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blankseplocked Why PI sucks for most of you...
 
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Walrus RGM
Gallente
FreeShopBay
Posted - 2010.06.18 14:16:00 - [61]
 

Honestly, I don`t see how this will stand as it is in the long run...

The yeld is so low on high sec. planets, that the time it takes on a day to manage 4 colonies and actually make some profit is easily surpassed by mining on the same system with a hulk or running lvl 3 missions.

The output on 2nd components is s***, and the number of clicks required to activate everyday 4 colonies with 18 extractors each is a joke.

CCP should play what they design, because as it is, the only way to make profit of it is recruiting newbs to train the skills and deliver you the goods.

La Faraona
Posted - 2010.07.08 18:32:00 - [62]
 

it's waste of time.

slaves will do it for you Cool

Something Random
Gallente
The Barrow Boys
Posted - 2010.07.08 19:21:00 - [63]
 

Ive just started mucking around with PI.

Thoughts so far...
The Links/Routes thing is ridiculous, all you require are routes.
There is another problem with the 'supply chain' in that its not obvious when you will achieve the minimum required for process. Neither is it obvious you are overloading a fab/store.
Planetary links should be available to take x product to B planet and automatically have it be sent down for y processing - this might be doable but it really isnt obvious and thus easy.

You really have to do a tutorial, i gunned it at first and got in a mess. Not a downside, just a warning.

I have a plan thought out and know what im aiming for, worked out all the ways to get it and will come back after some success.

Ori Blake
Posted - 2010.07.08 19:27:00 - [64]
 

Know what's going to be even more fun? Isn't the purpose of Dust enabling the ability of those lovely PI sites to be waged war on and destroyed? Good luck with that.

Jada Maroo
Posted - 2010.07.08 19:28:00 - [65]
 

Originally by: La Faraona
it's waste of time.

slaves will do it for you Cool


I have adopted a Korean boy to work my planets.

Kern Hotha
Posted - 2010.07.08 19:31:00 - [66]
 

P.I. sucks for most of us because P.I. sucks.

Syn Callibri
Minmatar
21st Eridani Lighthorse
Posted - 2010.07.08 19:42:00 - [67]
 

Edited by: Syn Callibri on 08/07/2010 19:48:18





The best...err...ok, only thing about PI is the fact that a corp can now produce its own fuel, O2, etc...for thier PoS. Other than that i/d/k. ugh


Of course, one of the things I find totally hysterical is that they actually think that IF DUST isn't a BUST...after a PI structure is destroyed that we (capsuleers) will actually waste time rebuilding them so DUST players have something to do. Laughing







Kweel Nakashyn
shadow and cloaking
Yggdrasill.
Posted - 2010.07.08 19:45:00 - [68]
 

hahaha op, i made 200m in 2 days with pi :)

Xanos Blackpaw
Amarr
Inadeptus Mechanicus
Posted - 2010.07.08 19:58:00 - [69]
 

Edited by: Xanos Blackpaw on 08/07/2010 19:58:34
click...click...click...click..click..click..click.click.click.clickclickclickcl
ickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickcl
ickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickcl
ickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickcli
ckclickclickclickclickclickclickclickclickclickclickAAAAAAMYFINGERHURT!!!clickcli
ckclickclickclickclickclickclickclickclickclickclickclickclickclickclickc
lickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickcl
ickclickclickclickclickclickclickclickclickclickclickclickclickclickclick*done*

Cebraio
Posted - 2010.07.08 21:50:00 - [70]
 

Originally by: Kweel Nakashyn
hahaha op, i made 200m in 2 days with pi :)

WTF? I must be doing it wrong then. Confused

Dr Caymus
Gallente
Applied Technologies Inc
Agents of Fortune
Posted - 2010.07.08 22:06:00 - [71]
 

PI is an interesting diversion, if not a big ISK generator. I've set up a couple of planets just for the fun of it.
Yes, maybe PI is a bit of a clickfest, but that's hardly a negative worth singling out. For comparison, here's a run-down of various in-game activities:

Clickfest
PI
Mining
Research
Invention
Manufacturing
Trade
Missioning
Ratting
PvP

Not Clickfest
Autopilot Hauling
Skill Training

Feel free to add what I've missed...

Merdaneth
Amarr
Defensores Fidei
Curatores Veritatis Alliance
Posted - 2010.07.08 22:23:00 - [72]
 

I don't mind a bit of clicking if most of my clicks involve some (interesting) decision. PI doesn't involve any interesting decision other than the planning and the selling part. Especially keeping your installations operating involves utterly mindless clicking.

I've last two weeks or so at 24-hour click cycles, now on to 96 hour cycles and in a couple of weeks likely won't bother at all. Just too boring and mind-numbing.

Suicida1
Posted - 2010.07.08 23:03:00 - [73]
 

Originally by: Kweel Nakashyn
hahaha op, i made 200m in 2 days with pi :)


Haha, i made 140bil at current prices with PI not doing PI..

haha some more please Very Happy

Abrazzar
Posted - 2010.07.08 23:12:00 - [74]
 

Originally by: Suicida1
Originally by: Kweel Nakashyn
hahaha op, i made 200m in 2 days with pi :)


Haha, i made 140bil at current prices with PI not doing PI..

haha some more please Very Happy

I make that per day just by spinning my ship. Razz

Aldarica
Spinal Discipline
Posted - 2010.07.08 23:13:00 - [75]
 

Edited by: Aldarica on 08/07/2010 23:13:34
PI is just another little toy we've been given to play with when/if we get bored from other stuff, therefore it's good as an alternative option.

Tellenta
Gallente
versic LLC
Posted - 2010.07.08 23:16:00 - [76]
 

Originally by: Spaceman Jack
Edited by: Spaceman Jack on 15/06/2010 14:43:02

After seeing a lot of PI infrastructures, it's no wonder why most people are havig a hard time with it.

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.

Stop blaming CCP for a lack of imagination. PI is passive. Set it up CORRECTLY - then do something else the make money actively.


Congrats, you finally found something that is less profitable than mining.

ShadowandLight
Amarr
Cryptonym Sleepers
Test Alliance Please Ignore
Posted - 2010.07.08 23:18:00 - [77]
 

20 million isk in a few weeks?!?

where DO I SIGN UP!!!!!!!!!!!!

Sempress Kaye
Posted - 2010.07.08 23:24:00 - [78]
 

Originally by: BrundleMeth

Got my $8000.00 tax return. Bought 30 GTC's sold for 18 Billion. lolololol


Quoted for failing at life.

Nick Curso
TunDraGon
Pandemic Legion
Posted - 2010.07.09 00:19:00 - [79]
 

Edited by: Nick Curso on 09/07/2010 00:19:50
*me kinda misses his pos chain that made him 2 bil a week profit running reactions.

Tarix Loken
Amarr
Pandorum Research Incorporated
Posted - 2010.07.09 00:42:00 - [80]
 

Originally by: Kerfira

Hint for CCP:
- Right-click Command Center
- Chose option 'All Extractors'
- Choose between 30 minutes, 5 hours, 23 hours, 3 days



DEAR GOD this please!! make it happen CCP. Confused

Cyprus Black
Caldari
Perkone
Posted - 2010.07.09 04:02:00 - [81]
 

I make around 300 to 400 million per week out in 0.0 with PI. I've got no complaints. Plus it essentially replaces ship spinning when I'm bored.

Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.07.09 08:10:00 - [82]
 

Edited by: Jowen Datloran on 09/07/2010 08:34:38
Ok, realistically:

With a effort equal to having to log in once a day, do a bit of clicking (granted) and rotate goods once a week, I can make 1 mill ISK per hour (at least) from PI.

That is 24 million ISK per day, 720 million ISK per 30 days. Well, that is enough to pay for a PLEX (even two) and still have ISK in spare.

Seems fine enough by me. Oh and the OP do have a point correctly, though he maybe did not high light it well enough; to enjoy PI you really need to set your infrastructure right. I have found that is the trick to not get worm out from having to check the colonies every five hour to see if things still are running smooth. And it reduces the amount of necessary clicks too.

Criss AngeI
THE MIND FREAK
Posted - 2010.07.09 12:26:00 - [83]
 

Originally by: War Kitten
Confirming that June 8th - June 15th is 2 weeks, and that all other math, statistical information and opinions ITT are 105.9% correct.




fail.

Originally by: Spaceman Jack

Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.


Ganagati
Caldari
Perkone
Posted - 2010.07.09 12:50:00 - [84]
 

Honestly Im surprised anyone thought this would be any different. If something is open to EVERYONE then it the value of whatever it makes will drop. You can make what... lets say 20 different items? There are generally, in the evenings, 40,000 players online playing? If only half of those do PI, that's 20,000 people doing PI which means an average of 1000 different people making whatever you are making. :-P

PI requires very little effort. It is perfect for people like myself who log on maybe 10 minutes a day at most. 20 mil a week is more than fine for 1 hour of work a week.
PI has extremely low entrance requirements. You could be up and running in minutes and could be far more than decent within 7-8 days of training. ~20 days = best you could be at it (I think? Could be wrong on that last one).

So yea, the only thing CCP could do to increase PI income would be to add a TON of new resources to get. I wouldn't worry about it so much- PI is for a certain type of player. If you are an active player who has time to rat/mission, it simply won't bring in the same money as what you could be making.

Caius Sivaris
Dark Nexxus
S I L E N T.
Posted - 2010.07.09 13:17:00 - [85]
 

Originally by: Vexidious
Originally by: Kerfira
I set up 3 planets with 15, 14 and 10 extractors...

That comes to 159 clicks to activate them... Rolling Eyes



SO, what you are saying is that CCP created a UI that is complete FAIL. Can't say that I'm surprised after using the other UIs in the game. Their UI designer (assuming that they have one) is either ******ed, or hates players, IMO.


The guy was interviewed during alliance tournament and very proud of what he had done...

I'm Stroking
Posted - 2010.07.09 13:23:00 - [86]
 

Originally by: Spaceman Jack
Ive already made over 20mil in less than 2 weeks with 4 planets in .5 space.


That's pretty fail, since 20m is about 2 hours worth of running missions.

AccesiViale
The Artful Dodgers
Posted - 2010.07.09 13:35:00 - [87]
 

Originally by: Caius Sivaris
Originally by: Vexidious
Originally by: Kerfira
I set up 3 planets with 15, 14 and 10 extractors...

That comes to 159 clicks to activate them... Rolling Eyes



SO, what you are saying is that CCP created a UI that is complete FAIL. Can't say that I'm surprised after using the other UIs in the game. Their UI designer (assuming that they have one) is either ******ed, or hates players, IMO.


The guy was interviewed during alliance tournament and very proud of what he had done...


yea...I had to close the stream as it was painful to watch the guy responsible for so much garbage in the game fumble through his explanation of what he thought he had accomplished.

Spaceman Jack
Posted - 2010.07.09 14:05:00 - [88]
 

Wow - This is still alive. Yes PI UI forkflow Sucks major. But that wasn't the topic.

Since I have a chance Id like to report over 600Mil in profits since.

But I admit, even with these profits, I am using it less and less and all the clicking really hurts.

I Open the PI screen... begin my first click, then quickly EXIT.

VanNostrum
Posted - 2010.07.09 14:21:00 - [89]
 

OP's sarcasm seems to have eluded many players

Ranger 1
Amarr
Ranger Corp
Posted - 2010.07.09 15:52:00 - [90]
 

Interesting.

I have 4 planets harvesting materials and producing the first level products.
I have 1 planet doing all other production to produce a level 4 product.

It takes me about 15 minutes to start all extractors, haul materials to my production set up, and pick up my finished product.
Each day produces about 20+ mil in finished product.

I can spare 15 minutes a day to produce 140mil/week. It will be far less time than that once they give us a "start all extractors" option.

For new players this is a significant boost to their overall income.

For older players it is merely a supplimental source of income for little effort (after the initial setup). It was never meant to be the sole or even primary source of income for a player.

Personally I will be using it as a low maintenance income stream from specialty alts that otherwise would be producing no real income for me.



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