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blankseplocked Your Empire Alliance Pos can't be killed.
 
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Karnov
Poor Old Ornery nOObs
Turdz Asshatz N Grieferz
Posted - 2010.04.26 22:48:00 - [1]
 

Here's the trick;

Your Empire Alliance has been wardecced and before you know it your valuable Pos has been put into reinforced.

The solution is simple, when the reinforced timer has 24 hours 30 minutes remaining remove your corp from the Alliance. Now your corp has surrendered and in 24 hours is free from the war. Couldn't be simpler.

But now you say they could simply re-declare war! Even then you've got 24 hours before they can shoot you again, plenty of time to take all your goodies from your pos and take it down.

Estel Arador
Posted - 2010.04.26 22:53:00 - [2]
 

Nice trick, but a better trick is not to let anyone find out where your valuable high-sec POS is or alternatively, to take it down before the war takes effect.

MrFkn Universe
Gallente
Federal Navy Academy
Posted - 2010.04.26 23:15:00 - [3]
 

Lol, even the GM's have confirmed that its not an exploit, even tho technically it really should be.

Ephemeron
Caldari Provisions
Posted - 2010.04.26 23:20:00 - [4]
 

if that's true, it's definitely exploiting game mechanics

If GMs say it's not, they don't understand the game, simple as that. It's right up there with disbanding the corp and making new one to avoid war.

Swiftgaze
Elysium Trading Company
Posted - 2010.04.26 23:25:00 - [5]
 

Exploiting game mechanics. In a sandbox. Rolling Eyes No way.

Tibalt Avalon
Posted - 2010.04.27 00:30:00 - [6]
 

This Makes Carebears across New Eden wet between their thighs

Woodwraith
Selective Pressure
Rote Kapelle
Posted - 2010.04.27 05:23:00 - [7]
 

Originally by: Ephemeron
if that's true, it's definitely exploiting game mechanics

If GMs say it's not, they don't understand the game, simple as that. It's right up there with disbanding the corp and making new one to avoid war.


Joining, then leaving an alliance to 'shed' a wardec has come up before, and was ruled an exploit.
However, in the same vein as the logic that corp hoppers can't be told to stay in a corp, its a free choice to move, I suspect CCP would weigh in that a corp cannot be compelled to stay in an alliance at war.
And ditching your corp to form a new one, unless I really missed something recently, is fair game, though lame.

Arboreal Feline
The Scope
Posted - 2010.04.27 06:12:00 - [8]
 

Clever use of game mechanics is using it every now and then, when you are not the aggressor.
Exploit is when you abuse it constantly in order to further your agenda.

Baillif
AQUILA INC
Posted - 2010.04.27 06:26:00 - [9]
 

There is a counter to this trick. Ask Noir.

Musical Fist
Gallente
NAP Coalition
Posted - 2010.04.27 06:35:00 - [10]
 

Originally by: Karnov
Here's the trick;

Your Empire Alliance has been wardecced and before you know it your valuable Pos has been put into reinforced.

The solution is simple, when the reinforced timer has 24 hours 30 minutes remaining remove your corp from the Alliance. Now your corp has surrendered and in 24 hours is free from the war. Couldn't be simpler.

But now you say they could simply re-declare war! Even then you've got 24 hours before they can shoot you again, plenty of time to take all your goodies from your pos and take it down.


Or you could just scrap all that and take it down during the war period or alternatively keep the pos up remove the labs etc (assuming thats what it is being used for) get some PoS gunners and have LOTS of fun.

Believe me it is far more fun fighting for a PoS than unachoring / anchoring it over and over.

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2010.04.27 06:56:00 - [11]
 

Wait till they load their POS into a hauler and then BAM! Suicide tempest fleet ugh

Mara Rinn
Posted - 2010.04.27 08:51:00 - [12]
 

Originally by: Surfin's PlunderBunny
Wait till they load their POS into a hauler and then BAM! Suicide tempest fleet ugh


You're doing it wrong. Suicide their hauler before the POS finishes unanchoring, pick up their POS in your hauler.


Roastedpot
Noir.
Noir. Mercenary Group
Posted - 2010.04.27 11:26:00 - [13]
 

Originally by: Baillif
There is a counter to this trick. Ask Noir.



YARRRR!!

Ranka Mei
Caldari
Posted - 2010.04.27 12:23:00 - [14]
 

Originally by: Karnov
Here's the trick;

Your Empire Alliance has been wardecced and before you know it your valuable Pos has been put into reinforced.

The solution is simple, when the reinforced timer has 24 hours 30 minutes remaining remove your corp from the Alliance. Now your corp has surrendered and in 24 hours is free from the war. Couldn't be simpler.


A certain song leaps to mind:

Brave Sir Robin ran away.
Bravely ran away, away!
When danger reared its ugly head,
He bravely turned his tail and fled.
Yes, brave Sir Robin turned about
And gallantly he chickened out.
Bravely taking to his feet
He beat a very brave retreat,
Bravest of the brave, Sir Robin!


Seriously now, next to being pretty lame, how much loyalty points did you expect to garnish by leaving your Alliance like that? Want to find out? Try getting back in! LOL.

Killer Gandry
Caldari
Shadow of the Pain
Posted - 2010.04.27 12:28:00 - [15]
 

Heck it's a lot more fun to fight as long as you can.
Have lot's of guns at the PoS and take your labs and stuff down and have sufficient ships in a hangar array at the PoS, tacklers and PoS gunners and voicecom.

Make the attacker bleed and have fun with eachother. Fighting can actually be fun if both sides act mature enough to keep the smack out.


Jogvan
NibbleTek
RED.OverLord
Posted - 2010.04.27 14:36:00 - [16]
 

Had some guys do that do us, fortunately we were also in a alliance so when the pos rf timer was down to 20 hours we left our alliance and all wars get extended another 24 hours. Pos owner lost about 6b of towers + labs YARRRR!!

Fat Buddah
Posted - 2010.04.28 07:04:00 - [17]
 

what would the rest of the alliance think though?
here they are, being shot up and station camped.. and then this member corp goes 'oh, we gotta save our pos' and leaves the alliance..

Dr Karsun
Gallente
Coffee Lovers Brewing Club
Posted - 2010.04.28 09:48:00 - [18]
 

Counter trick? War dec the corp it self and guess what? When the pos goes out of reinforce your fleet already is there waiting for the war declaration to start again and whack the living crap out of you.

And besides... that's not really an issue. You want to fight the alliance, not the corp, right? Even if... Corp jumpers are far more irritating. Have a 1 man corp war dec you, find you and the moment they see a tasty target, approach you in neut ships, get accepted to the war deccing corp and kill you. Seen that problem so much on the forums, but as far as I know that IS a bannable offence?

Musical Fist
Gallente
NAP Coalition
Posted - 2010.04.28 10:23:00 - [19]
 

Maybe they should make it a way where they cant surrender.

Like if an alliance is wardecced, and a corp leaves, the corp wont surrender and instead will still be affected by the war until the end of the time, ofc the person wardeccing will have to pay for the additional dec

Feline Ferocity
Caldari
Agony Unleashed
Agony Empire
Posted - 2010.04.28 11:07:00 - [20]
 

Edited by: Feline Ferocity on 28/04/2010 11:07:34
So here we are, the war of Game Mechanics vs Game Mechanics:

The guys in question lost their pos in the end anyways.

2.5+bn isk lost in just 4 days. Well, say 3.5days since they left during a war (not to mention a few new monitors and a claim or 2 on the health insurance).

Game mechanics, you gotta love them YARRRR!!Laughing

Roastedpot
Noir.
Noir. Mercenary Group
Posted - 2010.04.28 11:31:00 - [21]
 

Originally by: Dr Karsun
Counter trick? War dec the corp it self and guess what? When the pos goes out of reinforce your fleet already is there waiting for the war declaration to start again and whack the living crap out of you.


you don't wardec much do you?

Musical Fist
Gallente
NAP Coalition
Posted - 2010.04.28 11:49:00 - [22]
 

Originally by: Feline Ferocity
Edited by: Feline Ferocity on 28/04/2010 11:07:34
So here we are, the war of Game Mechanics vs Game Mechanics:

The guys in question lost their pos in the end anyways.

2.5+bn isk lost in just 4 days. Well, say 3.5days since they left during a war (not to mention a few new monitors and a claim or 2 on the health insurance).

Game mechanics, you gotta love them YARRRR!!Laughing


LINK!! YARRRR!!

Well its nice to see you get your revenge but tbh considering how cheap it is to have a no faction pos up I dont know why they would do that

Nobzy
Posted - 2010.04.28 14:23:00 - [23]
 

Originally by: Dr Karsun
Counter trick? War dec the corp it self and guess what? When the pos goes out of reinforce your fleet already is there waiting for the war declaration to start again and whack the living crap out of you.

And besides... that's not really an issue. You want to fight the alliance, not the corp, right? Even if... Corp jumpers are far more irritating. Have a 1 man corp war dec you, find you and the moment they see a tasty target, approach you in neut ships, get accepted to the war deccing corp and kill you. Seen that problem so much on the forums, but as far as I know that IS a bannable offence?


You so completely missed the point of the OP.

Ivas Tiffy
Amarr
Posted - 2010.04.28 16:24:00 - [24]
 

Originally by: Dr Karsun
Counter trick? War dec the corp it self and guess what? When the pos goes out of reinforce your fleet already is there waiting for the war declaration to start again and whack the living crap out of you.

And besides... that's not really an issue. You want to fight the alliance, not the corp, right? Even if... Corp jumpers are far more irritating. Have a 1 man corp war dec you, find you and the moment they see a tasty target, approach you in neut ships, get accepted to the war deccing corp and kill you. Seen that problem so much on the forums, but as far as I know that IS a bannable offence?


joining a corp like that IS an exploit and will get you banned.

Rashmika Clavain
Gallente
Posted - 2010.04.28 16:39:00 - [25]
 

Edited by: Rashmika Clavain on 28/04/2010 16:43:06

I think CCP have said that it's an exploit/petitionable issue if:

*a Corp is wardecced and then joins and alliance to transfer the dec onto said alliance
*said corp leaves said alliance free of wardec

Leaving an alliance to avoid a wardec is not exploit. Joining an alliance and then leaving to bump the dec onto the alliance and then leaving the alliance IS an exploit/petitionable issue.

ugh

A caldari fw corp did a similar thing a few months back. They had an alt corp drop a POS in Gallente space, and then joined the alt corp to the Caldari militia. There was much forum trolling, chest beating and ****/****oris waving... untill the POS was put into reinforced.

Some peopel expected the corp to drop from FW and slapped in wardecs, but they were too slow to be honest. The corp was then dropped, as expected, from the militia just before it came out of reinforced and said corp joined an alliance.

That was not an exploit; if they had then left the alliance with the wardecs still active then yes.

Does it make sense? Shocked Laughing

EDIT: awww **** and **** are censored? YARRRR!!

Dian'h Might
Minmatar
Cash and Cargo Liberators Incorporated
Posted - 2010.04.28 17:07:00 - [26]
 

Originally by: Dr Karsun
Counter trick? War dec the corp it self and guess what? When the pos goes out of reinforce your fleet already is there waiting for the war declaration to start again and whack the living crap out of you.


You have no clue what you're talking about. If a corp leaves an alliance during a wardec, the attackers would need to re-vote in a wardec vs the corp (you can't dec or call a vote to dec a single corp while its in an alliance), meaning it's a minimum of 48 hours before the new dec takes effect. The obvious problem here is that the defending corp gets a minimum of 24 hours of immunity from attack after leaving the alliance.

Originally by: Dr Karsun
And besides... that's not really an issue. You want to fight the alliance, not the corp, right?

No, you wanted to kill the POS and then scoop the billions of isk worth of modules.

Jojo Jackson
Caldari
Posted - 2010.04.28 18:42:00 - [27]
 

Originally by: Ephemeron
if that's true, it's definitely exploiting game mechanics

If GMs say it's not, they don't understand the game, simple as that. It's right up there with disbanding the corp and making new one to avoid war.


You want to kill my POS.
I want to save my POS.
You do ALL to kill my POS.
I do ALL to save my POS.

What you do is wardec me against my wish.
What I do is avoid your wardec against your wish.

Your doing is fine.
But my doing is an exploid?

YOU are a funny bunny Twisted Evil

First think to learn when talking with selve called PvP kiddys:
they are allowed to do ALL (even cheating if it's needed (see local avoid bug abuse)) to win and you aren't allowed to do anythink but sit and wait to die!

Cipher Jones
Minmatar
Posted - 2010.04.28 23:44:00 - [28]
 

Quote:
And ditching your corp to form a new one, unless I really missed something recently, is fair game, though lame.


Declaring war on a corporation that won't net (the declarer) profits isn't lame tho.


Ghoest
Posted - 2010.04.29 00:02:00 - [29]
 

People had to read this post to figure this out?

Next were going to learn that you can join an NPC corp to get out of a war.

Epegi Givo
Amarr
Department of Redundancy Dpt.
Posted - 2010.04.29 00:10:00 - [30]
 

Edited by: Epegi Givo on 29/04/2010 00:10:38
Originally by: Jogvan
Had some guys do that do us, fortunately we were also in a alliance so when the pos rf timer was down to 20 hours we left our alliance and all wars get extended another 24 hours. Pos owner lost about 6b of towers + labs YARRRR!!


Am I the only one who noticed this?


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