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blankseplocked Anyone else finding the Tyrannis feature page a massive disappointment
 
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Pottsey
Enheduanni Foundation
Posted - 2010.04.16 17:48:00 - [1]
 

Edited by: Pottsey on 16/04/2010 17:51:12
http://www.eveonline.com/tyrannis/default.asp mostly fluff almost no new content.

Please tell us there is more than just that. That's not an expansion that's a mini content patch barely. What on earth have the Devs been working on all this time? Where is all he new gameplay content?

Is it me or are the expansions content wise getting smaller and smaller? What happened to the good old days of Red Moon Rising style expansions?

Whattis
Posted - 2010.04.16 17:50:00 - [2]
 

Originally by: Pottsey
http://www.eveonline.com/tyrannis/default.asp mostly fluff no almost no new content.

Please tell us there is more than just that. That's not an expansion that's a mini content patch barely. What on earth have the Devs been working on all this time? Where is all he new gameplay content?

Is it me are the expansions content wise getting smaller and smaller? What happened to the good old days of Red Moon Rising style expansions?



CCP Stop releasing new content, fix lag first BAW
CCP Where's my content BAW

BAW

Gil Danastre
Amarr
JAF-CO Exploration
Posted - 2010.04.16 17:55:00 - [3]
 

I think part of it is that there's only so much to add. Back when EVE launched there were no cap ships, tech 2, etc. So it was easy to add in gaps. Now though we have ships for nearly every role, so adding in new ones is a lot harder.

Though I would have liked the ship revamp to be more than ONE ship. One down, 52+ to go!

Serpents smile
Posted - 2010.04.16 18:06:00 - [4]
 

Pottsey said: I cannot quote properly so I just whine here a bit more like, well I always do.

Can we whine just a little bit more? Maybe that will put CCP over the edge and just abandon this bunch of pitiful whiny little fans nitwits and give up on it completely. Neutral

ShadowMaster
Gallente
Posted - 2010.04.16 18:10:00 - [5]
 

Personally I find this part pretty amazing:
Quote:
Developed an automated stress testing framework, allowing us to simulate huge fleet fights using script-driven ‘Thin clients’


Great work CCP, that is definitely not a simple straight forward task, especially if its done right. Looking forward to the future benefits it brings.

Pottsey
Enheduanni Foundation
Posted - 2010.04.16 18:10:00 - [6]
 

So Serpents smile I take it that means you're happy with the size of the expansion? You also appear to think no one should ever complain.

Zeonos
Amarr
Griffin Industries Ltd
IMPERIAL LEGI0N
Posted - 2010.04.16 18:11:00 - [7]
 

cant click any of the videos :(

Abrazzar
Posted - 2010.04.16 18:28:00 - [8]
 

I am more interested in the bug fix pages.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.04.16 18:30:00 - [9]
 

Originally by: Abrazzar
I am more interested in the bug fix pages.
Also, I'd like to see some bug fixes to the Tyrannis pages… don't know if that's a good sign or not.

Aera Aiana
Amarr
Posted - 2010.04.16 18:33:00 - [10]
 

Amazing how well they design these feature pages... and then I come back to this site and the only thing that comes to mind... "meh".

Emma Royd
Caldari
Maddled Gommerils
Posted - 2010.04.16 18:52:00 - [11]
 

Quote:
Tyrannis harnesses the visual cue capability of AlienFX-compatible DELL machines and keyboards. The multi-colored perimeter lighting will now pulse and change when triggered by critical game events including:


Woohoo, nice to see the programmers have such important things to do :(

Just how many of these machines are out there?

Cynical maybe, but still a big meh.

For expansion after expansion people have wanted so much yet had so little delivered, new missions, mining expansion etc, and had no real new content.

Planetary Interaction could good, or be a big white elephant, time will tell when it settles down.

The devs may be running out of things to add, so why don't they read the forums and see what people (ie the people keeping them in employment) want.

Syn Callibri
Minmatar
Swag Co.
Sandbox Bullies
Posted - 2010.04.16 19:11:00 - [12]
 

CCP, please fix lag and bugs first...pretty lights don't do any good when the games freezes for 30 seconds...unless...

<dream sequence>

...my screen hasen't moved in a whole minute, but the lights on my keyboard changes to <inset color here> so I must have gotten flashed! I can't wait to see the carnage...

<end dream sequence>


...really.Rolling Eyes



Hirana Yoshida
Behavioral Affront
Posted - 2010.04.16 19:20:00 - [13]
 

Planet mining and "Space Blob Book™" .. rest is fluff.

Won't activate the social data mining crap for same reasons I refuse to do it elsewhere and don't see the point in planet mining .. so all I get is nicer graphics on a ship that is almost always 150km away Laughing

They did say in the prior blog that they have nailed the Dominion lag and that it will be part of TYR.

The backlog must be of a monstrous size by now since they don't seem to be doing any of the refining instead of adding that they claimed to want.
Bet they have an entire scrum team doing nothing bu managing that list Very Happy

Dan O'Connor
Cerberus Network
Dignitas.
Posted - 2010.04.16 19:29:00 - [14]
 

I have to say I like it, I found the concept art very interesting

Xtover
Suicide Kings
Posted - 2010.04.16 19:31:00 - [15]
 

Originally by: Gil Danastre
I think part of it is that there's only so much to add. Back when EVE launched there were no cap ships, tech 2, etc. So it was easy to add in gaps. Now though we have ships for nearly every role, so adding in new ones is a lot harder.

Though I would have liked the ship revamp to be more than ONE ship. One down, 52+ to go!



Check this out:

Hey players, for Tyrannis we've added in many new and exciting features, and here they are, patch notes style!


Arrow Introducing Planetary Interaction, where anyone can harvest resources from a planet, including POS fuel which can not only provide another source of income but also make soverign space even more independent!

Arrow We've had to reduce the system size to help combat lag, and since beyond 20AU (originally was to be 10AU but that was just stupid) is not warpable, we decided to make an exception of deep space probes.. you can scan out deep anomolies (just not bookmark them) that include a new feature:

Arrow fleet graveyards! a new salvage opportunity when you discover the ghostly remains of an aincent fleet battle. Who knows what wonders you will find?

Arrow Supercapital Anchors, miss flying those assault frigates because you've been trapped in an undockable supercap? Now, you can anchor (if you have roles) your supercapital and even set a password to board the ship. Be careful though, because the ship can be unanchored if someone has roles to do so (starbase config) or if the POS is put into reinforced!

Arrow speaking of assault ships, we have provided a 5th bonusto each ship, making them a formidible class of ship yet again

Arrow rockets have been tweaked to do damage on par with other light weapons

Arrow We've brought back the old cynosural jump effect, due to very popular demand!

Arrow destroyers have been modified to be escort ships for large fleets, with increased PG, tracking, and a slight HP buff

Arrow agression timers on station have been modified according to the mass of the ship, the larger the ship the longer after the last shot fired will the station wait for things to cool down. So if you undock to fight your enemy be prepared to be in the fight to the finish!

Arrow a few exploits and bugs have been removed making eve a better place. a list of fixed bugs/exploits can be found HERE

TheBlueMonkey
Gallente
Fags R Us
Posted - 2010.04.16 19:35:00 - [16]
 

I've said it before and I'll say it again.

I'd be happy with eve staying as is and them just fixing all the issues for a year.

but then there'll be just as many people in the other camp.

ed jeni
SKULLDOGS
RED.OverLord
Posted - 2010.04.16 19:40:00 - [17]
 

Quote:
What on earth have the Devs been working on all this time? Where is all he new gameplay content?


Dust 514 and the new MMO, so dev teams split into 3 work groups so eve has lost prob 66% of dev input.

mostly its fluff and some bling while we fight against huge fleet lag issues would be nice if they worked on this as the last patch was a step backward imo (lag wise).
devs no longer update blogs or posts a fraction as much as they used to, (the CCP PR machine either has tied their hands or they no longer care what we think or what we desire), CCP has seriously become disconnected from the player base in the last year, and this can only lead to the player base returning the favour.
this new patch it just a pretty basic content buff and is really not the event it used to be.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.04.16 20:23:00 - [18]
 

Originally by: ed jeni
Dust 514 and the new MMO, so dev teams split into 3 work groups so eve has lost prob 66% of dev input.
Not really. Dust 514 is made by CCP Shanghai, and WoD is made by CCP Atlanta (roughly). CCP has not "split up" its EVE development, but expanded the company to have people working on those other two things as well.

Admiral Pelleon
White Shadow Imperium
Posted - 2010.04.16 20:34:00 - [19]
 

Waiting for the patch notes with my huge phantasm buff.

Mattk50
Executive Intervention
Controlled Chaos
Posted - 2010.04.16 20:35:00 - [20]
 

Quote:
Alienware AlienFX
Tyrannis harnesses the visual cue capability of AlienFX-compatible DELL machines and keyboards. The multi-colored perimeter lighting will now pulse and change when triggered by critical game events including:

* Low capacitor
* Warp scrambling
* Autopilot waypoints and destination
* Cargo full
* Cap recharge levels when in jump-capable ships


here we go. something my alienware is good for besides as a paperweight.

Captain Futur3
Posted - 2010.04.16 20:44:00 - [21]
 

Hm.. only one new designed ship Sad? No new effects? No new Space backgrounds? No New Nebula Clouds? Sad

Deva Blackfire
Viziam
Posted - 2010.04.16 20:48:00 - [22]
 

Seriously thats IT? This might be the most disappointing expansion to date, even beating Quantum Rise which was very poor.

nether void
Caldari
Brotherhood of Suicidal Priests
R.A.G.E
Posted - 2010.04.16 21:52:00 - [23]
 

I think it's pretty decent. Planetary interaction is going to be fun. +1 from me.

This content patch is probably light due to the extra work they're doing fixing fleet lag as well as time they've been spending on ambulation, etc.

Ryhss
Caldari
The Excecutorans
Posted - 2010.04.16 22:02:00 - [24]
 

I find Tyrannis a dissapointment. That's just MY opinion, I'm entitled to it so if you disagree and like it, that's fine, enjoy it. I just won't be using it. I'll enjoy my eve, you enjoy yours and we can peacefully co-exist.

Rpeg
Minmatar
Native Freshfood
Posted - 2010.04.16 22:24:00 - [25]
 

They have a larger beast to maintain so it's unrealistic to expect huge expansions. Period. PERIOD. I think everyone would be happier if they just fixed the bugs that are annoying as it is. Stop complaining.

Lexx Khadar
Minmatar
HellForge.
Lucky Starbase Syndicate
Posted - 2010.04.16 22:31:00 - [26]
 

Edited by: Lexx Khadar on 16/04/2010 22:32:11
I don't think the op fully appreciates the potential of planetary interaction. If it progresses and develops like the rest of the game has its going to make every planet in the game a real world to explore if were lucky. They've expanded and fleshed out space content. Now we get more life breathed into other parts of the game world. The potential for this game continues to amaze me.

Grayclay
Caldari
The Arrow Project
Morsus Mihi
Posted - 2010.04.16 22:56:00 - [27]
 

You guys can knock PI, EvE Gate, the new scorpion and the mineral loot tables all you want.

However, you seem to have missed the most IMPORTANT ASPECT OF THE ENTIRE PAGE.

Quote:
Developed an automated stress testing framework, allowing us to simulate huge fleet fights using script-driven ‘Thin clients’


This means that CCP will now be able to test the load of massive fleet battles in any situation to test for lag.
This is the first step towards a lag free EvE as we know it.

AdmiralJohn
Gallente
Origin of Sanshaa
Posted - 2010.04.16 23:20:00 - [28]
 

Originally by: Grayclay
This is the first step towards a lag free EvE as we know it.
I'll believe that when I get the flying car promised to me fifty years ago Mad

Seth Ruin
Minmatar
Ominous Corp
Circle-Of-Two
Posted - 2010.04.17 00:01:00 - [29]
 

I can't wait to rule like a tyrant over the nonexistent populous of a planet! ugh

Nova Fox
Gallente
Novafox Shipyards
Posted - 2010.04.17 00:04:00 - [30]
 

Edited by: Nova Fox on 17/04/2010 00:04:51
'CCP to players: Please help us fix lag, we dont know what you guys are doing to cause it other than showing up in the hundreds. Participate in our fleet fights on the test server if you can we are working over time to try to meet your convinence. We are also working very hard to help simulate your battles via lite clients.'

As for bug fixes I expect minor fixes here and there and bug fixes for bugs so old they're not that relavant, noticable, or thought unacceptale anymore, I mean they've finally stamped out that deep safe bug from 2004 right?

As for the event landmarks im interested in on whats in store for that.

But planetary interaction is litterally doubling the size of the game in terms of where to go and what to do. IE more depth and putting more and more of the NPC market into players hands. Only things left on the market provided by npcs after this is blue prints, skill books and uhm err... oh yeah station containers (which can be easily and imo should be put into player hands to get rid of the last trit cap)

Also ninja feature, an attempt to revitalize mining as a competivitive job by eliminating tech 1 meta 0 loot from the tables this will boost manufacturing (as tech 2 items often use tech 1 items for construction) and lower mineral market. Also with dynamic insurance this will bring some very interesting changes.


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