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Tarhim
Caldari
Posted - 2010.02.18 14:31:00 - [31]
 

Originally by: xRAPTUREx
i can afford the ferox but not the drake, which should i use?


Caracal, so you can afford to replace it when you lose it.

Amdrien Kordain
Posted - 2010.02.20 02:47:00 - [32]
 

I'm very new to EVE but i like the ferox & i really don't like hybrid weapons is there a good fit with lasers for the ferox?

Admiral Pelleon
White Shadow Imperium
Posted - 2010.02.20 03:19:00 - [33]
 

Yes. Laser ferox is hilarious.

Ziester
Caldari
Perkone
Posted - 2010.02.20 03:37:00 - [34]
 

Edited by: Ziester on 20/02/2010 03:42:45

Quote:
[Drake, Standard PvP fit]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

10MN MicroWarpdrive II
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II

'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5

79k EHP - 140 Defense
347 DPS

Quote:
[Ferox, Standard PvP fit]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

10MN MicroWarpdrive II
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II

Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5


74k EHP - 129 Defense
433 DPS

Pretty big DPS difference ( Mainly due to the fact I cannot use T2 HAM's yet ), but still, I don't think even T2 HAML can pump up another 90 DPS.

So imho both BC are likely on par.

[Edit] Actually Ferox is better as I cannot find anyway to replace 7x 'Arby' HAML by T2 ones w/o replacing a BCU by a PDU to get the extra PG needed.
Besides and on a more materialistic point of view, a Ferox is cheaper to lose than a Drake.

Ziester
Caldari
Perkone
Posted - 2010.02.20 03:46:00 - [35]
 

Originally by: Shaitis
Why you insist to use hybrids on ferox hull, its jsut a range bonus ;)

Put couple nice 720 arties on top of it and instapop frigs @ 100km or dual volley T1 cruisers

Because i you were to use arties i'd fly Minmatar.
The only nice thing about projectile is the capless side of the force.

Besides, neglecting a ship's bonus is stupid imo, it's just like wasting SP crosstraining weapon systems not inteded to be used with a given ship.

Zhilia Mann
Tide Way Out Productions
Posted - 2010.02.20 04:21:00 - [36]
 

Originally by: Amdrien Kordain
I'm very new to EVE but i like the ferox & i really don't like hybrid weapons is there a good fit with lasers for the ferox?


A good one compared to a hybrid fit or a good one compared to a Harbinger? Cause this does fine at the former but falls quite short at the latter:

[Ferox, fmp]
Heat Sink II
Heat Sink II
Heat Sink II
Damage Control II

10MN MicroWarpdrive I
Invulnerability Field II
Large Shield Extender II
Medium Capacitor Booster II, Cap Booster 800
Warp Disruptor II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Large S95a Partial Shield Transporter

Medium Core Defence Field Extender I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I

Note that the FMP IIs are mandatory on that thing. Without Scorch, you really have no advantage. The remote shield rep is entirely optional.

Professor Villinghopper
Posted - 2010.02.20 04:56:00 - [37]
 

Edited by: Professor Villinghopper on 20/02/2010 05:03:30
Try swapping your Ammo to the type the Drake has a bonus for, Terror Assault Missiles, also comparing T1 Launcher to T2 Gun isn't fair.

With T2 Launchers, 2 Ballistic Controls, not 3, 569 DPS with RAGE terror, 518 with Caldari Navy Terror, 461 with Terror. Included all 3 since you didn't use Faction ammo on your Ferox fit.

Originally by: Ziester
Edited by: Ziester on 20/02/2010 03:42:45

Quote:
[Drake, Standard PvP fit]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

10MN MicroWarpdrive II
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II

'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5

79k EHP - 140 Defense
347 DPS
*snip*


Kail Storm
Caldari
Caldari Provisions
Posted - 2010.02.20 05:37:00 - [38]
 

Originally by: Ziester
Edited by: Ziester on 20/02/2010 03:42:45

Quote:
[Drake, Standard PvP fit]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

10MN MicroWarpdrive II
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Invulnerability Field II
Invulnerability Field II
Large Shield Extender II

'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5

79k EHP - 140 Defense
347 DPS

Quote:
[Ferox, Standard PvP fit]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

10MN MicroWarpdrive II
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II

Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
Heavy Ion Blaster II, Antimatter Charge M
[empty high slot]

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II x5


74k EHP - 129 Defense
433 DPS

Pretty big DPS difference ( Mainly due to the fact I cannot use T2 HAM's yet ), but still, I don't think even T2 HAML can pump up another 90 DPS.

So imho both BC are likely on par.

[Edit] Actually Ferox is better as I cannot find anyway to replace 7x 'Arby' HAML by T2 ones w/o replacing a BCU by a PDU to get the extra PG needed.
Besides and on a more materialistic point of view, a Ferox is cheaper to lose than a Drake.


Sorry man but your EFT is way off my ham drake with only 2 BCs`s comes to 570ish, you have to remember that t2 launchers allow for t2 missles which are way more powerful for Hams, where as your T2 ammo isnt much better than your navy`s ammo.

Drake is better in all ways to the ferox IMO

Hell even my 440 DPS HM with ECM drones is way better than your blaster ferox since I have more EHP a way to escape bad situations where a BS/Frig combo jumps me with my ECM drones and I can shoot to 70km....Drake is way better al lthe way around .

Also with T1 insurance and how cheap Drake stuff has become since its used so often Its actually cheaper to replace by 300k last time I checked.

Ryhss
Caldari
The Excecutorans
Posted - 2010.02.20 07:31:00 - [39]
 

Originally by: xRAPTUREx
currently i can use the ferox but in 2 hours i can use the drake. i can afford the ferox but not the drake, which should i use?
Save your money til you get BC lvl 4 and can use T2 guns n missiles, then buy both. Fly a nice cruiser until then IMHO.

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2010.02.20 10:37:00 - [40]
 

Edited by: James Lyrus on 20/02/2010 10:37:57
Originally by: Ziester


[Drake, Standard PvP fit]

'Arbalest' Heavy Assault Missile Launcher I, Torrent Assault Missile

79k EHP - 140 Defense
347 DPS

[Ferox]
Heavy Ion Blaster II, Antimatter Charge M

74k EHP - 129 Defense
433 DPS

Pretty big DPS difference ( Mainly due to the fact I cannot use T2 HAM's yet ), but still, I don't think even T2 HAML can pump up another 90 DPS.

So imho both BC are likely on par.

[Edit] Actually Ferox is better as I cannot find anyway to replace 7x 'Arby' HAML by T2 ones w/o replacing a BCU by a PDU to get the extra PG needed.
Besides and on a more materialistic point of view, a Ferox is cheaper to lose than a Drake.


Protip:
Drake is 5%/level kinetic damage bonussed.
And you're comparing a T1 weapon with a T2 weapon.
And you're ignoring how ions with antimatter hit out to about 5km, where HAMs hit out to about 20.

And you're fitting a standard PvP fit with blasters, with only a long range point, which is a terrible idea, where you can get away with it on the Drake.

Try:
[Drake, Ham/PvP]
Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Damage Control II

10MN MicroWarpdrive II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II

Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Salvager II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hobgoblin II x5

86k ehps, 171 peak regen.
536dps, 20km range on the HAMs.

vs.
[Ferox, Berox]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

10MN MicroWarpdrive II
Large Shield Extender II
Invulnerability Field II
Warp Scrambler II
Stasis Webifier II

Medium Unstable Power Fluctuator I
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hobgoblin II x5

62k ehps, 102 regen.
535dps, 2.8+5km range (7+6.3 @ 447dps with null)

It's a bit less skewed a comparison, because you really do need the web/scram with the Ferox, and it helps a lot on the Drake too. But you'll still see the Drake is the better ship by about 50dps and 20k ehps.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.02.20 10:52:00 - [41]
 

Originally by: Shaitis
Why you insist to use hybrids on ferox hull, its jsut a range bonus ;)

Put couple nice 720 arties on top of it and instapop frigs @ 100km or dual volley T1 cruisers


Or... just train Minmatar Cruiser 3 and use those artillery on a BC with weapon bonuses. Rolling Eyes

Hauling Hal
The Black Ops
Posted - 2010.02.20 11:29:00 - [42]
 

Please remember that whilst either ship isn't in range it is doing 0 DPS. I think you'll find that a Blaster fitted Ferox will suffer from this a lot more than a Drake. Don't get confused into believing that EFT figures are a true reflection of the real world (game).

Psiri
Posted - 2010.02.20 11:50:00 - [43]
 

Edited by: Psiri on 21/02/2010 15:38:32
I think people expect too much from the Ferox, it's not supposed to be used versus tier 2 BCs. People don't expect this from the other tier 1 BCs, bar the Cyclone pherhaps but only so because of expensive boosters and crystal implants.

Even so chances are that with good skills, correct piloting and a solid fit you'll still be able to beat many tier 2 BCs in a Ferox because the majority of pilots in EVE aren't utilizing their ships to their fullest. Don't be surprised either if you see shield canes and similar diving straight into you for a quick kill simply because they don't expect a Ferox to put up much of a fight.

Originally by: Hauling Hal
Please remember that whilst either ship isn't in range it is doing 0 DPS. I think you'll find that a Blaster fitted Ferox will suffer from this a lot more than a Drake. Don't get confused into believing that EFT figures are a true reflection of the real world (game).


The Ferox actually has pretty good range with its guns, if kept near the rim of scrambler range it won't lose much more damage than a Hurricane. It also has the option of fitting a web if one so desires.

I realize that I'm sounding horribly like a Ferox fanboy now and I suppose I'm guilty of that too. I'm not saying that a Drake doesn't give more bang for the buck, it does, I'm only saying that the Ferox still does the job for those who're willing to try.

IamMeDuh
Posted - 2010.02.20 21:22:00 - [44]
 

I have 4 caldari combat pilots. 1 Chimera, 1 Raven, 1 Rokh and 1 Drake. The Rokh pilot flies Ferox's in bc and smaller fleets and flies a Rokh for pve. It is harder to fit a Ferox and is not quite as good but it can still kill anyone unsuspecting.

Athena Silk
Stimulus
Rote Kapelle
Posted - 2010.02.21 11:38:00 - [45]
 

Originally by: TraininVain
Quote:
ALWAYS fly to your skills.


If you got skills for a Ferox you should be in a Brutix.


As my fleet commander says, an alive Ferox is putting out more DPS than a dead Brutix. And the Brutix is usually one of the first BCs to drop, what with having a loltank and all.

Psiri
Posted - 2010.02.21 15:37:00 - [46]
 

Originally by: Athena Silk

As my fleet commander says, an alive Ferox is putting out more DPS than a dead Brutix. And the Brutix is usually one of the first BCs to drop, what with having a loltank and all.


Your FC evidently doesn't know that a Ferox without a web has a 65-80k buffer depending on choice of shield rigs.

Trader20
Posted - 2010.02.21 18:15:00 - [47]
 

Originally by: Athena Silk
Originally by: TraininVain
Quote:
ALWAYS fly to your skills.


If you got skills for a Ferox you should be in a Brutix.


As my fleet commander says, an alive Ferox is putting out more DPS than a dead Brutix. And the Brutix is usually one of the first BCs to drop, what with having a loltank and all.


Ur fc is a noob. Dps is always more important then tank, ur goin to last 3 more seconds to sacrifice 200+ dps?

We would kick a pve fit drake out of gang to invite a gank brutix anyday...


Athena Silk
Stimulus
Rote Kapelle
Posted - 2010.02.22 02:59:00 - [48]
 

Edited by: Athena Silk on 22/02/2010 03:01:57
Originally by: Trader20
Originally by: Athena Silk

As my fleet commander says, an alive Ferox is putting out more DPS than a dead Brutix. And the Brutix is usually one of the first BCs to drop, what with having a loltank and all.

Ur fc is a noob. Dps is always more important then tank, ur goin to last 3 more seconds to sacrifice 200+ dps?

We would kick a pve fit drake out of gang to invite a gank brutix anyday...


What would you rather have, a glass-cannon 500+ DPS Brutix that dies in the first 15 seconds of any BC vs BC fight, or a 400 DPS Ferox that sticks around for a hell of a lot longer? The Ferox will do a lot more damage over the whole fight, compared to a Brutix, who'll be spending most of the engagement in a pod.

And I'd hope you would kick a PvE fit drake out of a fleet Razz

Originally by: Psiri

Your FC evidently doesn't know that a Ferox without a web has a 65-80k buffer depending on choice of shield rigs.

He does know that. 400+ DPS with a 65+k eHP buffer makes a pretty nice little BC, if you ask me.

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2010.02.22 07:18:00 - [49]
 

Edited by: James Lyrus on 22/02/2010 07:20:23
Originally by: Athena Silk
Edited by: Athena Silk on 22/02/2010 03:01:57
Originally by: Trader20
Originally by: Athena Silk

As my fleet commander says, an alive Ferox is putting out more DPS than a dead Brutix. And the Brutix is usually one of the first BCs to drop, what with having a loltank and all.

Ur fc is a noob. Dps is always more important then tank, ur goin to last 3 more seconds to sacrifice 200+ dps?

We would kick a pve fit drake out of gang to invite a gank brutix anyday...


What would you rather have, a glass-cannon 500+ DPS Brutix that dies in the first 15 seconds of any BC vs BC fight, or a 400 DPS Ferox that sticks around for a hell of a lot longer? The Ferox will do a lot more damage over the whole fight, compared to a Brutix, who'll be spending most of the engagement in a pod.

And I'd hope you would kick a PvE fit drake out of a fleet Razz



If the gang is small enough, I'd say the 50m3 of drones on the Brutix wins it, although I'd take a Tier 2 BC over either. And a PvE fit is just crap regardless of what ship it is, so I'd call that a moot point - let's rule out the 'likelyhood of idiots' and focus instead on what actually makes the better ship.


Quote:


Originally by: Psiri

Your FC evidently doesn't know that a Ferox without a web has a 65-80k buffer depending on choice of shield rigs.

He does know that. 400+ DPS with a 65+k eHP buffer makes a pretty nice little BC, if you ask me.


Not when you can do 800dps and 52k hitpoints on the Brutix. (You also need to do without the web, if you want to keep the web it's a mere 45k, but you get to use neutrons)
600dps and 86k hitpoints on the Drake.
500dps and 75k hitpoints on the Hurricane
600dps and 72k hitpoints on the Harbinger.
750dps and 53k hitpoints on the Myrmidon.
477dps and 60k hitpoints on a Prophecy.
And who the hell knows with a Cyclone, that's a different style of ship.

However all of 'em except the Brutix is doing so at the same or longer range.

Vigaz
Posted - 2010.02.22 14:13:00 - [50]
 

Ferox or Drake?

For PvE I suggest Drake HM. more tank and dps, kin damage +25% but u can easily swap ammo for another damage type.

For PvP, drake is also usually more efficient, only if u are flying into a fleet > 15/20 ppl then Rail Ferox instant damage could be better (due to turrets/instant damage vs missiles/delayed damage).

Solo blaster Ferox vs Solo HAM drake-> Drake has more HP, DPS, Range, selectable damage type, cap only for point and MWD (Blaster Ferox need cap also to shoot).

AC Ferox could be interesting, but I've never tried it. It has lower dps output (compared to blaster Ferox), but you don't have cap problems (also less fitting issues) and u can use different type of ammo for a specific damage type.

my 2 cents.

Vigaz

Sidus Isaacs
Gallente
Posted - 2010.02.22 14:56:00 - [51]
 

Originally by: Vigaz
Ferox or Drake?

For PvE I suggest Drake HM. more tank and dps, kin damage +25% but u can easily swap ammo for another damage type.

For PvP, drake is also usually more efficient, only if u are flying into a fleet > 15/20 ppl then Rail Ferox instant damage could be better (due to turrets/instant damage vs missiles/delayed damage).

Solo blaster Ferox vs Solo HAM drake-> Drake has more HP, DPS, Range, selectable damage type, cap only for point and MWD (Blaster Ferox need cap also to shoot).

AC Ferox could be interesting, but I've never tried it. It has lower dps output (compared to blaster Ferox), but you don't have cap problems (also less fitting issues) and u can use different type of ammo for a specific damage type.

my 2 cents.

Vigaz


Its all about lasers, shield RR laser ferox ftw!

Vigaz
Posted - 2010.02.22 15:37:00 - [52]
 

Originally by: Sidus Isaacs
Originally by: Vigaz
Ferox or Drake?

For PvE I suggest Drake HM. more tank and dps, kin damage +25% but u can easily swap ammo for another damage type.

For PvP, drake is also usually more efficient, only if u are flying into a fleet > 15/20 ppl then Rail Ferox instant damage could be better (due to turrets/instant damage vs missiles/delayed damage).

Solo blaster Ferox vs Solo HAM drake-> Drake has more HP, DPS, Range, selectable damage type, cap only for point and MWD (Blaster Ferox need cap also to shoot).

AC Ferox could be interesting, but I've never tried it. It has lower dps output (compared to blaster Ferox), but you don't have cap problems (also less fitting issues) and u can use different type of ammo for a specific damage type.

my 2 cents.

Vigaz


Its all about lasers, shield RR laser ferox ftw!


Beam Ferox has more tracking than Rail Ferox.
Beam Ferox has more DPS at ranges below 25-30km after that range rail Ferox has more dps.
Considering that changing ammo on a beam laser turret to reach the right range it's quite fast ;) I agree that could be an interesting idea.

Vigaz

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.02.22 15:49:00 - [53]
 

But, again, why not just train Amarr Cruiser 3 and use a Prophecy?

Veliria
Posted - 2010.02.22 17:46:00 - [54]
 

Ferox is indeed a vastly underestimated ship in that you'll rarely get primaried.
Depending the situation, this could be useful for new pilots learning the ropes (helps if they don't get insta-popped) or if you want a little more survivability out of your BCs.

Another thing about the Ferox is that it can do almost anything, it is very versatile in fitting and can do anything from mission running (does Guristas best ofc), gas mining, sniping to up close and personal.

Doesn't do all that bad with Null either and it's cheaper than a Drake.

Also, Ferox looks > Drake looks.

The Drake will beat it easily in a 1v1 or in PvE, but it's generally a one or two trick pony.
Ferox can be made to do just about anything, especially if you decide to ignore the hybrid range bonus.

I got my first bunch of kills in my trusty old Ferox and it never got primaried, even though it did 30-40% of the damage half the time when we were in BC/Cruiser gangs roaming low-sec.

In short, a fun and versatile ship, but if you want pure performance, go for a Drake.

Arrador
Posted - 2010.02.22 18:30:00 - [55]
 

Blaster Ferox is Fun, Sports A mean buffer (77k EHP), and deals 500+ DPS

[Ferox, blarox]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Warp Scrambler II
10MN MicroWarpdrive II

Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Small Nosferatu II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

Hobgoblin II x5

Trick about Caldari, Fly in gangs that complement your tackle.

Naomi Knight
Amarr
Posted - 2010.02.22 19:55:00 - [56]
 

Edited by: Naomi Knight on 22/02/2010 20:01:09
lol blasters are so crappy that an autocannon fitted ferox is much better , more falloff same dps changeable dmg type and no cap use --> pure win
now change the hull to cyclone or hurri and it will be even more better

where is that hybrid boost?


Psiri
Posted - 2010.02.22 21:38:00 - [57]
 

Edited by: Psiri on 23/02/2010 11:57:57
Originally by: Arrador

[Ferox, blarox]



My beef with this fit is the small nos, a small nos won't be sufficient to power your guns and scram if neuted (correct me if I'm wrong). By swapping out a LSE for another invuln you get a comparable ammount of EHP (a little more in fact, even more so with heat) and enough grid to fit a medium nos instead. Sure the cycle time is slower but the range is better and it will provide alot more juice. If you don't like the idea of a medium neut then pherhaps a small neut could be of more use.

Second problem I see is that this fit uses ions, no web and no TE. The range is quite poor if you don't fit either neutrons or a TE, you won't get to dictate range even within scrambler range versus any other scrambler fitted ship with a web. Without changing the fit quite a bit you're left with swapping out a Mag stab for a LSE as your only option for more range. This also helps your tracking issues a bit.

I personally prefer the web fit, sure your EHP drops down a fair bit but you won't have to swap to Null nearly as often.

I would personally not fit hobgoblins, Warrior II's provide where the ship is lacking (anti-frigate capability and explosive damage). I must say that I like Vespa II's though since they're dirt cheap.

As for rigs, resistance rigs are my choice since they're cheaper. But as with any ship that's considered 'weak', it becomes more and more surprisingly powerful with each bit of candy you give it. That surprise is your best advantage.

Originally by: Naomi Knight
lol blasters are so crappy that an autocannon fitted ferox is much better , more falloff same dps changeable dmg type and no cap use --> pure win
now change the hull to cyclone or hurri and it will be even more better

where is that hybrid boost?


Definitely not the same DPS, although 425's are not far from ions if one has to fit a TE to improve on ion's range. However, since 425's sport better range, variable damage types and are capless they are the better choice in this instance. Yet another reason why I don't like the webless Ferox fits as much, since I've always had a phobia for fitting ships outside of their bonuses.

James Tritanius
Posted - 2010.02.22 21:47:00 - [58]
 

Originally by: Shaitis
Why you insist to use hybrids on ferox hull, its jsut a range bonus ;)

Put couple nice 720 arties on top of it and instapop frigs @ 100km or dual volley T1 cruisers


WTB Ferox that dual volleys cruisers.

Arrador
Posted - 2010.02.23 00:59:00 - [59]
 

Originally by: Psiri
Edited by: Psiri on 22/02/2010 21:59:25
Originally by: Arrador

[Ferox, blarox]



My beef with this fit is the small nos, a small nos won't be sufficient to power your guns and scram if neuted (correct me if I'm wrong). By swapping out a LSE for another invuln you get a comparable ammount of EHP (a little more in fact, even more so with heat) and enough grid to fit a medium nos instead. Sure the cycle time is slower but the range is better and it will provide alot more juice. If you don't like the idea of a medium neut then pherhaps a small neut could be of more use.

Second problem I see is that this fit uses ions, no web and no TE. The range is quite poor if you don't fit either neutrons or a TE, you won't get to dictate range even within scrambler range versus any other scrambler fitted ship with a web. Without changing the fit quite a bit you're left with swapping out a Mag stab for a LSE as your only option for more range. This also helps your tracking issues a bit.

I personally prefer the web fit, sure your EHP drops down a fair bit but you won't have to swap to Null nearly as often.

I would personally not fit hobgoblins, Warrior II's provide where the ship is lacking (anti-frigate capability and explosive damage). I must say that I like Vespa II's though since they're dirt cheap.

As for rigs, resistance rigs are my choice since they're cheaper. But as with any ship that's considered 'weak', it becomes more and more surprisingly powerful with each bit of candy you give it. That surprise is your best advantage.

Originally by: Naomi Knight
lol blasters are so crappy that an autocannon fitted ferox is much better , more falloff same dps changeable dmg type and no cap use --> pure win
now change the hull to cyclone or hurri and it will be even more better

where is that hybrid boost?


Definitely not the same DPS, although 425's are not far from ions if one has to fit a TE to improve on ion's range. However, since 425's sport better range, variable damage types and are capless they are the better choice in this instance. Yet another reason why I don't like the webless Ferox fits as much, since I've always had a fobia for fitting ships outside of their bonuses.


I readily swap between Resists rigs (if I"m feeling cheap) or extenders. However, I added the caveat to the fit, that it works best in fleets that complement your tackle (Hopefully some one has a web !). Theoretically, the fit is EFT cap stable with the MWD off.

I rarely engage in solo PVP. I fly the wrong ships for it :( As far as drones go, I regularly swap them out depending on mood. I either run hobs, warriors, or ec-300.

I do agree with you on the phobia of fitting ships outside of their bonuses/roles :(

Ziester
Caldari
Perkone
Posted - 2010.02.23 01:27:00 - [60]
 

Edited by: Ziester on 23/02/2010 01:38:34

Brutix is known for its gank, hence more likely to die fast.
Blerox is underestimated and isn't known for its gank but for its "WTF !" factor. OTOH it is indeed NOt a solo ship, while the Brutix is.

Quote:
[Ferox, New Setup 2]
Reactor Control Unit II
Reactor Control Unit II
Power Diagnostic System II
Damage Control II

Invulnerability Field II
Invulnerability Field II
Sensor Booster II, Targeting Range
Large Shield Extender II
Large Shield Extender II

Siege Warfare Link - Shield Harmonizing
250mm Railgun II, Spike M
250mm Railgun II, Spike M
250mm Railgun II, Spike M
250mm Railgun II, Spike M
250mm Railgun II, Spike M
250mm Railgun II, Spike M

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

THIS would be a Ferox's intended role, but who would ever fly a T1 BC for its intended role anymore where CS does it way better ?


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