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blankseplocked Epic lag with 40 ppl in system..
 
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Sidzo
Minmatar
SRBI
Circle-Of-Two
Posted - 2010.07.04 21:18:00 - [1]
 

Z-RFE3 some hidra ppl shooting on our HUB ( around 40 ppl ) and no chance to get there with fleet!
Confused

Razzor Death
Gallente
Bat Country
Goonswarm Federation
Posted - 2010.07.04 21:23:00 - [2]
 

I would like to personally thank the GM that answered Ants stuck petition by sending him 50 jumps away.

o7 o7 o7 o7 o7

RogueAnt
Minmatar
Bat Country
Goonswarm Federation
Posted - 2010.07.04 21:26:00 - [3]
 

I was moved by a GM to empire WTF?? Evil or Very Mad

Inquisitor Cerberuso
Amarr
Hounds of Helll
Posted - 2010.07.04 21:29:00 - [4]
 

It's ok guys, GM never interfer. Rolling Eyes

Komco
Gallente
SRBI
Circle-Of-Two
Posted - 2010.07.04 21:37:00 - [5]
 

OK I can understand that system is lagy with 1000+ in system but now with max 100 players system you can not log in for 60 min ... Where EVE game is going ???? ShockedShockedShockedShockedShockedShockedShockedShockedShockedShocked

Sebesto
Minmatar
Sebiestor Tribe
Posted - 2010.07.04 21:44:00 - [6]
 

Originally by: Razzor Death
I would like to personally thank the GM that answered Ants stuck petition by sending him 50 jumps away.

o7 o7 o7 o7 o7


Well he isn't stuck anymore is he? :P

Count MonteCarlo
Minmatar
Genos Occidere
Pandemic Legion
Posted - 2010.07.04 21:45:00 - [7]
 

This is completley terrible, both sides was willing to fight but CCP completley owned us

Pahic
Gallente
Blood Works Inc.
Circle-Of-Two
Posted - 2010.07.04 21:47:00 - [8]
 

CCP: It should be fixed by now. Let us know if the problem returns.

Still stuck in system!

arjun
Amarr
Viziam
Posted - 2010.07.04 21:53:00 - [9]
 

roll back to red moon rising or something

Vogue
Gallente
Short Bus Pole Dancers
Posted - 2010.07.04 21:57:00 - [10]
 

Dysfunctional. Typical state of affairs. Put in the microwave and reheat for tomorrow.

Micha L
Gallente
SRBI
Circle-Of-Two
Posted - 2010.07.04 21:57:00 - [11]
 

Originally by: arjun
roll back to red moon rising or something


I have to agre with you on this.

But its only our eve players dream Very Happy

Vladic Ka
Minmatar
Sniggerdly
Pandemic Legion
Posted - 2010.07.04 22:39:00 - [12]
 

Originally by: arjun
roll back to red moon rising or something


RMR was da best!

Lady Immortal
Amarr
Aggression Countdown
Comic Mischief
Posted - 2010.07.04 23:32:00 - [13]
 

Originally by: Vladic Ka
Originally by: arjun
roll back to red moon rising or something


RMR was da best!


I love you so much for posting that - Thanks!!

Koronos
Minmatar
Interstellar eXodus
BricK sQuAD.
Posted - 2010.07.05 01:26:00 - [14]
 

CCP you are terrible. Get a ****ing clue. NOTHING ELSE MATTERS. You are going to lose 10x the memberbase that you are going to gain from pi and dust and everything else if you don't figure this out. And it CAN'T be that hard. Two major patches ago fleet fights actually worked if you had your bracket settings right. You broke it and you keep breaking it. Two major patches and it is ONLY GETTING WORSE. GET IT THROUGH YOUR HEADS. You're doing it wrong. There should really be NOTHING on the plate at any level except finding what you broke so that we can actually play this beautiful game again in the way it was intended. And you can do it, because YOU ALREADY DID. Evil or Very Mad

Marlona Sky
Caldari
Caldari Provisions
Posted - 2010.07.05 01:36:00 - [15]
 

Is this 6NJ part 2? Just be ready to log in immediately after down time to get the unmanned ships guys. Unless of course you are not NC, then CCP will simple take away the ships you found and give them to NC anyways.

Ded jew sii whut i ded darQuestion

Chib
Minmatar
Drunken Wookies
BricK sQuAD.
Posted - 2010.07.05 02:28:00 - [16]
 

Originally by: Vladic Ka
Originally by: arjun
roll back to red moon rising or something


RMR was da best!



LOCKDOWN!!!! WE DIDNT LISTEN !!!

Swp
Caldari
ROMANIA Renegades
ROMANIAN-LEGION
Posted - 2010.07.05 03:20:00 - [17]
 

Edited by: Swp on 05/07/2010 03:20:23
IT CANT BE < WE JUST FIX THAT ! !! :))

Ace Frehley
Minmatar
Mercenaries of Andosia
Northern Coalition.
Posted - 2010.07.05 06:01:00 - [18]
 

Oh ****, I take the day off today, gonna race for those unmanned ships YARRRR!!

Mr Disturbed
Caldari
The Army
Cult of War
Posted - 2010.07.05 09:37:00 - [19]
 

Edited by: Mr Disturbed on 05/07/2010 09:39:29
Edited by: Mr Disturbed on 05/07/2010 09:38:13
Originally by: Sebesto
Originally by: Razzor Death
I would like to personally thank the GM that answered Ants stuck petition by sending him 50 jumps away.

o7 o7 o7 o7 o7


Well he isn't stuck anymore is he? :P


Originally by: RogueAnt
I was moved by a GM to empire WTF?? Evil or Very Mad


hehehehe yeah, wtf, be happy it was not 50j in god forbidden nullsec :P, no need to thank as well, next time it might be wormhole space, its a lottery man ;)

Thunder1971
Caldari
NailorTech Industries
RAZOR Alliance
Posted - 2010.07.05 10:56:00 - [20]
 

You are lying...our logs show nothing!!

Musical Fist
Gallente
NAP Coalition
Posted - 2010.07.05 11:36:00 - [21]
 

Edited by: Musical Fist on 05/07/2010 11:36:23
Not to worry all your ships and enemiy ships will be respawned randomly in a system close by, oh wai nvm you arent part of the NC anymore :(

Raneru
Gallente
Combat and Recon
The Last Chancers.
Posted - 2010.07.05 11:47:00 - [22]
 

The system maxed out at about 80 people and there was 2 minute module/movement lag.

Seriously, the servers performed better in 2005.


SFX Bladerunner
Minmatar
Aperture Science inc.
Posted - 2010.07.05 12:04:00 - [23]
 

Originally by: Raneru
The system maxed out at about 80 people and there was 2 minute module/movement lag.

Seriously, the servers performed better in 2005.




QFT.

Sandwich PvP
Caldari
Furian Necromongers
Posted - 2010.07.05 15:28:00 - [24]
 

Nice to see CCP is finally making some headway against the lag monster! Perhaps in a few years we may actually be able to contest SOV. Shocked

Seriously though, right now 0.0 is dead. There can be no epic fleet battles as long as Lag-online determines the outcome. People are getting fed up CCP, perhaps you might want to invest more resources in actually fixing your game

Meissa Anunthiel
Minmatar
Redshift Industrial
Rooks and Kings
Posted - 2010.07.05 16:02:00 - [25]
 

If a node supporting 10 solar system is at 95% capacity, everything will look fine and dandy for all those systems.

Your extra 40 people are most likely the proverbial straw that breaks the camel's back.

It has nothing to do with servers not being able to sustain fights of 40 people, it has everything to do with you being unlucky with the load distribution and the node not being reinforced.

Emperor Zoon
Amarr
eXceeded
Posted - 2010.07.05 16:24:00 - [26]
 

Originally by: Meissa Anunthiel
If a node supporting 10 solar system is at 95% capacity, everything will look fine and dandy for all those systems.

Your extra 40 people are most likely the proverbial straw that breaks the camel's back.

It has nothing to do with servers not being able to sustain fights of 40 people, it has everything to do with you being unlucky with the load distribution and the node not being reinforced.


No it's ccp's lazy coding and qa.

Originally by: Koronos
CCP you are terrible. Get a ****ing clue. NOTHING ELSE MATTERS. You are going to lose 10x the memberbase that you are going to gain from pi and dust and everything else if you don't figure this out. And it CAN'T be that hard. Two major patches ago fleet fights actually worked if you had your bracket settings right. You broke it and you keep breaking it. Two major patches and it is ONLY GETTING WORSE. GET IT THROUGH YOUR HEADS. You're doing it wrong. There should really be NOTHING on the plate at any level except finding what you broke so that we can actually play this beautiful game again in the way it was intended. And you can do it, because YOU ALREADY DID. Evil or Very Mad


This.

DurrHurrDurr
Caldari
Dreddit
Test Alliance Please Ignore
Posted - 2010.07.05 16:26:00 - [27]
 

Originally by: Meissa Anunthiel
If a node supporting 10 solar system is at 95% capacity, everything will look fine and dandy for all those systems.

Your extra 40 people are most likely the proverbial straw that breaks the camel's back.

It has nothing to do with servers not being able to sustain fights of 40 people, it has everything to do with you being unlucky with the load distribution and the node not being reinforced.


This is still unacceptable. These were 40 people trying to engage in basic sovereignty warfare that were unable to defend their space, not due to player ability, but due to external factors. Not only that, but according to one of the players, a GM responded to his petition by moving him to empire space.

This kind of server response is ridiculous and hasn't been a constant problem. It has only been a problem since recent EVE Online expansions. The lag is crippling basic gameplay.

Mr Disturbed
Caldari
The Army
Cult of War
Posted - 2010.07.05 16:29:00 - [28]
 

Edited by: Mr Disturbed on 05/07/2010 16:31:40
Originally by: Koronos
CCP you are terrible. Get a ****ing clue. NOTHING ELSE MATTERS. You are going to lose 10x the memberbase that you are going to gain from pi and dust and everything else if you don't figure this out. And it CAN'T be that hard. Two major patches ago fleet fights actually worked if you had your bracket settings right. You broke it and you keep breaking it. Two major patches and it is ONLY GETTING WORSE. GET IT THROUGH YOUR HEADS. You're doing it wrong. There should really be NOTHING on the plate at any level except finding what you broke so that we can actually play this beautiful game again in the way it was intended. And you can do it, because YOU ALREADY DID. Evil or Very Mad


devs dont read forums, sry bro Laughing

Zuquar Bonaparte
Gallente
New Dawn Corporation
Circle-Of-Two
Posted - 2010.07.05 17:09:00 - [29]
 

Edited by: Zuquar Bonaparte on 05/07/2010 17:13:17
Originally by: Meissa Anunthiel
If a node supporting 10 solar system is at 95% capacity, everything will look fine and dandy for all those systems.

Your extra 40 people are most likely the proverbial straw that breaks the camel's back.

It has nothing to do with servers not being able to sustain fights of 40 people, it has everything to do with you being unlucky with the load distribution and the node not being reinforced.


nice try, but that just doesnt cut it, on the hole node there was a fight going on between aprox 300 ppl, apart from that then only other real movement in the hole area was from the hydra/co2/uk gangs which held a total of not over 150 ppl in 3 difrent gangs.
if the node cant hold to this kind of load then surely something is very wrong with the game and how ccp,s prioritys are set.

as a csm wannabe you should maybe support your voters abit more instead of making up excuses for ccp and sucking up to them, they allrdy are experts in excuses, and dont really need your help in that area.

p.s at what expected number of players should we request a rf of node btw? i thought it was only when u had lrg scale fights planned and not because u wanna go roaming with 20-30 ppl?

Caliwyrm O'Libr
Caldari
Token Ring Assembly
Posted - 2010.07.05 17:34:00 - [30]
 

Originally by: Meissa Anunthiel
If a node supporting 10 solar system is at 95% capacity, everything will look fine and dandy for all those systems.

Your extra 40 people are most likely the proverbial straw that breaks the camel's back.

It has nothing to do with servers not being able to sustain fights of 40 people, it has everything to do with you being unlucky with the load distribution and the node not being reinforced.


If you're right, then CCP only need to throw more nodes at the problem. If currently the node:system ration is 1:10 then make it 1:7.

However, whether CCP wants to admit it or not, the problem is likely due to something with the Fleet Finder mechanic. It has been widely accepted that fleet fights were managable before FF was added and horrendous afterwards.


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