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blankseplocked [PROPOSAL] Display real ship in targeting icon, not static image
 
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Jim Luc
Caldari
Rule of Five
Vera Cruz Alliance
Posted - 2010.11.18 16:56:00 - [1]
 

One of Eve's challenges is to find a connection to people you're fighting against, while in battle. Since the ships are miles away, they aren't exactly right in front of you unless you do a "look-at" or happen to be flying close to them.

A great way to increase the level of immersion and player "uniqueness" is to display the actual ship, instead of a static icon. Each ship that's targeted, displays as if you were "looking at" them, from the direction of your ship. Any custom ships (if they give us custom paint or decals in the future) would show up. Also give us a "Quick Expand" button that quickly expands one target to a larger window, showing the targeted ship as it's flying around, and the player who's flying it.

Also, when the ship blows up, the target should stay there briefly while the explosion lasts at least, until the debris shows up. It would help make battles much more fun I think. Obviously all of these new options could be turned off if the user wants.

Gallians
Posted - 2010.11.18 17:05:00 - [2]
 

I like this.

mchief117
Posted - 2010.11.18 18:06:00 - [3]
 

why not

Alara IonStorm
Caldari
Posted - 2010.11.18 18:14:00 - [4]
 

Love It!

Tyber Zaan
Posted - 2010.11.18 21:06:00 - [5]
 

I like it.

klyeme
The Mind's Eye
Etherium Cartel
Posted - 2010.11.18 22:11:00 - [6]
 

Or rotate the module so you can see the entire model like a heads up display on a real starship (showing weaknesses and other things about the ship you are shooting).

Black Dranzer
Caldari
Posted - 2010.11.18 22:53:00 - [7]
 

Edited by: Black Dranzer on 18/11/2010 23:00:21
Edited by: Black Dranzer on 18/11/2010 22:53:46
Yes, or at the very least an icon which communicates the class of the ship. I can barely tell the difference between a titan icon and a drone icon.

Edit: I misunderstood the purpose of this, but I support it anyway.

Arklan1
Dunedain Rangers
Posted - 2010.11.18 22:56:00 - [8]
 

yup. i could see the 3d aspect possibly adding client preformance problems, but it could always be an option to toggle it on or off. and a sencond +1 to a way to tell what class, frig criser, etc, it is.

Nischara
Posted - 2010.11.18 23:26:00 - [9]
 

only if it can be turned off
i sometimes play eve on my old laptop, and i'm shure not all players have newest hardware

Amaya Kulotsuki
Amarr
Destry's Lounge
Important Internet Spaceship League
Posted - 2010.11.18 23:36:00 - [10]
 

Supporting dis. Just imagine what the alliance tournament would look like then.

Jim Luc
Caldari
Rule of Five
Vera Cruz Alliance
Posted - 2010.11.19 16:54:00 - [11]
 

Yes, I would hope that if CCP incorporated this feature, that an option to display basic ship icons instead of the real ship would be up to the user preferences, just like missile effects, etc.

If anyone remembers X-Wing vs Tie Fighter, they did something similar showing your current target as they are flying around. This shouldn't be a problem for modern game developers to accomplish.

I would also like to get away from the system of icons used for ships, and use the actual ship they have as the image. Based on player configurations, ships can look very different from each other, even though they have a basic hull. Instead of creating a static jpg, why not just render the ship as it is, with all of its systems, sub-systems, etc?

Janos Saal
Amarr
Posted - 2010.11.19 17:22:00 - [12]
 

Good idea. It'd be nice if we could also change the size and position of the lock icon like any other "window".

Wu Jiaqiu
Minmatar
Dreddit
Test Alliance Please Ignore
Posted - 2010.11.19 17:48:00 - [13]
 

Edited by: Wu Jiaqiu on 19/11/2010 17:48:06
SUPPORTED! This would look cool as hell.

Maybe incorporate this into it too somehow
Dominion Trailer Targetting

Jim Luc
Caldari
Rule of Five
Vera Cruz Alliance
Posted - 2010.11.19 18:26:00 - [14]
 

Originally by: Wu Jiaqiu
Edited by: Wu Jiaqiu on 19/11/2010 17:48:06
SUPPORTED! This would look cool as hell.

Maybe incorporate this into it too somehow
Dominion Trailer Targetting


I like where this is going. I'm guessing they'll be redesigning the UI for Incarna, I hope they take a look at a way to clear up the UI clutter, while at the same time giving us a quick way to view both our ship, and our targets ship at the same time.

Actually, I have an idea - each targeted ship gets placed in the queue, like it currently is now, but each window has a Min/Max button in the upper-right corner of the little targeting window. Clicking it, maximizes that window showing that ship flying around inside that window. It can also have a character portrait next to it, with the title of the ship, and the name of the character.

Allowing us to define the edges of the targeting display would help, ie put targets in vertical rows if they are wider than the targeting display area.

I'll see if I can design a quick comp this weekend when I get off work.

Bagehi
Association of Commonwealth Enterprises
Posted - 2010.11.19 19:59:00 - [15]
 

I like this idea. Just like you can turn off brackets, I would hope you would also be able to turn off these though.

Jim Luc
Caldari
Rule of Five
Vera Cruz Alliance
Posted - 2010.11.21 23:58:00 - [16]
 

Originally by: Bagehi
I like this idea. Just like you can turn off brackets, I would hope you would also be able to turn off these though.



Agreed.

Alekseyev Karrde
Noir.
Noir. Mercenary Group
Posted - 2010.11.22 17:54:00 - [17]
 

Supported. Would be helpful in PVP to be able to see your target's manuvering without losing perspective on your own ship

algorythm
Minmatar
Evolution
IT Alliance
Posted - 2010.11.22 19:13:00 - [18]
 

Agree, only if its optional.

On slower computers this would decrease performance drastically on the client side, especially if we are talking about fleet battles.

DmitryEKT
Clandestine.
Posted - 2010.11.22 21:48:00 - [19]
 

Supported.
The technology to do this was put in place when they made ship preview and fitting screen 3d render. The devs said so. Now they just have to add it as per the OP's request.

Antihrist Pripravnik
Scorpion Road Industry

Posted - 2010.11.22 22:10:00 - [20]
 

That would be one nice optional addition. +1

(don't know how technically possible is it, thoNeutral)

Tray LiSans
Posted - 2010.11.22 22:37:00 - [21]
 

I was pretty sure there used to be a combat window or something that was very similar to this. I remember using it a few times,then the shortcut stopped working, and now it gone entirely. Anyhow, I would support either bringing that function back or instituting this one.

Sha Kharn
Minmatar
Vanishing Point.
The Initiative.
Posted - 2010.11.22 23:12:00 - [22]
 

sure nice idea as long as it doesnt feed the lag monster

Herping yourDerp
Posted - 2010.11.22 23:30:00 - [23]
 

if you can do this without lagzilla i approve

Bomberlocks
Minmatar
CTRL-Q
Posted - 2010.11.22 23:45:00 - [24]
 

Would be very nice

DarkAegix
Gallente
Posted - 2010.11.23 03:28:00 - [25]
 

Agreed, EVE needs more shiny things :)

Jai Di
Caldari
Posted - 2010.11.23 09:37:00 - [26]
 

I very much like this idea.

Karl Axelman
Posted - 2010.11.23 10:52:00 - [27]
 

Great idea! +1

Sahmul
The Grimreapers.
Posted - 2010.11.23 11:17:00 - [28]
 

Good idea, I was thinking the other day that some sort of "Picture-in-Picture" for targets would be cool :)

Tarasina
Posted - 2010.11.23 12:16:00 - [29]
 

Edited by: Tarasina on 23/11/2010 12:18:19
Edited by: Tarasina on 23/11/2010 12:17:23
Well, if Freespace 2 had it, why not Eve?

Make a bounding box(invisible) around the targeted ship, stick a camera on the left side of the box, show what camera shows.



Mjana
Switzerland EVE Corp.

Posted - 2010.11.23 14:25:00 - [30]
 

Edited by: Mjana on 23/11/2010 14:25:47
Edited by: Mjana on 23/11/2010 14:24:53
Nice idea, i like it.
But should definately be optional for performance reasons.

Hate me for saying it, but as far as i recall, even WoW had some Addon that replaced the static portraits with animated, rendered 3D-portraits (for player and target/target's target). Twisted Evil


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