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StinkEye McNuttz
Posted - 2010.03.06 23:10:00 - [1]
 

I am basically a weekend warrior. Setting up training can be a real pain due to the 24hr limitations. Would you PLEASE consider broadening the training que to allow as much as 30 days worth of skills to be loaded at one time? I understand the shorter que encourages folks to play every day. But for some of us more "mature" (OLD) gamers, who work 12 hour days 6 and 7 days a week, that just isnt possible. As a result, we often miss out on valuable training time. I'm certain I'm not the only one facing this problem. Your kind consideration of this matter would be HUGELY appreciated!

darius mclever
Posted - 2010.03.06 23:19:00 - [2]
 

so you dont find 1minute on a day to fill your skill queue for the next 24h?

Krennel Darius
Caldari
EON Solutions
The Laughing Men
Posted - 2010.03.07 00:47:00 - [3]
 

I think they should take the training queue away from people who complain it should be longer.

KaiserSoze434
Posted - 2010.03.07 01:48:00 - [4]
 

why not just set a long skill during the week? If you work 12 hours a day for 7 days a week skill queues are the least of your worries.

Czert ElPrezidente
Caldari
Posted - 2010.03.07 13:52:00 - [5]
 

problem is that, not every skill have 7 days to train and not every skill which last that long, you wish to train :). And you need first to get to that long skills :).
And if que allow us to set up skills for say 7 days at minimum, it will fit for 99% of customers (including weekend wariors :) ).
With this you can setup your training much more effiently :).
Onlyest problem will be for peoples who will hava longer time breaks from conection (like my brother, he moved and still dont have reliable net connection for over 2 months, damned providers).

GIGAR
Caldari
Posted - 2010.03.07 15:14:00 - [6]
 

The 24h que was implemented to make smaller skills less of a PITA, lessing the requirement to be logged on to change it all the time.
It's not supposed to be some auto-SP tool that you can poke at once a month.
Also, if you've run out of LVL 5's to train, you obviously don't need more SP, since you're capped :P

Czert ElPrezidente
Caldari
Posted - 2010.03.07 16:24:00 - [7]
 

Nut not everyone wan to train lvl5 just for training :). I personaly train to lvl5 ONLY if is needed to advance to anothers skill I want and/or if it is 1x skill.
And what you mean with auto-sp ? I dont get.
Do you mean that loging in, setuping training and loging off will be mucvh more different from your auto-sp ?
Yes, it will be here only one difference - it will be much less annyoing for player (customer) and will reduce server load (and this count as second difference).

GIGAR
Caldari
Posted - 2010.03.07 16:38:00 - [8]
 

Originally by: Czert ElPrezidente
Nut not everyone wan to train lvl5 just for training :). I personaly train to lvl5 ONLY if is needed to advance to anothers skill I want and/or if it is 1x skill.
And what you mean with auto-sp ? I dont get.
Do you mean that loging in, setuping training and loging off will be mucvh more different from your auto-sp ?
Yes, it will be here only one difference - it will be much less annyoing for player (customer) and will reduce server load (and this count as second difference).

I don't actually think CCP cares much for serverload of players who log on or off :P (except around DT, maybe)

Anyways:
The skill queue is pretty much ONLY there to help you train SMALL skills. Skills that are smaller than 24hours.
Imagine this:
You have to train Gunnery from lvl1 to lvl3.
Lvl1 takes ~40m, lvl2 takes 2 hours, and lvl 3 takes 10 hours.
Having a queue that does this helps a lot with SMALL skills.
It was never designed to let you AFK-train.
If you want to log in once a week, fine, but it DOES NOT justify a longer skill queue, especially because it's so easily abused.

Ragedman
Caldari Provisions
Posted - 2010.03.07 17:41:00 - [9]
 

Just be happy the que is there. Any veteran can tell you that they got up at some obscene hour to start the next skills.

Czert ElPrezidente
Caldari
Posted - 2010.03.07 17:58:00 - [10]
 

Originally by: GIGAR

It was never designed to let you AFK-train.
If you want to log in once a week, fine, but it DOES NOT justify a longer skill queue, especially because it's so easily abused.


What kind of abusing you have in mind ?

darius mclever
Posted - 2010.03.07 18:03:00 - [11]
 

Originally by: Czert ElPrezidente
Originally by: GIGAR

It was never designed to let you AFK-train.
If you want to log in once a week, fine, but it DOES NOT justify a longer skill queue, especially because it's so easily abused.


What kind of abusing you have in mind ?


you got the attention span of a fruit fly, do you? we had the same discussion with you a few weeks ago already.

how about much easier training of toons for selling. log in once per month, fill queue for 30days.
and then you can ignore the toon for 30days again.

Czert ElPrezidente
Caldari
Posted - 2010.03.07 18:19:00 - [12]
 

Darius - I remeber previos convesrastion, and still think that arguments are invalid.

For toon sellers current 24h q isnt much complication, as curent state can nicely show.
But is complicating life for non every day players.

And if you fear that creating 7/30d que will instatenously create 10x more toon selers, you have no proof to point it out. Onlyest proof can be practical - allowing it and watching for toon sellers.

Czert ElPrezidente
Caldari
Posted - 2010.03.09 19:51:00 - [13]
 

and for another fearers of toon sellers - did you find (spammer) of toon seller in game ? If yes, in which system ? I didnt find any, even at jita.
Or do you have found spamming of toon seller in any forum, except dedcated forum for it ? (cgharacter bazar).

And any others problems/issues/abusing other than writen which is against longer skill que ?

GIGAR
Caldari
Posted - 2010.03.09 19:55:00 - [14]
 

Originally by: Czert ElPrezidente
and for another fearers of toon sellers - did you find (spammer) of toon seller in game ? If yes, in which system ? I didnt find any, even at jita.
Or do you have found spamming of toon seller in any forum, except dedcated forum for it ? (cgharacter bazar).

And any others problems/issues/abusing other than writen which is against longer skill que ?

Why not just extend the skill queue to 1 year?
Then, I can take a sabbat year in some other county and come back with a wonderful nice amount of SP.
AFAIK, CCP felt that skills which were less than 24hours were a PITA to manage. They fixed it. Longer skills aren't a PITA to manage.

Czert ElPrezidente
Caldari
Posted - 2010.03.09 20:02:00 - [15]
 

Cigar - for you, that didnt mean that skill managment isnt problem for others. Rolling Eyes

And again, that in past wasnt que isnt argument againt loger que than now. And it may by shock for you, many vets which have alt/toon in gamne train if for 4months+ for desired SP and then start playing with it.
And again, is no difference in login in/setuping skills/log off every 2-3 days and loging in once per month and playing game after one year. Wink. Except number of log ins.



mchief117
Posted - 2010.03.09 20:04:00 - [16]
 

why not make it so that you can set your next skill to train after current. ie i have a skill that will take 4 days to train, i then set my next skill to say gunnery 5 , that way after the 4 days are over it auto sets gunnery 5 but i would have to log in again to set another.

GIGAR
Caldari
Posted - 2010.03.09 20:19:00 - [17]
 

Originally by: Czert ElPrezidente
Cigar - for you, that didnt mean that skill managment isnt problem for others. Rolling Eyes

And again, that in past wasnt que isnt argument againt loger que than now. And it may by shock for you, many vets which have alt/toon in gamne train if for 4months+ for desired SP and then start playing with it.
And again, is no difference in login in/setuping skills/log off every 2-3 days and loging in once per month and playing game after one year. Wink. Except number of log ins.


Fix my name, please :p
Anyways, the thing is, the queue issue have already been discussed over, and over, and over again, and it's just not going to happen. (unless CCP decides to change their current opinion)
Eve is unique in the way that you don't have to play to "level up", but that doesn't mean that player activity, even if it's simply logging in, should be minimized, or even removed.
What do you do in other MMOs? "It took me 4 years to get to lvl80 in wow, and then a new expansion hits :(" :P (obvious sarcasm about length of playtime contra expansion release dates)

Mike C
Caldari
MicroFunks
Posted - 2010.03.09 21:05:00 - [18]
 

Originally by: Ragedman
Just be happy the que is there. Any veteran can tell you that they got up at some obscene hour to start the next skills.


Oh yeah, Back in 06 my Caldari BS5 finished at like 2:15am. If you don't have a long enough skill just throw in an obscenely long skill that'll be trained until you can switch to another one so SP doesn't get wasted and might actually be finished off in the future (AWU5, etc)

GavinCapacitor
Posted - 2010.03.09 21:28:00 - [19]
 

Originally by: StinkEye McNuttz
I am basically a weekend warrior. Setting up training can be a real pain due to the 24hr limitations. Would you PLEASE consider broadening the training que to allow as much as 30 days worth of skills to be loaded at one time? I understand the shorter que encourages folks to play every day. But for some of us more "mature" (OLD) gamers, who work 12 hour days 6 and 7 days a week, that just isnt possible. As a result, we often miss out on valuable training time. I'm certain I'm not the only one facing this problem. Your kind consideration of this matter would be HUGELY appreciated!



There didn't used to be a queue. You had to try to fit skills together like a puzzle to finish when you were going to be on and train the small skills while you were on. It has been changed so people can train small skills easier and not have to get up at 3am to switch a skill.

However, you now have the ability to train small skills and whats more I'm fairly sure you don't sleep for a week at a time (and even if you did you could easily setup long skills for that).

What you propose is essentially a license to be completely absent from eve, and the devs have expressed explicitly that they do not want this to happen.

Get. Out.

Czert ElPrezidente
Caldari
Posted - 2010.03.10 17:03:00 - [20]
 

Originally by: GIGAR

Anyways, the thing is, the queue issue have already been discussed over, and over, and over again, and it's just not going to happen. (unless CCP decides to change their current opinion)
Eve is unique in the way that you don't have to play to "level up", but that doesn't mean that player activity, even if it's simply logging in, should be minimized, or even removed.

a) that mayby it is issue for some players ?
b)this open up interesesing question - why ccp want minimal atrafic - even if is log in/setup skill/log off (and annoy customers) rather than login once per week and happy customer.
And MMO doesnt mean than you must play it every one/two day/s :).

Red Raider
Caldari
Caldari Provisions
Posted - 2010.03.10 17:19:00 - [21]
 

BS5 roughly 32 days. X4

Marauder 5 roughly 40 days.

Exhumer 5 roughly 32 days.

Large(insert gun here) 5 roughly 32 days. X3

Large(insert gun here) Specialization 5 roughly 32 days. X6

Any science skill related to R&D 5 roughly 32 days. X30?

There are many more but there alone you have about 3 years worth of training. Enjoy.

Altieki Maradir
Posted - 2010.03.10 17:27:00 - [22]
 

Edited by: Altieki Maradir on 10/03/2010 17:36:56
Originally by: darius mclever
so you dont find 1minute on a day to fill your skill queue for the next 24h?


This. Maybe you should reconsider your choice of game if you can't find the time to enter the game tops a couple of minutes every 24h (or less often, depending on what skill/level it is).

SupaKudoRio
Posted - 2010.03.10 17:31:00 - [23]
 

What's so hard about logging in for a couple of minutes before going to bed to top up the queue? It's a total non-issue...

Czert ElPrezidente
Caldari
Posted - 2010.03.10 17:59:00 - [24]
 

Originally by: Red Raider
BS5 roughly 32 days. X4

Marauder 5 roughly 40 days.

Exhumer 5 roughly 32 days.

Large(insert gun here) 5 roughly 32 days. X3

Large(insert gun here) Specialization 5 roughly 32 days. X6

Any science skill related to R&D 5 roughly 32 days. X30?

There are many more but there alone you have about 3 years worth of training. Enjoy.


Not everyone want BS, exhumers,marauders, large guns...etc at lvl5 at say, 2 years of game or at all. So, your options about long skills get much more thiner :).
Next options (for early game)?

Red Raider
Caldari
Caldari Provisions
Posted - 2010.03.10 21:01:00 - [25]
 

Originally by: Czert ElPrezidente
Originally by: Red Raider
BS5 roughly 32 days. X4

Marauder 5 roughly 40 days.

Exhumer 5 roughly 32 days.

Large(insert gun here) 5 roughly 32 days. X3

Large(insert gun here) Specialization 5 roughly 32 days. X6

Any science skill related to R&D 5 roughly 32 days. X30?

There are many more but there alone you have about 3 years worth of training. Enjoy.


Not everyone want BS, exhumers,marauders, large guns...etc at lvl5 at say, 2 years of game or at all. So, your options about long skills get much more thiner :).
Next options (for early game)?


Tough ****! Log in more and solve the problem like 99% of the player based does. I am sure you WANT an awful lot, want a lot of ISK, want a lot of cool ships, want to lord over Jita, etc...but guess what EVERYTHING takes effort including skill training. Even stranger is that EVE has a learning system for skills that doesn't require you to actually play the game specifically so casual players like yourself don't end up at the bottom of the rubbish pile for being a weekend warrior and you are still here *****ing about it. Why don't you just ask for all the skills to be given to you since you want them all without putting forth any effort at all to get them despite it taking 2 minutes of your time to do so rather than hours on end like any other MMORPG.

God this idea is stupid. Mad

WAAAHHHH!!! CCP I WANT YOU TO HOLD MY HAND AND DO EVERYTHING FOR ME!!! Embarassed

sg3s
Caldari
Deep Core Mining Inc.
Posted - 2010.03.10 21:20:00 - [26]
 

You do NOT get to complain about the queue after CCP has finally added one for training skills after MUCH persistence.

That is all, now please **** off.

StinkEye McNuttz
Posted - 2010.03.10 23:33:00 - [27]
 

Wow, looks like I really hit a nerve with this one. Thanks so much for the thoughtful, mature responses. It has been most helpful!

Nobani
Merch Industrial
Goonswarm Federation
Posted - 2010.03.10 23:43:00 - [28]
 

7 day training queues will destroy the game, but a frigate which is better than any other frigate in almost every category is fine? Nice to know.

Red Raider
Caldari
Caldari Provisions
Posted - 2010.03.11 00:19:00 - [29]
 

Originally by: StinkEye McNuttz
Wow, looks like I really hit a nerve with this one. Thanks so much for the thoughtful, mature responses. It has been most helpful!


Lets see...you want something that means you don't even have to login but once a month to move your character forward and dismiss any and all intelligent responses as irrelevant and expect people to give a damn about keeping your stupid idea civil?

Goodluck with that bud.

Go play something else where you actually have to apply yourself to advance and then come back and tell us that the skill que sucks.

Czert ElPrezidente
Caldari
Posted - 2010.03.11 16:58:00 - [30]
 

Originally by: Red Raider

Tough ****! Log in more and solve the problem like 99% of the player based does. I am sure you WANT an awful lot, want a lot of ISK, want a lot of cool ships, want to lord over Jita, etc...but guess what EVERYTHING takes effort including skill training. Even stranger is that EVE has a learning system for skills that doesn't require you to actually play the game specifically so casual players like yourself don't end up at the bottom of the rubbish pile for being a weekend warrior and you are still here *****ing about it. Why don't you just ask for all the skills to be given to you since you want them all without putting forth any effort at all to get them despite it taking 2 minutes of your time to do so rather than hours on end like any other MMORPG.

God this idea is stupid. Mad

WAAAHHHH!!! CCP I WANT YOU TO HOLD MY HAND AND DO EVERYTHING FOR ME!!! Embarassed


mayby someone CANT log every 2 day as 99% of others, and you write EXACLY - 99% OF OTHERS - but what to do IF YOU are in that 1% ? And if you weekend player you STILL at bootom end compared to every day players. Not in skills (for this ignoring different training times for skilds depending on atributes). You are bootom line in ISK + ships, modules (which can count as skills too - relative speking).
And Im completlůy lost at your last line. Im musl select skills, run missions, produce stuff..etc - here is no auto from CCP :))).


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