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blankseplocked PI: Oil/fuel pumping to create fuel for afterburner/micro warpdrives
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

RedLion
Caldari
State Constructions
Posted - 2010.04.28 22:38:00 - [1]
 

It could be awesome if in PI we could drill for oil and make fuel that is consumed by people using microwarps or afterburners. (could be micro or AB IIs kinda like mining crystals)

darius mclever
Posted - 2010.04.28 22:43:00 - [2]
 

I think using cap is better for mwd/AB. for long roams the cargo is already full with ammo/cap charges. we dont need more mandatory cargo.

Misanthra
Posted - 2010.04.28 23:25:00 - [3]
 

pointers be drained quick as hell. Spend half their life in boosted mode (other half warping to target).

Bigger ships....got their own own cargo problems already for ammo. Amarr might like this...no one else will lol.

Dasfry
Caldari
Demio's Corporation
United Stellar Alliance
Posted - 2010.04.29 00:14:00 - [4]
 

Originally by: darius mclever
for long roams the cargo is already full with ammo/cap charges. we dont need more mandatory cargo.


Originally by: Misanthra
Bigger ships....got their own own cargo problems already for ammo. Amarr might like this...no one else will lol.


Darius McLever, and Misanthra, I have the same response for you.
There is already a fix in place for the cargobay issue.

Just as there is drone bays on ships, there is a fuel bay on ships.
Very HappyFuelbay already exists, nullifying your cargobay argument.

darius mclever
Posted - 2010.04.29 00:19:00 - [5]
 

Originally by: Dasfry
Originally by: darius mclever
for long roams the cargo is already full with ammo/cap charges. we dont need more mandatory cargo.


Originally by: Misanthra
Bigger ships....got their own own cargo problems already for ammo. Amarr might like this...no one else will lol.


Darius McLever, and Misanthra, I have the same response for you.
There is already a fix in place for the cargobay issue.

Just as there is drone bays on ships, there is a fuel bay on ships.
Very HappyFuelbay already exists, nullifying your cargobay argument.


then 2 questions for you:
1. what does the switch from cap to some fuel for AB/MWD add to the game?
2. how does it solve the problem with long roams?

Tibalt Avalon
Posted - 2010.04.29 04:24:00 - [6]
 

RedLion go chew on your arms.
Your ideas in general suck.


 

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