open All Channels
seplocked EVE General Discussion
blankseplocked CCP Zulu's new blog
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 [2]

Author Topic

Depili
Blood Works Inc.
Circle-Of-Two
Posted - 2010.07.18 11:27:00 - [31]
 

At least this thread is getting better replies than the official one...

Jason1138
Posted - 2010.07.18 12:57:00 - [32]
 

well whatever it takes, right?

Princess Jodi
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2010.07.18 15:37:00 - [33]
 

You guys do realize that CCP Zulu is/was CCP ZuluPark, right? Ya know, the idiot who's first official action as a CCP employee was to propose the Carrier Nerf that caused such a public outcry?

I too got the impression from reading his blog that he was dissapointed that those pesky CSM delegates dared to have a different opinion of the majestic benevolence of CCP. Just goes to show that he can change his name, but hasn't changed the attitude he started out with.

raukosen
Posted - 2010.07.18 16:44:00 - [34]
 

Originally by: BiggestT
There are ....... Z E R O ......... Teams on GAME BALANCE


Quoted for emphasis

My Postman
Posted - 2010.07.18 17:08:00 - [35]
 

Itīs exactly like it the csm-minutes-thread said. Saying that there will be a dev blog soon (tm). Now we have the dev-blog, copying exactly what in the csm meeting said. Nothing new, no time schedule, just a few facts how many teams are working on what issue.

This is CCP we are talking about, so what did you (experianced) ppl expect.

And as even there was (is?) a sticky about something like "please donīt post rumors" thatīs NOT the way to turn this off. But again, this is CCP.

Von Hinten
Posted - 2010.07.18 17:41:00 - [36]
 

Removed mis quoted text. I didn't say that. - Adida

Bellum Eternus
Gallente
The Scope
Posted - 2010.07.18 18:04:00 - [37]
 

Originally by: raukosen
Originally by: BiggestT
There are ....... Z E R O ......... Teams on GAME BALANCE


Quoted for emphasis


THIS.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.07.18 18:44:00 - [38]
 

Originally by: Bellum Eternus
Originally by: raukosen
Originally by: BiggestT
There are ....... Z E R O ......... Teams on GAME BALANCE


Quoted for emphasis


THIS.


You never sent me those beans, dambit.

Cipher Jones
Minmatar
Posted - 2010.07.18 19:21:00 - [39]
 

Quote:
So a company that has one product up and broken and two more in production (Dust, WoD) has 2/3ds of its resources focused on things "non-EVE"?!! How horrid!


Fixed.

Yodabunny
Gallente
Posted - 2010.07.18 19:36:00 - [40]
 

Originally by: Cipher Jones
Quote:
So a company that has one product up and broken and two more in production (Dust, WoD) has 2/3ds of its resources focused on things "non-EVE"?!! How horrid!


Fixed.


We have no knowledge of the percentage of CCPs resources being assigned to EVE. Note 7 teams were "borrowed" from other projects (Dust, WoD, things we're not aware of yet). All of the teams listed are working on EVE. 2/3rds of the teams working on EVE are working on new content, mostly Incarna. The other 1/3rd are working on old content and fixes or so they say. You have to wonder how much of that old content is maintenance though.

This is actually a pretty good ratio. Old content is easier to fix than new content is to create, it takes time but fewer people to change old content. More importantly throwing more people at old content doesn't change it any faster. You can only have so many people writing missions for cosmos before consistency starts to suffer or the overhead of cross communication makes having more people a liability (for example).

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.07.18 21:17:00 - [41]
 

Originally by: Yodabunny
Old content is easier to fix than new content is to create, it takes time but fewer people to change old content. More importantly throwing more people at old content doesn't change it any faster.


It does when you have a backlog of work so long that it comes in a 3-volume hardback box-set.

Nikilaiki Ruutarhara
Caldari
Project Daedalid
Posted - 2010.07.18 22:07:00 - [42]
 

For me, the problem I see with CCP is not in their allocation of resources to various projects. The problem I see is two-fold: An "us vs. them" attitude between CCP and the CSM/Players, and poor communication (and in CCP Zulu's case, regardless of how skilled he is at his job, a clear lack of professional communications skills).

These two points are *very* clearly demonstrated in CCP Zulu's devblog. Two cases in point:

Quote:
After reading the many discussions following the publishing of the Council of Stellar Management (CSM) 5 meeting minutes, I wanted to write this dev blog to clarify some things that have been floating around, rumors and half-facts that seem to have taken on a life of their own.


Quote:
Maybe I‘m completely delusional and it didn‘t go that way at all, but there‘s definitely something broken in the feedback loop we have with the CSM and I will be working closely with them to enhance our collaboration. When two parties have such vastly different perceptions of the same event, something is wrong and needs to be fixed. We have some suggestions in mind and we will be exploring them in the fall. I‘m confident that with the CSM‘s help we can take this to the next level.


These two paragraphs, at the beginning and end of the "blog", set the confrontational tone. What it sounds like is someone who isn't in charge being told to do something, and instead of addressing the issues themselves is diverting blame to the "lack of communication" as a source of the problem.

It would be much easier, much less confrontational, and much more pleasant to read if mention of the CSM were not included. A note in passing that things are being worked on, and that later blogs by individual team leads would follow to explain their roles in the overall picture, would have been *far* better.

CCP, the problem here is not in how things are being done. It's in how expectations are being met by those working on the game, and how communications are being handled between the community and the development team. Making things confrontational, intentionally or not, does not help the situation.

Everything past "CSM You Say?" could have been left out of that dev blog. It feels to me like an attempt to snipe at the CSM. It seems like an attempt to belittle the efforts of the CSM, while at the same time deflecting any blame for poor communication.

Every time CCP t0rfifrans wrote a Dev Blog, I read and re-read it. I was excited when I saw one of his blogs. At this point, I feel like that time of waiting eagerly for a new Devblog is over, because I really do dislike reading confrontational, defensive posts.

I hope Incarna lives up to my expectations. I hope that older features that were abandoned get a thorough look and are developed into something more worthwhile. I also hope that the communication, respect and actual teamwork between CCP and the CSM/Players can form over the next few months. I'm just asking for a bit of tact and legitimate sensitivity and consideration for those who do play this game and do have confidence in CCP's ability to put out an awesome game.

Cipher Jones
Minmatar
Posted - 2010.07.18 22:28:00 - [43]
 

Originally by: Yodabunny
Originally by: Cipher Jones
Quote:
So a company that has one product up and broken and two more in production (Dust, WoD) has 2/3ds of its resources focused on things "non-EVE"?!! How horrid!


Fixed.


We have no knowledge of the percentage of CCPs resources being assigned to EVE. Note 7 teams were "borrowed" from other projects (Dust, WoD, things we're not aware of yet). All of the teams listed are working on EVE. 2/3rds of the teams working on EVE are working on new content, mostly Incarna. The other 1/3rd are working on old content and fixes or so they say. You have to wonder how much of that old content is maintenance though.

This is actually a pretty good ratio. Old content is easier to fix than new content is to create, it takes time but fewer people to change old content. More importantly throwing more people at old content doesn't change it any faster. You can only have so many people writing missions for cosmos before consistency starts to suffer or the overhead of cross communication makes having more people a liability (for example).

Omal Oma
Shadowed Command
Fatal Ascension
Posted - 2010.07.18 22:56:00 - [44]
 

How about a backlog schedule?

Someone in another thread I saw somewhere threw out the idea where CCP worked with "GTC" sites to add a portion when purchasing the code to add a vote to what portion of the game they felt needed the most work.

This way, people buying GTC's could buy a vote for which item on the backlog gets addressed first.

win/win imo...


Jason1138
Posted - 2010.07.18 22:57:00 - [45]
 

according to the CSM minutes, CCP doesn't even have a way to track the backlog

plus they said they weren't addressing anything in it til 2012 anyway


so i don't know how much good it would do us to vote on what gets handled first 2 years from now

RentableMuffin
Posted - 2010.07.19 01:41:00 - [46]
 

Originally by: BiggestT
I really don't care that CCP are allocating extra resources towards new proejcts, it makes sense after all as it requires much manpower to implement new things..

HOWEVER

There are ....... Z E R O ......... Teams on GAME BALANCE

WTF that is simply not good enough (unless they come under "current features", then they really have their work cut out for them Rolling Eyes)


... so thats whats going on

Terrigal
Posted - 2010.07.19 02:41:00 - [47]
 

Edited by: Terrigal on 19/07/2010 02:41:02
Guys you're looking at this all wrong. For the last 3 years i've been paying for this game with RL cash as I'd rather spend my isk generated on ships for pvp. Well now with no major wars going to happen fro a very long time I can now use plexes and stop paying for the game. In time though who buys the GTC's for plex conversion I've no idea, but it'll be nice not to pay for EVE for 2 years. Cool

Jason1138
Posted - 2010.07.19 15:38:00 - [48]
 

anyone who has read the other thread knows that CCP's entire response will be to just plug their ears and yell "LA LA LA LA we're working on it! LA LA LA" over and over instead of actually having a discussion with us so i don't know what the point is

BiggestT
Caldari
Amarrian Retribution
Posted - 2010.07.20 16:35:00 - [49]
 

Edited by: BiggestT on 20/07/2010 16:36:29
Originally by: Yodabunny


We have no knowledge of the percentage of CCPs resources being assigned to EVE. Note 7 teams were "borrowed" from other projects (Dust, WoD, things we're not aware of yet). All of the teams listed are working on EVE. 2/3rds of the teams working on EVE are working on new content, mostly Incarna. The other 1/3rd are working on old content and fixes or so they say. You have to wonder how much of that old content is maintenance though.




If CCP had any other resources currently devoted to "contemporary EVE", do you not think they would have mentioned this in the blog considering the frustration of players with CCP's apparent lack of "contemporary EVE focus"?

Marko Riva
Posted - 2010.07.20 17:00:00 - [50]
 

I'm simply going to vote with my wallet, am letting 4 accs run out and keep this one on idle to train using plex. Lets hope the game/focus becomes better before I get tired of doing that as well (which means it has to happen pretty darn quick).

This CCP is not the old CCP, perhaps this EVE is not the old EVE any more either. time to move on and find something new.


Pages: 1 [2]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only