open All Channels
seplocked EVE Information Portal
blankseplocked New Dev Blog: Organizational tools, standings and other changes
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 2 [3] 4 5 6 7 8 9

Author Topic

Dr BattleSmith
PAX Interstellar Services
Posted - 2010.02.26 01:10:00 - [61]
 

Edited by: Dr BattleSmith on 26/02/2010 01:16:49
Originally by: CCP Karuck

Exactly, and since we have some pretty smart customers it's only a question of time when someone creates a spider that crawls a big portion of the EVE Gate website to automatically gather this information. That is a scenario we want to prevent.



Originally by: CCP Karuck

It's all a question of finding the right balance, and that's one of the reasons for this devblog.



Allow me to opt-out 100% from SpaceBook and all public info sharing.

I do not want to share any of my info.

I do not want a single friend request.

If my corps info is made public I'll be forced to disband it and use a channel instead.

Originally by: Chienka
I see all these screenshots, and I see the same old GUI.

PLEASE REDESIGN THE UI. ITS JUST PLAIN CLUNKY AND HORRIBLE. Usability experts who play this game just want to tear their eyes out because its so painful to use.


Amen. More horrible UI that isn't done in an open and accessible way....
Sec just waiting 5mins for my Evemail to open, can't read my evemail in a normal email client.


Originally by: Mkah Mvet
*<sigh> One step forward two steps back.

Every UI 'improvement' implemented seems to look good on paper, look good at first glance, but always reduces functionality significantly. ctrl-tab menu was rendered completely useless, bulletins are just about the least possible effective way to make actual bulletins, the fleet stuff is 90% more annoying, and I could go on. This time you're admitting to breaking stuff on purpose, including implementing a fool proof griefing engine (by providing free intel to highsec griefing corps), a calendar that doubtless will not actually tell anyone when something new has been posted (a la the stupid bulletins window), and lobotomizing the standings system. You people realize the UI is supposed to get better over time, not worse, right?


All too true. No one looks at bulletins. No one even knows they exist.

Hire some usability, accessibility and UI design professionals.

Ehrine Ashbark
Lyrus Associates
The Star Fraction
Posted - 2010.02.26 01:10:00 - [62]
 

I've got a potentially major issue with the proposed change to how in-space tags are selected. The way I read this, if our alliance has another alliance set Red, but a corp in that alliance set blue, the displayed tag for that corp will be red with no way to specify otherwise. We already use a carefully selected order on our overview settings to make sure that corps set blue get that tag even if their alliance is red (mutually agreed standings with them - if our alliances end up in a fight, we won't shoot each other). With this change, they'll just show as red which is very undesirable.

Kyra Felann
Gallente
The Scope
Posted - 2010.02.26 01:22:00 - [63]
 

Everything looks and sounds good so far.

One request: while you're redoing part of the P&P window, could you look into reworking the agents tab? It's pretty unwieldy as it is--there's no way to sort by corp, location, level, number of jumps, division or anything except for manual folders.

Some way of sorting this would be really helpful. If it just had sortable columns showing this info instead of big text blocks, that would be fine. Or automatically sorting things into 'folders' kind of like the assets window could work too.

Keep up the good work.

Night Epoch
Stimulus
Rote Kapelle
Posted - 2010.02.26 01:28:00 - [64]
 

SERIOUSLY welcome Dev blog. +10

Really liking everything I'm reading here. CCP understands that the standings system needs serious overhaul and is actually doing something about it. ugh

Cool calendar too. Eve Gate will be awesome.

Isaac Starstriker
Amarr
Frontier Venture
Posted - 2010.02.26 01:53:00 - [65]
 

Please tell me you might have plans of:

allowing players to set standings to alliances for themselves

Give NRDS corps more standing slots. They work hard enough, give them a break please!!!

Ty for fixing alliance to Corp standing issues with POSes and Outposts.

Awesome dev blog, keep the info coming.

Toksyuryel
Gallente
Domestic Tentacle Supply
Posted - 2010.02.26 01:55:00 - [66]
 

I would like to request that you keep the ability to set standings on NPC entities. While it may not have any impact on gameplay, I do enjoy using it for roleplaying purposes.

Xing Fey
Posted - 2010.02.26 01:56:00 - [67]
 

Is this [standings] part of the "Treaties" ( i think that's what it called ) thing that was supposed to be part of dominion? Or is it a completely different thing, or was it scrapped?

Cors
It's A Trap
It's A Trap Alliance
Posted - 2010.02.26 02:01:00 - [68]
 

Edited by: Cors on 26/02/2010 02:01:51
Originally by: CCP Greyscale


Originally by: Faraelle Brightman
Re: the calendar:

Time zones. How are you going to handle them, if at all? Obviously the default is GMT, but it would be nifty if, for example, in the settings menu or your account settings, you could select your local timezone and all calendar entries in your view would automagicly display in your local time. Good web-based systems can already do this (I should know, I've set it up in Drupal).


Current thinking is that, as with everything else currently in the game, all time will be in EVE time, with no variable-timezone options. While in the shortrun providing timezone support might seem useful, our feeling is that in the long run it's more beneficial for everyone to be used to working off the same clock. That said, we are looking at showing upcoming events (in atleast some views) in terms of "hours until start time", so you can quickly figure out how long until that fleet op without having to do too much math.


This is understood, but still, could we have the option to put in OUR timezone. So that when I look at MY calendar, it will show the times in EST and then GMT in brackets. EG: EST(EVE TIME). This way I can still refer to it as "The op on the 29th at 0100 GMT".

Then if we look at a Corp/Alliance calendar, it will only show the GMT/EVE time. (This is assuming that there are going to be corp level calendars and Alliance level Calendars and not JUST personal calendars that all members can view).

The reason for this is it would give us instant understanding about the time, but if we need to refer to it in GMT/EVE time, we don't have to do the conversions our selves. I cheat personally, as all my computer desktops have EST and GMT clocks on them for easy visual conversion. I'd like to eliminate that need. And it's better to build it in now, then to have to build it in later due to customer feedback.

Caladain Barton
Navy of Xoc
The Remnant Legion
Posted - 2010.02.26 02:13:00 - [69]
 

Originally by: Cors
Edited by: Cors on 26/02/2010 02:01:51
Originally by: CCP Greyscale


Originally by: Faraelle Brightman
Re: the calendar:

Time zones. How are you going to handle them, if at all? Obviously the default is GMT, but it would be nifty if, for example, in the settings menu or your account settings, you could select your local timezone and all calendar entries in your view would automagicly display in your local time. Good web-based systems can already do this (I should know, I've set it up in Drupal).


Current thinking is that, as with everything else currently in the game, all time will be in EVE time, with no variable-timezone options. While in the shortrun providing timezone support might seem useful, our feeling is that in the long run it's more beneficial for everyone to be used to working off the same clock. That said, we are looking at showing upcoming events (in atleast some views) in terms of "hours until start time", so you can quickly figure out how long until that fleet op without having to do too much math.


This is understood, but still, could we have the option to put in OUR timezone. So that when I look at MY calendar, it will show the times in EST and then GMT in brackets. EG: EST(EVE TIME). This way I can still refer to it as "The op on the 29th at 0100 GMT".

Then if we look at a Corp/Alliance calendar, it will only show the GMT/EVE time. (This is assuming that there are going to be corp level calendars and Alliance level Calendars and not JUST personal calendars that all members can view).

The reason for this is it would give us instant understanding about the time, but if we need to refer to it in GMT/EVE time, we don't have to do the conversions our selves. I cheat personally, as all my computer desktops have EST and GMT clocks on them for easy visual conversion. I'd like to eliminate that need. And it's better to build it in now, then to have to build it in later due to customer feedback.


Couldn't disagree more. In a multi-national alliance, multi-timezone, having *everything* in eve time makes life a million times easier. Honestly..converting to your local time zone is pretty easy (basic head math), or you can go here: http://www.worldtimeserver.com/convert_time_in_UTC.aspx?y=2009&mo=10&d=17&h=17&mn=0 and create links for all corpies who fail basic math.

Aidan Patrick
Aldebaran Foundation
Tauri Federation
Posted - 2010.02.26 02:16:00 - [70]
 

Originally by: Cors
This is understood, but still, could we have the option to put in OUR timezone. So that when I look at MY calendar, it will show the times in EST and then GMT in brackets. EG: EST(EVE TIME). This way I can still refer to it as "The op on the 29th at 0100 GMT". [/quote



I concur, being able to quickly convert it to local time CLIENTSIDE, would be nice. Yes it's easy math, but quite simply you shouldn't have to think about it. It's a game after all. :)

Odhinn Vinlandii
Minmatar
Apolitical
Posted - 2010.02.26 02:17:00 - [71]
 

Originally by: CCP Greyscale


Current thinking is that, as with everything else currently in the game, all time will be in EVE time, with no variable-timezone options. While in the shortrun providing timezone support might seem useful, our feeling is that in the long run it's more beneficial for everyone to be used to working off the same clock. That said, we are looking at showing upcoming events (in atleast some views) in terms of "hours until start time", so you can quickly figure out how long until that fleet op without having to do too much math.


Why exactly can't the client be localized? My sandbox is on my time, not yours.

Ebisou
Origin.
Posted - 2010.02.26 02:19:00 - [72]
 

Originally by: Adunh Slavy
The lack of granularity may be a mistake. At minimum I think there should be one more level.

The proposed five level system is -10 (we hate you forever), -5 (We hate you lots), 0 (who are you), +5 (we like you enough to let you dock), +10 (we love you long time).

What is missing is a +2.5 - We like you enough not to shoot you, but that's it. This will be even more significant if the already proposed treaty system, described pre Dominion, is created.

+10 is a lot of trust in a game where "trust no one" is a common thought. Eve security already lacks granularity and it creates a lot of headaches. Don't make it even worse.



I'm going to second this idea, need at least one more setting.

Kern Hotha
Posted - 2010.02.26 02:24:00 - [73]
 

Originally by: Chienka
I see all these screenshots, and I see the same old GUI.

PLEASE REDESIGN THE UI. ITS JUST PLAIN CLUNKY AND HORRIBLE. Usability experts who play this game just want to tear their eyes out because its so painful to use.


After this many years of people complaining we must assume that the CCP designers actually think the UI looks good. There's no accounting for Icelandic taste, I guess.

Taking Chances
Posted - 2010.02.26 02:30:00 - [74]
 

Originally by: Ebisou

I'm going to second this idea, need at least one more setting.


*thirded or sth. The proposed standings system needs one, even better 2 more settings

-10 arch nemesis kinda stuff (the organized ones)
-5 friends of archnemesis kinda stuff (the less organized ones)
-2.5 people I don't really care but are a nuisance
0 Everybody else
2.5 people who won't attack me
5 people who won't attack me and live close
10 people who will pro'lly get me killed for some higher goal.

the margin between 2.5 and 5 is IMHO very, very important for someone living out in 0.0

- and see: sites like newsgrounds etc. actually have a decent, complex rating system without being usability nightmares.

While I am all in favor of simplifying the system, reducing it to 5 options will be a PITA.

Odhinn Vinlandii
Minmatar
Apolitical
Posted - 2010.02.26 02:55:00 - [75]
 

Originally by: Taking Chances
Originally by: Ebisou

the margin between 2.5 and 5 is IMHO very, very important for someone living out in 0.0


Not really,

In 0.0, red is red and so is neut.

If you want to talk pure 0.0 then only two settings are really needed. red and blue.

..but for outposts/starbase sake, I'd drop the light-red for a +2.5, then +5.0 and +10.

Personally I'd get rid of the standing system all together, it's a bunch of prissy bull****.

For towers and outposts, enable people to specifically allow or deny alliances, corps. and individuals. to hell with standings, to hell with highschool drama disguised as /serious/ politics.

..and for the role players.. use a pencil.

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2010.02.26 03:02:00 - [76]
 

I don't get this whole social networking thing. This is a PVP game. If I can see a corp's members, see a player's friends list, and potentially more information on them, that is very valuable information. I'm already dreading the day you decide to make skill sets, current ships people are flying, their locations and their usual online times public in an effort to let "similar minded" players hook up. Lol. I will definitely not be using that site to find "friends", I'll use it to get information on targets. And so will everybody else. There is already so much public information available, we do not need easy unified access to even more.

If people want to share their info so be it, give them the option. But by default every bit of information should be hidden until someone decides to make it public on that site.

Sturmwolke
Posted - 2010.02.26 03:03:00 - [77]
 

Edited by: Sturmwolke on 26/02/2010 07:03:45

Just some trivial suggestions that might help things :

* Explicit display of time in the calendar. While you may imply or assume "Time" as UTC, displaying it as "Time (UTC)" eliminates any source of confusion. Going from here, it would also help if you've got a mouse over auto-calc or another box display within the calendar that coverts your local time to UTC and vice-versa. I know this is trivial stuff, but I do think it's important to get it right.

* Graduation notch/manual input box for setting standing. No one sane is going to set -2.33 or 3.33 or 5.71 ... ad nauseum. Put 0.5 or 1 graduation notches with automatic snap-to (aka Sword of the Stars slide bar interface) so that one does not have to perform a mouse olympic in precision handling. Kerberos solved the slide bar interface precision problem quite elegantly imo. You can complement this with a manual input box.

Edit : .. and a BIG NO, simplifying it to 5 states is oversimplifying it TOO MUCH!! The fine granularity is necessary. One thing about the notch interface is that you can simplify it by having big focal notches and yet retain granularity with smaller notches in-between.

More Edit : I've only skimmed some of the arguments against the oversimplification of standings to the 5 states, but from my own perspective, you're putting an artifical limit to the way how person/corp/alliances interact. The fine granularity allows custom states to exist which can range from anything under the sun. If you question why these custom choices aren't in widespread use, you only have your interface to blame becuase it's typically a lot easier to drag the bar to either extreme than set to a particular number.

Last Edit : Now, with respect to the overview icon states being unable to display more than 5 states to differentiate between the various ranges (for example Light Blue for between 0.5 - 4.9), it's really a non-issue imo. It's the real number that will add more substance when a player looks at the standings list. Mixing more colors (or different icons) to increase visual granularity is ideal (up to a point), but if you're working under certain boundaries then this really won't be an option.

* Setting standings concurrently. Problem : Tedious work in buiding a standings list by having to do them one by one at a time. Have a temp holding pool where you can dump corp/alliances name and from there allow Shift + select to highlight multiples to set the standings on. Another viable alternative would be the ability to export/import Standings which should function almost exactly like the Ship Fittings export/import.

Tork Norand
Mechanical Eagles Inc.
The Ancients.
Posted - 2010.02.26 03:36:00 - [78]
 

I may be doing a bad thing and not reading everyone else's posts before posting this, but one thing stands out as a VERY BAD THING.

Making a corp roster publicly viewable makes wars WAY more deadly for a lot of people. You no longer have to hunt down who the corp members are, you can easily make a list of them and run your locator agents on them. This, to me, is an Extraordinarily Bad Idea (tm).

In no way should it be easier to find war time targets. Part of what makes wars balanced is that you never know where (or even who) all the targets are...so you may still have people staying off to the sidelines doing work for the war effort without being in combat....because they aren't combat pilots. You are essentially forcing these pilots to become targets with this idea.

The end result will be that good people leave corporations anytime there is a war declared. This does nothing for the game other than a lot of administrative paperwork while they leave and then come back in after having been in the NPC corp for a few days/weeks until the war's over.

Keep the corporate rosters private....or leave it up to the corporation (or even the individual members) on if they want to be publicly known.

--Tork Norand.

Aidan Patrick
Aldebaran Foundation
Tauri Federation
Posted - 2010.02.26 03:39:00 - [79]
 

Originally by: Sturmwolke
Edited by: Sturmwolke on 26/02/2010 03:31:55
* Setting standings concurrently. Problem : Tedious work in buiding a standings list by having to do them one by one at a time. Have a temp holding pool where you can dump corp/alliances name and from there allow Shift + select to highlight multiples to set the standings on. Another viable alternative would be the ability to export/import Standings which should function almost exactly like the Ship Fittings export/import.



I think this is another idea that would be enabled by the labels idea I proposed for standings 'buddy list' for corps/alliances. Simply drag and drop the desired corporations to the appropriate label and bam, instant add. :)


and yes, I'm pushing my standings idea hard as I think it would be the best way to simply and revamp the standings proecss for individuals, and still allow COMPLETE customization for those who are completely anal about organization. After all -10 to +10, you're still limited on what all you can set, with labels you can create as many as you need. :)

Laice
Caldari
Archron Dusyfe Industries
Posted - 2010.02.26 03:46:00 - [80]
 

While we're on the topic of standings, would it be worth revisitng remote research access?
For example, i would love to be able to allow a friendly corporation / alliance a research slot at a control tower lab. It would certainly cut down on the empire queues a little bit. It's also a brilliant way to cover fuel costs, and a bit more flexibility for corporations who may be nomadic and looking to hire research slots from friendlies. This could all be dealt with in standings system as outlined by Aidan Patrick. The mechanics shouldn't be too bad you'd have thought, there is already a switch on the lab slot access for public but as far as i know it serves no current function?

Regards
Laice

Yon Krum
The Knights Templar
R.A.G.E
Posted - 2010.02.26 04:27:00 - [81]
 

Edited by: Yon Krum on 26/02/2010 04:28:36
First: win blog. Thank you Greyscale for bringing enough nitty-gritty details before us that we can give you some specific feedback. Please tell the rest of the Tyrannis concept team(s) to do the same!

On to details.

1) On calendar time zones... I see no practical option for displaying on the calendar itself any zone other than GMT/EVE-time. Any other implementation will be greatly confusing by default. You COULD, however, implement a player-configurable option in calendar settings to display an optional second time-zone on the details pane (such as in the empty space below Time and Duration in the mock-up you provide).

2) Calendar should have the option to display events by personal, corp, alliance, roles, all players, and standings--with standings overriding roles. You should make the calendar entry visible to outside entities if standings are chosen as the visibility option, but otherwise have entries not show up publicly.

3) Standings should NOT be reduced to 5 options. This is a step backward, and will limit the usefulness of standings for future expansion. Don't do it! Instead, cut off a decimal point (3.33 -> 3.3), implement an input box next to the slider, and put the shortcut icons below the slider as quick references. Have the icons highlight when the slider is within the range that corresponds to each icon.

For display in the Overview, your plan to make the priority Alliance->Corp->Personal is sound. Making it Wardec->Alliance->Corp->Personal would be even better, as others have pointed out.

One example of why you want finer gradation in standing: if you implement any system that enables price-discrimination for market orders then you will NEED finer standings in order to provide an easy means of determining/setting the variation percent in sell price/buy offer from a base. Implement this idea, btw, we will love you long time!

4) Corp member visibility. I recommend providing a set of privacy options, all of which will default to "private" initially and be configurable at the Persona, Corp, and Alliance level (with precedence in that order). These settings should include "Reveal Corporation Membership"--which would either show your personal employment history, show the corporations member list, or show member corporations in the alliance, respectively. They should also include "Reveal Standings"--which would show your personal, corporate, or alliance standings, respectively.

You should also provide the option--probably on by default--to "opt out" of the social network and not display your personal, corp, or alliance info. It is important in a game as "Meta" as EVE for us to retain information control. More options to control the easy, public display of data is crucial. As you add functionality to EVEGate, please keep this in mind.

5) You are changing the UI for People and Places, and adding a left-hand pane. I hope you will give the left-pane a slider bar (when applicable), and that you will put our "folders" in that left-hand pane! Please tell me you're doing this! (Standard Windows UI for folders/contents, duh.)


These are my major points and comments. In general you're moving in a good direction, and Alliance standings for POS/Stations is a Good Thing indeed!!

(EDIT: Of course corporations and pilots should have the option of restricting POS access to corp members/personal, by dropping it for corp/personal rather than Alliance, still.)

--Krum

Feng Schui
Minmatar
Cruor Evertum Dominicus
Posted - 2010.02.26 04:38:00 - [82]
 

Good changes, and here's my particular thoughts on allowing corp members be publicly viewable:

As much as I want to say, YES! I can't for the good of the game (it would be a huge benefit to me to see the info).. Here's how I would work it:

The CEO or person in charge should be able to have the following options (implemented via the "Titles" section)

Publicly Viewable: []

The default value would be off, of course. This can then be implemented into the web as a matter of API. Lets take this case:

Joe gives Mary the title of Diplomat for his corp, this title and the CEO title are the only ones that are publicly available. Whenever I pull up info on the corporation and select the "Members" tab, and it shows:

Joe - CEO
Mary - Diplomat

So I then go to the Eve-Gate website and log in. Since I don't have any characters in Joe's corporation, when I view the public profile of his corp, I see the same thing as in game.

Now, if say, Jim logs in (he's in Joe's corp), he views the corp's member tab, and he sees all of his corp-mates. He goes to the Eve-Gate website, and since his API shows that he has a character in the corporation, he then can see all of the people in the corp.

This wouldn't be really all that hard tbh (there are tons of forums and kill-boards out there that are API-based, you can only sign up to them if you belong to the corp). Its really all the same.

Infinion
Caldari
Awesome Corp
Posted - 2010.02.26 04:50:00 - [83]
 

YES, NO MORE FLOODS OF ALLIANCE MAILS ABOUT OPS

Dethmourne Silvermane
Gallente
Origin.
Black Legion.
Posted - 2010.02.26 05:02:00 - [84]
 

+1 to the devblog, and +2 to the concept of replacing standings system with a "label" system that allows for label-based role-setting.

Phantom Slave
Universal Pest Exterminators
Posted - 2010.02.26 05:22:00 - [85]
 

I think some of you are missing the point of the dev posts in here about the publicly viewable member page.

While CCP *not* displaying the information is what most of you are looking for, it really won't take long before somebody creates a program to dive through every known player's "Show Info" and grab their current corp status and create a database of everybody in a corp.

It's going to happen one way or another, the question is whether you want everybody to be on equal grounds (everybody knows who everybody is) or if you want those corps/alliances with smart programmers to know every member of a corp and begin selling that information to the highest bidder.

While it does kind of suck that the information will be able to be compiled, the increased functionality of an actual web interface will be nice.

Matterick Boon
Minmatar
Dark-Rising
Posted - 2010.02.26 05:32:00 - [86]
 

Please allow us to use folders in the contacts list. It's something I use right now in the current buddies list and essential to organizing large lists of contacts/buddies.

Also PLEASE provide an ical file and URL for it so we can subscribe/sync our EvE Gate calendar with whatever current calendar service we already use.

Bellum Eternus
Gallente
The Scope
Posted - 2010.02.26 06:02:00 - [87]
 

One of the largest and most complex issues we're looking at right now is that of standings. Some thoughts:

1. I don't think that five levels is enough granularity. I'd like to see 10 levels with corresponding colors (brown, white, pink, yellow etc.) and indeed the ability to custom set your own colors to various standing levels and/or groups. Instead of having a color represent a number, like brown is -9 and red is -10 simply have 'brown' be it's own section of standings and have the end user add any permissions to the 'brown' annotation. Much the same way we can assign roles to corp mates.

I currently use standings to differentiate groups of players/alliances when sorting them out from all the neutrals, and when I have multiple hostile groups operating in the same system I need more granularity than just -5 and -10. Indeed the current lack of colors able to be assigned to hostiles is a problem.

2. Standings display and the overview - WAR TARGETS NEED TO BE FIXED. If you accomplish nothing else with this fix, fix that. Currently you can't simply select 'war targets' *ONLY* and have anything show up on your overview. You have to assign -10 standings to your WTs and THEN have an overview setting that is *both* WT and -10 before anything will show up. Again, this is extremely important to a LOT of players out there. Fix this PLEASE!

3. Allowing corp member lists to be viewable- it's already been suggested: why not just let this be an option, with the default to 'off' for the corporation and/or alliance?

Sturmwolke
Posted - 2010.02.26 06:04:00 - [88]
 

Originally by: Aidan Patrick
I'm pushing my standings idea hard as I think it would be the best way to simply and revamp the standings proecss for individuals, and still allow COMPLETE customization for those who are completely anal about organization. After all -10 to +10, you're still limited on what all you can set, with labels you can create as many as you need. :)


I'm not completely sold on the label idea tbh. Before going into it, first you have to establish whether you want it to replace the current standings system ... OR should it work as an extension of the current standings system ?

For the former, you'll be running into consistency issues when it comes to the NPC standings and anything to do with NPCs from missioning, research, refining, trade and POSes. It also increases the complexity (because you can set just about anything) and need for maintenance for these so called labels. I foresee that it'll be more tedious in the long run rather than beneficial.

For the latter, as an extension it has some interesting potential for person/corp/alliance management & politics. However, I'd like to highlight that the price you pay for this level of customization is again, more time spent on management and maintenance. It keeps escalating. Imo, this needs to be avoided without dumbing down the game. I prefer an approach to simplify (the parts that can be simplified) and automate (where applicable) and if need to, re-design it to fit those two.

Mehang Zheng
Posted - 2010.02.26 06:11:00 - [89]
 

The calendar is good idea. My simple suggestion due low space on window woudl be simply: Show each date number of events of each type and require click to open the real events. That way the month view stays in understandable size. YEs, I am a programmer.

F. ex. only showing following on eeh day:
Alliance: 5
Corp: 2
Personal: 1

And comments on standing management - please use this opportunity to start using modular code of standing change using same block of code for standing change.

Yes, please, touch it. At the moment we have three different standing change dialogs opening from various parts of UI. PRoper design should have one UI which determines role of the user to view "Set for Alliance" and "Set for Corporation" options if the player opening set standing has those. Modular programming is somethign you need to make code more maintainable. IF this would cause EVE run slightly less efficiently, please make it more efficient but less buggy.

Yours Mr. Zheng (His player actually)

MEGA D0CENT
Posted - 2010.02.26 06:16:00 - [90]
 

Edited by: MEGA D0CENT on 26/02/2010 06:34:46
It is bad dev blog.
It is bad work.
It is bad news.
Are CCP designers wants to make a simple game? WOW, lineage?
Is it needed to change standing working?
I need MORE THAN 5 color square.
I want to set +1, +3 also.
I DO NOT want a functionality reduction.
I DO NOT want to know, that somebody can easy see my members of my corp.
Please, do not do it!


Pages: 1 2 [3] 4 5 6 7 8 9

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only