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blankseplocked lagging's nomal thing in eve?
 
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Lemon Haze
Posted - 2010.05.10 16:47:00 - [1]
 

I was near h-w where the big fight were going on.

super mega laggying.. if u press shoot button, it's not working.

targeting for one ship n forever doing it tho..

is this nomal in big battle like? or is this just started happen after dominion??

ThePublicEnemy
Posted - 2010.05.10 16:49:00 - [2]
 

It's normal. Node can't usually handle it unless CCP is told. Just have to put up with it.

Armageddon Brown
MCLC Galactic
Posted - 2010.05.11 21:51:00 - [3]
 

Originally by: Lemon Haze
I was near h-w where the big fight were going on.

super mega laggying.. if u press shoot button, it's not working.

targeting for one ship n forever doing it tho..

is this nomal in big battle like? or is this just started happen after dominion??


it's been worse after dominion - although the only difference before dominion really was how many pilots it took, major fleet fights fill til they lag, more or less.

if pilots warn CCP ahead of time they can reinforce the node which helps, but it's not always feasible.

Droog 1
Posted - 2010.05.12 11:55:00 - [4]
 

This is normal and one of the main reasons players don't go to 0.0. and has led to people quitting Eve altogether.

Cherry B
Posted - 2010.05.12 19:17:00 - [5]
 

Originally by: ThePublicEnemy
It's normal. Node can't usually handle it unless CCP is told. Just have to put up with it.


I absolutely do not accept that we have to "just put up with it".

Would you just put up with buying a car which broke down every time you carried a few passengers, no , you would be reporting the faults and getting recompense or replacement product because it was not fit for purpose. Moan like hell or it will get swept under the carpet.

Zun thar
Posted - 2010.05.18 02:03:00 - [6]
 

Maybe we should start paying car payment -sized monthly sub fees for eve.
Bet they could get it worked out then..

Show me another system that can handle such a processing load for so little cash per user... QQ

Blobs are the ghey anyways.


Keitaro Baka
Babylon Scientific and Industrial Enterprises
Babylon Project
Posted - 2010.05.18 11:40:00 - [7]
 

Originally by: Cherry B
Originally by: ThePublicEnemy
It's normal. Node can't usually handle it unless CCP is told. Just have to put up with it.


I absolutely do not accept that we have to "just put up with it".

Would you just put up with buying a car which broke down every time you carried a few passengers, no , you would be reporting the faults and getting recompense or replacement product because it was not fit for purpose. Moan like hell or it will get swept under the carpet.


That said, if I bought a bus that easily seats 78 people, then stuff 212 people in causing it to be slow, wobbly and scary at cornering, I'd not whine about the bus, but try to get the manufacturer to build bigger busses.

I see what you did there..

lookatzebirdie
Posted - 2010.05.18 13:31:00 - [8]
 

Except in this case it's not the passenger's responsibility to monitor passenger volumes on buses, it's the bus company's. If they only built a bus capable of carrying 78 passengers, they should only be allowing 78 passengers to buy tickets to ride. Besides, their bus used to be able to handle more passengers until the fancy new upgrades were installed which ended up making the bus unstable at busy times.

I too see what you ^^^ did there

uredo
Posted - 2010.05.18 13:35:00 - [9]
 

There are limits to what hardware can be bought.
There are limits to what the hardware can do.

Everyone must accept that the product is not infinitely scalable. What is needed is an elegant solution to limiting the number of ships in a system at one time.

I have no idea what it is.

Lil Mule
Posted - 2010.05.18 13:37:00 - [10]
 

Edited by: Lil Mule on 18/05/2010 13:39:04
Edited by: Lil Mule on 18/05/2010 13:38:21
Originally by: lookatzebirdie
Except in this case it's not the passenger's responsibility to monitor passenger volumes on buses, it's the bus company's. If they only built a bus capable of carrying 78 passengers, they should only be allowing 78 passengers to buy tickets to ride. Besides, their bus used to be able to handle more passengers until the fancy new upgrades were installed which ended up making the bus unstable at busy times.

I too see what you ^^^ did there


Ok - 35% of you must cancel your accounts. Since I came up with the idea, I get all of your stuffs.

But to answer the OP - yes its "normal" now unfortunately. There was a period of time prior to Dominion that it was much better, and some fleet fights were actually bareable.

The problem is that if CCP makes it possible to have fleet fights with 500 ships and have it not lag, you know players will work harder to get that extra 50-100 ships on their side in order to conduct the battle and win it by blob. Something about blob must stop.

Personally I think the answer may lay within twitch control. Too much of the game relies upon stats and picking the correct configuration. A small amount of success relies on piloting and being able to target in the game. Often times its - Listen to the FC, target, click buttons. If more was up to the skill of the individual player, then perhaps numbers would matter a little less, and the skill of the actual player more.

Flame on.

Edit for horrible spelling. Too much reliance on spellcheck makes me a bad splerrer

Dasola
Minmatar
Posted - 2010.05.19 06:45:00 - [11]
 

Originally by: Zun thar
Maybe we should start paying car payment -sized monthly sub fees for eve.
Bet they could get it worked out then..




Some of us allready do Confused

guska Cryotank
Gallente
Void Angels
C0NVICTED
Posted - 2010.05.30 20:34:00 - [12]
 

The lag is a lie, there is no lag in EVE

Ticarus Hellbrandt
Posted - 2010.05.31 10:49:00 - [13]
 

what ever happened to infiniband?


 

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