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blankseplocked Amarr v Minmatar FW... is it always this boring?
 
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Galdar Helvek
Posted - 2010.10.04 20:26:00 - [1]
 

So I joined the Amarr militia about two months ago and got relatively active over the last month and a half. I used to live in NPC nullsec (great wildlands) prior to that as a bit of a pirate/explorer with a small corp.

I'm finding this branch of FW (haven't been up to the caldari/gallente side of things) is pretty stagnant. Some nights we'd get together and roam for an hour or so, but most days I would sit and watch local smack and listen to docking games over voice coms until I had to log. Everyone seems to be so pre-occupied with hot-drops and their own drama llamas that noone will just fleet up and go after the opposition that are hanging around. I've grabbed a covert ops ship to follow some of the "elite" gangs on both sides of the fight and they all seem to do the same thing. Sit on a series of popular gates a bit, pop a few newbie milia pilots who don't have intel in their locations, and then jump back to Huola/Auga/Amamke to play station games the rest of the night.

Is Amarr/Matar FW just bad in my (EU) timezone? Is everything worth doing only privy to those who have been around for years and are able to fleet via secretive intel channels? I like some of the players i've met in FW these last few months. I do want to like FW in general. What am I missing here?

Ralnik
Alpha Squad
Posted - 2010.10.04 20:43:00 - [2]
 

Edited by: Ralnik on 04/10/2010 20:48:50
Yea it's pretty bad right now or at least it was the last time I logged in to undock. Amarr vs Minmatar has pretty much turned into a bunch of gay station humping docking queens.

I think it really has a lot to do with both sides living with-in 2 jumps of each other. This means there is one system in the middle so it's really just like RvB and most of the fighting these days seems to revolve around docking games.

There are very few targets out side of the Ama to Huola pipe when ever I log in and those that are tend to be mission runners or plexers.

The fight between Caldari & Gallente is getting a bit better and it's much easier to find targets IMO up in that war front. The biggest problem I see up in the Gal vs Cal fight is too many frigs.

Gallente have a habit of running around in Ceptor, AF and pirate frig gangs or BS BC gang which will almost always have a cyno in the gang. Caldari on the other hand tend to be very blobby as well but I'm starting to see some better gangs out of them.

The biggest difference in the Cal vs Gal is there is much much better roaming and you can typically find small gangs or soloers out in the back systems. Typically there isn't a lot of Station games other than a few homo's in Tama.. However Gallente have a bad habit of doing little as far as roaming and tend to just do lazy PVP and gate camps in tama.

IMO if you don't mind soloing or teaming up with a few people you know then definitely go Caldari, because it's not hard to find targets. Just don't expect a lot of gangs out of Caldari or you will be disappointed. Gallente are already far too blobby, so if you join them, you likely be competing with 50 people trying to find a target in space.


ShahFluffers
Ice Fire Warriors
Posted - 2010.10.04 20:46:00 - [3]
 

Faction War has a tendency to ebb and flow. Sometimes it will be REALLY, REALLY active... other times it will be dead (like right now).

Part of the problem this time around is that there are too few GOOD FCs on both sides that people are willing to rally under.

Give it some time. Things will become active in another month or so. In the meantime, use this lull in activity to farm FW missions and build up an ISK cushion.

Ralnik
Alpha Squad
Posted - 2010.10.04 20:53:00 - [4]
 

Yea, as Shah said the activity from various sides tends to come and go, but the docking games is something that has progressively gotten worse and worse over the last 6 months on the Amarr vs Minmatar fight and I don't see it changing anytime soon.

Just like I wouldn't expect Gallente to stop gate camping and go out roaming instead anytime soon. People get feeling "safe" with the station humping or gate camping and once enough others are doing it, it kinda feeds on it's self and becomes hard to get them to do anything else.


Galdar Helvek
Posted - 2010.10.04 20:56:00 - [5]
 

I've found the FW missions to be pretty boring personally. I didn't honestly consider doing them until I was just too bored with watching docking games that I gave it a run in my hound. I'll probably retire in a week or so if action doesn't pick up, head back out to some sleepy corner of npc 0.0 again, and resume my old life. I came to FW in search of more targets and more active pvp. I could honestly care less about the isk.

Herrring
Amarr
National Quality Breaker
Posted - 2010.10.04 21:23:00 - [6]
 

a few months ago the amarr militia was awesome, i left it now but it was fun for a while. We had small fights, big fights(with caps!! i actually didnt expect to see caps when i first joinged militia)


but now i left bc everyones so paranoid about spies that they only roam with their corpies and i could really get into fleets.

Bomberlocks
Minmatar
CTRL-Q
Posted - 2010.10.04 22:31:00 - [7]
 

Agree to that at the mo, sadly. Tonight I watched the usual station games on Auga 3rd, then we got into big stuff (usually we don't) and the only people we ran into we could shoot, were a Back to yarr gang in Metro who ran from us, and then no less than 4 medium friendly gangs (between 9 and 12 or so each) and nothing else. :(

That said, there is a lot of small gang activity in FW. Sitting in Auga, Amamake, Huola etc is a waste of time. Go to the back systems and you should either run into pirates of WTs eventually.

ShahFluffers
Ice Fire Warriors
Posted - 2010.10.04 23:13:00 - [8]
 

Originally by: Herrring
a few months ago the amarr militia was awesome, i left it now but it was fun for a while. We had small fights, big fights(with caps!! i actually didnt expect to see caps when i first joinged militia)



The supposed story behind that is;

One day, some Amarr Militia pilot was bored and had a lot of ISK. So he bought a carrier and hotdropped it on a Minnie BS v Amarr BS fight. Up until this point, carriers and capitals in general, were unheard of in FW.
The Minmitar Milita scrambled, training up capital alts and gathering ISK. Eventually they started to outnumber Amarr militia capitals. A "capital arms race" ensued.
This eventually quieted down once an equilibrium was reached and now caps are only brought out when one side gets too angry/bored.

Originally by: Galdar Helvek

I'll probably retire in a week or so if action doesn't pick up, head back out to some sleepy corner of npc 0.0 again, and resume my old life. I came to FW in search of more targets and more active pvp. I could honestly care less about the isk.



All I can say is, be patient. Eventually there will be an influx of new people on both sides and things will pick up again. In the meantime, get to know the regulars in your timezone on both sides.

Irae Ragwan
Posted - 2010.10.04 23:54:00 - [9]
 

At the risk of asking the obvious... why not just pirate? You'll deal with the same blobing issues on a regualr basis, sure, but you'll find a hell of a lot more action when you aren't allied with half the combatants. You also aren't restricted to operating with the hub warriors at Tama, Huola, or any other popular FW fleeting site. On the other hand, you will need an alt hauler (to get things you want in highsec), and preferably some form of isk-making off your pirating main, but none of that is a far cry from FW. If you're eager to pew and want to live in lowsec, FW is definitely going to hold you back.

ShahFluffers
Ice Fire Warriors
Posted - 2010.10.05 02:33:00 - [10]
 

Originally by: Irae Ragwan
If you're eager to pew and want to live in lowsec, FW is definitely going to hold you back.


Since when? You can do both! Twisted Evil

Irae Ragwan
Posted - 2010.10.05 02:48:00 - [11]
 

Originally by: ShahFluffers
Originally by: Irae Ragwan
If you're eager to pew and want to live in lowsec, FW is definitely going to hold you back.


Since when? You can do both! Twisted Evil


Touche.

King Rothgar
Autocannons Anonymous
Posted - 2010.10.05 05:01:00 - [12]
 

I generally hang out in the rear areas looking for small fights. When I first joined back around january, this worked well. Lots of smaller plexing gangs on both sides running about as the whole of amarr space was in flux. But things have stabilized and thus stagnated. I popped a hound undocking from my home station and a small dessy gang that roamed through earlier today. But that's all the action I've seen in the past month. The rear areas are dead except for missioning bombers and those are damn near impossible to catch. Aren't much fun either tbh. I really miss the 10 man frigate/cruiser gangs that would run the loop around amarr low sec. Those were always fun to play with.

Ralnik
Alpha Squad
Posted - 2010.10.05 09:44:00 - [13]
 

Edited by: Ralnik on 05/10/2010 09:45:55
Originally by: King Rothgar
I generally hang out in the rear areas looking for small fights. When I first joined back around january, this worked well. Lots of smaller plexing gangs on both sides running about as the whole of amarr space was in flux. But things have stabilized and thus stagnated. I popped a hound undocking from my home station and a small dessy gang that roamed through earlier today. But that's all the action I've seen in the past month. The rear areas are dead except for missioning bombers and those are damn near impossible to catch. Aren't much fun either tbh. I really miss the 10 man frigate/cruiser gangs that would run the loop around amarr low sec. Those were always fun to play with.


Yea, that's why I stopped loggin in on this toon for FW, because the last 2 months that I was fairly active, it was nothing but a bunch of station games in Auga and Huola and the back areas were dead.

All my kills were coming from pirating and very few fights with WTs. I don't mind the pirating, but I have a main to do that on so I figured no reason to kill my sec status on this toon.

People seriously need to grow some balls and get off the stations and out of the blobs. If that's all they are going to do, they should just go to high sec and play Docking Bear.

David Devant
Gallente
CTRL-Q
Posted - 2010.10.05 12:54:00 - [14]
 

Are you posting with your main? If so I've never heard of you and I'd suggest you get out of station more. And if you're not, why not?

Anyway, I find there are relatively few Amarr FCs and if they're not on there's not much to shoot at. I'm sure core impulse leaving hasn't helped. The station games tedium is something that I hate, form a proper gang and roam about damn it.

Forumalt 42
Posted - 2010.10.05 14:22:00 - [15]
 

Originally by: David Devant

Anyway, I find there are relatively few Amarr FCs and if they're not on there's not much to shoot at. I'm sure core impulse leaving hasn't helped. The station games tedium is something that I hate, form a proper gang and roam about damn it.


I think the lack of FCs is the core of the problem. I rarely see a shortage of people willing to fight, but lately, it has become rarer and rarer to see a fleet up. When I joined Amarr some months ago, I could usually catch a fleet in the evening EU time and then join another one when the US guys logged in. Aside from the odd corp. fleet, there is little happening at the moment.

I don't have enough experience to FC myself and solo PVP is damn near impossible, when there's almost always a blob on the other side of a gate or at a safe stop, waiting to jump in. Even though I enjoy the active periods in FW and there are a lot of cool and skilled pilots in the militia, spinning my ship in stations a month or two at the time isn't much of an option for me.

Shades McSlim
Posted - 2010.10.05 15:13:00 - [16]
 

Yeah, there's been a real lack of sheeple fleets lately. Rolling Eyes Grab a couple friends whom you trust, and feel you can work well with together, and roll around looking for fights. With gangs this small, there's no need for an FC to keep things organized. Yeah, you will get blown up sometimes. But the more you do this, the more you'll get a feel for each others' style, and far more experience and confidence in your own abilities. You'll find that if you're not rolling around in a bigger fleet there are in fact plenty of people looking for fights. Those kills don't appear on the KB by themselves. Confused

Jodie Amille
Knighthood of the Merciful Crown
Posted - 2010.10.05 16:48:00 - [17]
 

I started fc-ing when I first joined fw with no previous fc experience and very little pvp experience. All that's really required is a working knowledge of ships and their potential setups and you learn as you go.

That said, amarr/min fw is horrible. A couple of years ago it was awesome but these days it's just the same old people who very rarely do anything without 15-20 other people in gang.

And as said before, the distance between basing systems for either side makes it so that you can be blobbed or out reinforced/outshipped very easily and quickly. The fact that plexing does absolutely NOTHING except for some rp-ers has certainly not helped the docking games and gatecamp mindset.

Galdar Helvek
Posted - 2010.10.05 17:37:00 - [18]
 

Originally by: David Devant
Are you posting with your main? If so I've never heard of you and I'd suggest you get out of station more. And if you're not, why not?

Anyway, I find there are relatively few Amarr FCs and if they're not on there's not much to shoot at. I'm sure core impulse leaving hasn't helped. The station games tedium is something that I hate, form a proper gang and roam about damn it.


I'm not posting on my main, no. As I mentioned, there are plenty of drama llamas in militia who would love nothing better than to have fresh gossip, so i'm leaving my main and my corp out of this. I wanted nothing more than to ask anonymously and see if others felt the same way about amrr/mini FW. I actually do get out of Huola on a nightly basis and spend the majority of my time roaming alone or with 2-4 corp mates when people are online (honestly, most of the corp has already been exhausted by the lack of activity).

I do agree there are not many willing FCs, but there are definitely targets to shoot at. They might be flighty and hard to pin down, but there's really no excuse for the number of amarr militia who just stay docked all night with intel channels and militia chat buzzing about war target blobs. Kills are still being posted. I assume these are in a diffirent timezone or from groups who don't have anything to do with other militia members.

Anyhow, i'm talking over the situation with the few corpmates and friends who are still active in the area. I'm hearing a lot of interest in possibly moving to the caldari side of things.

Ralnik
Alpha Squad
Posted - 2010.10.05 21:06:00 - [19]
 

Edited by: Ralnik on 05/10/2010 21:07:17
Originally by: Galdar Helvek

I'm not posting on my main, no. As I mentioned, there are plenty of drama llamas in militia who would love nothing better than to have fresh gossip, so i'm leaving my main and my corp out of this. I wanted nothing more than to ask anonymously and see if others felt the same way about amrr/mini FW. I actually do get out of Huola on a nightly basis and spend the majority of my time roaming alone or with 2-4 corp mates when people are online (honestly, most of the corp has already been exhausted by the lack of activity).

I do agree there are not many willing FCs, but there are definitely targets to shoot at. They might be flighty and hard to pin down, but there's really no excuse for the number of amarr militia who just stay docked all night with intel channels and militia chat buzzing about war target blobs. Kills are still being posted. I assume these are in a diffirent timezone or from groups who don't have anything to do with other militia members.

Anyhow, i'm talking over the situation with the few corpmates and friends who are still active in the area. I'm hearing a lot of interest in possibly moving to the caldari side of things.


This has been one of the problems the Amarr Militia has always had or at least the year plus that I've done FW. They are always either hot or totally cold. Meaning if there is no gang then you are lucky to see one in space.

As far as Caldari goes, as I mentioned above, don't expect a bunch of Militia gangs or you will be disappointed, but there are a lot of targets around.

Oathborne
Caldari
Genstar Inc
Posted - 2010.10.05 21:09:00 - [20]
 

Well, all I know is that the Gallente Militia owe me some serious back pay on Epic Battles.

Because apparently, when i'm not logged in, you guys roam around in fleets with a cyno and evidently drop capital ships like Hansel and Gretel dropped bread crumbs.

No fair hiding all the hot drops from me. You can repay me with Plex or expensive faction gear that I can stick on my ship and never undock with.

Irae Ragwan
Posted - 2010.10.06 16:46:00 - [21]
 

Originally by: Ralnik

This has been one of the problems the Amarr Militia has always had or at least the year plus that I've done FW. They are always either hot or totally cold. Meaning if there is no gang then you are lucky to see one in space.

As far as Caldari goes, as I mentioned above, don't expect a bunch of Militia gangs or you will be disappointed, but there are a lot of targets around.



I can confirm as a neutral party that this is what I see in vairous FW pipes these days. I'm not usually down in the devoid region to see that end, but I did drag the boys down a week or so ago and it was absolutely dead aside from some local spam about ****s and a little bitterness from Jade Constantwhine about the recently pounding SF took.

On the caldari end. I'm in or around Tama and it's tributaries on a weekly basis and there are always targets moving about. It's almost impossible to jump my gang down more than one pipe without running into a few drakes out for a stroll. Twisted Evil I don't catch too many gallente unless i'm actually in tama or tailing their blob with my scouter to snipe a straggler. They play it a lot closer to the cuff, but at least they're not in station 23/7.

Dunn Idaho
Caldari
Core Impulse
Posted - 2010.10.06 23:41:00 - [22]
 

Edited by: Dunn Idaho on 06/10/2010 23:43:42
We got bored in the end, and with the descruction of the Aeon, we've pretty much achived all we set out to do in FW. So was time to find a new challenge.

But eve is small, and we're just a jump away if things gets interesting ;)

BattleStar Crusader
Amarr
Absinthe Brothers
Posted - 2010.10.07 23:34:00 - [23]
 

Hmmm seems like the minmatar are starting to wake up a bit.

Might have to start running militia fleets again

Caspardian
Federal Defence Union
Posted - 2010.10.08 01:29:00 - [24]
 

The way I figure, if there's nothing else going on, go and be the FC, whether you think you're ready to be one or not Laughing
If you do a bad job, sure, you've ****ed a few people off--but there are always more people, and you learned from the experience.
Personally, as someone who has done time in both FW and an inactive corp, I'd rather be part of a fleet with a bad FC than no fleet at all.

If you do a good job as FC that's just nice in general.

dolmant
Posted - 2010.10.08 09:27:00 - [25]
 

Cas has the right idea. Thats how you learn and get good fc's. ATM its fairly dead, In my timezone (Aus) we have a pretty damn good core out and just run around ganking anything we can find. I know its a different story in other timezones, but it is irritating to jump into the amarr home system and see 10 people in local...

There are secret info channel, god knows why, noone bothers spying. I know of one guy with a spy alt and we dont bother with it, because both sides know what they are getting into 90% of the time. scouts are a powerful tool. And yes, the elite gangs often do that whole run out, run home because we also have cross militia channels and we know nothing is coming out, and if it is, we know it will be twice our numbers and are forced to run (if it isnt, then we dont run). And station/gate games are the only way to get kills when your the biggest or smallest gang around. (NOTE im talking about both amarr and minmatar here. Im not saying the minmatar dont blob)

Was much better when BANE and FINAL were competent and amamake was actually a dangerous system.

Apollo Wonderland
Posted - 2010.10.08 17:09:00 - [26]
 

I don't actually take part in the amarr FW directly, but I do supply ships, mods, and ammo to a few amarr corps who do. I can say for certain that orders are starting to reach a low that I haven't seen in quite a number of months, to the point where i'm starting to branch into diffirent isk-making ventures. I certainly hope things pick up sooner rather than later, it would be quite bothersome to have to work out a whole new produciton scheme.

Ralnik
Alpha Squad
Posted - 2010.10.08 22:49:00 - [27]
 

Edited by: Ralnik on 08/10/2010 22:50:52
Originally by: Caspardian
The way I figure, if there's nothing else going on, go and be the FC, whether you think you're ready to be one or not Laughing
If you do a bad job, sure, you've ****ed a few people off--but there are always more people, and you learned from the experience.
Personally, as someone who has done time in both FW and an inactive corp, I'd rather be part of a fleet with a bad FC than no fleet at all.

If you do a good job as FC that's just nice in general.


People need to get over this needing a sugar daddy FC, to hold their hands before they undock. They just undock go get a fight and learn how to PVP instead of waiting for someone to lead them by a leash and take them for a walk.

It's really not that hard once you start doing it.


 

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