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Chuck Skull
b.b.k
Fidelas Constans
Posted - 2010.02.27 06:19:00 - [181]
 

More standings slots would be lovely. Another suggestion while you're looking at it. Could the orange minus be made a slightly lighter, maybe more yellow-ish shade. It's too close to the red shade at the moment. Hard to tell the difference at a glance, especially if you have local pinned. Probably not an issue most NBSI alliances have, but for us it's the difference between 'keep an eye on them' and 'light them the **** up'. Causes a few problems.

Achieve this, and you shall be granted 1 night with my favourite slavegirl. Wink


SeerinDarkness
Minmatar
The Legion of Spoon
Curatores Veritatis Alliance
Posted - 2010.02.27 07:12:00 - [182]
 

Edited by: SeerinDarkness on 27/02/2010 07:12:14
1 I want Opt in/out for eve gate/infogate/ispygate -all your corp/alliance chars are known to us gate.

2 this is not going to require a full eve wide standings reset is it?

3 what measures are you emplacing to prevent/remove the possability of this being used as lag generators on top of the lag issues your already having to track down?

4 when are you going to remove all this exxteranious crap from ingame that is causing the problems with proper gameplay in the first place ie web browser/and everything your adding now/plus the broken fragged up fleet finder/eve forums and so on.

5 fix the sov buggs before anything else and return large fleet gameplay to at least pre dominion lvls or better before making things worse with more additions.

seriously not putting eveything into streamlineing gameplay/the part about standings streamlineing is good/reducing complexiety so that the massive battles that need to be fought over sov can be fought instead of this stupid were all in system we win balony/ is a bad bad bad idea.
Seer

Veridan cd
Xenobytes
Stain Empire
Posted - 2010.02.27 08:32:00 - [183]
 

Can't get idea of removing something from the game that works fine and used by players.
U trying to simplify databases or what?

crap update, think about blasters instead and don't broke something that already works

T'Amber
Garoun Investment Bank
Posted - 2010.02.27 08:43:00 - [184]
 

Lets hope you can invite 5000+ people to share your events details :)

http://i154.photobucket.com/albums/s260/MrOosterman/eventmenu_version2_mouseover.jpg


-T'amber

Updated Image to URL - Adida

Darth Skorpius
m3 Corp
Fidelas Constans
Posted - 2010.02.27 08:46:00 - [185]
 

not really related to the specifics of this dev blog, but does this mean we are getting non-fail forums soon?

Fergus Runkle
Minmatar
Truth and Reconciliation Council
Posted - 2010.02.27 10:30:00 - [186]
 

Originally by: Dr BattleSmith
Edited by: Dr BattleSmith on 26/02/2010 01:16:49
Originally by: CCP Karuck

Exactly, and since we have some pretty smart customers it's only a question of time when someone creates a spider that crawls a big portion of the EVE Gate website to automatically gather this information. That is a scenario we want to prevent.



Originally by: CCP Karuck

It's all a question of finding the right balance, and that's one of the reasons for this devblog.



Allow me to opt-out 100% from SpaceBook and all public info sharing.

I do not want to share any of my info.

I do not want a single friend request.




This really, any displays of character information (or corp information) should be OFF by default.

Sarina Berghil
Minmatar
New Zion Judge Advocate
Yulai Federation
Posted - 2010.02.27 12:52:00 - [187]
 

I have a comment regarding privacy of the Eve gate.

Quote from the blog.
Quote:

Secondly, corporate membership lists (for player corps). Currently you can see this in two places: in your P&P, and in the corp interface. We'd like to remove it from P&P, because it doesn't really belong there, and we've been discussing adding it to the corp's "show info" instead. The question then is whether the corp member list should be globally viewable, or just viewable to corporate members. This becomes more complicated when you add EVE Gate to the picture, because if you have the same publically viewable information there as in show info, it's considerably easier to build a corp membership database by simply pulling all the pages and associating names with corporations. The info is obviously already available through the client in principle, but compiling it is a non-trivial exercise; a web version simplifies it considerably. Opinion is still divided here on whether this is a serious issue or not.



The assumption in the dev blog is that if corp membership of a character is public information, as is currently the case in the show info window, then a web interface makes it trivial to retrieve a roster of the corp by spidering all characters in the game.

I don't think this is necessarily the case. If the ID used for retrieving character information on the web site is not simply an incremental number, but for instance an MD5 sum or other similar large ID, then the only entry to pull character info from the web interface could be a search feature.
Spiders can iterate through incremental ID's but they can not pull all characters by random searches.

It might even be possible to make a system where the action of searching for a character, generates a temporary ID that is only valid for a few minutes.

A corp roster is a very powerful intel tool, and can change Eve tremendously. Please give this some thought.

Paknac Queltel
Baden's Army
Posted - 2010.02.27 13:21:00 - [188]
 

Originally by: CCP Greyscale
Yes, we did have a good think about this. Our conclusion was that having two entirely separate systems that fulfilled basically the same function but worked in completely different ways through different interfaces was less desirable than having a unified system which had to make a few compromises.
Except that they aren't even basicly the same function. Standings are a political tool. You're not making a few compromises, you seem to be giving up core functionality for Spacebook.


Originally by: CCP Greyscale
The current approach means that 1) relationships ingame and on EVE Gate are seamlessly synchronized
Great, but my standings list is not only private, it doesn't represent the relationship I have toward the people on it either.


Originally by: CCP Greyscale
2) EVE Gate is to some degree pre-populated with relationships
Google made the exact same mistake with Buzz.

Originally by: CCP Greyscale
3) a single system covering both leads to a much more complete and useful dataset, that we can then build future gameplay features on top of.
The way it looks now, it's more useful to you. but more annoying to players, who now have to move all sneaky stuff to a manual standings list. In short, a Bad Thing.

Draco Argen
Posted - 2010.02.27 17:23:00 - [189]
 

Standings only 5 levels
I've had to think hard about these proposed changes to Standings. I have a gut feeling we are loosing something.

Especially in the ethos of "Descriptive" sandbox not Prescriptive. ie we make the meaning.

I think most people wont miss it because we have very few tools to make the most of the current score.
The effect atm is they turn red/orange/lightblue/darkblue to most people.

I always loved that I could personally set someone a little friendly, as I ratted with them once. Personally I want the ability to "nudge" them + or - based on interaction. Decided by me.
Doing this is a little pointless right now as I have no tools to utilise the fine granularity. No sort by standing in contacts or local. No ability to see the note I made when i set the standing. As well as accurately setting standings with just a slider and mouse is hard.

If we aren't getting any tools to make sense of the granular system then i expect we won't miss it. But its a real shame.

Alliance/Corp to indervidual
Ooooo yes yes yes please. e.g. our corp has an ex director the corp hates. New members should know this.
Others that are needed are Alliance to Corp. Corp to indervidual.

Aliance over Corp, Corp over indervidual
The proposed rearranging of standings resolution for Alliance etc sounds a little better.

How Hard would it be to show a conflict visually? ie if Alliance has set corp red but I am personally set dark blue to PlayerX. Can we show a square half blue half red, to show to me There is a conflict.
I have very old friends who are red now, but I don't want to shoot if I'm on my own.

Equally once our Corp use to have some old friends who our Alliance were red to. We wanted to avoid combat with them. Not all corpies would know the players/names to avoid.

A "standings conflict" indicator would be great.

War + overview + standing
I can not agree more with the person who pointed out the inability to show only War targets. PLEASE fix this. The coloration and therefore hiding in the overview is wrong. If you say "show at war" this should override all other settings. Not seeing a WT because you have him set red, and reds are set to hide (because your in empire not 0.0) is insane.

I wonder if the whole order of checking shouldn't be set by the user anyway. To allow us to ensure it works how we expect. eg in Providence i may not care there are a WT, but i do that they are red or not.

Draco Argen
Posted - 2010.02.27 17:42:00 - [190]
 

Also, any word on the concept of "Adopt standings of" feature that was talked about in forums. To help NRDS alliances convey their opinions to others in their space?

It was played with with a dev (I forget who) before Dominion in relation to NAPs

thanks

Fatsam
Madhatters Inc.
The Initiative.
Posted - 2010.02.27 18:04:00 - [191]
 

More standing colours would be useful, simply marking an alliance as friendly or not friendly is not enough.

Can't you replace the "-" and "+" signs with a way for players to add their own symbols with their own meanings?

Katerina Verreuil
Posted - 2010.02.27 18:18:00 - [192]
 

EVE > EVE Gate

Yes i know it's your baby but don't blind side the game. Make EVE gate work for EVE not EVE for EVE gate.

If standings for player stations and refine taxes don't work, which they haven't been user friendly for years, put 10% of the effort your putting into EVE gate.

Taxes should be based on [dropdown](player/corp/alliance)
Rates for
1 are [dropdown]/[fillin]
2 are [dropdown]/[fillin]
3 are [dropdown]/[fillin]
4 are [dropdown]/[fillin]
5 are [dropdown]/[fillin]

If there will no longer be ~200 options then scaling rates is silly.

By the way the above mentioned tax screen needs to be available for taxes, refining, manf, research, docking, offices, etc.

Stop abusing 0.0 players please. Evil or Very Mad

Make stations/pos able to inherit alliance & corp standings





Ibo Tpmp
Posted - 2010.02.27 22:55:00 - [193]
 

Originally by: CCP Greyscale

The long and short of it is that this system is intended to fill the role of a "friends" system for EVE Gate, and as such we want to have simple and intuitive, both mechanically and in terms of UI.

I think this is a mistake, you are mixing game mechanics with social mechanics in a bad way.

Scenario 1: I have a friend in RL who is a pirate (I'm a carebear). So I want them to show up red in space, but for social networking purposes I want to give them access to my blog/updates/whatever.

Scenario 2: I have a family member in RL who also plays EVE. I post embarrassing things in my blog and don't want them to read it, but I want them to show up blue in space so I don't shoot them.

Scenario 3: In-game I'm a role player who sets all pirates and amarrians to red. I don't roleplay on my blog, however, and want everyone to be able to read it.

Scenario 4: I'm a not-blue=shoot it kind of player, so I need to set all kinds of people to blue so I don't shoot them. But I only want a few select people to be able to read my status updates or view my profile.

Frug
Omega Wing
Snatch Victory
Posted - 2010.02.28 00:23:00 - [194]
 

Originally by: Odhinn Vinlandii


Regarding standings in the overview:

You're right about the way it works now but more important than changing how the overview is filtered by standing, can you PLEASE look at allowing the overview to show wartargets only?


It does,

You need to change the priority.

Open overview settings.

Click "Appearance" tab.

Click "Colortags" subtab.

Raise "Pilot is at war with your corporation/alliance" to the top with the buttons at the bottom of the window.

Ricgt clicking it can also enable/disable blink or change colors.



Hey thanks for not reading my statement or testing it yourself. It's very helpful to have useless information given.

War targets is by default at the top of that list, and no, it does not solve the problem I was describing. The priority of it is what decides the priority of the colour, not whether or not it appears.




Odhinn Vinlandii
Minmatar
Apolitical
Posted - 2010.02.28 01:10:00 - [195]
 

Originally by: Frug

Hey thanks for not reading my statement or testing it yourself. It's very helpful to have useless information given.

War targets is by default at the top of that list, and no, it does not solve the problem I was describing. The priority of it is what decides the priority of the colour, not whether or not it appears.


It works fine for me. contact me in game, I will export my overview for you.

Cygwin Gaad
Caldari
The Element Syndicate
Blazing Angels Alliance
Posted - 2010.02.28 02:05:00 - [196]
 

Standings granularity: if it doesnt present a programming difficulty, leave it as is. if it does i would like a granularity of 10 positive, 10 negative and 1 neutral.
Corp member publicity: hidden by default, viewable by selection, as stated some diplomats and important contacts could be listed but having a full viewable list is a spy dream. make it work similar to the certificates settings. modifiable by director/personelle manager role and up.
Calendar: HUZZAH, but also provide local time settings. if possible multiple time zones. it'd be good to be able to set a corp op and see what timezones will be available. month view is fine.
P&P: a good simplification, standings to NPC might irritate some roleplay corps but is generally useless. see standings granularity above.
standings prioritization: a welcome change however it may lead to some friends shooting each other, on the other hand it may lead to less standings abuse for POS theft. reds are reds and blues are blues. NRDS might be disrupted by this.

Cygwin Gaad
Caldari
The Element Syndicate
Blazing Angels Alliance
Posted - 2010.02.28 02:11:00 - [197]
 

Originally by: T'Amber
Lets hope you can invite 5000+ people to share your events details :)

http://i154.photobucket.com/albums/s260/MrOosterman/eventmenu_version2_mouseover.jpg




wow what is this? a draft or is this actually in game? Shocked

Dacryphile
Posted - 2010.02.28 02:36:00 - [198]
 

Edited by: Dacryphile on 28/02/2010 02:40:50
My 0.02 isk:

Quote:
Firstly, the way standings are calculated for color tags in the overview and so on. Currently the code goes down the list of tags, checks if a pilot (or whatever) meets the criteria for each in turn, and as soon as it finds a match it uses that tag. When it comes to standings, it checks to see if any standings (personal, corp or alliance) that apply meet the criteria. This means that, in the default setup with the blues first, it's essentially "highest standing counts". (If you flip the tag ordering, you can force it to do "lowest standing counts" instead, I believe.)

The change we'd like to make here, at least as far as it relates to in-space tags, is to make alliance standings override corp standings, and corp standings override personal standings. (It would go alliance-alliance, alliance-corp, alliance-personal, corp-alliance and so on.) This means that you can have friendly personal relationships with people in enemy alliances (which is relevant to EVE Gate functionality), but have them still show up red in space.
As it is now we can adjust the overview to set priority to however we want it. This is fantastic as we can have different overview settings for different activities. Ones where you want to see your corpies/fleet mates and one where you can't for instance. You seem oblivious to this, so I find it upsetting that you want to make changes to it. In fact, the changes you are proposing are already doable. If you want to set that as default, fine with me, but don't take away our options.

Quote:
Secondly, corporate membership lists (for player corps). Currently you can see this in two places: in your P&P, and in the corp interface. We'd like to remove it from P&P, because it doesn't really belong there, and we've been discussing adding it to the corp's "show info" instead. The question then is whether the corp member list should be globally viewable, or just viewable to corporate members. This becomes more complicated when you add EVE Gate to the picture, because if you have the same publically viewable information there as in show info, it's considerably easier to build a corp membership database by simply pulling all the pages and associating names with corporations. The info is obviously already available through the client in principle, but compiling it is a non-trivial exercise; a web version simplifies it considerably. Opinion is still divided here on whether this is a serious issue or not.

We welcome feedback on both these issues!
Corp lists should not be viewable globally as its war intel. Opening the rosters just so you can have a pseudo-eve-facebook is like the tail wagging the dog. You aren't doing it to help eve. In many cases it would hurt eve players. But you want to do it anyway for the sake of your facebookey thing.

If you are going to implement it, all I ask is this: Make it optional.

Britomartida
Pumpkin Scissors
DarkSide.
Posted - 2010.02.28 02:49:00 - [199]
 

Originally by: Ibo Tpmp
Originally by: CCP Greyscale

The long and short of it is that this system is intended to fill the role of a "friends" system for EVE Gate, and as such we want to have simple and intuitive, both mechanically and in terms of UI.

I think this is a mistake, you are mixing game mechanics with social mechanics in a bad way.

Scenario 1: I have a friend in RL who is a pirate (I'm a carebear). So I want them to show up red in space, but for social networking purposes I want to give them access to my blog/updates/whatever.

Scenario 2: I have a family member in RL who also plays EVE. I post embarrassing things in my blog and don't want them to read it, but I want them to show up blue in space so I don't shoot them.

Scenario 3: In-game I'm a role player who sets all pirates and amarrians to red. I don't roleplay on my blog, however, and want everyone to be able to read it.

Scenario 4: I'm a not-blue=shoot it kind of player, so I need to set all kinds of people to blue so I don't shoot them. But I only want a few select people to be able to read my status updates or view my profile.

This.

T'Amber
Garoun Investment Bank
Posted - 2010.02.28 04:43:00 - [200]
 

Originally by: Cygwin Gaad
Originally by: T'Amber
Lets hope you can invite 5000+ people to share your events details :)

http://i154.photobucket.com/albums/s260/MrOosterman/eventmenu_version2_mouseover.jpg




wow what is this? a draft or is this actually in game? Shocked


Not real, just something I'd like to see in game (or close to it)... this menu would help enable fun. :)
Hopefully eve-gate will also cater to those who run events for people not in their corp or alliance.

-T'amber


Caldari 5
Amarr
The Element Syndicate
Blazing Angels Alliance
Posted - 2010.02.28 08:37:00 - [201]
 

Edited by: Caldari 5 on 28/02/2010 08:38:24
Wow nice devblog, lots of good and bad things in it.
Personally I think that the new 5 levels of standings would be way too constrictive.
At a personal level I use around 21 different levels:
-10 Active WarDec
-9 Alloance Hate
-8 Corp Hate
-7 Ex WarDecs (just so that we don't **** them off again)
-6 Remote Reps Identified in WarTime
-5 Suicide Gankers and their Alts
-4 HS Mission Griefing/Ransoms
-3 LS Mission Griefing/Ransoms
-2 Can Flippers/Tippers
-1 Ninja Salvagers/Suspected Spies in Corp/Alliance
0 Everybody Else
1 Alliance NAP
2 Corp NAP
3 Personal NAP
4 Alliance Likes
5 Corp Likes
6 Personal Likes
7 Alternate Corps/Characters of Alliance Members
8 Alternate Corps/Characters of Alliance CEOs/Directors
9 Alternate Corps/Characters of Corp Members
10 Alternate Corps/Characters of Corp CEOs/Directors

Now these aren't used at Corp Level, at that level I use a different layout.

The Standings progression thing. This makes the least sense to change.
Personally I think the Order should be:
Person->Person, Person->Corp, Person->Alliance, Corp->Person, Corp->Corp, Corp->Alliance, Alliance->Person, Alliance->Corp, Alliance->Alliance
If I recall correctly this is basically how it is at the current time.
I can't see any good reason for changing it to the proposed order of:
Originally by: CCP Greyscale

Alliance->Person, Alliance->Corp, Alliance->Alliance, Corp->Person, Corp->Corp, Corp->Alliance, Person->Person, Person->Corp, Person->Alliance



As per other peoples previous posts, showing the calendar in local TZ would be much prefered over having it in Evetime, having a bracketed "LocalTime(EveTime)" is a good compromise.

Also with the calendar, as previous people have suggested, having items associated with a mailing list instead of just Personal/Corp/Alliance would be good too.

OK, now EveGate, what kind of information is going up there? for the most part I would like to opt out of having any of my information viewable publically, I would probably opt in to display information to people based on Corp/Alliance/Personal friendship, but not on standings.

Originally by: Britomartida
Originally by: Ibo Tpmp
Originally by: CCP Greyscale

The long and short of it is that this system is intended to fill the role of a "friends" system for EVE Gate, and as such we want to have simple and intuitive, both mechanically and in terms of UI.

I think this is a mistake, you are mixing game mechanics with social mechanics in a bad way.

Scenario 1: I have a friend in RL who is a pirate (I'm a carebear). So I want them to show up red in space, but for social networking purposes I want to give them access to my blog/updates/whatever.

Scenario 2: I have a family member in RL who also plays EVE. I post embarrassing things in my blog and don't want them to read it, but I want them to show up blue in space so I don't shoot them.

Scenario 3: In-game I'm a role player who sets all pirates and amarrians to red. I don't roleplay on my blog, however, and want everyone to be able to read it.

Scenario 4: I'm a not-blue=shoot it kind of player, so I need to set all kinds of people to blue so I don't shoot them. But I only want a few select people to be able to read my status updates or view my profile.

This.

Agreed

Morgaaan
Gallente
Silver Snake Enterprise
Against ALL Authorities
Posted - 2010.02.28 08:48:00 - [202]
 

Edited by: Morgaaan on 28/02/2010 09:07:54
Edited by: Morgaaan on 28/02/2010 08:50:20
I find it interesting how ppl seem stuck on -10 t0 +10..I mean ther just numbers.If they are going to simplify the standings settings why not just doit this way:
-3,-2,-1,0,+1,+2,+3
...then if its decided later we realy need more..tac a 4 at either end,even a 5 if need be.
At least it will end all this decimal crap Razz

colour code could go like: red,orange,yellow,grey/white,(errmm Teal maby?),LT Blue,Drk Blue.
That covers the 7 point system above,if ya add more points( -+4 or -+5) well they just stay in the red or drk blue.

Tairon Usaro
The X-Trading Company
RAZOR Alliance
Posted - 2010.02.28 09:48:00 - [203]
 

as said before: Proprosed standing changes have impact on:

* relation-management for stations (Impact high & inaccapetably degradating)
* rm for POS (Impact low & benefits from rework of alliance standing code)
* rm for fleet advertizing (impact medium)

so in the end its station management & station management only

rework the way station management works. Lets say allow editable station specific tables where you can grant rights and the related costs specifically to persons, corporations or alliances for said station... and everybody will be happy.

But be careful if you every consider to enhance POS functionality and allow standing based use of modules, then same should go for POS as well ....

Impacts on fleet advertizing are not non-exsistant but i think they are acceptable. Most/many FCs who setup fleets are not even aware of the granularity code their diplos use, so ...


ULTImatio
Posted - 2010.02.28 11:52:00 - [204]
 

The address book is missing the custom folders we use today.
Who keeps track of there contacts by standings, NO ONE.
We create folders to put our contact is based on personal opinion.

Boomershoot
Caldari
Suddenly Ninjas
Posted - 2010.02.28 12:35:00 - [205]
 

Edited by: Boomershoot on 28/02/2010 17:03:14
<---Look Down--->

Dierdra Vaal
Caldari
Veto.
Veto Corp
Posted - 2010.02.28 13:18:00 - [206]
 

Edited by: Dierdra Vaal on 28/02/2010 23:45:59
ok I'll try to give some use cases since Greyscale asked for them - but quite honestly I feel you shouldnt just be looking at those. It's like asking "what do people do in a sandbox?" and then giving them the tools to do ONLY that. Instead, you should just give them plenty of tools and let them figure out how to use for themselves. If you design the tools properly it doesnt have to become more difficult to use/understand.

Anyway,

Use case STATION SERVICE
Defining who can and cannot use specific station services is not directly related to who you can and cannot shoot at. In other words, while you may be +5 (NAP) with many people, only some of those will be allowed to use your station and its services. +10 standings is not useful for this however, since you may want to reserve +10 (dark blue on overview) for your very closest of friends. People may set +7 for the repair service (so 'pubbies' have limited strategic use of your outpost), but only +6 for the refining service (more people using your refine = more isk for you!). You save +5 for the NAPs, but they do not get access to your station.

As these standings also apply to the cost of docking and the services, people may use different standings to reward corporations that have been helpful in some way (see Use case REFINING TAX).

Use case REFINING TAX
As refining tax (as well as various other service taxes) takes standings into account, allowing many different standings will allow for many different taxes. Corporations may 'earn' lower taxes by helping out the outpost owner with military matters (shared defence), or any number of reasons/financial structures that justify having many different tax settings. In this case, these taxes are not _just_ a way to make money for the outpost owner, but also a way for them to influence the behaviour of the people using their outpost. It directly encourages more complex inter-corp relationships.

Use case FLEET INVITES
With the new fleet finder, we have the option to limit invites to people who meet a certain standings requirement. Again, given that +10 tends to only be used sparingly for the best of friends, +5 would fall to everyone you have a NAP with. However, just because you agree not to shoot eachother does not mean you trust them in your fleets. They may be spies. They may just be morons with no fleet experience. They may be really really annoying on Eve Voice. That is why standings like +6 are frequently used to seperate those who have a NAP with you, and those you trust to actually fly with you.

As I mentioned before, the core of the problem is that you're trying to force all our complex social and political relationships into 5 little boxes. And for something as complex as human relationships that just is not sufficient. And quite honestly, a slider is not that much more complex than five colour boxes.

Additionally, as people pointed out - you cannot equate ingame standings to out of game friendships. Eve University has VETO and Hellcats set -5 because they're pirates and will shoot our students whenever they have a chance. But at the same time we have very friendly relationships between the uni and these pirate corps in chat channels and I'd probably add them as friends on spacebook.

I also echo the statement that you have clearly defined the downsides of your change - but the benefits remain vague and ill-defined. I know its never fun to let go of an idea that seemed good at first, especially if you've already put development time into it. However, you have to keep an open mind and ask yourself "is that tiny increase in usability (which, again, can co-exist nicely with a slider) really worth ruining all interesting and varied uses of the standings system?".


Hirana Yoshida
Behavioral Affront
Posted - 2010.02.28 14:41:00 - [207]
 

Calendar:
Will it support links (IG and http) like all other text fields currently do?

Corporate membership list:
Do not, for the love of Goddess, make them publicly viewable. Let spies and other information hounds work for a living.
If absolutely necessary, like for an alliance to check members, include it in the corp API in some way.

Alliance standings:
Why on earth don't you put those vague and lazy programmers to work on making alliances actual entities like corporations, instead of finding new and devious ways to work around it?

Standings in general:
If you are confident that having only 2 levels of good/bad standings doesn't break stuff like POS management .. Smile
Is it possible to add a flag to high standing called "trusted" or something, essentially adding an extra level?


Pilk
Evolution
IT Alliance
Posted - 2010.02.28 15:08:00 - [208]
 

I'd heartily support an interface with the five standings buttons, as you've shown, but where they adjust a slider bar for you. Let me see if I can mock something up...

Please visit your user settings to re-enable images.

So, clicking one of the five buttons sets the standings slider to that value. Optionally, you can click the little arrow on the right edge, just below the five buttons (shown here clicked and expanded) to modify the standings with additional granularity.

--P

Sturmwolke
Posted - 2010.02.28 15:42:00 - [209]
 

Edited by: Sturmwolke on 28/02/2010 19:03:45
Edited by: Sturmwolke on 28/02/2010 15:54:37

No no no ... notches. The mouse is not a precision tool.

Make the slidebar auto-snap to the nearest notch. Makes setting them a cinch.
(repeating what I posted earlier)

Edit: And size the whole bar BIG ENOUGH so that sliding it is easier.

Edit : Example positive graduation for the notches
Neutral(0) - Satisfactory(1) - Fair(2) - Fine(3) - Decent(4) - Good(5) - Very Good(6) - Great(7) - Exemplary(8) - Excellent(9) - Superb(10)



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Boomershoot
Caldari
Suddenly Ninjas
Posted - 2010.02.28 17:05:00 - [210]
 



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