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Lady Isabell
Amarr
S.A.S
Pandemic Legion
Posted - 2010.09.02 07:32:00 - [61]
 

This was discussed at FanFest 2009. The idea was to have cloaking devices use an ice product, the amount per cycle used was up for debate and I believe it was suggested that it should be based upon the mass of the ship.

I have no idea what the current status is or if this will ever be implemented.

Millur
Minmatar
Posted - 2010.09.02 07:42:00 - [62]
 

Can I haz your stuff?
Cloaking annoyances signing out YARRRR!!

foksieloy
Minmatar
Rockets ponies and rainbows
Posted - 2010.09.02 07:43:00 - [63]
 

I suggest we boost cloaking.

Every time someone cloaks in your system you get a message:
"Booo! I am scary and I just cloaked. You do not know if I will kill you in my gimped ship with horrible lock time, or a fragile covops! Even though I am probably not here.
Run! Scurry! Flee!
You are not safe!"

And then automatically set that persons autopilot to the nearest high sec system.

cheet sheet
Posted - 2010.09.02 07:55:00 - [64]
 

This is all about YOU. cry cry one AFK cloaker get a mate and rat with hin and work as a team in this MMO.

"Come on CCP, surely you can admit that almost everyone is sick and tired of being locked down"

No im ok with it.

Ejit
Amarr
STD contractors
Posted - 2010.09.02 08:42:00 - [65]
 

An afk cloaker fix would have repercussions throughout EVE. As invariably said cloaker is usually a Russian who drops and alt in system, cloaks then proceeds to farm lvl 4's all day on numerous other accounts for his RMT'ing mafia employer.

Aloe Cloveris
The Greater Goon
Posted - 2010.09.02 09:13:00 - [66]
 

No.

Hauling Hal
The Black Ops
Posted - 2010.09.02 09:20:00 - [67]
 

Edited by: Hauling Hal on 02/09/2010 09:23:58

I think the OP has got confused. I don't see how a cloaked ship affects anything in the game at all. As for 'no defence' against it, I find 'ignoring them' to be pretty effective.

A cloaked ship does not prevent you from undocking, I think you will find that the Undock button still works the same as it did before the cloaked ship came into system. If your actual issue is a cloaked ship uncloaking and attacking you, then please say so.

If there is a single cloaked ship that you are afraid may uncloak and attack you, all you need is to put some defensive ships near his prospective targets. p.s. My Harbinger will lock a Nemesis in under 2 seconds and one-shot kill it from 28 Km.

Out of interest, how does the effect of an AFK cloaker differ from the effect on your game of an non-aligned, AFK Inty pilot travelling at 4 km/s or faster? I think your issue may actually be that you want a visible AFK flag (or do you just like trolling?).

So what is the actual issue please?

Onyc Noziroh
Altless
Posted - 2010.09.02 09:30:00 - [68]
 

Originally by: Rajheen Orlox
I can smell your distaste at the thought of losing an easy income.


Laughing

You're the one complaining about losing your risk-free income.

Aligned + local chat is just as unbeatable. Yet both ratters and AFK cloakers die all the time in 0.0

ZenSun
SniggWaffe
FREE KARTTOON NOW
Posted - 2010.09.02 09:53:00 - [69]
 

Originally by: Octavene Ares
Edited by: Octavene Ares on 02/09/2010 03:53:48
/emote gets out the popcorn and beer

P.S. in before the trolls get here

*edit: Damnit!


Eww, beer and popcorn?

Jareck Hunter
Rubicon Legion
Posted - 2010.09.02 10:05:00 - [70]
 

Edited by: Jareck Hunter on 02/09/2010 10:08:23
Edited by: Jareck Hunter on 02/09/2010 10:06:01
Originally by: Hauling Hal
Edited by: Hauling Hal on 02/09/2010 09:23:58

I think the OP has got confused. I don't see how a cloaked ship affects anything in the game at all. As for 'no defence' against it, I find 'ignoring them' to be pretty effective.

If there is a single cloaked ship that you are afraid may uncloak and attack you, all you need is to put some defensive ships near his prospective targets. p.s. My Harbinger will lock a Nemesis in under 2 seconds and one-shot kill it from 28 Km.

Out of interest, how does the effect of an AFK cloaker differ from the effect on your game of an non-aligned, AFK Inty pilot travelling at 4 km/s or faster? I think your issue may actually be that you want a visible AFK flag (or do you just like trolling?).

So what is the actual issue please?


Ignoring them, good tip. When he decloaks next to you and warp scramles you, you can not ignore it and warp away^^. Or when he opens a cyno someday and a nice fleet hotdrops you.

Oh i love those people that alsways say get some protection, i think those people just love to stand next to a carebear and sitting there doing nothing while the "hostile" is safe and afk. Sounds fun, right?

The issue is that you can't kill a cloaked ship at a safespot, if i'm wrong please tell me how. And cause of the fact that they can sit there 23/7 afk and only get decloaked when they want, gives you no chance to kill them during that time. So the old meme of "if you undock you risk your ship" doesn't work for afk cloaked ships. You all like killing ships in space or? The Op only ask for a way to kill somebody who should be killable when he undocks and sits somewhere afk. Indus shouln't fly afk throug empire, why should somebody in 0.0 be safer?

Maybe a special scanning array, that can be placed somewhere in the system, which finds cloaked ships could help. But it has to be destroyable and we would get a new target for small gang pvp.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.09.02 10:14:00 - [71]
 

Originally by: Jareck Hunter
Ignoring them, good tip. When he decloaks next to you and warp scramles you…
…then you blow him up. Oh and…
Quote:
i think those people just love to stand next to a carebear and sitting there doing nothing while the "hostile" is safe and afk.
…he's not AFK either.
Quote:
So the old meme of "if you undock you risk your ship" doesn't work for afk cloaked ships.
Sure it does. He didn't just teleport there, and he can't do anything while he's there. The instant he's of any threat or use whatsoever, he's at risk.

Freyya
Advanced Planetary Exports
Intergalactic Exports Group
Posted - 2010.09.02 10:24:00 - [72]
 

Edited by: Freyya on 02/09/2010 10:26:54
it's been said probably a bazillion times already but here goes nothing.

If there's an AFK cloaker in your system here's what you do;

1: form up a fleet and start mining in numbers with combat ships around. Threat resolved since not a single cloaky griefer will grief when he has a 99% chance of getting popped.
2: form a fleet and start ratting with combat ships around. Same result as above.
2.1: Bait the hell out of him with a single hulk and combat ships ready to warp in. Don't forget those fast tacklers.
3: If you can't kill an AFK cloaker because he sits in your system 23/7 AFK then don't worry, he can't kill you either because HE'S AFK?!
4: If you're worried about getting hotdropped then don't worry. It usually takes a carrier longer to lock you than for you to initiate warp the second you see a cyno open up.
You might even have the time to stick some med drones on the cyno cov ops and kill it before you actually enter warp. A cynoing ship can't do anything you know.
5: If you need to haul your **** then do it with a small fleet of battlecruisers fitted with ecm. You get out, the AFK cloaker gets killed.
6: It's called an MMO for a reason; BRING FRIENDS.

Last resort;
7: Ragequit and give a random person your crap if you're not able to do any of the above because you're scared ****less you might get ganked or griefed by an AFK griefer who's actually AFK.

Wyke Mossari
Gallente
Posted - 2010.09.02 10:25:00 - [73]
 

Edited by: Wyke Mossari on 02/09/2010 10:51:42

Lots of stupid strawmen arguments being constructed by the usual suspects constantly excusing exploits.

Every ship/module should have a drawback. There really is no drawback to AFK cloaking. AFK anything should be risky, AFK cloaking should be risky business just like AFK hauling. AFK anything is the high of stupidity in every other aspect. AFK cloaking should be the same, a huge risk.

The solution is simple and balanced. Cloaks should stop/fail/end at essentially random periods. Something that can be dealt with by a AK player but is highly risky for an AFK player. Cloaks should require fuel/supplies that is consumed or a crystal that wears out like laser/mining crystals.

Jareck Hunter
Rubicon Legion
Posted - 2010.09.02 10:27:00 - [74]
 

Edited by: Jareck Hunter on 02/09/2010 11:44:47
Edited by: Jareck Hunter on 02/09/2010 10:34:53
@Tippia
I wanna see the killmail when a Hulk killes a Widow^^

Why is he not afk? You don't know.

Ah you mean camping all gates leading into your system/space 23/7, yeah good solution... whats the difference to sitting next to your carebears again?
Btw somebody will always slip throug. And what about wormholes?^^

The thing of having risk while being afk cloaked has to be explained more i think.
And he has a use there and can do something, why can't he?
Or why would you need a defense, if he can't do something?

@Freya:
Thats all nice, but these are only solutions if he attacks, there are no ways to find him and attack him and thats the problem. If somebody is in space he should be killable. If he is inside a pos you can kill the pos first and then the ship (Bubbles to catch him inside).
Edit: Just a extreme example to show nothing in space is safe, but claoking at a safespot is.

Stitcher
Caldari
Posted - 2010.09.02 10:29:00 - [75]
 

Originally by: Rajheen Orlox
The mechanic in the gameplay is undefeatable.


Well actually it's kind of self-defeating, because if you're AFK then you're NOT DOING ANYTHING.

Seriously, if they're AFK then it's not the cloaker who's the problem, it's your own cowardice and rampant lack of any kind of testicular or spinal fortitude.

Harden. The. F**k. UP!

heheheh
Phoenix Club
Posted - 2010.09.02 10:32:00 - [76]
 

how does one guy actually manage to stop you doing anything. ?
Its hilarious that these carebear corps have production and everything else they do halted, because of ONE GUY in a cloaked ship.
Seriously, One person cannot do anything against a corp alone, you outnumber him so maybe do everything you do in teams instead of solo ?
If he cynos people in you can see the cyno, plus you can see them arrive in local, i dont see the problem, if one cloaker scares you and you cant defend yourself you shouldnt even be there, your only paying to log on and do nothing because of your own stupidity.

Sidus Isaacs
Gallente
Posted - 2010.09.02 10:34:00 - [77]
 

Originally by: Rajheen Orlox
OK, here I am to ask CCP why they won't introduce a mechanism, a skillset that players can use to remove nuisance Cloakers who are only there to ruin the gameplay of other players who are trying to enjoy this game that they pay good money for?

Come on CCP, surely you can admit that almost everyone is sick and tired of being locked down by some griefer in a system when in this game there are many ways available to give us skillsets that can make the balance a little more even.

Cloaking griefers are not players in the whole sense of the word.

They are spoiling the game's strategy because in itself afk cloaking is a strategy that cannot be beaten/defeated at all and that is unfair.

You have balanced many other things in the game and for every armor or shield or power supply there is a way to defeat or enhance, but when it comes to cloaking and going afk nothing can be done and many players are throwing good money after bad on this game to log in and find yet again gametime wasted day after day by the same old cloaky-griefers.

DO SOMETHING TO STOP THIS!! PLEASE!!!!

Raj.


Stop being stupid.

Mike TheMiner
Posted - 2010.09.02 10:34:00 - [78]
 

How does this one person stop entire corp production ?
Only thing i can think of that a cloaker would stop me doing is solo ratting.

Ran Khanon
Amarr
Swords Horses and Heavy Metal
Posted - 2010.09.02 10:38:00 - [79]
 

Originally by: Mike TheMiner
How does this one person stop entire corp production ?
Only thing i can think of that a cloaker would stop me doing is solo ratting.


They might use macro ratters/miners with auto-dock functions triggered by unknown people popping up in system :-/

Neddy Fox
Gallente
FireStar Inc
Curatores Veritatis Alliance
Posted - 2010.09.02 10:39:00 - [80]
 

There is no defence against a cloaker, as long as he stays cloked. TRUE. He isn't a threat either. Or didn't you know you can't activate modules when cloaked?

There is no defence against a cloaker. FALSE.

The moment he uncloaks you can kill him, and any single one of them are pretty paper thin.
If you got ****d by a single red in a system full of blues YOU are doing it wrong, not CCP.
It's balanced enough, if YOU are putting efford in it.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.09.02 10:54:00 - [81]
 

Originally by: Jareck Hunter
I wanna see the killmail when a Hulk killes a Widow^^
Considering the strength of the Widow, I wouldn't be surprised… Razz
And still: that's not a problem with cloaking, but with the miner being alone and unsupported. In other words, it's his problem.
Quote:
Why is he not afk? You don't know.
Yes I do: he uncloaked and turned on his scrambler…
Quote:
Ah you mean camping all gates leading into your system/space 23/7, yeah good solution... whats the difference to sitting next to your carebears again?
Do they pull their weight? Are you actually defending your assets?

Freyya
Advanced Planetary Exports
Intergalactic Exports Group
Posted - 2010.09.02 10:56:00 - [82]
 

Originally by: Jareck Hunter
@Freya:
Thats all nice, but these are only solutions if he attacks, there are no ways to find him and attack him and thats the problem. If somebody is in space he should be killable. If he is inside a pos you can kill the pos first and then the ship (Bubbles to catch him inside).


C'mon, seriously? The only threat he poses is when he attacks. If he doesn't attack he's not a threat and you can go about your business. He might be a threat but only when he attacks. When he attacks he's a threat but you're also a threat since you can see and lock him and that makes him less of a threat. You don't need to go and find him, he'll find you and then you've found him. Here's a prime example of how you kill a cloaky afk'er;

http://kb.redalliance.ru/index.php?op=kill&id=377333. Be your own cloaky afk'er in system.

Ohh and the part of killing a POS and then the ship? You're reaching, srsly, reaching..


Zagdul
Gallente
Clan Shadow Wolf
Fatal Ascension
Posted - 2010.09.02 11:20:00 - [83]
 

Edited by: Zagdul on 02/09/2010 11:29:24

Originally by: Rajheen Orlox
OK, here I am to ask CCP why they won't introduce a mechanism, a skillset that players can use to remove nuisance Cloakers who are only there to ruin the gameplay of other players who are trying to enjoy this game that they pay good money for?

Come on CCP, surely you can admit that almost everyone is sick and tired of being locked down by some griefer in a system when in this game there are many ways available to give us skillsets that can make the balance a little more even.

Cloaking griefers are not players in the whole sense of the word.

They are spoiling the game's strategy because in itself afk cloaking is a strategy that cannot be beaten/defeated at all and that is unfair.

You have balanced many other things in the game and for every armor or shield or power supply there is a way to defeat or enhance, but when it comes to cloaking and going afk nothing can be done and many players are throwing good money after bad on this game to log in and find yet again gametime wasted day after day by the same old cloaky-griefers.

DO SOMETHING TO STOP THIS!! PLEASE!!!!

Raj.




Don't like the cloaky guy in your system, get in a ship bait him with a fleet of your friends.

From your US TZ FC..

GL HF.

Zagdul
Gallente
Clan Shadow Wolf
Fatal Ascension
Posted - 2010.09.02 11:25:00 - [84]
 

Originally by: Rajheen Orlox
Originally by: Mr SmartGuy
Every time I see something from the troll/r
and at the end, asking CCP to commit to excelence to cover anything else.


It's a fair request.. But please your donations are attracting more reads per reply. I just want an unfair game mechanic balanced out. Why wouldn't you?

(No, dont bore me...)

Raj.

It's not unfair dude.

Do it back to them they have ratting systems they wish the cloaky guy wasn't in.

Bait them... when they cov-ops bridge, mess em up (or get messed up). But try... coming to the forums and whining about it won't change anything. Getting in a combat ship and shooting another ship will.





d026
temp holding
Posted - 2010.09.02 11:27:00 - [85]
 

i also dont like that afk cloaking is so damn easy. they should put autorepeat off the module.. so you have to manualy trigger a new cycle. cycle can be long tough 5-10mins

Dr Sheepbringer
Gallente
Halinallen veroparatiisi
Inglorious Carebears
Posted - 2010.09.02 11:28:00 - [86]
 

Edited by: Dr Sheepbringer on 02/09/2010 11:28:44
Keep a looksie on your directional scanner. When you see a probe or a ship. Get out. Simple. I imagine you are talking about missions, because if you are not...stop whining it's eve.

Omal Omal
Posted - 2010.09.02 11:33:00 - [87]
 

Edited by: Omal Omal on 02/09/2010 11:34:52
wrong toon...

Zagdul
Gallente
Clan Shadow Wolf
Fatal Ascension
Posted - 2010.09.02 11:35:00 - [88]
 

Edited by: Zagdul on 02/09/2010 11:38:39
Edited by: Zagdul on 02/09/2010 11:35:22
Originally by: Dr Sheepbringer
Edited by: Dr Sheepbringer on 02/09/2010 11:28:44
Keep a looksie on your directional scanner. When you see a probe or a ship. Get out. Simple. I imagine you are talking about missions, because if you are not...stop whining it's eve.
That doesn't work.

Anomalies can be scanned with a system scanner, they don't require a probe. Some ships can warp cloaked... these ships can also light covert cynos which can't be jammed.

The only defense to this is to amass a fleet large/powerful enough to counter the drop. Which isn't hard, if you try.

There are some balancing issues I wouldn't mind addressing...

1. You cannot refuel a blops ship who's bridge is active.

2. You cannot warp cloaked when you have a cov ops generator equipped.

These two things would be nice. This way you can try to predict what is coming through and at least make an attempt to counter it. However, I don't see these things happening so in response, HTFU, get some friends and counter it. Whining about it won't change anything.


RandomYarrr
Posted - 2010.09.02 11:40:00 - [89]
 

lulz?

http://eve-kill.net/?a=kill_detail&kll_id=6469216

Slik
Minmatar
Brutal Deliverance
THE UNTHINKABLES
Posted - 2010.09.02 11:40:00 - [90]
 

Originally by: Rajheen Orlox
OK, here I am to ask CCP why they won't introduce a mechanism, a skillset that players can use to remove nuisance Cloakers who are only there to ruin the gameplay of other players who are trying to enjoy this game that they pay good money for?

Come on CCP, surely you can admit that almost everyone is sick and tired of being locked down by some griefer in a system when in this game there are many ways available to give us skillsets that can make the balance a little more even.

Cloaking griefers are not players in the whole sense of the word.

They are spoiling the game's strategy because in itself afk cloaking is a strategy that cannot be beaten/defeated at all and that is unfair.

You have balanced many other things in the game and for every armor or shield or power supply there is a way to defeat or enhance, but when it comes to cloaking and going afk nothing can be done and many players are throwing good money after bad on this game to log in and find yet again gametime wasted day after day by the same old cloaky-griefers.

DO SOMETHING TO STOP THIS!! PLEASE!!!!

Raj.


I've noticed a problem with what you're saying here... You say they are cloaky griefers but are afk. So if they are AFK whats the problem?

Quit whining. Jeez.


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