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blankseplocked [Proposal] More jump clones / change to infomorph psychology
 
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Rayban Aviator
Posted - 2010.11.29 08:00:00 - [1]
 

Simple, I (and many others) could do with a few more jump clones.
I propose to change the infomorph psychology from +1 jump clone/level to +2/level.
*OR* add a new skill with informorph psychology 5 as prereq and rank 3 multiplier with +1 jc/level.

Rayban Aviator
Posted - 2010.11.29 08:03:00 - [2]
 

Supporting this, duh. Cool

Dibsi Dei
Salamyhkaisten kilta
Posted - 2010.11.29 08:17:00 - [3]
 

Edited by: Dibsi Dei on 29/11/2010 08:16:58
Confirmatory.

With all the new implant sets (militia eccm sets, mid-pirate sets, etc.) that have been introduced we really need more jump clones.

Unfamed II
Caldari
NPC Corporation
Paisti Syndicate
Posted - 2010.12.24 10:49:00 - [4]
 

Originally by: Dibsi Dei
Edited by: Dibsi Dei on 29/11/2010 08:16:58
Confirmatory.

With all the new implant sets (militia eccm sets, mid-pirate sets, etc.) that have been introduced we really need more jump clones.

Yes please.

Shana Tirii
Lacco and The Gang
Paisti Syndicate
Posted - 2011.01.02 16:07:00 - [5]
 

Definately supporting this.

JLaNiobe
Posted - 2011.01.02 16:09:00 - [6]
 

easily supported. its not like ud make much harm from it

Depili
Blood Works Inc.
Circle-Of-Two
Posted - 2011.01.02 16:12:00 - [7]
 


Laechyd Eldgorn
Caldari
draketrain

Posted - 2011.01.02 16:13:00 - [8]
 

I would rather see all jump clones removed and new implant set mechanic introduced where you can install new implant set every x hours on station, with no limit for number of sets. Infomorph whatever skill could reduce cost or time limits etc.

Regardless current system annoyingly limits the way you can use implants. If nothing else at least lets have more jump clones, even though it's not best way.

Supporting basic idea concerning implants.



 

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