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SleepingBuddah
Posted - 2010.05.15 16:21:00 - [1]
 

There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.

Kuseka Adama
Gallente
Northstar Cabal
Posted - 2010.05.15 16:23:00 - [2]
 

No no A THOUSAND TIMES NO!

These things rival the Super Star Destroyers. Possibly the biggest ships in the Sci-Fi Pantheon. (excluding anime) This game is already too much about blob warfare, introducing something bigger would be the worst possible thing they could do right now.

They need to work on forcing manuver warfare and squad based tactics. (We want formations!)

Euyis
Gallente
Memowind Corp
Posted - 2010.05.15 16:26:00 - [3]
 

Outposts with guns and thrusters? Smile

Anyway I think CCP should balance the current ships first...

Dregek
Brutor Tribe
Posted - 2010.05.15 17:24:00 - [4]
 

death star?

123GuessWho
Posted - 2010.05.15 17:30:00 - [5]
 

no they should not add more big ships, they need to make niche ships that can **** up titans instantly

Kyo Haku
Minmatar
Gradient
Electus Matari
Posted - 2010.05.15 18:22:00 - [6]
 

Yeah, lets make a ship half the size of the solar system. Rolling Eyes

Bibbleibble
Posted - 2010.05.15 18:25:00 - [7]
 

Originally by: 123GuessWho
no they should not add more big ships, they need to make niche ships that can **** up titans instantly


CCP, give X wings please? Razz

Amerilia
Posted - 2010.05.15 20:30:00 - [8]
 

Edited by: Amerilia on 15/05/2010 20:31:06
when motherships were renamed to supercarriers, it was hinted in the devblog that the name would be later reused for real motherships. shortly thereafter a chronicle about a gigantic ship with its own FTL drive(not just warp, to bridge space between solar system) came out.. just saying

Bigpimping
Pimp Inc.
Posted - 2010.05.15 20:44:00 - [9]
 

Originally by: Amerilia
shortly thereafter a chronicle about a gigantic ship with its own FTL drive(not just warp, to bridge space between solar system) came out.. just saying


Interesting Smile, which chronicle was this then?

Amerilia
Posted - 2010.05.15 20:57:00 - [10]
 

Edited by: Amerilia on 15/05/2010 21:01:24
Edited by: Amerilia on 15/05/2010 20:59:58
Originally by: Bigpimping
Originally by: Amerilia
shortly thereafter a chronicle about a gigantic ship with its own FTL drive(not just warp, to bridge space between solar system) came out.. just saying


Interesting Smile, which chronicle was this then?


I searched through them but couldnt find it, maybe someone else still remembers though.
The descriptions of the ship were very vague in it though.

http://www.eveonline.com/background/potw/default.asp?cid=19-10-09
I think it could have been this one.
Sorry but I dont have much time on hand and could only search for keywords, so may be the wrong one.

Just checked the comments, yes it appears to be the right one.

Wendat Huron
Stellar Solutions
Posted - 2010.05.15 21:00:00 - [11]
 

Yes planetships, piloted by furries with no grasp of technology. Why not, it worked wonders for Andromeda... Rolling Eyes

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.05.15 21:23:00 - [12]
 

Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.
We already have a metagame ship thats even bigger than 10 titans.

Its called a capital blob and only one person really flys it even if the other individuals at the controls do the button pushing. Smile

Lord Helghast
Posted - 2010.05.15 21:30:00 - [13]
 

honestly what i'd like to see introduced is a true battleship, capital sized perhaps but with multiple high rows, say 2 x-larges 6 larges 6 mediums and 6 small weapons on seperate powergrids to restrict sizes and or something of that nature, i just love the idea of 1 ship that can warp in and be able to truely dominate a field of battle with enough micro managing.

Bigpimping
Pimp Inc.
Posted - 2010.05.15 22:33:00 - [14]
 

Originally by: Amerilia
........


Cool, thanks. I'm gonna check it out.

Dan O'Connor
Cerberus Network
Dignitas.
Posted - 2010.05.15 22:48:00 - [15]
 

Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.



You should find this... interesting.

Nooma K'Larr
Minmatar
Posted - 2010.05.15 23:02:00 - [16]
 

How a Death-Starish like structure?

Lashnar
Caldari
LEGEND OF THE SHADOW GUARD
Posted - 2010.05.15 23:19:00 - [17]
 

Originally by: Dan O'Connor
Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.



You should find this... interesting.


Is it bad that I clicked on the attributes link and wondered why nothing happened?

Dan O'Connor
Cerberus Network
Dignitas.
Posted - 2010.05.15 23:30:00 - [18]
 

Originally by: Lashnar
Originally by: Dan O'Connor
Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.



You should find this... interesting.


Is it bad that I clicked on the attributes link and wondered why nothing happened?



Here they are.

Dirk Magnum
Blue Republic
RvB - BLUE Republic
Posted - 2010.05.15 23:37:00 - [19]
 

"How do we know when it's too big?"

"Can you see it from many lightyears away in an adjacent starsystem?"

"Yes!"

"Then it's not big enough. Keep building."

Picard Facepalm
Amarr
Posted - 2010.05.15 23:59:00 - [20]
 

Originally by: Lord Helghast
honestly what i'd like to see introduced is a true battleship, capital sized perhaps but with multiple high rows, say 2 x-larges 6 larges 6 mediums and 6 small weapons on seperate powergrids to restrict sizes and or something of that nature, i just love the idea of 1 ship that can warp in and be able to truely dominate a field of battle with enough micro managing.


/facepalm

Krimishkev
GONE RETARD BACK LATER
Posted - 2010.05.16 01:11:00 - [21]
 

No.

Only thing to add is Outposts should have a Battlestation class. With armaments similar to a POS.

That is all.

Abdiel Kavash
Caldari
Paladin Order
Fidelas Constans
Posted - 2010.05.16 01:44:00 - [22]
 

Originally by: Krimishkev
No.

Only thing to add is Outposts should have a Battlestation class. With armaments similar to a POS.

That is all.


Vote this guy for CSM.

Arthur Frayn
Deep Core Mining Inc.
Posted - 2010.05.16 02:44:00 - [23]
 

Of course, because obviously bigger is always better.Rolling Eyes

Arctur Vallfar
Posted - 2010.05.16 03:13:00 - [24]
 

Mobile battle stations do seem like a viable direction. We just have to ensure that a group of teenagers in star fighters can't shoot a couple of torpedo's in to an exhaust port to blow it up.

Rolare
Amarr
Posted - 2010.05.16 03:32:00 - [25]
 

The youth nowadays, rotten to the core I say.

Arbiter Reformed
Minmatar
Garnet Resources
Posted - 2010.05.16 04:05:00 - [26]
 

Originally by: Dregek
death star?

this. also capships should be bigger generally the sizing issues are silly and hurt MY IMMERSION. same with stations

Potrero
Gallente
Federal Defence Union
Posted - 2010.05.16 04:41:00 - [27]
 

Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.
Problem is that ISK is still generated in-game faster than it's consumed.

The result is that if you introduce a larger ship "super titan" then one day you'll look up and see these tech II / faction super titans bumping into each other all over 0.0.

Someone will pipe up and say "time to introduce a new bigger ship!"

Nope, the trick isn't to add more giant ships. The trick is to make the current ones more rare.

I think that it should cost to maintain a titan. Just enough so that no large 0.0 alliance can support more than a few at a time.

That would keep them rare and "special." Without something like this everyone will eventually have one.

CCP Applebabe

Posted - 2010.05.16 05:14:00 - [28]
 

Ships and Modules channel is more suitable for this discussion.

Moved from EVE General Discussion.

sue denim
Posted - 2010.05.16 05:14:00 - [29]
 

Originally by: Potrero
Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.
Problem is that ISK is still generated in-game faster than it's consumed.

The result is that if you introduce a larger ship "super titan" then one day you'll look up and see these tech II / faction super titans bumping into each other all over 0.0.

Someone will pipe up and say "time to introduce a new bigger ship!"

Nope, the trick isn't to add more giant ships. The trick is to make the current ones more rare.

I think that it should cost to maintain a titan. Just enough so that no large 0.0 alliance can support more than a few at a time.

That would keep them rare and "special." Without something like this everyone will eventually have one.


even if isk was an issue we'd still see a significant number of titans or any other ship, the only way to truly limit a ship class is to produce limited amounts (I.E. tourny ships).

Ka choop
Posted - 2010.05.16 05:41:00 - [30]
 

Originally by: Potrero
Originally by: SleepingBuddah
There are alot of titans and supercarriers ingame. Even Sansha has supercarrier. May be it is time to introduce something bigger? Worth and big like 10 titans.
Problem is that ISK is still generated in-game faster than it's consumed.

The result is that if you introduce a larger ship "super titan" then one day you'll look up and see these tech II / faction super titans bumping into each other all over 0.0.

Someone will pipe up and say "time to introduce a new bigger ship!"

Nope, the trick isn't to add more giant ships. The trick is to make the current ones more rare.

I think that it should cost to maintain a titan. Just enough so that no large 0.0 alliance can support more than a few at a time.

That would keep them rare and "special." Without something like this everyone will eventually have one.
You got it backwards: the problem isn't the isk but the resource.

If you make a "harvestable" resource, of which only a limited amount spawns throughout new-eden, then you can use that resource to limit the number of X-superbigships.

If enough spawns each month to sustain the build of 5 of them, it will be one very pricy resource but you will get a max of 5/month new titans.

Atm, you just need to mine more trit.


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