 2. Making it so afterburners/MWDs couldn't be switched on in flight so ships slowed to a crawl at gates rather than barging straight through blockades. 3. Making it so everyone drops out of warp 15km from the gate.

Quote:
You truely have no idea how a MMO like EVE works.


Unfortunately, it works very much like real life, you have the people who work hard and obey the rules all their lives only to have it all taken away from them by someone who either ignores the rules altogether or skirts round the edge of them, but either way they want everything the hard worker has got without doing any of the hard work.

Drahcir

Drahcir Nasom
Independent Manufacturers
Independent Manufacturers Alliance
Posted - 2005.01.14 12:42:00 - [66]
 

Originally by: agrizla
Originally by: Drahcir Nasom
My corpmate was flying through a 0.4 system which he flys through probably as much as 20 times per day and has been doing so for months.


Then he's stupid. He flies through a system "20 times per day" and doesn't have the route bookmarked? He's stupid or you're exaggerating. Which one is it?


I don't know about his use of bookmarks, but I can tell you that I have been flying missions out of Rens for the last 2 months, and I don't have a single gate in a single system round Rens bookmarked, or any stations for that matter, because I don't believe in instajumps, and I find they're a pain to use anyway, I'd rather just use the autopilot.

Drahcir

Steven Dynahir
Gallente
Avaruuslaivanrakentajat Oyj
Posted - 2005.01.14 12:42:00 - [67]
 

Quote:
So the lag i get is due to my PC?


An Athlon64 3400
Radeon X800XT
1gig Cosair ram (dual channel)

That has broken 200fps at 1280x1024 (Yes, in eve)


Is in need of an upgrade?


Yes, it needs an upgrade.

Mostly in network connection category, of which you seem to have none.

Karoth Tyu
GoonSwarm
Posted - 2005.01.14 12:45:00 - [68]
 

The system is fine the way it is. Your corp friend went thru low sec space and got blown up. That's the risk you take. If he didn't want to take that risk, he shouldn't have been there.

Discussion over.

w0rmy
Destructive Influence
Posted - 2005.01.14 12:51:00 - [69]
 

Originally by: Steven Dynahir


Yes, it needs an upgrade.

Mostly in network connection category, of which you seem to have none.


GigE isnt enough?

Oh it is, guess its not my PC then.

If your talking about my upstream, you mean the 10meg I have to sprint?



Perhaps its just CCPs crappy ISP, and **** poor peering arrangement they have




Rolling Eyes

Jim Steele
Dead By Dawn
Posted - 2005.01.14 12:52:00 - [70]
 

Originally by: Drahcir Nasom
Empire space is supposed to be safe.
0.4 systems arnt strictly empire, you can kill and be killed there, hell i have been podded by a griefer in nonni back when you could tank the sentrys, and loved it the adrenaline was fab!

AS your friend had a 20mil clone im assuming he was playing for a long time and realised this.

Wild Rho
Amarr
Silent Core
Posted - 2005.01.14 12:57:00 - [71]
 

In low sec space there is risk. The risk is you will die. Your friend took that risk. He died.

It's a mini adventure.

Viceroy
Posted - 2005.01.14 13:00:00 - [72]
 

Quote:
Why do people like you assume that the only worthwhile form of PvP has to involve beating each other up? I PvP by competing with other manufacturers. I PvP by beating other traders to the good buys and sells. I PvP by trying to get my research points high enough to get a BPO. They are all forms of PvP which involve competing with other players, it's just none of them happen to involve either player firing a weapon at the other. I agree with you about this game not being made specifically for the mentally challenged, because if it had been, they would have designed it as a first person shooter type game, and missed out all the trading, research, manufacturing and other interesting things.


So you're saying that its ok for competition in areas that you can compete in (aka manufacturing and trade) but its not ok for competition in combat because you can't compete there?

Somehow, that doesn't sound right.

Quote:
Let's see. 1. Nerfing speed mods because too many people were running away from fights. 2. Making it so afterburners/MWDs couldn't be switched on in flight so ships slowed to a crawl at gates rather than barging straight through blockades. 3. Making it so everyone drops out of warp 15km from the gate.


1. The nerfing of speed mods were to prevent invincible setups like the dual oversized AB cruisers/bcs and dual mwd ravens.

2. See "10 sec Invul timer".

3. This was done because some gates left you 7km from it while others left you about 20km. Its called a bugfix.

Quote:
Unfortunately, it works very much like real life, you have the people who work hard and obey the rules all their lives only to have it all taken away from them by someone who either ignores the rules altogether or skirts round the edge of them, but either way they want everything the hard worker has got without doing any of the hard work.


I apologize. You have no idea how any MMO works. You're some sort of dellusional nutcase who can't tell the difference between RL and a game.

Darkrydar
Destructive Influence
IT Alliance
Posted - 2005.01.14 13:00:00 - [73]
 

I think I'll see about a war decleration against Independent Manufacturers. They want to make this Sims In Space. Not on my watch.Cool

Enech Felbar
Posted - 2005.01.14 13:02:00 - [74]
 

I have dealings in 0.4 space because my corp has some offices there. I'm no PvP'r (yet) but I do know that although the 0.4 space I play around in is relitivly quiet there is every chance that I could get done over there, especially if I have a nice cargo full of shiney things.
Sometimes I forget it's 0.4 and potter about but tbh if I got podded then it will either be down to my inexpirence in PvP or simply that I let the 'i'm safe' feeling get a hold of me. That in turn makes it totaly my fault.

I do hate the fact people wait at gates just to take you out but at the same time i dont think i would be playing this game if CCP covered us all up in cotton wool and tucked us safely into our pods. Half the excitement of going into a low sec area is you never know who or what is waiting for you on the the other side... isn't it?

Darkrydar
Destructive Influence
IT Alliance
Posted - 2005.01.14 13:05:00 - [75]
 

Originally by: Viceroy
Quote:
Why do people like you assume that the only worthwhile form of PvP has to involve beating each other up? I PvP by competing with other manufacturers. I PvP by beating other traders to the good buys and sells. I PvP by trying to get my research points high enough to get a BPO. They are all forms of PvP which involve competing with other players, it's just none of them happen to involve either player firing a weapon at the other. I agree with you about this game not being made specifically for the mentally challenged, because if it had been, they would have designed it as a first person shooter type game, and missed out all the trading, research, manufacturing and other interesting things.


So you're saying that its ok for competition in areas that you can compete in (aka manufacturing and trade) but its not ok for competition in combat because you can't compete there?

Somehow, that doesn't sound right.

Quote:
Let's see. 1. Nerfing speed mods because too many people were running away from fights. 2. Making it so afterburners/MWDs couldn't be switched on in flight so ships slowed to a crawl at gates rather than barging straight through blockades. 3. Making it so everyone drops out of warp 15km from the gate.


1. The nerfing of speed mods were to prevent invincible setups like the dual oversized AB cruisers/bcs and dual mwd ravens.

2. See "10 sec Invul timer".

3. This was done because some gates left you 7km from it while others left you about 20km. Its called a bugfix.

Quote:
Unfortunately, it works very much like real life, you have the people who work hard and obey the rules all their lives only to have it all taken away from them by someone who either ignores the rules altogether or skirts round the edge of them, but either way they want everything the hard worker has got without doing any of the hard work.


I apologize. You have no idea how any MMO works. You're some sort of dellusional nutcase who can't tell the difference between RL and a game.


Yeah, I dont think we'll be getting anywhere with this guy tbh.

I think a few corp wars to annailate him and thus drive him off the forums is in order.

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2005.01.14 13:06:00 - [76]
 

Originally by: Darkrydar
I think I'll see about a war decleration against Independent Manufacturers. They want to make this Sims In Space. Not on my watch.Cool


Hmmmm.

Declare on us instead please.

agrizla
Posted - 2005.01.14 13:16:00 - [77]
 

Originally by: Drahcir Nasom
I don't know about his use of bookmarks, but I can tell you that I have been flying missions out of Rens for the last 2 months, and I don't have a single gate in a single system round Rens bookmarked, or any stations for that matter, because I don't believe in instajumps, and I find they're a pain to use anyway, I'd rather just use the autopilot.


Well if you go AFK then bad things happen.

Anyway given that you said this guy only plays a few hours a week and he goes thorugh this system "20 times a day" he must live there eh? In case you're missing the sarcasm let me spell it out for you :

If you want to have credibility then lying (or exaggerating if you prefer) isn't advisable. If you must do this then at least try to remember what you lied about?

Evil Me
Posted - 2005.01.14 13:38:00 - [78]
 

Cant belive i read this crap......

Dude pls go play x-beyond or something. cause in >0.4 there really is little more point.
<0.5 is perfectly safe IF you have half a brain.
moved there 2 days after creation.
I have lived in stain MONTHS flying in the catch cordoor and CA space NOT once have i been podded and that area until recently was one of the most dangerous ones in eve.

only been podded 3 time 2 my own fault and i loved it.
1 due to bug got my clone and inplant back.
2 cause i went into a NONI blockade on purpose cause i wannted to see them pod me sadly i was too lagged :(
3 cause i attacked a 30+ ca fleet with 3 to 1 odds lagged to death once my ship blew Mad


Quote:
What would be good in my opinion is if CCP gave you the option at character creation time only to be either PvP capable or PvP incapable. If you chose your character to be the latter, then your char could never take part in any sort of PvP action, you couldn't attack another player and no-one could attack you while you were in Empire space, should you step out of Empire space, you could be attacked, but Empire space, whether 0.5, 0.4 or 0.1 would be safe for you as far as PvP went. That would allow those of us who are quite happy trading, agent running and manufacturing in Empire space to play without having to worry about other players ganking our enjoyment of the game.


OMG i can see the exploits now Rolling Eyes

I have seen eve get more and more PC as i have played and it's ****ing me off i want a adult game where anything goes not a STUPID sims clone.

I agree ccp should make a area called nursary with 1 sec status for you to live in

MooKids
Caldari
The Graduates
Morsus Mihi
Posted - 2005.01.14 14:07:00 - [79]
 

Originally by: Drahcir Nasom

Let's see. 1. Nerfing speed mods because too many people were running away from fights. 2. Making it so afterburners/MWDs couldn't be switched on in flight so ships slowed to a crawl at gates rather than barging straight through blockades. 3. Making it so everyone drops out of warp 15km from the gate.



OMG, he remembers all these things, most of them put in well over a year ago, yet he still can't realize that PVP can happen anywhere.

Rift Scorn
Caldari
Black Nova Corp
Band of Brothers
Posted - 2005.01.14 14:10:00 - [80]
 

Originally by: Frank Horrigan
*long sigh*

upon entering a 0.4 system you get this warning

"Are you sure you want to enter this system? It is 0.4 security status and concord can not protect you here"


See above comment!

I don't see PvPer's whinging and whining about getting podded, it's par for the course in this game, i only see carebears whining about it, when in all honesty, there big bold warning before you enter un-safe space.

Tick the 'don't show this message again' box, and you're not doing anything other than ignoring the fact that your about to enter clearly un-safe space, you're not making it miraculously go away Rolling Eyes, or become safer.

Risk Vs Reward, if you don't want to take the risk, go play a game where there is only consentual PvP in consentual PvP zones, don't get this game nerfed anymore for those that like a little bit of certainty every time they un-dock, jsut because you and a few other carebear whiners think that the game mechanics should be changed to fit You're ideals of how the game should be implmentedNeutral

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2005.01.14 14:18:00 - [81]
 

Originally by: MooKids
Originally by: Drahcir Nasom

Let's see. 1. Nerfing speed mods because too many people were running away from fights. 2. Making it so afterburners/MWDs couldn't be switched on in flight so ships slowed to a crawl at gates rather than barging straight through blockades. 3. Making it so everyone drops out of warp 15km from the gate.



OMG, he remembers all these things, most of them put in well over a year ago, yet he still can't realize that PVP can happen anywhere.


I think almost everyone here understands that PvP can happen everywhere.
The problem is that some peoples actions can cause a backlash.

Killing people in most 0.4's is fine, but there are someplaces where doing it will just lead to trouble.

The system in question here is basically cut off from other low sec space. You have to clone jump or pod travel if you are an outlaw just to get there.
That is what gives the impression that it is a 'safe' 0.4
The pilots who use systems like that (and there are others), do not expect low sec characters to turn up there - and whilst their assumption is wrong, it is understandable.
Killing people like that isn't in itself a bad thing, but it isn't clever. They will complain, and based on CCPs past reactions to such complaints "bad things™" will happen.

It becomes increasingly difficult to defend the non-consentual PvP aspect of Eve when some asshat is out there highlighting the worse parts of it.

I, personally, do not approve of people acting in this way - not because it hurts the carebears, but because ultimately it hurts me.

PvP has been nerfed plenty, lets not give CCP more reason to swing that bat.

The solution here is probably to raise the security status of the system involved, unless it being low sec serves some purpose of which I am not aware.

Sister Immacolata
Posted - 2005.01.14 15:14:00 - [82]
 

Edited by: Sister Immacolata on 14/01/2005 15:22:15
Originally by: Avon
It becomes increasingly difficult to defend the non-consentual PvP aspect of Eve when some asshat is out there highlighting the worse parts of it.

I, personally, do not approve of people acting in this way - not because it hurts the carebears, but because ultimately it hurts me.

PvP has been nerfed plenty, lets not give CCP more reason to swing that bat.

The solution here is probably to raise the security status of the system involved, unless it being low sec serves some purpose of which I am not aware.


Bumping security status would be the easiest way to remove that particular problem surely. But again I have a hard time seeing what the point of 0.1-0.4 space is in the currente Eve climate with alliances and corp wars. It is nothing but a potential asshat reservate where the Eve equivalent of juvenile delinquients hang out to cause some grief and general mayhem. And wherever juvenile delinquients hang out, the society nerf bat will hit hard sooner or late. So your fears are probably true, it is foreseen that things will evolve like that. It WILL be the reason for a nerf of pvp if CCP decides to do it. Another tiny nudge away from non-consentual pvp.

But why keep these 0.1-0.4 systems? What point do they serve? Why not just make it plain 0.0 space and get over the illusion of "empire"? In a geopolitical perspective it would make sense, border territory that you have as a buffer between yourself and the chaos of barbarian lands. But in a gameplay sense it is little more than a gray zone that tries to be both "dangerous lawless frontier land " and "secure newbie friendly land". Ie what exact purpose are the sentry guns serve if you can run a 23/7 blockade by a gate, podding to your heart's desire?

If one would decide to keep low-sec space, Id suggest one reconfigured how it works instead. And as in real life, the asshats of the universe brings grief no matter what you do. They either bring you grief through their actions, or indirectly through the legislation and counters that society puts up. Just think of what grief and annoyances and expenses it has caused to people and especially travellers world wide because some asshats decied to torpedo skysc****rs with passenger jets.

Either make gate travelling "safe" and leave the stations, belts unsafe so that mining and mission running there will take some bravado and skill. Or make it as bad to pod a person in 0.1-0.4 space as it is to attack a person in >0.4 space. The pod rule would nerf pvp, but not to the point where it is not possible to initiate non-consentual pvp'ing in low sec space.

Eve has this wonderful two tiered death system. The first tier is the ship and cargo loss. The second tier is your character and implants loss. Why not tweak that a bit instead? If those pirates want their trophies let them work real for them, not just sit on top of a gate and fire smart bombs. If they want to ransom a person, they can still do it in 0.1-0.4 space as long as they don't pod them. A valuable cargo will still be a valuable cargo, and if people's ships are insured they'd still lose their insurance premium if they chose the non-compliance route.

Rodj Blake
Amarr
PIE Inc.
Posted - 2005.01.14 15:19:00 - [83]
 

For once in my life I find myself more or less agreeing with Avon ugh

Eve is a game where everyone is responsible for their own actions.

If you go into low security space without the proper precautions, then you've only yourself to blame if you die, as it's a dangerous place to be.

Likewise, if you're an ebil pirate, and someone takes offence at you ganking them, then you've got to accept the consequences.

I'd say that the balance between the PvP'ers and the non-PvP'ers is more or less right at the moment, although I do agree that if doesn't make much sense for a low security system to be totally surrounded by high security systems.

Iachrites Archveult
Jericho Fraction
The Star Fraction
Posted - 2005.01.14 15:44:00 - [84]
 

It's been said by many but the fact that the 'griefer' (I've no idea if he was one or not) was -10 is totally irrelevent. It could have been an long term agent runner deciding to turn pirate for the first time. (ie. it could easily have been a +5 player).

The fact that there is a 0.4 in that spot is deliberate.

Just as there are few routes in and out of 0.0 is deliberate.

I don't mean to suggest that the sec statuses of every empire system are 'hand-tooled' (I don't know if they are or aren't) but what I do say is that if the seccing was automated then it is obvious from many other examples/the structure of routes/low sec pockets/strings of low sec etc that the algorithm that did it was very deliberately setup so that such systems would exist.

As for why 0.1-0.4 exist... heh heh, well, the same reason, in my view, that 0.5-0.9 exist (instead of just a binary 0.0/1.0): PvE.

I don't think I need to explain that point any further. I'm just pointing out that in a discussion of PvP, it is easy to lose track of the other half of the game (which is odd given all the PvErs taking part in the discussion...)

Iac

Bhaal
Minmatar
Sebiestor Tribe
Posted - 2005.01.14 15:54:00 - [85]
 

Quote:
And yes, I am fed up with griefers and gankers. There was no reason why this guy had to podkill my corpmate, he gained nothing from doing it, all he did was ruin another player's gaming experience. I really don't understand the mentality of someone who goes around ruining the game for other players "just because they can".


You know those green house flies that like to buzz around, land on and eat piles of crap?

EVE attracts many of those...

RollinDutchMasters
Gallente
Ordnance Delivery Services Inc.
Posted - 2005.01.14 18:18:00 - [86]
 

Edited by: RollinDutchMasters on 14/01/2005 18:17:43
Originally by: Iachrites Archveult
The fact that there is a 0.4 in that spot is deliberate.
I'll trade you a .5 in that spot for Orvolle to go back to .4.

Dirtball
PinK Tac0 ReasearcH
Posted - 2005.01.14 18:21:00 - [87]
 

to the original poster, .1-.4 is not safe. And .1-.4 in Lonetrek, The Citadel and The Forge is even less safe. Seriously move to Kor Azor or something if you want to be a little safer.

Galk
Gallente
Autumn Tactics
All the things she said
Posted - 2005.01.14 18:40:00 - [88]
 

You realy do take your chances.

What realy was lame doesn't exist anymore, im talking jump in point camping ect, lag the crap out of your client, dead....

Guy could have saved his pod anyway.

Suspected case of the afk's here, the bane of eveonline.

Your friend lost a lot.... show me a player who doesn't, well aside from the aware players out there... even in 0.0 people stay alive.

Alts been in 0.0 space last 9 months from about 10, no ship losses, no pods to match....

Iachrites Archveult
Jericho Fraction
The Star Fraction
Posted - 2005.01.14 18:43:00 - [89]
 

Originally by: RollinDutchMasters
Edited by: RollinDutchMasters on 14/01/2005 18:17:43
Originally by: Iachrites Archveult
The fact that there is a 0.4 in that spot is deliberate.
I'll trade you a .5 in that spot for Orvolle to go back to .4.


I am quite relaxed by the status of Kubinen (I think it was...).

Personally, I think CCP have a long-term gameplan that will see sec status changing quite a lot at some point in the future as a further milestone in making Eve as player-driven as possible. (One can see the beginnings of an infrastructure that would allow this today.)

When that happens (and I genuinely believe it to be a 'when') the arguments will be mindblowing... Wink

Iac

Lord Dynastron
Mystical Knights
Posted - 2005.01.14 18:48:00 - [90]
 

Hehe,,, I love all the .4 gate camping peeps telling folks who don't like having their time stolen to go to other games quite funny. Oh thats good material. Hit me with that one a few more times, always good for a laugh.

Anywho,, right back at cha!

Lets make security status mean a whole lot more. You have positive status & no price on your head, your pod is invulnerable. Correct me if I am wrong, but apart for Bounties and Logistics, you get nothing for podding a person?


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