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Istvaan Shogaatsu
Caldari
Guiding Hand Social Club
Posted - 2010.06.19 00:28:00 - [61]
 

All of you asking "how could governments permit lone capsuleers to drive people out of their homes and rule planets with an iron fist" ... are asking the wrong question.

The question you want to ask is "why."

Maybe, the leaders of humanity are too concerned with humanity to make such drastic steps. Maybe they are fully aware of what they're doing, unleashing capsuleers on humankind. What if humankind itself is threatened by something the leaders of these governments know about? What if these governments want to RAPIDLY change humanity into something else?

What do you need that'll do the job better than a capsuleer? Planetary governors are attached to their communities, unable to see the big picture - what you need is a new authority that sees humanity as a sum total, not a planet, or a city. You need to be able to make sacrifices, to drive a million people from their pretty homes to plonk down a resource extractor, and do so without blinking. Capsuleers can do that, because they don't really care about humanity anymore, only what profit they can make.

Rhinanna
Minmatar
Brutor Tribe
Posted - 2010.06.19 02:07:00 - [62]
 

Yes... that works....

If you don't mind ignoring every other bit of lore about the empires written so far......

Come on be realistic, the Amarr aren't going to give podders thats much power because they believe their power is a divine right. The minmatar aren't going to do it as they have been slaves once already, they would be rebelling already were this the case. The gallenette aren't going to do it, look at what they struggle to get away with in the previous chrons. The caldari probably would do it if you paid em enough but it almost wouldn't be worth how much it would cost the capsuler.

Also where are the other capsulers? Its not like he has any more rights to the planet than the other capsulers, if he started threatening to nuke the planet I would think several of them might take offense!!!

He can't be a true slave, I'm sure the administrator or at the least his comms officers would of comfirmed the signal and given how the comms techs work in eve its impossible to replicate the signal to pretend to be from someone else.

Lets face it, no-one is going to accept orders from someone without confirming their identity.

Basically at the end of the day, while not badly written it was very very poorly researched and thought out. It looks like something someone rushed out because they realised they had spent all day playing EVE and had only 20 mins left til their deadline. Very basic with poor characterisation.

I had expected better from the chrons TBH. This is a major let down.

APHRATTOS
Posted - 2010.06.19 03:06:00 - [63]
 

How long will it be before we can blow stuff up on planets?

Spirit Whisperer
Posted - 2010.06.19 04:51:00 - [64]
 

lol I bet it was a CVA capsuleer.

Pesets
The Hunt Club
Posted - 2010.06.19 06:49:00 - [65]
 

Edited by: Pesets on 19/06/2010 07:02:32
Originally by: Destination SkillQueue
The empires aren't in a position to do that. It is hard for many nations on Earth even now and they have only normal people to fight against. For gameplay reasons our influence is limited in empire space, and as the age old forum debates have shown, we really don't have any real need for empire space.


Empires are in perfect position to do that, they're the ones who granted you that priviledge int he first place. You got it backwards. It's for gameplay reasons that you don't really need empire space. It's just game mechanics that you can mine infinite minerals from respawning asteroids and churn out titans that gameplay-wise only require a pilot to be operational. Realistically, you still rely on empire crews, supplies, technology. It's only a game mechanic that you can make infinite money by farming infinite waves of suicidal belt rats. Money that's given to you by CONCORD by the way, an inter-empire law enforcement organization. The same one that controls and maintains all those jump gates by the way.

Originally by: Destination SkillQueue
I'm not sure I get the licence reference. What are they gonna do, fine you? Moving assets to secure operators isn't exactly hard now on Earth, so how would it be a major problem in a large galaxy with many opposing factions.


Moving the kind of assets whose value is comparable to GDP of a planet is in fact pretty damn hard. It tends to leave a lot of paper trail.

Originally by: Destination SkillQueue
Now imagine if the empire navies where made realistic in the same way. How many months do you think it would take before they would have been grinded into extinction. Death or submission for them, inconvenience for us.


You've seen the Jamyl's little inauguration parade, right? Or Uriam Kador's attemt at attacking a Gallente station? Those are just a fraction of total fleets the empires have. And i hope you aren't assuming that the faction rats you see on the missions realistically represent their actual strength? Because, again, those missions were designed to be beatable solo, for gameplay reasons. Realistically, you can bet your ass that empires themselves have access to technology at least as advanced as what they're letting us have. Navy issue ships you can fly are in fact superior to the vanilla ships you can mass-produce. Capsule technology allows smaller crews and perhaps more efficient utilization of ship's resources, which might just put it on par with a comparable Navy ship, but you wouldn't just plow right through them in a real fight.

Originally by: Destination SkillQueue
We also have our own cloning facilities, so even if every faction joined against us at the same time, we would keep respawning, building new ships and getting back to the fight in an endless loop. What government would fight against that, when their neighbours propably wouldn't and would instead exploit the situation to the fullest.


CONCORD operates across empires. If it allows this kind of crap, it will happen everywhere, and all empires will be affected more or less equally. And what makes you think you can rebuild ships and replenish crews faster than empire navies could (especially when people stop signing up to be your crew because you ****ed them all off)?

Pesets
The Hunt Club
Posted - 2010.06.19 06:56:00 - [66]
 

Originally by: Istvaan Shogaatsu
Maybe, the leaders of humanity are too concerned with humanity to make such drastic steps. Maybe they are fully aware of what they're doing, unleashing capsuleers on humankind. What if humankind itself is threatened by something the leaders of these governments know about? What if these governments want to RAPIDLY change humanity into something else?


Into what exactly? Sabotaging your own nation's morale and productivity by throwing them at the mercy of selish ****heads doesn't look like the best way to prepare for an all-out war to me.

Originally by: Istvaan Shogaatsu
What do you need that'll do the job better than a capsuleer? Planetary governors are attached to their communities, unable to see the big picture - what you need is a new authority that sees humanity as a sum total, not a planet, or a city.


If the governments had some bigger goals in mind, they would simply act to make it happen, not surrender all power to capsuleers in hope they will achieve their goals by proxy. Capsuleers aren't an authority. They're enterpreneurs. They don't see big pictures and have no overarching goals, they pursue their personal goals and often conflict with one another. They're a brownian motion with zero sum total of direction. If you're saying that the government would be incapable of sufficiently decisive action - well, effectively resigning all their power is a much more decisive action, if somewhat idiotic as well.

Originally by: Istvaan Shogaatsu
You need to be able to make sacrifices, to drive a million people from their pretty homes to plonk down a resource extractor, and do so without blinking. Capsuleers can do that, because they don't really care about humanity anymore, only what profit they can make.


To begin with, if there were resources to extract, there wouldn't be populated areas - there'd be extractors. You don't create residential areas right on top of resource deposits and then tear down the whole infrastructure (which has its own uses) to actually extract them. And my main point is, capsuleers may ultimately be able to achieve such goals - but not in a manner shown in the chronicle. You might be able to build a factory in the middle of a populated area if you really need to - but you wouldn't be able to just drop it out of the sky on six hour notice after forcing the government into compliance at gunpoint.

Magnus Nordir
Caldari
Nordir Industries
Posted - 2010.06.19 11:04:00 - [67]
 

Holy **** that was awesome. This omvistus guy sounds like we could get along. Laughing

RenascentKarma1
Posted - 2010.06.19 11:18:00 - [68]
 

This is fairly one of the best i've readed so far!Razz

Katrina Bekers
Gallente
Fighters Squadron
Posted - 2010.06.19 11:37:00 - [69]
 

Honestly, I see a lot of IC and OOC ways with which "the empires" - or better, the standard people within them - could retaliate against our apparently overwhelming power.

We're not immortal. We die. Tons of frozen corpses scattered around the cluster prove me right. And the more talented we are, and rich our implant complement at the time of demise, the more expensive these deaths will be.

Death is not as serious as it used to be (tm). But you will remember its seriousness the first time you're podded without an updated medical clone. Waking up without your racial battleship V is not something you dismiss with an easy "we're immortal" mantra.

We just respawn, like the belt rats we love to hate to farm.

If this was IGS, I could even add that, in line with canonical Powers of a Mortal Crewmember with a Grudge if you keep wiping your ass with planet populations, maybe one day the not-so-distant relative of some random planetside family may even be assigned to the maintenance and power supply of his/her corp's medical service. And your medical clone may happen to be housed there. And you may be podded at some point. And during the brain snapshot you know you're an helpless FTL download of data. And you know that the receiving end must be in good shape for the clone to revive with your conscience. And that guy may "accidentally" trip over the power wire to the cloning facility, while "accidentally" having disabled every security and backup system...

Not to mention OOC events. Expired accounts. RL financial troubles. GM ban. Not paying your many fees (Goonswarm sovereignty anyone?).

We're not all powerful, neither as ingame demigods, nor as OOC game mechanics.

The chronicle is just background, fiction to enrich an already deep game. Let's not fight too much over it. But OTOH, don't dismiss the world we live, albeit virtually, as a canvas where we can freely paint at our heart's desire.

Rens Pricemaster
Posted - 2010.06.19 11:48:00 - [70]
 

Well I urge the writer to be more cautious in future, as what he says isn't just a story anymore, its CANON. And we really can't have such unbelievable crap happening. Sure, you have free reign in nullsec. But do you really think the empires are going to permit such brutality on their people? Even if so, he is gona lose the next election, seeing it is gallente space.

And BTW one of the above posters have a very good point. Its just gameplay mechanics that are watered down. If you face 2 federation/DED enforcers, you are going to die so fast it won't even be funny.

As for those of you who insist on absorbing this into your canon, heres a suggestion.
It was a border planet which no one really cares about, and while the poddie couldn't legally without serious, crippling repercussions such as -100 standings, he could still demonstrate his power. Obviously that much facilities on your lil ol planet is going to be AWESOME, a dream come true for the locals. The jobs, resources and stuff it produces, just think of it. All that wealth. What the capsuleer gets is only a fraction of it. Think of it as mining rights, american companies invested heavily building rigs in the middle east. However they only get a fraction of the oil produced or have to pay huge fees. Either way, the planet is going to get VERY VERY much richer. If it means sacrificing a few cities, sure. Its not like a big factory will PLOMP down on top of a thousand civilians or anything. They have time (barely) to pack up, and leave. 1 hour before construction and demolition starts. Not 1 hour before big factory drops cannonball style.

Its the only way this would fit with other canon out there. And the SOE arn't gona take something like this sitting down either. Anyway I'm outta here, got some real isk to make instead of arguing for an insanely written chronicle that doesn't quite fit right in with the others.

Oukiri
Posted - 2010.06.19 14:33:00 - [71]
 

Originally by: Narf Commandude
lol, this really brings a whole new light into the PI scenario. When you establish your base, all you think about is how long it takes for those timers to reach zero. Not about the process those timers are concealing.

Also found it fun that the capsaleer was not showing his true face, but rather the one he "preferred" to show. We have no idea what he looks like in reality. Adds a whole new layer to the faced.


Actualy you can look up his name on the game and see what he realy looks like.

Anyway, yeah, awsome fic! Kudos for adding inteded planetary bombardment! WinkWink

Toka Nambu
Gallente
Global Sushi Research Institute
Posted - 2010.06.19 17:01:00 - [72]
 

I really liked it. Good job.

Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.06.19 22:48:00 - [73]
 

Edited by: Jowen Datloran on 20/06/2010 09:26:22
/me tries to target a planet.

"You can't do that with a Planet"

That sentence states exactly my reply to this chronicle.

Pesets
The Hunt Club
Posted - 2010.06.20 06:51:00 - [74]
 

Originally by: Rens Pricemaster
Obviously that much facilities on your lil ol planet is going to be AWESOME, a dream come true for the locals. The jobs, resources and stuff it produces, just think of it.


Except all the factories are fully automated, only produce what capsuleers need, and the products ship directly to those launchpads in the middle of the cities, which launch a 20th century style rockets every half hour. But, well, yea...

Originally by: Rens Pricemaster
They have time (barely) to pack up, and leave. 1 hour before construction and demolition starts. Not 1 hour before big factory drops cannonball style.


Not really pack up, just barely enough to leave all your lifelong earnings behind and gtfo from the area. That is, if mass evacuation doesn't cause gridlocks, resulting in nobody really going anywhere.

Ishtanchuk Fazmarai
Amarr
Posted - 2010.06.20 09:55:00 - [75]
 

Edited by: Ishtanchuk Fazmarai on 20/06/2010 09:56:14
Guys, this capsuleer needs to get laid (as 90% the male player basis of EVE Laughing ).

Seriously. Do you really think any individual could be that powerful in the clash against other individuals outnumbering her/him by billions to one? That may be a I-can't-get-laid-but-I-rule-virtual-universes daydreamer's dream, but it's only a matter of the main assumptions in EVE, which completely ignore anything but the ship avatar. Your ship avatar dies and ressurects and gets another ship avatar, and planets are only landscape (which now you can exploit). Fine. But in real life, any offending capsuleer would be shot down from the skies while hers/his clone was being hamburguerized at whatever hole it was hidden. Boom. You're gone. You will never pay again CCP's bills, as this is for real and you're not The Creator Team's customer but a piece of human excrement who messed with landlubers one time too much.

So, the story suits well with EVE's "we're tougher than U" ideology, but the more I have of this concept, the more I understand why it was people like me who created our civilization instead of some frozen formerly danish islanders... Twisted Evil

Rens Pricemaster
Posted - 2010.06.20 15:21:00 - [76]
 

No, unless you can find canon proof that they are fully automated, then I'd say any factory of any sort will require staff. And they produce only stuff capsuleers use? Maybe thats what is only YOUR SHARE of the profits and therefore what shows up in your lootbox. Same as our assets on station, we can't see others' stuff but its there but doesnt show up cos it isn't mine.
Also, how long does it really take to grab all that stuff you need? And again for gameplay mechanic systems, its a pretty short timer, but in reality its probably days.

Pesets
The Hunt Club
Posted - 2010.06.20 16:43:00 - [77]
 

The chron says the assembly process is fully automated. I would assume that if a factory can assemble itself it can probably operate itself as well. Part of the profit thing may or may not be true, though i'm not sure how receiving their share of cubic assloads of aqueous liquids and carbon compounds would really benefit anyone; and injection of pure money without corresponding increase in productivity - across the board - tends to lead to stuff like hyperinflation, which won't make anyone particularly happy either.

And, well, it may take me less than five minutes to grab everything i need, but there are things i'd really hate to leave behind, and there's no way i can just carry them with me. There's a reason people rent trucks when moving. The chron pretty much implies that from now on, the population of New Eden must be prepared to be on the run, any day, any time they can be told to move the hell out of the way immediately, and shouldn't own anything they can't carry with them. And Omvistus is just one capsuleer, there are thousands others, so this may very well happen to you every day. Everybody has essentially been turned into refugees in their own home land, reduced to a status slightly better than cattle. That may very well be how capsuleers want to see them, but it can't be what the government is willing to let them become.

Luwc
Caldari
Easy Co.
Fatal Ascension
Posted - 2010.06.20 19:27:00 - [78]
 

great chronicle ,
love the artwork
(nerf concord btw)

Kenreikko Valitonen
Guiding Hand Social Club
Posted - 2010.06.21 01:21:00 - [79]
 

Originally by: Rens Pricemaster
No, unless you can find canon proof that they are fully automated, then I'd say any factory of any sort will require staff.


In fact there is canon that seems to support the presence of human staff.

From the temperate/barren PI command center description:
Quote:
The modular design of this administrative structure allows it to be deployed piecemeal from orbit, then manually assembled on the surface by MTACs and engineering personnel.


From the hostile planet extraction facility description:
Quote:
A staff of mining experts and technicians occupy the main building in case any of the automated systems fail.

...and the ocean planet extractor description:
Quote:
A small habitation module serves as living and operation quarters for the human administration and maintenance crew


From the ocean planet processor facility description:
Quote:
Instead, the building’s focus is centered on maintaining production quotas under extreme circumstances, with reinforced bulkheads occupying almost every space that would normally have been reserved for hallways, offices, and living quarters.


And finally from the gas planet processor description:
Quote:
even items as innocuous as staff personal effects are carefully monitored and regulated.


Fair to say the workers at PI facilities are at least as common and as useful as starship crewmen on small to medium-sized capsuleer ships. Administrative staff are also present. At the very least they keep things running when the robots break down. Also, some (but not all) of these facilities seem to require some manual assembly. Omvistus either didn't know or doesn't care about this. All part of the bluff and bluster and "you have nothing to offer me, dirtworm, so get out of my way" act.

Rens Pricemaster
Posted - 2010.06.21 02:11:00 - [80]
 

Sweet. Fact is, have you noticed we were LICENSED to do planetary interaction, lifting the BAN? We need them. And they need us. Its a two way profit. Allow capsuleers to extract stuff and set up infrastructure, planet gets a cut, you get a cut. Same as drilling oil in Kuwait. BP gets maybe 50%, the local government gets the other 50%. And on top of that BP has to pay tax on THEIR 50%. Many countries like Dubai were dirt poor to begin with, and are now easily among the richest in the world, and building cities at breakneck speeds. All this from oil money. And now in your tiny backwater planet, you discovered something so valuable even the capsuleers would want to invest in. You struck gold and now need help digging it up.

And yes while it was a good novel, there was sadly no thought into the canon consequences and enraged carebear RPers such as myself.

Crazey Monkey
Gallente
Gentlemen's Agreement
Posted - 2010.06.21 05:22:00 - [81]
 

I really wish the planet administrator/president guy grew a pair and replied after being threatened by the capsuleer like this: "You hear that familiar sound? That's a CONCORD battleship locking onto your ship, now, lets play fair." Instead of being a complete *****.

Spiritas
Posted - 2010.06.21 11:35:00 - [82]
 

seems like something thats pretty standard as far as eve goes, i mean think about it. we dock up instantly repair and undock, we get hired to take out starbase's that pirate or factional forces set up over a lot of time and obliterate them without even the slightest thought. i personaly destroy most of the buildings i encounter in missions just to see if anything survives in a collectable condition. rum, slaves, marines anything at all. i dont give a jot about the people who just died so i could find 10 consumer electronics not at all. sanshas ships defending a repair station or clone bay? puft i send over a few cruise missiles and orphanise a couple thousand pirate babies.... so what.

hell i get the majority of my fun in eve by conning people and watching explosions, or by baiting pirates in my osprey. i say good luck to the pilot its his ISK he can do what the hell he wants with it. its a colony, damn soft bellied traders have set up home id at least expect prefabs or something else easily removed who brings the young and infirm to a border anywany?

Rolare
Amarr
Posted - 2010.06.21 11:42:00 - [83]
 

I'm just gonna say, that while CONCORD can appear everywhere in highsec within seconds under any kind of unauthorized attack, I don't think they can do that IC :l

I mean, it's already been confirmed that it's a backwater system and I don't think there will be any fleets/bases of the Gallente navy nor CONCORD.

We could expect that in a +.7 system or a "world in the middle"... but everywhere? No :l

JacobsGladedage
Posted - 2010.06.21 12:26:00 - [84]
 

I'm wondering why so many of you are talking about what concord would do if he shot at the planet when the chronicle clearly states the planet isn't under their protection anymore.

Omvistus replied, “is your planet’s bombardment siren. You’ve probably never had to pay much attention to it in the past, seeing as your world is safely under the jurisdiction of CONCORD, but that is no longer the case.”

I guess he might be lying, but there is not really anything which indicates that he is.

Katrina Bekers
Gallente
Fighters Squadron
Posted - 2010.06.21 13:37:00 - [85]
 

Originally by: Rolare
We could expect that in a +.7 system or a "world in the middle"... but everywhere? No :l


Chesiette is a 0.6 system, and the last hisec system before the border of the Syndicate region, notorious safe harbor for pirates and rogues.

If anything, I'd say it's one of the most patrolled systems in the Federation! ugh

About CONCORD giving up jurisdiction over planets, it's obviously a bluff. It's CONCORD in first place that lifted the BAN of planetary settlement on capsuleer's part.

And, barring an OOC "game expansion" based around that mechanic, I don't see why our friends at Yulai can't change their mind and re-exert the ban selectively for people they don't particularly like - as someone threatening to wipe out an entire planet worth of taxpayers and electors.

Lusulpher
Gallente
Posted - 2010.06.21 16:42:00 - [86]
 

Edited by: Lusulpher on 21/06/2010 16:59:19
Originally by: Revenatis
Originally by: Destination SkillQueue
The empires aren't in a position to do that.
This is so stupid it makes my head hurt. Come on destination, you have a secret method to beat Concord you'd like to share with us? Or to fight faction navies indefinitely while performing other useful actions? Or to fight faction capitals, with no capitals of your own (because it's highsec)?

CONCORD efficiency in dispatching ships is utterly divorced from reality. It is part of the current game mechanics, not the lore. Faction Standings are part of game mechanics, as in real life, bribes to regain access to facilities and assets do work. Don't fight the organization just buddy up with an individual.

plenty of capsuleers would be totally fine playing nice. This LOL GRIMDARK is also not even vaguely realistic. It's the Gods' fault, not ours. And thus it's irritating to have that role thrust upon us.[the role is a True Slave or a noob player, it's not forced on you, just representative of true evil/stupidity]

"One murder is a tragedy, one million, is a statistic." paraquoting an evil guy. DOn't have to be a deluded god to see how it's handled.

What license to fly??

NPC pirates raid planets and stations and populations to drink their blood...and you're saying I can't glass some districts for profit that I can then use to bribe governments? Governments who would glass a city themselves if they could get past the defense fleets.[Caldari-Gallente War]

And all of CONCORD can't seem to assassinate some NPC leaders.[reason they pay bounties] Bastards must have clone bays hidden all over their lowsec.Rolling Eyes If they managed to kill someone who has committed genocide, you can say the story doesn't work. Until then let the 400 yr old bastards terrorize space.

AND those NPC ships are filled with more lives, doesn't stop the hunt for their captains.

Lives literally are valueless in EvE lore. :grimdarkness:

The only logical argument against this is that people will have to move about frequently everytime a deposit is found under their new homes...and that's a bit moot too, as we can drop bases on top of other player's buildings, so it's not all mechanically kosher in that aspect.

Oh and planetary economies are smaller than the average broke-bastard capsuleer's wallet. SO it's all kosher on the payoff end.

Abotosa
Caldari
Posted - 2010.06.21 20:35:00 - [87]
 

This chronicle just makes me sad that being an industrialist doesn't make me a good guy :(

Pesets
The Hunt Club
Posted - 2010.06.22 07:19:00 - [88]
 

Originally by: Lusulpher
"One murder is a tragedy, one million, is a statistic." paraquoting an evil guy. DOn't have to be a deluded god to see how it's handled.


That particular guy wasn't just acting evil for his own amusement. He was leading a nation that had a lot of catching up to do, in a pretty volatile geopolitical neighbourhood. Even then, the system proved to be unfeasible in the long run (and not even that long at that).

Originally by: Lusulpher
NPC pirates raid planets and stations and populations to drink their blood...and you're saying I can't glass some districts for profit that I can then use to bribe governments? Governments who would glass a city themselves if they could get past the defense fleets.[Caldari-Gallente War]


The reason Sansha are able to raid planets is because they've got access to wormhole generation technology. Which suggests that they have a pretty powerful force backing them.

Yea, and they don't drink blood. In fact i don't think Blood Raiders actually drink it either. Though that's besides the point.

Originally by: Lusulpher
And all of CONCORD can't seem to assassinate some NPC leaders.[reason they pay bounties] Bastards must have clone bays hidden all over their lowsec. If they managed to kill someone who has committed genocide, you can say the story doesn't work. Until then let the 400 yr old bastards terrorize space.


It's not that they can't, it's not part of their normal job. CONCORD is a defence force. Hunting down NPC leaders is one of the reasons capsuleers exist in the first place.

Also, every NPC pirate organization has a long history, deep roots, and often unofficial backing from figures within its respective faction's government. Just because an established criminal syndicate can get away with something, doesn't mean every random thug wannabe with no sense of perspective can.

Originally by: Lusulpher
Lives literally are valueless in EvE lore. :grimdarkness:


It's both funny and sad people are so willing to just accept it without thinking. Lives are never completely valueless, even from a purely utilitarian point of view.

Originally by: Lusulpher
The only logical argument against this is that people will have to move about frequently everytime a deposit is found under their new homes...and that's a bit moot too, as we can drop bases on top of other player's buildings, so it's not all mechanically kosher in that aspect.


You can't drop bases on top of other players', any PIN you put down has to be several km away from anyone else's. As a matter of fact, you can't shoot them from orbit either, even if they're on a barren planet at the edge of 0.0.

Originally by: Lusulpher
Oh and planetary economies are smaller than the average broke-bastard capsuleer's wallet.


ORLY. Well maybe you can explain us where the hell all that money came from in that case, and what is it all backed by. Because there are currently about ten capsuleers for every known planet (alot more if you only count the planets that are actually settled).

Originally by: Lusulpher
SO it's all kosher on the payoff end.


You keep using that word, i don't think it means what you think it means.

Zargyl
Black Thorne Corporation
Black Thorne Alliance
Posted - 2010.06.22 09:15:00 - [89]
 

Originally by: Minchurra
One of the best chronicles for a while imo.

Love the artwork as well.

I'd like to sign that! Thankx Headfirst for that cool chronicle! It was really a nice read! Please give us more Heafirst chronicles!!

And yeah: very cool, dark artwork fitting the theme of the story!

On a side note: The implications are staggering, yeah. At least it is in theme with the "Tyrannis" title. Would be cool though if we actually get more possibilities to choose from wether to be nice or bad to the population ...

Chiralos
Merchant Princes
Posted - 2010.06.22 10:31:00 - [90]
 

I think you can probably write a lot of the threats off as a bluff, although you've got to worry about the governor of a billion people falling for it.

I seriously hope though that CCP ratify the "capsuleers are splitting the profits" explanation of the planetary exploration licenses. That could be an alternative or complementary explanation of the resource level differences between hisec / lowsec / nullsec / w-space: partially it could be resource exhaustion on older worlds, but it could also be more populated, richer highsec worlds cut a better deal throught the Empires and Concorde. I hope that future PI game mechanics fleshes that out a bit more, giving us options trading of local political (an possibly surface military) support against productivity.

Also I hope that planetary infrastructure does have a big local labor component, because if not it begs the question of why only capsuleers have access to automated plantary infrastructure.


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