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blankseplocked Testserver Updates...
 
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Warmistress Severine
PWNED Factor
The Seventh Day
Posted - 2010.11.29 20:22:00 - [1]
 

I don't get it...

With the Live Server, the autoupdate works like it should. Question is, why doesn't it work with the testserver?

More of a problem right now: My Testclient is at Version: 6.40.202056

I try to log in, Client says: Can't download update, do it yourself. Funny part is, there is no Version to download, that fits mine.

197290 is the newest.

Maybe i clicked yes to autoupdate last time, and the client mixed the life version with the testversion... But that is part of the problem.

I understand, that the testserverversion needs a seperate installation. That's fine with me. But why does the testversion always get screwed up when there is an update?

It's not like CCP has 200 different software products on the market. CCP uses the Testserver to find bugs and get feedback from users for new stuff and changes.

Players use the testserver as a tool to test ships / mechanics / tactics for years. So please CCP, start to see the Testserver and its Client as your second product you have on the market and put a little bit more attention to detail in it.

Thanks.

W.

Gunther Gabel
Caldari
Posted - 2010.11.29 22:17:00 - [2]
 

Edited by: Gunther Gabel on 29/11/2010 22:18:09
Macs are regularly left out of SiSi, mostly because CCP doesn't write our client. Once they have the client written the Mac version goes to Transgaming for some love.

Here is the Mac devblog that explains most of it.

Warmistress Severine
PWNED Factor
The Seventh Day
Posted - 2010.11.29 23:03:00 - [3]
 

Originally by: Gunther Gabel
Edited by: Gunther Gabel on 29/11/2010 22:18:09
Macs are regularly left out of SiSi, mostly because CCP doesn't write our client. Once they have the client written the Mac version goes to Transgaming for some love.

Here is the Mac devblog that explains most of it.

Well that covers the Cider emulation. That's not what i'm talking about.

What i'm talking about is, that CCP takes their development version of EVE, change the serveradress that client connects to and updates from, compile the code, rename that application from EVE Online.app in EVE Sisi Online.app and providing that as a download that simply works.

In practice, this will surely be more complex as i describe it. But it comes down to a simply change in serveradress and downloadpath for updates. Or maybe the knowledge of the client itself, that he is ment for the testserver and don't screw himself up by trying to download updates that are ment for the liveserver.


jonmar
Posted - 2010.11.30 03:25:00 - [4]
 

Getting onto SiSi is easier than it seems. You do not need to download the full client every time.

The client will not update automatically. You need to carry out the following steps.

Short version.

Duplicate EVE Online CLient
Amend the info.plist with relevant commands at SiSi Commands
Startup SiSi client
Allow update to complete.
Quit Client.
Re-enter info.plist commands again as the update trashes them.
Copy that info.plist to the desktop for future use.
Play Singularity.

In detail.

When you receive the cannot update message do the following:

Trash the current SiSi client.
Duplicate your EVE Onine client.
Open Package Contents.
Open the Contents folder.
Open the 'info.plist' file in TextEdit
In the <dict> section, ADD the following key and string from the webpage SiSi Commands

<key>CiderGameOptions</key>
<string>eve.exe /end /server:87.237.38.50</string>

Save and close the info.plist file.
Duplicate info.plist to the desktop for future easy access.

Start the client. It will then ask you to update. Once that is completed. Quit the application and go back into the SiSi package contents and trash the info.plist. Replace with the one on the desktop.

Keep a copy of the Sisi prefs for when the server is updated again and you get the cannot access message.

Warmistress Severine
PWNED Factor
The Seventh Day
Posted - 2010.12.02 16:08:00 - [5]
 

Well thanks for the detailed info, but i already know that.

I did it once before the Testclient screwed itself up. And the irony is, that CCP wrote a tutorial for users how to fiddle with their client, instead of doing a real job.

What i'm asking for is, that CCP takes their tutorial, manipulate their live Client, rename it or give it an unique id and give out a working solution to their users.

There are something around 1 Million active Accounts. Couldn't find an official number, but i guess that's somewhere near it. Everyone who wants to use the Testserver has to do this. Instead of one guy at CCP, doing the stuff from that linked tutorial, renaming the App and giving it out as a working download.

I for one, don't like half working solutions.


 

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