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Miso Hawnee
Posted - 2011.03.18 07:27:00 - [1351]
 

Edited by: Miso Hawnee on 18/03/2011 07:35:58
Edited by: Miso Hawnee on 18/03/2011 07:35:11
Edited by: Miso Hawnee on 18/03/2011 07:27:59
What bothers me is:

  • Overview Jump Bug, where when pilots cyno onto your grid, they show up as neutral on your overview, even if they are in your alliance, corp, +10.0.


This is a huge problem to anyone who uses cap ships in pvp, as everytime somebody cynos onto your grid, they show up as non-friendly when they should not.

  • The Font is horrible. I'd put out for Arial or Times New Roman.

Toros Revoke
Revoke Foundation
Posted - 2011.03.18 10:17:00 - [1352]
 

A sub folder for drones would be nice, so you can divide up the damage types. Also please invent a tractor drone that can fly out and drag wrecks back to the ship. Please Very Happy

Buzzmong
Aliastra
Posted - 2011.03.18 16:43:00 - [1353]
 

On the top half of the Apoc hull, how about adding the graphic fx for the three little thrusters under the main one that appear to be missing?

I presume they were meant to exist but don't.

Yaba Yaba
Posted - 2011.03.18 20:23:00 - [1354]
 

How about the option to auto-switch targets when you kill the one you're currently shooting. Like, in missions, once the targeted one is dead, move everything that was on that one to the next one (guns, missiles, drones, EW, etc)

Jack BingKaria
Posted - 2011.03.19 13:47:00 - [1355]
 

Look into ice harvester upgrades, so people can fit them with max. skills and still have some cpu left to fit stuff in med slots of a mackinaw as well.
It should be a trade off, but now, there is nothing to trade, we have zero cpu left almost...

Ultim8Evil
Ministry Of Eternal Disorder
Posted - 2011.03.19 14:10:00 - [1356]
 

Haven't read all 40-odd pages, so this is probably a repeat:

Client crash and random DC currently means drone death. By the time you've restarted the client, logged back in, auto-warped to wherever you logged out and slowboated to within scooping range of your control-less drones, any NPCs you were shooting will already be popping them.

Upon client crash/DC drones should mwd back to your ship before the auto-warp-out, disappear from grid with your ship until you reappear, remain on grid but warp back to you when your reappear or, at the very least, stay where they were when you DCed but not take aggro.

It's becoming an expensive hobby losing 12 Vespa IIs everytime the client crashes or my wifi drops a packet.

rootimus maximus
Caldari
Posted - 2011.03.19 16:01:00 - [1357]
 

My journal will show a mission as offered, and as accepted. Why doesn't it also show as completed, saving me from then opening the mission briefing and scrolling down?

Chantel Carlucci Elongur
Posted - 2011.03.19 20:05:00 - [1358]
 

still getting locked bpo's that wont 'unlock'

Kieron VonDeux
Posted - 2011.03.20 09:16:00 - [1359]
 

Issues:
Remove control click in overview quickly causes you to approach
Allow reconnect to drones like probes
Pausing skill on clone jump is annoying
Character sheet button color change on anything other than no skill training is annoying
Allow zooming in on Corp Symbols as you can with portraits, and highres capture
Space to click for individual module overheat needs to be larger
Allow the exportation of client settings
Allow exportation of drone groups
Show more ranges in tactical overlay such as missiles and EW mods and anything else that has a range
Remove double click on planet in PI mode changes focus back to base
Make routes in PI a bit easier to doubleclick for upgrades
Allow grouping of non-weapon active mods
Right-click sell a stack of items that match a buy order at a certain price should leave the excess items in a stack in the hanger, not in a sell order.
Assualt Frigates need their promised boost (4th bonus?)


Tornicks
Caldari
The Green Cross
Controlled Chaos
Posted - 2011.03.20 15:50:00 - [1360]
 

Would be good if contracts said 'contractor will get'/'contractor will buy' instead of displaying 'buyer' on both sell and buy contracts. It can be a bit confusing and is just inaccurate.

Terri Lam
Center for Advanced Studies
Posted - 2011.03.21 01:10:00 - [1361]
 

Why can I not have two or more contracts open at once?


ACESsiggy
Gallente
Posted - 2011.03.21 01:17:00 - [1362]
 

Edited by: ACESsiggy on 21/03/2011 01:18:04
What annoy's me the most during pve gameplay is the red crosses on npc ships (inside the brackets). Thank goodness you created an option to get rid of those crosshairs though. Next step, please help make pve experience feel real by allowing players the ability to get rid of these + + + + so players can see what they are shooting and not red + + + + + . Yes you can get rid of them through overview but once you lock a target those ++++++++++ + + + ++ + + ++ reapear.

CCP Masheen

Posted - 2011.03.21 01:48:00 - [1363]
 

Greetings, I am CCP Masheen and I am the QA tester and new ScrumMaster of Team BFF. After creating Incursion we are now engaged in tackling many of the 'little things' that plague EVE gameplay (follow the dashing CCP Soundwave's dev blogs for more details).

The list of possible improvements we could make to EVE is long but I want to let you know that we do follow these threads and frequently make additions and priority changes based on your feedback. We as fellow players understand that any issue great or small that affects 350,000+ capsuleers is worth dealing with and an essential part of making EVE even sexier.

Fanfest P.S. join Myself and CCP Mindstar for our 'Liver Incursion' themed Dev pub crawl this Friday (P.P.S. make sure your travel insurance includes medical cover)


sableye
principle of motion
Posted - 2011.03.21 01:53:00 - [1364]
 

Originally by: CCP Masheen
Greetings, I am CCP Masheen and I am the QA tester and new ScrumMaster of Team BFF. After creating Incursion we are now engaged in tackling many of the 'little things' that plague EVE gameplay (follow the dashing CCP Soundwave's dev blogs for more details).

The list of possible improvements we could make to EVE is long but I want to let you know that we do follow these threads and frequently make additions and priority changes based on your feedback. We as fellow players understand that any issue great or small that affects 350,000+ capsuleers is worth dealing with and an essential part of making EVE even sexier.

Fanfest P.S. join Myself and CCP Mindstar for our 'Liver Incursion' themed Dev pub crawl this Friday (P.P.S. make sure your travel insurance includes medical cover)




its always good to know you read the good threads.

Hieronimus Rex
Minmatar
Infinitus Sapientia
Hav0k.
Posted - 2011.03.21 02:22:00 - [1365]
 

More Market Related Stuff

  • Put some summarized price history information on the market orders window

  • Allow me to right click "sell all" if buy prices fall within a certain % of regional average

  • Allow me make a list and "buy all" if prices fall within a certain % of regional average

Pantorus Necraliss
Minmatar
Giza'Msafara
Posted - 2011.03.21 08:16:00 - [1366]
 

Edited by: Pantorus Necraliss on 21/03/2011 08:55:57
- Add a "Keep eyes on" button to 'selected target' window, making the camera to follow automaticaly the target (simple system who'll lock the already existing cam movement when we leave the mouse on target name)
- Allow to double-clic on a item in cargo / hangar to open the show info window
- highlight our orders in market to make them easier to found
- new mining ships only alloow to low/null sec, less efficient than hulk but large tanking
- Add the engine trails back, they were awesome
- Add the old cyno effect back, they were awesome
- Add a new ship category : Mothership. Heavy tanked and allowed to bring rigged ships (only) --> bored to make hundreds of contracts only to move ships ! already with rigs changes that was necessary, but with Incursion that's even more real...
- nerf supercaps !
- Increase supercaps ship model size x2
- http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1484198

Yissondre La'Taria
Posted - 2011.03.21 14:42:00 - [1367]
 

Didn't read the whole thread, so excuse me if something already mentioned.

- Why can't i lock multiple BPO's with a single vote?
- 4th bonus for assault frigates!
- Show mission completed in journal.
- Show system name of mission in journal.
- Revamp role and title management.
- Hybrids!

Holy One
SniggWaffe
Posted - 2011.03.21 14:52:00 - [1368]
 

a lot of hulls now have no real actual value in pvp terms or are 'just' worse than the alternatives. please for the love of god look at ship and weapon system game balance as a whole. don't nit pick say 'hybrids'. there's a serious lack of general variety and copious lack of gallente in particular in pvp these days.

Zaotome
Posted - 2011.03.21 16:55:00 - [1369]
 

it is not possible to cloak a ship right after jumping, why?

if the client runs in windowed mode it would be very nice the position would be remembered
or make an startup-option for the client
like "eve.exe -X 1920 -Y 1080" to start the client at that given position

thanks!

Captain Greeneyes
Posted - 2011.03.22 17:12:00 - [1370]
 

I wish would could set destination to a station and have autopilot dock.

This might be beneficial to trade hubs. Especially in Jita, you always see freighters sitting around the gates because they went afk while autopiloting to Jita. If all those freighters could autopilot into a station, that would free up in-system space (to my understanding, in-station and in-space is maintained on separate nodes so that station lag doesn't affect space lag.)

David Hassan
Posted - 2011.03.22 20:19:00 - [1371]
 

  • Ships that come out of a Corporate Hangar Array have empty shield extender hp. I'd love to be able to hop into a shield tanked ship (vaga, nano-curse, nano-cane) and be able to use it without going through the hassle of filling the shield HP.

Hesperius
Posted - 2011.03.22 20:27:00 - [1372]
 

*SERIOUSLY*

Remove static asteroid belts from low sec, make them the kind you have to scan down, all of them. Macro friendly belts just don't belong in low sec and give bears false impression of your intentions with how low sec should function.

Harpalyce Dynameos
Posted - 2011.03.23 18:59:00 - [1373]
 

Originally by: Pantorus Necraliss
Edited by: Pantorus Necraliss on 21/03/2011 08:55:57
- Add a "Keep eyes on" button to 'selected target' window, making the camera to follow automaticaly the target (simple system who'll lock the already existing cam movement when we leave the mouse on target name)



Right click target>"Set as Interest"

Pantorus Necraliss
Minmatar
Giza'Msafara
Posted - 2011.03.24 00:02:00 - [1374]
 

Edited by: Pantorus Necraliss on 24/03/2011 13:46:18
Edited by: Pantorus Necraliss on 24/03/2011 00:17:09

Thx Harpalyce

- when adding a contact in people and place, add the 'notes' tab in contact management window to allow us to write words without having to open again the player 'show info'

- Beta contracts : when opening contract assigned to us, automaticly use the options default setting (location all, type and category all, and multiple items)

- allow us to move the UI as we want (me want to put the left shortcuts to top of screen)

- add shortcut to go to the skill queue directly

- Change 'Planetary launches' in Journal for 'PI' and add a tab witch will allow to check our PI state without needed to go into Planet mode (or in 'Science & indus' window)


Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.25 18:51:00 - [1375]
 

Originally by: CCP Soundwave
Yep, we're here Cool

Duuude, I hear you namedropped me at the "team BFF" presentation from this FanFest... sorry I missed it, sleep schedule all messed up nowadays (more than usual, that is)... I'll be sure to check it on youtube when you guys put it up.
Wink

Thenoran
Caldari
Tranquility Industries
Posted - 2011.03.25 19:16:00 - [1376]
 

My entry: Can't do a partial or shift move into container using the container icon.

Say you want to fill your Mammoth with nine GSCs with 3mil trit.
By opening all the container window, you can somewhat quickly drag the 3mil stack into each tab and it will automatically set it to the maximum the container can hold for you.
When trying to move said trit into said container by dropping it onto the container's icon, you don't get the window to set it to move the maximum of the container.

Sable Blitzmann
Minmatar
Massively Dynamic
Posted - 2011.03.25 22:13:00 - [1377]
 

please fix the fitting description editor. It's bugged to hell and back (I've issued a bug report also)

Also, make it so that more characters can be written there. I like a detailed explanation of what the fit does/it's intended purposes, it's capabilities including tank and DPS, etc etc

David Hassan
Posted - 2011.03.25 22:47:00 - [1378]
 

CCP You should look at this thread, long and hard.

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1487057

Part troll, part content you promised but never delivered, part brilliant.

Sadly a troll post satire is more appealing to me than any of the inane crap you have **** out the last 18 months.

Oh and to keep with the formatting of this thread, I'll highlight some of the stuff that I though was brilliant for you.

  • Drones will no longer randomly switch to previous targets without orders.

  • In Response to player feedback we have introduced the ability for players to change the font in game.

  • BPCs will now be given a different icon than BPOs.

  • Fleet windows will no longer reset to the top of the list when any changes are made.

  • Sentry drones used to inch towards their target very slowly and move beyond scooping range. This has been corrected.

  • Fixed a bug where sentry drones would not register as contributing to a killmail against structures.

  • Fixed an issue where fleet bonuses were not properly propagating down to members.

  • Fleet shield bonuses will now correctly add the hit points to your shields rather than leaving you "damaged."

  • Cosmic Anamolies will once again respawn on their normal timers once completed.


Low

Hanging

Fruit

Vorekk
LowBall Heavy Industries
Cloning Gone Wrong
Posted - 2011.03.25 22:53:00 - [1379]
 

Not sure if this has been mentioned before, but...

"ARE YOU SURE YOU WANT TO RECALL PROBES?"

Cresalle
Posted - 2011.03.25 23:07:00 - [1380]
 

"Your character is located in XXXXXX which is currently being loaded. Please wait a moment and try again."

Just put a 'loading system' dialog instead and have the client re-attempt every 5 seconds. You can put an 'abort' button on the dialog like the undock one if you think that for some reason trying to login in is something I'd change my mind about if I have to wait a an extra couple seconds.


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