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blankseplocked [Proposal] POS Module Production
 
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Andrew Riviera
Caldari
The First Church of the Azure Carrot
Posted - 2010.06.21 03:46:00 - [1]
 

As a wormhole resident, I was distinctly displeased to discover that POS modules and towers can only be produced in NPC stations and nullsec outposts. Accordingly, I propose that POS modules and structures be added to either one or more ship assembly arrays or the component assembly arrays.

Pros: Wormhole residents and nullsec corps without the resources for an outpost can participate in planetary interaction fully.

Cons: Uh...not seeing any...

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2010.06.21 05:32:00 - [2]
 

The only problem I can think of is capacity limits on the arrays, but that's actually skirted nicely - Capital Ship Assembly Arrays(the biggest POS structure) take 489km3 of mats, and an equipment array holds 500k. It does tie CCP's hands if they ever want to rebalance material reqs, but the current numbers work*. And it does make sense. So yeah, supported.

* - For those of you who haven't tried, the fact that the CSAA is 850km3 is irrelevant. An array can hold any amount of stuff from delivered jobs, you just have to empty them before it lets you put anything new inside.

Drake Draconis
Minmatar
Shadow Cadre
Shadow Confederation
Posted - 2010.06.21 08:06:00 - [3]
 

Works for me...

Random MonDistinct
Minmatar
Alternative Innovations
Unknown and Beyond
Posted - 2010.06.21 08:08:00 - [4]
 

It is logical, supported.

Oddbox
Minmatar
The First Church of the Azure Carrot
Posted - 2010.06.21 21:48:00 - [5]
 

Aaargh. Drove me nuts the other day when I was trying to find out which assembly array to chuck the materials into. When we found out the answer was 'none of them, sucks to be you,' I was quite stunned. Accordingly, supported.

EdFromHumanResources
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2010.06.21 22:05:00 - [6]
 

Edited by: EdFromHumanResources on 21/06/2010 22:16:56
Edited by: EdFromHumanResources on 21/06/2010 22:12:44
Originally by: Herschel Yamamoto
The only problem I can think of is capacity limits on the arrays, but that's actually skirted nicely - Capital Ship Assembly Arrays(the biggest POS structure) take 489km3 of mats, and an equipment array holds 500k. It does tie CCP's hands if they ever want to rebalance material reqs, but the current numbers work*. And it does make sense. So yeah, supported.

* - For those of you who haven't tried, the fact that the CSAA is 850km3 is irrelevant. An array can hold any amount of stuff from delivered jobs, you just have to empty them before it lets you put anything new inside.

Equipment Array? Sure
CSAA in a wormhole? No way in ****.

Edit: While I do not partake in Wormhole stuff I see no reason this shouldn't be brought into the game.

Andrew Riviera
Caldari
The First Church of the Azure Carrot

Posted - 2010.06.21 23:58:00 - [7]
 

Edited by: Andrew Riviera on 21/06/2010 23:58:47
Originally by: EdFromHumanResources

Equipment Array? Sure
CSAA in a wormhole? No way in ****.

Edit: While I do not partake in Wormhole stuff I see no reason this shouldn't be brought into the game.

Just to clarify, he was speaking with regards to the material requirements to produce a CSAA in a wormhole, not the ability to anchor a CSAA in one.

ihcn
Posted - 2010.06.22 01:31:00 - [8]
 

Not supported, wspace isn't deisgned for permanent colonization, and making people more and more self sufficient doesn't help that

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2010.06.22 04:01:00 - [9]
 

Originally by: Andrew Riviera
Just to clarify, he was speaking with regards to the material requirements to produce a CSAA in a wormhole, not the ability to anchor a CSAA in one.


More so, I was speaking with regard to POS production in general. I do enough of it - and not in wormholes - that I consider it an important ability to have in game. It has its own set of annoyances, but -25% build time forgives many sins. For the record though, I do not want to see CSAAs get anchored in wormholes. Supercaps being barred from wormholes is nice, and not something I wish to see changed.

Originally by: ihcn
wspace isn't deisgned for permanent colonization


Laughing

Draven MCcloud
Secret Criminal Underground Movement
Posted - 2010.06.26 15:06:00 - [10]
 

yes also idk if this is the rite thread for it..but first assembly arrays should have a more specific text on what it can build exactly(imo)and 2nd with EVE becoming more player run why cant we build pos structures in our pos's...i spent all kinds of isk and structures i dont need (atm ne way)to try and build structures i need if that makes sense,,ie i thought an assembly array:( mobile assembly facility where modules can be manufactured.) would be used to build a ship array..nope...so i go out and purchase a component assembly array which yea it says:(A mobile assembly facility where Construction Components such as Capital Ship, Tech II and Hybrid (Tech III) Components of all sorts can be manufactured.)so come on CSM lets get this done : )(btw i do vote)hopefully ccp will let us build our structures w/o paying npcs anymore

Maxsim Goratiev
Gallente
Imperial Tau Syndicate
POD-SQUAD
Posted - 2010.06.26 21:07:00 - [11]
 

so say we all


 

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