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Aiwha
Caldari
101st Space Marine Force
Nulli Secunda
Posted - 2010.10.24 16:02:00 - [61]
 

OP?


Have you ever met the sprinter BC?


Its a battlecruiser sized vessel that moves as fast as an interceptor. Prepare to fly buddy...

Xearal
Minmatar
SOL Industries
Black Thorne Alliance
Posted - 2010.10.24 17:19:00 - [62]
 

why? it's a perfectly valid tactic to push ships out of alignment and interfere with what they are doing.
I remember when our alliance's WH was being sieged by a corp, me and some corpies who didn't really have the firepower
to help the nuking inside, camped outside the Highsec exit wormhole, and managed to delay an enemy orca with supplies to help sustain their attack on our POS away from the wormhole for a good 30 minutes.
It was crazy as hell, 5 of us, 7 of them all around the wormhole, not shooting, but having one giant bumping match to keep that orca away from the hole.. I had such a good laugh doing that.

Wen Jaibao
Aperture Harmonics
Posted - 2010.10.24 18:12:00 - [63]
 

Why not make ramming something you have to toggle on? So the default would be to bump, but if you wanted to you could 'override your safety protocols' or something to allow ramming.

And huge ships need to be more resistant to being bumped.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.10.24 18:17:00 - [64]
 

Originally by: Wen Jaibao
Why not make ramming something you have to toggle on? So the default would be to bump, but if you wanted to you could 'override your safety protocols' or something to allow ramming.
That wouldn't particularly solve the OP's problem: the people that wanted to bump him would just turn it on, and he as a bumpee would have no say in the matter.

…or, rather, if he did have any say in the matter, it would be the exact same thing as removing it outright since no-one in their right mind would turn it on willingly and make themselves a target.

Destoya
SniggWaffe
FREE KARTTOON NOW
Posted - 2010.10.24 18:30:00 - [65]
 

Originally by: Brian Ballsack
back to wow, the OP should go.


nah, he's just mad he lost his orca in w-space

Templar Dane
Amarr
Amarrian Retribution
Posted - 2010.10.24 18:58:00 - [66]
 

This reminds me of a guy in amarr that was *****ing about being bumped off station for the third time, saying that he'd get all those ships back when he petitions the losses....because bumping is an exploit. Very Happy

Tactical Miner
Amarr
Posted - 2010.10.24 19:00:00 - [67]
 

You are MAD!

I use bumping to ram my fat ass exhumer to the roids faster when I don't have them bookmarked!
It has it's place in the game.

I would agree that a frigate should not be able to move a carrier using ramming. The mass differential between the ships is too much to matter. The frigate should sustain heavy damage for ramming the carrier in the first place.

Mastertz
Posted - 2010.10.24 22:38:00 - [68]
 

Originally by: Tactical Miner
You are MAD!

I use bumping to ram my fat ass exhumer to the roids faster when I don't have them bookmarked!
It has it's place in the game.

I would agree that a frigate should not be able to move a carrier using ramming. The mass differential between the ships is too much to matter. The frigate should sustain heavy damage for ramming the carrier in the first place.


I'm not mad, I just think that Eve's bumping mechanic was lazily left in and isn't part of a canonical feature set for MMORPGs. In other MMOs like World of Warcraft or LOTRO you can just run through players, there's no crazy bouncing away or off other players.

You could theoretically just bump a player over and over until he was off grid and then pop him outside of the purview of others. Doesn't that sound ridiculous to you? It's cost a lot people a lot of ships and it can also be used for harassment/griefing.

V'hellu
Posted - 2010.10.24 22:44:00 - [69]
 

Originally by: Mastertz

I'm not mad, I just think that Eve's bumping mechanic was lazily left in and isn't part of a canonical feature set for MMORPGs. In other MMOs like World of Warcraft or LOTRO you can just run through players, there's no crazy bouncing away or off other players.

You could theoretically just bump a player over and over until he was off grid and then pop him outside of the purview of others. Doesn't that sound ridiculous to you? It's cost a lot people a lot of ships and it can also be used for harassment/griefing.


This post wreaks of troll juice.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.10.24 23:07:00 - [70]
 

Originally by: Mastertz
I just think that Eve's bumping mechanic was lazily left in and isn't part of a canonical feature set for MMORPGs.
"Canonical feature set"? LMAO. Just because some games are too lazily designed to feature avatar interaction doesn't make it "canonical" — it makes it just that: lazy.

You do understand that it's less work to make people clip through each other than it is to make them bump? You understand that it's a design decision? You understand that it serves a purpose?
Quote:
You could theoretically just bump a player over and over until he was off grid and then pop him outside of the purview of others. Doesn't that sound ridiculous to you? It's cost a lot people a lot of ships and it can also be used for harassment/griefing.
What's ridiculous about it? If someone keeps pushing you around, won't you end up in Vladivostok? Yes, it has cost people ships — that's the whole point. It serves a purpose. Just because you don't like that purpose doesn't make it a broken mechanic, and it certainly isn't grounds for removing it — quite the opposite.

So again: if bumping was removed, how would you want those ships to be lost instead? "Not at all" still isn't a satisfactory answer.

Mastertz
Posted - 2010.10.25 03:03:00 - [71]
 

Edited by: Mastertz on 25/10/2010 03:06:39
Edited by: Mastertz on 25/10/2010 03:05:25
Originally by: Tippia
Originally by: Mastertz
I just think that Eve's bumping mechanic was lazily left in and isn't part of a canonical feature set for MMORPGs.
"Canonical feature set"? LMAO. Just because some games are too lazily designed to feature avatar interaction doesn't make it "canonical" — it makes it just that: lazy.

You do understand that it's less work to make people clip through each other than it is to make them bump? You understand that it's a design decision? You understand that it serves a purpose?
Quote:
You could theoretically just bump a player over and over until he was off grid and then pop him outside of the purview of others. Doesn't that sound ridiculous to you? It's cost a lot people a lot of ships and it can also be used for harassment/griefing.
What's ridiculous about it? If someone keeps pushing you around, won't you end up in Vladivostok? Yes, it has cost people ships — that's the whole point. It serves a purpose. Just because you don't like that purpose doesn't make it a broken mechanic, and it certainly isn't grounds for removing it — quite the opposite.

So again: if bumping was removed, how would you want those ships to be lost instead? "Not at all" still isn't a satisfactory answer.


The ridiculous part comes from the fact that it has a huge potential for abuse. You can basically dictate another person's gameplay from just constantly ramming into him without any repercussions.

Now, I may have been a bit too harsh on bumping and I may have unfairly compared it to other online games that I now realize are completely different, which a lot of you had made very clear to me. At the time I was just mad about my losses to getting bumped off gate.

So, to answer you challenge Tippia. I like the earlier ideas about taking damage when you bump another ship. This gives a risk that the bumping pilot must consider and at least makes the action have heavier consequences, where currently it doesn't have much consequence at all.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.10.25 05:37:00 - [72]
 

Edited by: Tippia on 25/10/2010 05:39:49
Originally by: Mastertz
So, to answer you challenge Tippia. I like the earlier ideas about taking damage when you bump another ship. This gives a risk that the bumping pilot must consider and at least makes the action have heavier consequences, where currently it doesn't have much consequence at all.
So you'd rather have people constantly and randomly exploding outside Jita 4-4 due to the jostling, than just having them swerve around a bit before going… wherever they're going.

Basically, a self-gank without any CONCORD intervention (because how do you decide in such a situation who's at fault), or an auto-suicide (because everyone's at fault and must be punished for their actions), which makes for a field day for looters since they can just sit back and wait for a lull in the traffic.
Quote:
The ridiculous part comes from the fact that it has a huge potential for abuse. You can basically dictate another person's gameplay from just constantly ramming into him without any repercussions.
And making people explode without much of a repercussion doesn't have any potential for abuse…?

Oh, and how does this mechanic let you keep people from docking up? Do they just explode instead?

ipunchbabys
Posted - 2010.10.25 06:34:00 - [73]
 

they need to make it so the ships dont blow up anymore just make it so we have to walk back to our bodys err i mean the ships body... and we need to be able to skinn things...

Turdurkin
Posted - 2010.10.25 06:46:00 - [74]
 

my ship has exploded to from being bounced... nerf all ships and replace weapons with love rays....

Atius Tirawa
Minmatar
Sebiestor Tribe
Posted - 2010.10.25 07:01:00 - [75]
 

sub caps bumping caps and super-caps is dumb, but within their own class, I have never seen a problem.

TheBlueMonkey
Gallente
Fags R Us
Posted - 2010.10.25 07:19:00 - [76]
 

Originally by: Mastertz
Edited by: Mastertz on 23/10/2010 20:27:13
CCP needs to fix ship collision. Running a ship into another shouldn't move your ship away from a gate or station, it should just go right through. I've lost too many ships to being knocked away from the gate or station I wanted to get to.

At the least CCP should make bumping a petitionable exploit.


I wish my Chevrolet Impala just went through things, if it did it'd still work..... and that kid'd still be alive.

Physic *****s... physics :(

Paknac Queltel
Baden's Army
Posted - 2010.10.25 08:18:00 - [77]
 

Originally by: Tippia
"Canonical feature set"? LMAO. Just because some games are too lazily designed to feature avatar interaction doesn't make it "canonical" — it makes it just that: lazy.

You do understand that it's less work to make people clip through each other than it is to make them bump? You understand that it's a design decision? You understand that it serves a purpose?
Lazy is one word. Another is cheap.

CCP cares enough to give us proper bumping mechanics, and to optimize them to the point that even in Jita all the collisions aren't that big of a problem.

OP should be trying getting Snowstorm care that much. Stormwind would lag so hard.

Murev Vorchilde
Caldari
End Game.
Posted - 2010.10.25 08:23:00 - [78]
 

Edited by: Murev Vorchilde on 25/10/2010 08:25:13
bump
looks fine to me

Paknac Queltel
Baden's Army
Posted - 2010.10.25 08:25:00 - [79]
 

Originally by: Murev Vorchilde
Edited by: Murev Vorchilde on 25/10/2010 08:25:13
bump
looks fine to me
Y'know, I think OP is actually on to something.

We need non-bumping forum posts. Like 4chan's sage thing.

Kraundewr
Posted - 2010.10.25 15:51:00 - [80]
 

OP...this is a space game with space ships that have shields.

Shields repel things...get it?

Fail

0/10

Argat Bogotsch
Posted - 2010.10.25 16:01:00 - [81]
 

Edited by: Argat Bogotsch on 25/10/2010 16:06:53
Originally by: Tyraeil
Edited by: Tyraeil on 23/10/2010 21:13:56
Quote:
Yeah, other MMOs don't have collision on the players. It's really just a griefing tactic so it makes the game less enjoyable for the majority of players.


QFT

In WoW you can just go through players without any collision, should be the same here.


EVE isn't WoW and comparing them in the way you just did should be a petitional offense. Honestly its just a griefing tactic. And while we're at it, we should remove warp scramblers. And guns. They're all just griefing tactics.

HTFU noob

Originally by: Paknac Queltel
Y'know, I think OP is actually on to something.

We need non-bumping forum posts. Like 4chan's sage thing.



This.

Learol
Posted - 2010.10.25 16:55:00 - [82]
 

Originally by: Qvan
there is not enough lag at the moment so why not have another effect to help.



Effects are client side, if you're lagging because of them, get a better PC.

MasterEnt
Posted - 2010.10.25 16:57:00 - [83]
 

Someone lost a Navy Issue Scorpion this weekend I think...


Too bad for you, but I have to agree the bumping mechanic is kind of silly - especially since it seems a frigate has enough energy to bump a battheship.

Xevan Templar
Gallente
7th Batavian Squadron
Posted - 2010.10.25 16:59:00 - [84]
 

Or do like Bodycount does:

Ship Ramming


Chesty McJubblies
Gallente
Center for Advanced Studies
Posted - 2010.10.25 17:39:00 - [85]
 

Originally by: Mastertz
Edited by: Mastertz on 23/10/2010 20:27:13
CCP needs to fix ship collision. Running a ship into another shouldn't move your ship away from a gate or station, it should just go right through. I've lost too many ships to being knocked away from the gate or station I wanted to get to.



Rolling Eyes

Troll, presumably.

Terranid Meester
Tactical Assault and Recon Unit
Posted - 2010.10.25 18:06:00 - [86]
 

Originally by: Mastertz


In other MMOs like World of Warcraft or LOTRO you can just run through players



Then you should go play those mmo's. You are probably playing the wrong game, running in EvE?, how on earth is eve like wow or lotro etc.

Skex Relbore
Gallente
Red Federation
RvB - RED Federation
Posted - 2010.10.25 18:23:00 - [87]
 

I'd just like to point out to the "bumping should cause damage crowd" that these ships are designed to take hits from relativistic weapons.

So do you really think an impact at at a measly couple thousand k per second is going to cause them any actual harm?


Mal Lokrano
Gallente
The Executives
Executive Outcomes
Posted - 2010.10.25 19:45:00 - [88]
 

I think bumping should cause damage to both ships, and there should be a highslot item called the...

battering ram Laughing

That way you can go kamakazi if your loosing a pvp fight and hope you take somebody with you. Twisted Evil

Tyraeil
Posted - 2010.10.26 19:28:00 - [89]
 

Originally by: Mal Lokrano
I think bumping should cause damage to both ships, and there should be a highslot item called the...

battering ram Laughing

That way you can go kamakazi if your loosing a pvp fight and hope you take somebody with you. Twisted Evil


QFT

Mashie Saldana
Minmatar
Veto Corp
Posted - 2010.10.26 19:45:00 - [90]
 

Originally by: Mal Lokrano
I think bumping should cause damage to both ships, and there should be a highslot item called the...

battering ram Laughing

That way you can go kamakazi if your loosing a pvp fight and hope you take somebody with you. Twisted Evil

Well that should quickly solve the jita undock problem.


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