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Lord Helghast
Posted - 2010.04.27 18:04:00 - [61]
 

Not life changing things

but mynxee i'd like to hear your opinion on

1. Bringing back the engine trails as optional.
2. Fixing the launcher animation for missiles (odd from no where missile shooting drakes while orbiting.
3. Improving all around effects such as rail guns, blasters, impacts and explosions etc.


As for CCP communication, i'd like to see CCP reps push for more common dev blogs not full out dev blogs but perhaps just status reports or heads up blurbs on whats planned.... and perhaps updating of the wiki.

And thank god for your bringing up lowsec and the ui as main driving forces as they really need to be dealt with... personally i like Project Outlaw (the expansion idea from the forum that was posted i think thats the name, probably wrong lol)

Rubenson
Gladius Veritatis
Posted - 2010.04.27 21:45:00 - [62]
 

Have you considered changes to the FW system?

Andrea Griffin
Posted - 2010.04.27 22:47:00 - [63]
 

Originally by: Mynxee
Originally by: Cpt Branko
What is your stand on being unable to dock when pointed?
Personally I think it kinda jumps the shark. Warp scramblers and disruptors prevent a ship from initiating warp--what logical "in character" reason could you apply that would give them the ability to prevent docking? None. I would MUCH rather there be a new module put in play that would serve the purpose or a ship with that special capability...some sort of super-specialized station tackler that can do little else.
This is the kind of common sense thinking that I would like to see on the CSM. The more Mynxee I see, the more I like. Cool

Tressin Khiyne
Minmatar
The Tuskers
Posted - 2010.04.28 01:22:00 - [64]
 

She's got my vote.

Ospie
Ransom and Kill
Core.Impulse
Posted - 2010.04.28 11:22:00 - [65]
 

You've got my vote Mynxee.

Mynxee
Veto.
Veto Corp
Posted - 2010.04.28 11:30:00 - [66]
 

Edited by: Mynxee on 28/04/2010 11:30:56
Originally by: Lord Helghast

1. Bringing back the engine trails as optional.
2. Fixing the launcher animation for missiles (odd from no where missile shooting drakes while orbiting.
3. Improving all around effects such as rail guns, blasters, impacts and explosions etc.

As for CCP communication, i'd like to see CCP reps push for more common dev blogs not full out dev blogs but perhaps just status reports or heads up blurbs on whats planned.... and perhaps updating of the wiki.



To increase performance, I play with graphics settings at minimum, effects generally mostly turned off (unless I'm taking screen shots), and am usually zoomed way out with the tactical overlay on to aid in situational awareness during fleet ops. So...a lot of the more luscious graphics are lost on me most of the time. Considering what's looming in the backlog, "beautification" of effects--while nice--should probably have fairly low priority. That said, I miss the awesome old cyno field effect. The new one is totally lame and weak.

I'd love to see more "what's on our minds today" dev blogs. Evelopedia (the wiki) depends primarily on players to augment the content. The ISD YARR team takes the lead on that, but any player can add entries and update existing ones. Highly encouraged as a way to contribute to the community (and you could always apply to become a volunteer)!

Originally by: Rubenson
Have you considered changes to the FW system?


No, FW is not an area of interest for me. I tried it briefly when it was first introduced, but it's just not my thing. My main interaction with it now is looking for targets in FW plexes when I go a-roamin' in low sec Twisted Evil

Thanks for all the pledges of support, folks! ♥


Jedziah
Posted - 2010.04.28 11:39:00 - [67]
 

Posting embarassingly late to Mynxee's CSM thread! Embarassed

You get my vote all the way my dear. We've shared the gripes and loves of low sec over the past few years and you are the lady to mesmorise CCP into doing anything you want with those seductive tones! Smile

I'm liking the key points to address also. I heard on the grapevine before CCP devs talking about formations and so on. I guess that would play nicely into your view of the anti blob, requiring certain ship types to create the formation, gaining bonuses solely based around your local formation group. (Would be nice to see a command ship used as it should be rather than a bonus giving, last to primary, first to neut brick)

You know talking about having another look at ECM tickles my nether regions. I like what they did last time around, it's still the be all and end all however of Ewar. (Thankyou Grail implants oh my goodness)

UI is the other key one for me. I think we are a little in the dark regarding where this huge project has got to. The changes we have seen so far have been excellent in my opinion. I would like to see what's on the horizon however as keeping the UI stuff bottled up seems to be be very much in contrast to CCP's agile methodologies.


Best of luck Mynxee and 100% getting my vote, most likely all of the old crew also! I demand to be stowed in your luggage enroute to Iceland Very Happy

<3 Jed




Lord Saradomin
Gallente
Nex Exercitus
Raiden.
Posted - 2010.04.28 12:17:00 - [68]
 

+4 votes from me Mynxee

I know you're in 0.0 too now, so hoping you can help there too when elected?

The new Sov mechanics are still a little squiffy.

As for low sec, remove gate guns and then happy days ;-)

I'd like to join Jed in the suitcase to Iceland, if you can provide a job up there too it's a bonus. Razz

Jedziah
Posted - 2010.04.28 12:19:00 - [69]
 

Originally by: Lord Saradomin

I'd like to join Jed in the suitcase to Iceland, if you can provide a job up there too it's a bonus. Razz


Shotgun big spoon

Lakasha Nachthexen
Hellhounds.
Posted - 2010.04.28 12:49:00 - [70]
 

I am all about Low Sec love. Wink

Miss ya Mynxee. Good luck with the vote. You know you have mine.

Bfoster
Appetite 4 Destruction
Posted - 2010.04.28 13:59:00 - [71]
 

YARRRR!!


The PitBoss
Interstellar Brotherhood of Gravediggers
The 0rphanage
Posted - 2010.04.28 14:58:00 - [72]
 

I endorse this CSM candidate


Blak Betti
Posted - 2010.04.28 17:23:00 - [73]
 

upboated !

Seleene
Body Count Inc.
Pandemic Legion
Posted - 2010.04.28 17:39:00 - [74]
 

Edited by: Seleene on 28/04/2010 17:39:51

Mynxee, you're in Noir, which is currently one of the more recognizable brand names when it comes to mercenaries in EVE right now. I'd like to know what issues, if any, you plan to raise with regard to this profession and how you intend to approach CCP about it. What is your take on the mercenary profession in EVE? How do you see it functioning today / a year from now? That sort of thing. :)

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.04.28 19:21:00 - [75]
 

As an old pirate, are you going to support small gang warfare in general, and in particular, the proposal of ship velocity vectors that is so good it doesn't generate discussion and thus has poor visibility?

Mynxee
Veto.
Veto Corp
Posted - 2010.04.28 23:25:00 - [76]
 

Edited by: Mynxee on 29/04/2010 10:20:36
Originally by: Seleene
I'd like to know what issues, if any, you plan to raise with regard to this profession and how you intend to approach CCP about it. What is your take on the mercenary profession in EVE? How do you see it functioning today / a year from now?


Being new to it, I'm still wrapping my head around the merc profession. I need a little more insight and experience to be able to identify problem areas and opportunities to improve the profession. However, those of you who do know the business *casts beady eye at you, Alekseyev Karrde, and others while pointing at Assembly Hall* are sure to get my attention with YOUR proposals and ideas, so please do share them. I do think that in a more general way, the PvP balancing changes I hope to influence (see OP) will improve PvP for everyone--including (and maybe especially) mercs.

It's clear there is a demand for mercs and opportunities for them to significantly affect the course of conflicts on every scale. But I lack perspective as yet on how the profession might evolve in the game. I reserve the right to discuss that in a more informed way later when I'm more knowledgeable about the intricacies of merc roles in the game. (edited to add:) It seems that some tools could be made available for mercs such as a directory of merc services; special merc contracts that allow terms/conditions to be defined; or a "Request for Quotes" interface that interested parties could use to (anonymously?) post "mercs wanted" ads. The latter idea might not apply to big established merc groups who can set fees based on reputation, but might be helpful for smaller groups just getting started or that focus on a specific type of work. Just brainstorming; I've not given these ideas more than a minute's thought.

Originally by: Yankunytjatjara
As an old pirate, are you going to support small gang warfare in general, and in particular, the proposal of ship velocity vectors that is so good it doesn't generate discussion and thus has poor visibility?


The PvP balancing changes I mentioned in the OP and discussed elsewhere in this thread apply specifically to small gang PvP.

That's a very good proposal on velocity vectors. I'm surprised it didn't get more traction. Holiday effect, perhaps? The thread is locked now due to age; if it wasn't, I would add my support for what would be a very nice feature. You should resubmit it as a new proposal (but you might want to wait to do that until CSM5 is in office, so it doesn't fall through the cracks of transition between CSM4 and CSM5). Name it something more immediately comprehensible to get interest, maybe [Proposal] Add optional velocity vectors to tactical overview.

I suspect many proposals fail to get support due to imprecise, vague, or non-descriptive titles. Few will bother reading something unless they can instantly assess its sheer brilliance or relevance. Titles like "Fix lag" won't do that. "Reduce lag by doing <insert fix here>" is much better. Teadaze's sticky at the top of this forum has some good tips for writing a proposal that will get noticed ad hopefully supported.


Niraia
Seekers of a Silent Paradise
Posted - 2010.04.30 10:14:00 - [77]
 

Excellent candidate, lovely person. I've always found that Mynxee listens and gives full consideration to opinion that doesn't always match her own.

Gray Lobo
Caldari
MRA
Posted - 2010.04.30 12:55:00 - [78]
 

You have my vote. good luck. I love following you're adventures in life in low sec. and You have me and a fellow miner making alts to start in on our own piracy. You are an inspiration to us all. you have my vote!

Rananka
Native Freshfood
Posted - 2010.05.01 17:02:00 - [79]
 

+1 vote from me. :)

Asuri Kinnes
Caldari
Adhocracy Incorporated
Posted - 2010.05.01 19:35:00 - [80]
 

I'm voting for Teadaze & Mynxee.

I think they're both solid candidates with the desire, willingness and skill to do whats required to "get the job done".

Give 'em hell Mynxee!

Yankunytjatjara
Amarr
Blue Republic
RvB - BLUE Republic
Posted - 2010.05.01 22:56:00 - [81]
 

Sounds good.. You got my vote Cool

dreynar swyglou
Posted - 2010.05.02 10:58:00 - [82]
 

Definately got my vote.Smile +1

Mag's
the united
Negative Ten.
Posted - 2010.05.02 19:19:00 - [83]
 

I'm not a great fan of CSM tbh, but I'll give you the benefit of the doubt.

You have my votes.

Ka Jolo
The Tuskers
Posted - 2010.05.03 08:02:00 - [84]
 

What with all the earnest, "You don't know me, but I'm running for CSM, please help me understand lowsec concerns" that are popping up in C&P, it's refreshing to be able to vote for Mynxee, who's been here all along.


Andrea Griffin
Posted - 2010.05.04 18:14:00 - [85]
 

Friendly bump for someone with vision that wants to turn low sec into something unique and interesting for all play styles.

Raetherana
Posted - 2010.05.04 21:23:00 - [86]
 

Mynxee has my vote. G

Mynxee
Veto.
Veto Corp
Posted - 2010.05.05 04:22:00 - [87]
 

Edited by: Mynxee on 11/05/2010 02:33:04
Focus groups are underway on key issues related to my campaign and hopefully end up with some great discussion and solid proposals for Assembly Hall.

Focus Group Topics & Schedule

Topic: What Will Breathe Life Into Low Sec?
Completed

Topic: Does ECM Need More Balancing?
Completed

Topic: Can (and Should) Blob Tactics Be Discouraged?
Completed

Topic: Streamlining In-Game Tasks
Date: Friday 14 May 2010, 20:00-22:00 EVE Time
(If for some reason I can't work at home that Friday as usual, I'll reschedule this session)

Topic: Mercs: Challenges, Issues, and Evolution
Date: Saturday 15 May 2010, 22:00-00:00 EVE Time

This schedule is also posted in the sidebar of my blog.

Location

In-Game Channel "Mynxee's Focus Groups"
HellFleet Ventrilo (info provided in advance to participants via evemail)

How to Participate

-- 6-10 participants per session
-- Join the channel listed above if you have clear opinions and ideas on the session topic
-- Other CSM candidates welcome to join in

Session Process

-- Participants are requested to show up 10 or 15 minutes early for prep stuff.
-- Sessions will start ON TIME! If you're late, so be it but we may not have much if any time to review prior discussion to catch you up. So, ya know, be on time!
-- Discussion will be conducted round robin style, with speakers selected in a different sequence each round.
-- Participants are expected to stay on topic and conduct themselves in a mature, respectful fashion--regardless of how different our opinions may be or how passionate we each feel about a given topic.
-- Rough Agenda: Introductions, State the Problem, Identify Causes, Brainstorm Solutions, Suggest/Discuss Proposal Ideas, Wrap Up
-- Vent will be recorded and (if all participants agree) made public in raw, unedited form after the session.
-- Within a few days after each focus group, I'll write up a report on my blog and link to it from this thread.

Desired Outcomes

-- Proposals posted in Assembly Hall
-- Further discourse

Feel free to ask questions or discuss these FGs.

And remember! Vote Mynxee for CSM!


Ancy Denaries
Posted - 2010.05.05 05:22:00 - [88]
 

You have my sword.

Err...axe.

VOTE! Damnit!

Gareth d'Orkney
Posted - 2010.05.05 06:41:00 - [89]
 

Edited by: Gareth d''Orkney on 05/05/2010 06:41:50
This post Outlaw
There are a number of ideas in this post, some of which are interesting and maybe even good. I'm wondering if you have any thoughts Myxnee. I know you're strongly interested in the expansion of low-sec viability and I'm curious if you see anything worth exploring further in that post.

Oh, and by the way, you got my vote.

Maeve Trinity
Adhocracy Incorporated
Posted - 2010.05.05 12:56:00 - [90]
 

Edited by: Maeve Trinity on 05/05/2010 13:19:36
Mynxee you know you have my vote(s) :)

Even though I come from the complete other side of the spectrum, I know you well enough to believe you will listen to all sides of any given argument, and have an incredibly firm grasp of the mechanics of EVE. Not to mention, you have your finger planted on the pulse of the EVE community.

Probably the most mature, open-minded yet driven candidate we have.

/vote


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