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Abyss Wyrm
Caldari
We Don't Need This POS Anyway
Posted - 2010.10.16 22:13:00 - [121]
 

I've cleared one slot myself. Its a test server anyway, no back changes will be made.

Ma'at Achu
Posted - 2010.10.16 22:33:00 - [122]
 

The carousel style of selecting features needs to have some sort of way to identify each bullit on it, so its easier to go back to options you like.

As it is now its very time consuming to find the style you like, first you have to go through all the bullits to see what options you have, but sins you cannot identify the once you like during the first iteration you will have to go through them again to find the once you like the most, you can reapat this several times before you are done.

Possible solutions:
- Give each item a name and let the name stick out from the bullit like a fan.
- or Drop the carousel and make a simple drop down where each option has a simple name.

Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.10.16 23:23:00 - [123]
 

So, I can understand the need for a bra for the female doll, but it looks very sloppy when you can see the shoulder strings after putting on a shirt. Either give those dolls a sports bra or make a "futuristic" one that covers the breasts with no strings attached.

Btw. a Barbie doll wears no bra.

Qorthas
Caldari
Eternal Profiteers
Galactic Syndicate
Posted - 2010.10.17 00:53:00 - [124]
 

Edited by: Qorthas on 17/10/2010 02:41:43
Originally by: Abyss Wyrm
Edited by: Abyss Wyrm on 16/10/2010 19:25:43
And also about new AA feature.
Tis nice that CCP ads natice AA option for client. But as much as i can see its just simple multisamling AA. Yeah i know, supersampling AA works awful with skybox currently, but there is also combined AA, whicj is with gamma-correction make even better picture then with supersampling.

Here the examples.
This is what we can see with native 16q AA enabled. Jagies was 'cleaned' heavely, but a can still see them.
And that what i have currently by using 8sq combined AA + gamma correction + transaparent 8x supersampling via nHancer utility. Picture is perfect. FPS is arount 20-30. If the clouds present (like in some missions or plexes or ladar sites) FPS could drop to 15 but usualy dont. I have GTS250 atm.

Although, nHancer somehow cant add AA in character creator :(
Before second SiSi patch i was able to add AA only via nVidia control panel. And sadly there is no combined AA option available. Though at least there is supersampling option available, which is better then supersampling. But adding AA via nVidia control panel works reverse with nHancer. Tis add AA for character creator, but isnt work for the rest of the game.

Basicly i ask CCP if they can at least bring optional choise what AA technology to use for every player (including gamma-correction).


There's AA now!?!? AWESOME!! Thanks CCP! Very Happy
Can't believe how fast it got added, after me asking. Don't know if it was because I brought it up in the old CC thread, or if it was on the schedule already, but either way, thanks a ton anyway CCP :)
Was really waiting for this feature to turn up in eve.
Gonna make new characters right away, and look at the beautiful graphics, not brought down by rough edges anymore.

Anyway Abyss, there appears to be no AA enabled in your first screenshot, whether you enabled it or not.
I've really tested AA in various games and programs over the years, and to me it really looks like there's no AA at all, in the first shot.

But to CCP, I agree with Abyss. I think it would be even greater to be able to choose between AA filtering (multi sampling, combined sampling, super sampling) in the final product, for the whole game.
It really makes the game look so much better, and the different filtering options drastically change performance and quality, so it would be awesome to be able to choose what AA to use.

Again though, thanks a lot for putting AA in there CCP. you're the best. And i didn't even know it was there until i read Abyss' post. Gonna start reading patch notes from now on ^^

edit:
Here's my first try with AA turned on. looks much better :3

Pherusa Plumosa
Minmatar
Rionnag Alba
Northern Coalition.
Posted - 2010.10.17 01:04:00 - [125]
 

Edited by: Pherusa Plumosa on 17/10/2010 01:18:41
Edited by: Pherusa Plumosa on 17/10/2010 01:05:36
1. If I had awesome aiming and reflexes, I'd play FPS. Please can you remove those dialer style menu and replace it with a banal drop down menu with labels like hairstle 1, hairstyle 2 ... whatever? They are extremely unhandy and exhausting.

2. Male hairstyles: most of them look like mother-in-laws dream hairstyle from the 80ies, or like Ken from Barbie. I also miss the Gallente Intaki male "pigtail"

3. Customisation: characters do not differ much, because very charactersitic features of the human face, like eyes and nose all have the same shape. They don't need to be fully customizable, but please try to add some additional premade shapes for eyes, nose, mouth and face shape.

4. not-so important bug: if you didn't finished customizing character A, abort creation and select character B, from the login menu, the customization menu is empty.

ninjaedid
5. All eye liner versions rim the eyelid line + waterline. I'd love to have some variations of eyelid line only.
examples:
eyelid line 1
eyelid line + 1/3 rimmed waterline
eyelid line 2

Akuma Kenatsuki
Caldari
A Lite in the Darkness
Posted - 2010.10.17 01:48:00 - [126]
 

I think it's been mentioned, but is there any chance of resetting to be able to start over on a toon that's already been saved? The Save button not giving you a second chance (Are you sure?) and not having any way to tell if it is used to save the current changes (think the "Apply" button in PI), or the whole character and exit the editor.

TL;DR: Reset Akuma so I can actually edit her, please?

Alain Kinsella
Minmatar
Posted - 2010.10.17 02:37:00 - [127]
 

OK, some notable items not in your issues list:

-> Where are the tattoos? You spent several Chronicles going over the importance of Minmatar's tats, and they're completely missing. Amusingly, my Amarr char has one too, but its not as important as Alain's.

-> Can't seem to make Alain gaunt enough. Current portrait has him almost looking like an Arcane (race in old Spelljammer series). Also need a stronger scarring setting (this is a Siebestor, I'd expect him to look 'weather-worn' even when young).

-> Would a dynamic lighting position be possible? Probably a tall order, but can always ask...

Horsa
Posted - 2010.10.17 04:55:00 - [128]
 

I looked forward to this very much, and all I can say is that I'm very disappointed and I now dread Incarna.

- The dials are horrible. I found them difficult to use and I don't see how they are better than sliders.

- When sculpting the faces, I get deep skin creases when I decrease the volume of the features (cheeks, jaw, etc). It's not a bug, but it makes all the characters look old.

- For Amarr females, I had no sculpt zone on the bottom of the flesh between the nostrils. It was very difficult to give her an attractive small turned up nose.

- It was hard to make noses thinner.

- Sculpt zones were far too few! Legs, arms, gut chest? That's it??? It was very unsatisfactory trying to give her wider more normal looking hips.

- Boobs. The boobs were a travesty. they had 3 sizes: Small & Pathetic, Medium Shapeless Pushup, and Medium Saggy. Omg. Just save the boobs.

- Far too little normal variation. I don't want extreme faces. I don't want to make bizarre deformed people or see deformed Eve space people. But within the normal ranges there was a stunning lack of variety. On the male caldari, the round shape of his chin looked the same always no matter what, and it didn't look good.

- The eyebrows were horrible. On everyone.

- Hair. There had BETTER BE traditional Amarr hair! I want traditional Amarr gold bunted ponytails!!! I liked the long braids for females. They was a good additional hairstyle. I'd like to see some retro betty page hair or ancient retro egyptian queen hair (like long betty page hair with the ends cut square).

- CCP, it seems like you tried to reinvent the wheel and blew it. Take a look at All Points Bulletin character customization for some inspiration. It was easy to use and you get vast variety of races and looks. You could even adjust the lenghts of the hair. Muscular and fat worked right it was perfect easy to make unique face by playing with the sliders, one going up down the other side to side. Check it out on youtube.

http://www.youtube.com/watch?v=1WhOTrc5554
http://www.youtube.com/watch?v=ubZF6col4hs&feature=related

- better hairs for men. we need more crewcut and flattop styles. We are space pilots, and our hair must not get in the way!




Tandina
Posted - 2010.10.17 05:13:00 - [129]
 

Edited by: Tandina on 17/10/2010 05:22:39
Originally by: Destination SkillQueue
Edited by: Destination SkillQueue on 13/10/2010 18:08:55
On high shader setting I get this.


Same here, seams that the client is not detecting that the system cannot render SM3 content. The client should revert to SM2 if SM3 is not available.
I'm using a Toshiba Satelitte L3550 laptop with ATI x1250 graphics. (hopeing to upgrade soon!) :)

Also, Since your still working on hair styles, please include mine! I consider it part of my "personality"

Tek Gold
Posted - 2010.10.17 05:15:00 - [130]
 

Mhhh...I tried some more face-sculpting.
The eyes can be way too large or small(looks like terrible abominations).
If you want to create a kind look on the eyes, they get somewhat childish.
It would be nice to have more costumization-options on the eye-sockets.
Also: Why do male chars just have the choice between the following hair-styles: Irokese, bald/shaved bald, 1950-space-hero, gay boyband-member a/b/c/d?
I certainly would like to see some normal styles or some woven braids(viking-stuff), military hair-cuts.

Some tattoos or piercings would be great too.


Aline Kia
Caldari
FireStar Inc
Curatores Veritatis Alliance
Posted - 2010.10.17 09:26:00 - [131]
 

Originally by: Horsa

- CCP, it seems like you tried to reinvent the wheel and blew it. Take a look at All Points Bulletin character customization for some inspiration. It was easy to use and you get vast variety of races and looks. You could even adjust the lenghts of the hair. Muscular and fat worked right it was perfect easy to make unique face by playing with the sliders, one going up down the other side to side. Check it out on youtube.

http://www.youtube.com/watch?v=1WhOTrc5554
http://www.youtube.com/watch?v=ubZF6col4hs&feature=related



^^ This.

My first impressions of the character editor were really promising, but there was just something missing. Something I couldn't put my finger on (apart from all the regular points being made a.k.a. difficulty of wheel selection, not enough sculpting points, not enough variation between races...).

Then I watched this video and my jaw kinda dropped. Everyone is keenly aware that the character creation part of EvE is a game breaking mechanic. If it isn't done correctly it could kill the game.

If you can produce an editor that uses this as a bench mark we will have WIN for everyone who plays EvE. If this is released and it is not a complete product you'll have a lot disillusioned subscribers on your hands. This is the one game mechanic you CAN'T get away with being only 3/4s complete. IT MUST be a fully finished everything included, completed product. Because you get ONE chance to make your character and thats IT.

I think i speak for most people when I say I would rather WAIT for a complete product rather than you rush to release something that doesn't have all the features thet it MUST have. Minmatar tattoos spring to mind.

Destination SkillQueue
Are We There Yet
Posted - 2010.10.17 10:31:00 - [132]
 

Originally by: Aline Kia
Originally by: Horsa

- CCP, it seems like you tried to reinvent the wheel and blew it. Take a look at All Points Bulletin character customization for some inspiration. It was easy to use and you get vast variety of races and looks. You could even adjust the lenghts of the hair. Muscular and fat worked right it was perfect easy to make unique face by playing with the sliders, one going up down the other side to side. Check it out on youtube.

http://www.youtube.com/watch?v=1WhOTrc5554
http://www.youtube.com/watch?v=ubZF6col4hs&feature=related



^^ This.

My first impressions of the character editor were really promising, but there was just something missing. Something I couldn't put my finger on (apart from all the regular points being made a.k.a. difficulty of wheel selection, not enough sculpting points, not enough variation between races...).

Then I watched this video and my jaw kinda dropped. Everyone is keenly aware that the character creation part of EvE is a game breaking mechanic. If it isn't done correctly it could kill the game.

If you can produce an editor that uses this as a bench mark we will have WIN for everyone who plays EvE. If this is released and it is not a complete product you'll have a lot disillusioned subscribers on your hands. This is the one game mechanic you CAN'T get away with being only 3/4s complete. IT MUST be a fully finished everything included, completed product. Because you get ONE chance to make your character and thats IT.

I think i speak for most people when I say I would rather WAIT for a complete product rather than you rush to release something that doesn't have all the features thet it MUST have. Minmatar tattoos spring to mind.


Or allow the players the option to remake them again with Incarna one way or the other, with the full options and tweaked character creator. Either a service available with Incarna or an option to freely remake after installing Incarna just like we have now. It can't be that much of a chore, since it will already be a part of Incarna or they can reuse the system they made for this release.

Abyss Wyrm
Caldari
We Don't Need This POS Anyway
Posted - 2010.10.17 11:06:00 - [133]
 

Originally by: Pherusa Plumosa
Edited by: Pherusa Plumosa on 17/10/2010 01:18:41
2. Male hairstyles: most of them look like mother-in-laws dream hairstyle from the 80ies, or like Ken from Barbie. I also miss the Gallente Intaki male "pigtail"

Agree, most oа hairstyles are awful. I also miss my current hairstyle. The best alternative in new editor is bald headConfused

Ryan Easte
Caldari
Rura-Penthe
Posted - 2010.10.17 11:31:00 - [134]
 

I have macbook with a 9400M running windows 7.
In game I can have everything on high running smooth as. I noticed with the creation toon it is very "laggy" the laptop has 3gb ram and a P3750 Duel core processor.

Is it the fact that it is a WIP and on a test server that it lags or is it potentially that the laptop cannot handle it? I was only running eve. This card is shader 3 ready.

was ok with the lower detail checkbox enabled. had all the usual probs with escape etc etc. All in all tho very nice

Sajeera
Posted - 2010.10.17 13:04:00 - [135]
 

It will be nice if there is a shortcut (holding ALT for example) witch to highlight all the drag zones on the face and body, its kinda hard to spot them now.

Would like some more (and better) hairstyles for males, at the moment i can mostly see a variations of dudes with hairloss in different phases of baldness.

Overall it looks very good, just keep improving it.

Qorthas
Caldari
Eternal Profiteers
Galactic Syndicate
Posted - 2010.10.17 14:20:00 - [136]
 

Edited by: Qorthas on 17/10/2010 14:23:23
Originally by: Horsa

I looked forward to this very much, and all I can say is that I'm very disappointed and I now dread Incarna.
(...)


So your entire Incarna experience, that's still left to come, is now ruined, because of a very early character creator?
Most things are work in progress, and the rest simply hasn't been made yet.
I think you're way too harsh on the new CC.
-Dials are horrible, yes.
-Deep skin creases? i never saw anything like it, except for when i tried the 'aging' dial.
-Making noses thinner is as easy as clicking the middle of the nose, and pulling the mouse in the right direction. Very easy stuff.
-Body sculpting.. its not finished yet.
-The biggest boob size is certainly not "medium sized", although their shape does look weird at times, when you sculpt. but again, its not a finished product. They look fine at the default setting. unless you're only into double F cups, as round as balloons.
-Variation.. i agree with you on this one, that faces tend to look very similar within the same race, as long as you go with a "normal" look.
-Eyebrows.. there are only very few of them so far, and they aren't necessarily finished. The first one on caldari females looks fine though (which is what I've focused on so far).
-Hair.. I'm not good with amarrian hair, but I completely agree with your second hair point. more normal hair styles would be nice - although they did add some in this patch, which is nice.
This is what I've been able to do with the new CC, and I think it's amazing.

Fabienne Jax
Minmatar
Black Science Navigators
Posted - 2010.10.17 14:48:00 - [137]
 

Originally by: Aline Kia
Originally by: Horsa

- CCP, it seems like you tried to reinvent the wheel and blew it. Take a look at All Points Bulletin character customization for some inspiration. It was easy to use and you get vast variety of races and looks. You could even adjust the lenghts of the hair. Muscular and fat worked right it was perfect easy to make unique face by playing with the sliders, one going up down the other side to side. Check it out on youtube.

http://www.youtube.com/watch?v=1WhOTrc5554
http://www.youtube.com/watch?v=ubZF6col4hs&feature=related



^^ This.

My first impressions of the character editor were really promising, but there was just something missing. Something I couldn't put my finger on (apart from all the regular points being made a.k.a. difficulty of wheel selection, not enough sculpting points, not enough variation between races...).

Then I watched this video and my jaw kinda dropped. Everyone is keenly aware that the character creation part of EvE is a game breaking mechanic. If it isn't done correctly it could kill the game.

If you can produce an editor that uses this as a bench mark we will have WIN for everyone who plays EvE. If this is released and it is not a complete product you'll have a lot disillusioned subscribers on your hands. This is the one game mechanic you CAN'T get away with being only 3/4s complete. IT MUST be a fully finished everything included, completed product. Because you get ONE chance to make your character and thats IT.

I think i speak for most people when I say I would rather WAIT for a complete product rather than you rush to release something that doesn't have all the features thet it MUST have. Minmatar tattoos spring to mind.


^^ This, both quotes.

In a month and a half, or whatever, I just don't see EVE's CC suddenly becoming nearly as sophisticated as APB. Until 15 minutes ago I hadn't ever heard of the game, but I find myself hoping for something equally as cool as what is seen in that video bec it seems to reflect the attitude of EVE.

If that kind of polish will be coming in stages then that is something I can live with, but I don't think that polish will ever happen. I'm sure our EVE artists are good at what they do, and I don't mean to question their abilities....

wait...

...yes I do.

Originally by: Qorthas
So your entire Incarna experience, that's still left to come, is now ruined, because of a very early character creator? Most things are work in progress, and the rest simply hasn't been made yet.


Please keep in mind, they have little over a month to get it excellent.

EXCELLENT.

Not good, or decent, but w/ enough bells and whistles to make us go Shocked

Freyya
Advanced Planetary Exports
Intergalactic Exports Group
Posted - 2010.10.17 16:01:00 - [138]
 

Edited by: Freyya on 17/10/2010 16:02:37
Originally by: Horsa

- CCP, it seems like you tried to reinvent the wheel and blew it. Take a look at All Points Bulletin character customization for some inspiration. It was easy to use and you get vast variety of races and looks. You could even adjust the lenghts of the hair. Muscular and fat worked right it was perfect easy to make unique face by playing with the sliders, one going up down the other side to side. Check it out on youtube.

http://www.youtube.com/watch?v=1WhOTrc5554
http://www.youtube.com/watch?v=ubZF6col4hs&feature=related



HOLY CRAP.. CCP, it's very nice and all to develop your own character creator but if you can't meet this level of customisation when Incursion hits, wouldn't it just be easier to buy the rights to use their creator and rewrite it for use in Python W/E?
Just a thought really but damn, that vid set my standard for hopes how the eve crator will become ugh

Kai Lae
Gallente
Shiva
Morsus Mihi
Posted - 2010.10.17 18:07:00 - [139]
 

Did not read whole thread, dunno if someone already brought this up. Realize that OP says hair is WIP (as if the words WIP on certain styles wasn't a tipoff about that). However, the colors flat out look wrong; they're too metallic. It sort of looks like people with hair that had shiny hair color sprayed on them. Plus there's not that much natural variation - you can't get very many brown looking colors for instance, and there's not one that looks naturally black.

So yeah needs some work.

Mag's
the united
Negative Ten.
Posted - 2010.10.17 18:30:00 - [140]
 

Edited by: Mag''s on 17/10/2010 18:44:37

Please for the love of Eve, do away with the dials. They are very unintuitive and when being used for say ageing or freckles, you cannot set them anywhere except on the dots.

The eyes, yea great stuff but can we please have a blind/white set.

Oh and can you remove the whole dial system.
Did I mention the dials?

I know there is more to come, but you're not actually give us any feedback. Neutral

Edit: With a short amount of time remaining, I'm hoping you'll allow people more than one free change.
No disrespect, but I don't see you getting this right in time.

I'll more than likely hold off changing my char until the last minute. Eve players become attached to their chars, that's why this is so important.

Originally by: Horsa
http://www.youtube.com/watch?v=1WhOTrc5554

^^This.


Destination SkillQueue
Are We There Yet
Posted - 2010.10.17 19:05:00 - [141]
 

Originally by: Freyya
Edited by: Freyya on 17/10/2010 16:02:37
Originally by: Horsa

- CCP, it seems like you tried to reinvent the wheel and blew it. Take a look at All Points Bulletin character customization for some inspiration. It was easy to use and you get vast variety of races and looks. You could even adjust the lenghts of the hair. Muscular and fat worked right it was perfect easy to make unique face by playing with the sliders, one going up down the other side to side. Check it out on youtube.

http://www.youtube.com/watch?v=1WhOTrc5554
http://www.youtube.com/watch?v=ubZF6col4hs&feature=related



HOLY CRAP.. CCP, it's very nice and all to develop your own character creator but if you can't meet this level of customisation when Incursion hits, wouldn't it just be easier to buy the rights to use their creator and rewrite it for use in Python W/E?
Just a thought really but damn, that vid set my standard for hopes how the eve crator will become ugh


That is the best character creator at the moment by a huge margin. Everything else just pales in comparison. If you set your hopes up with that, you will end up being disappointed. I know EVEs CC is WIP, but it won't achieve that or better in a month, no way. Maybe something close to it by Incarna, but now we wil get the CC v1.0, that is pain to use and is low on features that will make you go Shocked with awe.

Jens Beckstrom
Inertia Fatalis
Posted - 2010.10.17 20:02:00 - [142]
 

Great work so far! Very Happy

Alas, i get the feeling beards arent a high priority, there are all these mustaches and whatnot, but no real option for those of us who want that stylish inbetween the clean shave and a full beard (well trimed and refined of course). Please add more realistic beards pretty please....at least someting that goes between clean cut and hobo-wildgrowth. would also be nice to be able to apply different shades of collor to the different parts of the beard, like ligther hairs around the mouth area. For referance my own beard goes from brown by the ears to redin the front and to blonde under the lips. With all the work that has been laid down on the female's hairs that shows real affection (great job on most, some are a bit erh unrealistic at best Wink) im sure the bears will get the attention they deserve, but please give us men some desent hair on our heads as well, something inbetween glossy sleak and punk.

For after all... Let Men be MEN! YARRRR!!

As for the collor sliders in general i hope they will be changed form fixed palletes to gradient sliders, your working with collor codes anyway so why use a fixed pallete? at least give the option in some of the custemining areas. I understand the desire to work with a fixed pallette with respect to the overall design themes for the blodlines, but if it's applied everywhere the feeling of true customisations is lost. There should be no real grounds against having a female with pink hair as loog as its done well, we'r not asking for pink ships Shocked (Gaaah the horror!).

Oh and another idea, can we have the option of having some of our implants show, like ocular filters, you know with little spots of ligth in the eyes or plugs that emerge from the skin. nothing much, subtile but ennerving. Im sure some of the artists would be thrilled at the shanse.

Another issue is the plugs for where the cords would go inn the spine, they nead to be made protruding and in mettal (titanium or likewhise) as they are now they follow the contours of the skin and look realy bizzare when the caracter is made muscular.

As for rendering i sometimes experience that cloathes get cut about by the navel so the lower stomace shows, creepy on guys...
Belts sometimes protrude trough shirts.
Shoes poke trough pants.
Ligthing in the photo room neads a real workower, its horribly hard and does dreadfull things to hair. get a desent portrait photographer involved please.
Some hairstyles for males shows the skull trough the hair, not good.
I use a NVIDIA GeForce 9800 GTX card.

Yuki Kulotsuki
Posted - 2010.10.17 20:22:00 - [143]
 

Like the new race selection althogh not a huge fan of the naked eunuchs. If you have a bloodline selected and switch to a different race then back, the bloodline is still selected on the menu but the text below doesn't indicate that a bloodline is selected. Clicking on the selected bloodline does not update this. You cannot move on to customization because it doesn't count as having a selected bloodline or gender.

Also I can only submit that I hate the wheels and would love for more sliders/menus.

Erdiere
Minmatar
Erasers inc.
Controlled Chaos
Posted - 2010.10.17 21:13:00 - [144]
 

Originally by: Aline Kia

I think i speak for most people when I say I would rather WAIT for a complete product rather than you rush to release something that doesn't have all the features thet it MUST have. Minmatar tattoos spring to mind.

+1

Dropping the new character editor from Incursion wouldn't be such a big deal anyways, as we aren't getting any real use for it yet.
....As long as you wouldn't take that as a permission to put it on the back burner and not really do any hard work with it.

Chancellor November
Gallente
The Night Crew
Posted - 2010.10.17 21:18:00 - [145]
 

Having now spent some time on the second iteration of the character creator, I can say I'm very happy with the progress that's being made.

Dials still annoy the hell out of me though.

I just reactivated another one of my old accounts, to build up an Orca pilot; and having just used the old creator - for the first time in ages, I was shocked at how easy it was to put 'real' character into the faces... perhaps I've spent three hours too many, on the new creator ;)

Asymmetry is an absolute must for the portrait work, before release.

I've also noticed some strange things, which may be affecting everyone, or maybe just me...?

1. Female models have a 'rogue' flashy triangle on their right breast.
2. They also seem to be wearing their old bikini bottoms under their new underwear.
3. On the first screen Carousels, all males, in all races are 'naked'
4. The Gallente women, on the carousel, are fine - but the Mini & Caldari ladies have no ribs, breasts or arms. The Amarr women seem fine, but their outer jacket only displays its collar and sleeves(on the carousel.)

---

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600)
Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 8GB RAM
Card name: NVIDIA GeForce GTX 460 1GB; with Eve's AA on 16Q, HDR, shadows, etc. 'high' & no bloom.

Pherusa Plumosa
Minmatar
Rionnag Alba
Northern Coalition.
Posted - 2010.10.17 23:31:00 - [146]
 

Edited by: Pherusa Plumosa on 17/10/2010 23:35:52
Edited by: Pherusa Plumosa on 17/10/2010 23:33:02
Originally by: Horsa
- Boobs. The boobs were a travesty. they had 3 sizes: Small & Pathetic, Medium Shapeless Pushup, and Medium Saggy. Omg. Just save the boobs.

Medium Saggy? The largest ones are D or even E-Cup. That's not really small. People don't question unnatural mega boobs. I blame movies with alot of naked ppl having sexual intercourse and asian grind games. Btw, you can move your mouse up and down to adjust "saggyness". But I agree, that boobs look horrible. They look like 2 halved orbs. Only really bad implants look like that.

edit: profanity filter ftl

Gecko O'Bac
Deep Core Mining Inc.
Posted - 2010.10.18 01:16:00 - [147]
 

Edited by: Gecko O''Bac on 18/10/2010 01:17:04
Originally by: Pherusa Plumosa

1. If I had awesome aiming and reflexes, I'd play FPS. Please can you remove those dialer style menu and replace it with a banal drop down menu with labels like hairstle 1, hairstyle 2 ... whatever? They are extremely unhandy and exhausting.



I have both awesome aim and reflexes and I do play FPS (and I'm good at them) and I STILL find those dials to be utter crap :P

Still they're probably just placeholders... Imho they should go for normal sliders for intensity and change to a preview model for the modifier being applied, at least where it's feasible (EG: a preview of a freckle mesh may not be that useful, but the preview of eye types, eyeliner designs and so on would on the other hand be really welcome and it'd make more customization accessible since not so many people bother to go through all the variations and often have a hard time remembering which one they choose if it's not numbered or somehow easy to find)

Kandrew Dorak
Gallente
The Graduates
Morsus Mihi
Posted - 2010.10.18 01:21:00 - [148]
 

Originally by: Chancellor November

4. The Gallente women, on the carousel, are fine - but the Mini & Caldari ladies have no ribs, breasts or arms. The Amarr women seem fine, but their outer jacket only displays its collar and sleeves(on the carousel.)


Oh, so it's not just me? Why are all of the men naked?

Elisa Day
Shade.
Mercenary Coalition
Posted - 2010.10.18 01:48:00 - [149]
 

Originally by: Chancellor November

4. The Gallente women


That guy looks awfully smug for someone with no, uh, equipment.

Gecko O'Bac
Deep Core Mining Inc.
Posted - 2010.10.18 01:49:00 - [150]
 

Originally by: Kandrew Dorak
Originally by: Chancellor November

4. The Gallente women, on the carousel, are fine - but the Mini & Caldari ladies have no ribs, breasts or arms. The Amarr women seem fine, but their outer jacket only displays its collar and sleeves(on the carousel.)


Oh, so it's not just me? Why are all of the men naked?


From the first post:

Originally by: CCP Gangleri

Known issues:
- The very first screen in character creation, the one where you select your race, bloodline and gender has been updated but is still WIP. And it will take a few seconds for the characters to load once a race has been selected
- The order of the bloodlines in the carousel is wrong


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