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blankseplocked Why you shouldn't pay money for labslots any more.
 
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moose tickler
Posted - 2005.01.10 13:30:00 - [1]
 

Because the increase in slot costs are really becoming evident now.

There is going to be a lot of people trying to sell them during the next few weeks. Under-utilised slots really aren't going to be worth keeping for much longer.

3 slots in my station now costs 700k/week. Thats nearly 200k more than last week.

Dimebar
Posted - 2005.01.10 13:35:00 - [2]
 

Good, maybe you'll get rid of them and then give the newbies who want to dabble in research a chance to own a labslot...

slothe
Caldari
Jian Products Engineering Group
Atlas.
Posted - 2005.01.10 13:35:00 - [3]
 

mine cost 150k plus nowRolling Eyes

slothe
Caldari
Jian Products Engineering Group
Atlas.
Posted - 2005.01.10 13:37:00 - [4]
 

Originally by: Dimebar
Good, maybe you'll get rid of them and then give the newbies who want to dabble in research a chance to own a labslot...


this statement is a bit dumb really.
by the time people get rid of slots they will not only be unprofitable to the person that has them, but to anyone else too.
like new players will be able to afford 100k / week?

MindBender
Lyonesse.
Posted - 2005.01.10 13:54:00 - [5]
 

I think CCP's response to the lab and office issue is totally absurd. At the rate that prices are rising only mega corps will be able to afford labslots. The people hoarding slots will in all likelyhood still be able to afford them while the solo players and small corps will not.

The simple fact is that CCP did not put eneough Office/LAB/Factory slots in the game for the number of players currently playing. The number of each should be at least doubled if not tripled to support the current playerbase.

Haratu
Shinie Stuff Salvagers
Posted - 2005.01.10 14:02:00 - [6]
 

Why do people even think they need lab slots... i recommend just forgetting about them and doing something else... like doing research missions.

Problem solved.

Bunny Wunny
Gallente
Freelancer Union
Posted - 2005.01.10 14:06:00 - [7]
 

it would be nice to see lab slots in more stations

Froztwolf
Minmatar
Tribal Liberation Force
Posted - 2005.01.10 14:10:00 - [8]
 

Edited by: Froztwolf on 10/01/2005 14:11:13


Froztwolf
Minmatar
Tribal Liberation Force
Posted - 2005.01.10 14:10:00 - [9]
 

Originally by: MindBender
I think CCP's response to the lab and office issue is totally absurd. At the rate that prices are rising only mega corps will be able to afford labslots.


This isn´t really a question of affording lab slots but whether they create more value then it costs to run them. Even a megacorp wont be researching a S ammo BP in a slot that costs them 10M per week.
Besides, the prices only go up when there are few slots available, as it keeps going more people will release their slots and the prices will start to match their value.

Tr4XX
Caldari
Black Omega Security
Pandemic Legion
Posted - 2005.01.10 14:43:00 - [10]
 

yes and as soon they are free ppl will rent them again and there goes the same story

agrizla
Posted - 2005.01.10 14:48:00 - [11]
 

Originally by: slothe
this statement is a bit dumb really.
by the time people get rid of slots they will not only be unprofitable to the person that has them, but to anyone else too.
like new players will be able to afford 100k / week?


Spot on. CCP have a bad history of not thinking things through and labslots are a perfect example of this.

Scorpyn
Caldari
Infinitus Odium
Posted - 2005.01.10 14:55:00 - [12]
 

I think this is done because they realized that many labslots were held by a few ppl, making the increased price hurt a lot if you're just holding on to lab slots without really using them for anything productive (researching basic mining drone bpo to ME 300 is not productive). That way you'll make ppl give up some of the labs they are holding on to just because labs are so hard to get.

MooKids
Caldari
The Graduates
Morsus Mihi
Posted - 2005.01.10 15:22:00 - [13]
 

It seems like the only logical step to take. Already I have seen at stations where prices for factory slots got very high, resulting in slots starting to free up and now they are rather abundant. They might be more expensive than normal, but their price dropped down.

Only a matter of time before those lab slots start opening up again.

Thyro
X0-1 Industries
Posted - 2005.01.10 15:23:00 - [14]
 

Edited by: Thyro on 10/01/2005 15:26:01
Originally by: Haratu
Why do people even think they need lab slots... i recommend just forgetting about them and doing something else... like doing research missions.

Problem solved.


I'll suggest that to EVE Developpers ... to put EVE on research missions and problem solved!... Then Devs will wait for lottary of new EVE version that never will appear...

I'm sorry but research missions and the BP lotto are the greate ABORTION that someone ever had... similar to the worst flatulency ideas.

To resume... that is not a problem solved but a huge problem without possible solution


BTW

I dont know why CCP does not go to the real problem....

LAB slots, Factory slots, Office slots problem?

Easy solution do not increase their price... BUT increase the price of the fee to play EVE and I'm sure that we will see offices, labs and factories been released and fast...

Thyro
X0-1 Industries
Posted - 2005.01.10 15:30:00 - [15]
 

Edited by: Thyro on 10/01/2005 15:33:00
Edited by: Thyro on 10/01/2005 15:30:59
Originally by: MindBender
I think CCP's response to the lab and office issue is totally absurd. At the rate that prices are rising only mega corps will be able to afford labslots. The people hoarding slots will in all likelyhood still be able to afford them while the solo players and small corps will not.

The simple fact is that CCP did not put eneough Office/LAB/Factory slots in the game for the number of players currently playing. The number of each should be at least doubled if not tripled to support the current playerbase.


Totally agree... but again CCP aimed the wrong fee increase... CCP should increase the game fee and not the Offices, Labs and Factory fees Smile

That would release alot of things on EVE including the LAG

Wink

meowcat
Aliastra
Posted - 2005.01.10 15:47:00 - [16]
 

Edited by: meowcat on 10/01/2005 15:50:46
its all good



Incub
Minmatar
DarkStar 1
Goonswarm Federation
Posted - 2005.01.10 15:55:00 - [17]
 

lol, i think CCP did a great job. and yes its hurting people's profit but think of it this way, you will only rent a slot for the period of time you need it, and not the slot hoarding which is the real problem. people need to stop whining, if you can't afford to research a BP it is either not worth it or you dont have the cash to really build something of it anyway.

Arcticblue2
Gallente
Nordic Freelancers inc
Posted - 2005.01.10 16:05:00 - [18]
 

okey lets say CCP doubles the amount of labslots... what do you guys think will happen ? corps and people will stock labslots like crazy... I currently own 2 wich I am using to research among others a destroyer bpo...

I don't think the problem would be solved even if they did increase number of labslots because in a few weeks there would not be enough labslots even... unless CCP say that every corp can have lets say 5 slots, and every player 5 slots... and then put out enough labslots to cover all players in game and that is unrealistic.

Think that CCP did solve that labslot problem well... yes it will cost eventually... and it will free labslots in the long run.

slothe
Caldari
Jian Products Engineering Group
Atlas.
Posted - 2005.01.10 16:26:00 - [19]
 

Edited by: slothe on 10/01/2005 16:40:55

Originally by: Incub
lol, i think CCP did a great job. and yes its hurting people's profit but think of it this way, you will only rent a slot for the period of time you need it, and not the slot hoarding which is the real problem. people need to stop whining, if you can't afford to research a BP it is either not worth it or you dont have the cash to really build something of it anyway.


firstly i dont think most people profit by having labs, this is a common misunderstanding.

secondly your not thinking things through.
one of the main uses opf labs is to provide bpc to enable many part time producers. this means lots of competition keeping most prices reasonable. it also means you can make an item yourself for a cheaper cost.

once labslots go higher, people will stop producing bpc or raise their prices.

once bpc go up in price this means eve wide inflation for products.

even worse, if bpc are stopped, only people with bpo will produce items, meaning an oligopoly of producers who can set whatever prices they wish.

either way, it only means one thing - ALL prices go up as labslots increase in price.

Either way people with labs BENEFIT not suffer , contrary to what u think.

Also contrary to what u think, people hoarding labslots tends to benefit everyone else not harm.

RollinDutchMasters
Gallente
Ordnance Delivery Services Inc.
Posted - 2005.01.10 17:06:00 - [20]
 

Originally by: MindBender
I think CCP's response to the lab and office issue is totally absurd. At the rate that prices are rising only mega corps will be able to afford labslots. The people hoarding slots will in all likelyhood still be able to afford them while the solo players and small corps will not.
Youre right, it will no longer be affordable to research crappy BPOs to ME 100000. It will no longer be affordable to run off max run copies of Iron Charge S.

People might actually stop being dumbasses about how they use labs, and start to use them in an efficient manner because theyre costing significant isk.

I think CCP should have just kicked the price up to 1m a week and then started the player-modified pricing, since it would have ended this interminable period of 'OMG I CANT AFFORD 50k A DAY 4 LABZZ!'. If labs are expensive, people will start using them efficiently instead of stupidly.

MaiLina KaTar
Posted - 2005.01.10 17:14:00 - [21]
 

Well... I've been looking for a slot for more than 4 months now, checking out pretty much every station with a research facility wherever I go.
If slot prices increase to a level where people actually let go of them I'm fine since I don't need a slot for long anyways.
All I want to do is research a couple ML's on those few originals I have, make a few maxrun copies so that I can finally start producing some stuff.

That being said I'd use my 6 possible slots for about 2-4 weeks and then unrent them until I need new copies.

So after all getting a labslot at high rent is much better than not getting one at all Smile


Sergeant Spot
Galactic Geographic BookMark Surveying Inc.
Posted - 2005.01.10 17:47:00 - [22]
 

A suggestion for improving lab, factory and office availability

Make extra labs, factories offices available to folks who have high Corp standing.

For example:

Say that a player earns an “Availability Bonus” at standing 5.0 and 9.0.

Say that my standing for Lai Dai is at 9.12.

I could go to ANY Lai Dai base and rent an office, even if no ‘regular’ offices are available. If the Base has Labs, I could rent up to 2 labs, even if none are available.

I could not do this at every Lai Dai base. With my 9.12 standing, I can rent 2, and only 2 bonus assets. For example, I could rent 2 labs at one base, or 1 lab at one base and 1 office at another base.

The extra labs, offices, etc, would be created just for me. In theory, this would mean that bases would have infinite supplies of these assets.

If greater availability is wished for, bonus assets could be made available at standings 3.0, 5.0, 7.0 and 9.0. Or it could be reduced, or otherwise adjusted.

Not a perfect solution, but one that is doable. This idea allows folks who currently have labs and offices to keep them. It also avoids the “5 minutes until all the new labs are rented” problem of simply adding more labs.


Imhotep Khem
Minmatar
Doom Guard
Wildly Inappropriate.
Posted - 2005.01.10 20:20:00 - [23]
 

I like your ideas Sgt. Spot. Something like that would be nice. I don't like the extra slots idea, but I would like for all slots to be shown, but just like agents, only accessible to someone of high enough standing.

And if you standing falls to low, you loose the slot. Furthermore, if its a law abiding company, it should make you keep your security standing high as well. (or tax you appropriately)


Also, lab slots are more valuable since the advent of Trade skills. Fewer people actively trade on the market, or soon will when the trade gets fully working since its not as easy to jump into. Fewer people will waste an order on basic hull plates or some junk.

Thus, more people will be making their own equipment and BPCs price will increase. A few more labs wouldn't hurt.


Also, allow for lab add on to POS @1M / week to maintain. That will get thosse 00 folks out of the Empire labs..

Ryctor
Amarr Defence Initiative
Posted - 2005.01.10 20:38:00 - [24]
 

Agent whoring for Lai Dai I find 3-5 lab slots a week. There are more out there than the lazy ass people like SS think. CCPs not here to hand you every thing on a ****ing silver plater.Rolling Eyes


Face Lifter
Posted - 2005.01.10 20:42:00 - [25]
 

lab slots should cost 7-10 mil per week. And I think that's where the prices will stabilize eventually

FaceTest02
Posted - 2005.01.10 20:46:00 - [26]
 

Unfortunately it seems that most folks are missing a problem with this new tactic... nuubs won't be able to use them any better than they do now.

It takes time to research, and with slot prices doubling every week, they'll quickly not be able to afford slots any more than hoarders are finding now.

...

The Chef
Caldari
Posted - 2005.01.10 21:12:00 - [27]
 

Originally by: agrizla
Originally by: slothe
this statement is a bit dumb really.
by the time people get rid of slots they will not only be unprofitable to the person that has them, but to anyone else too.
like new players will be able to afford 100k / week?


Spot on. CCP have a bad history of not thinking things through and labslots are a perfect example of this.


Such as no MOTD in alliance/corp channels, Setting standings to alliances not showing up on your overview, etc etc etc

Higher lab prices will stop people renting them, but newer members of EVE simply won't be able to afford to use them! The best case situation that I can see happening is a slight price rise as people use less-well researched BPO, and the availability of lab slots as a one or two week only use thing for the very rich (ie: 0.0 people).

Trader Klyde
Gallente
Posted - 2005.01.10 21:23:00 - [28]
 

The best solution to the Lab Slot problem was made in the idea lab...

Rent per job, not per 3 days. Once the job is done the BP is kicked back to your hangar, and the lab unrents. Of course it would need to have max limits set on all the runs per item to prevent people from sticking a 1k run ammo BP, etc.

The rent should be set by what job on what type item... If it takes a day and a half to ME an ammo BP, it should cost much less than the month it takes to run ME on a ship BP.

I thought it was one of the best solutions to this problem, and certainly a better one than we have currently. Wink

Rthor
Gallente
Smugglers Inc.
Posted - 2005.01.10 21:25:00 - [29]
 

So if CCP did not make lab prices market driven and if they instead doubled or tripled the number of lab slots in the game then all of you who cant get lab slots now think that you would actually get these lab slots then?

Daxit
Caldari
SiN. Corp
Daisho Syndicate
Posted - 2005.01.10 21:44:00 - [30]
 

give me a lab component for a POS, and I might actually feel like POS would be worthwhile... well, toss a factory component in too.

I'm not convinced POS in 0.0 would be worthwhile even with this though... to an extent, sure. but until ice is redistributed better, doubtful.

anyway, there's what i figure will eventually happen... ccp makes some kind of lab unit for POS and a factory unit for POS and tries to convince mega corps to shift their production and research out to 0.0.

just a rambling thought.


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