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Brujo Loco
Amarr
Brujeria Teologica
Posted - 2010.01.23 18:44:00 - [1]
 

If I had the money I would place a 1 Bill ISK bounty on his head!!! <ingame of course>

Yes, trekkie fanbois, STO in my most modest, humble and totally owned by me opinion the last drop in the water for me on MMO expectations.

I actually had the very literal need to throw out whatever breakfast I have had earlier on the sight of seeing SOMETHING that remotely resembled Star Trek and had the worst "let's do an MMO out of something LOOL" appeal and design thrown on it.

Downloaded the beta, patched , created chars and went through the tutorial, only to see that despite my inner hopes, STO was , AS USUAL in these MMO days, a steaming pile of ****.

I recall now that once you get used to something good, like EVE, despite its flaws(and yes, it has many), you can't really hope to stand the mediocrity out there in the MMO market. The yearly vs the Lifetime sub is a PRETTY obvious and lame attempt at recouping costs, and like WAR/Mythic I hope Cryptic learns from its mistakes the hardes way possible, bankruptcy.. In these days of economic woes, delivering these kind of products only shows people think that they can get away with anything.

I'd rather go to Haiti and begin living off the streets than play this piece of an abomination MMO.

Thank you for reading. Dont waste your money, you better off buying DA:O, Borderlands, LFD2 or even Hello Kitty Online ...

Doctor Penguin
Amarr
Sacred Templars
Black Star Alliance
Posted - 2010.01.23 18:50:00 - [2]
 

It's made by Cryptic, what do you expect? They've not made a decent game in years.

Deviana Sevidon
Gallente
Panta-Rhei
Butterfly Effect Alliance
Posted - 2010.01.23 19:04:00 - [3]
 

I have not played STO (yet) but then again, your post lacks content.

You basically rant that STO is crap, but fail to give any argument why it is so. A little more info is needed here, why it is crap? What are the best parts assuming there are any and of course why is this or that feature good or bad?

Xanos Blackpaw
Amarr
Inadeptus Mechanicus
Posted - 2010.01.23 19:13:00 - [4]
 

So far i actually kind of like it. It got manuvering during combat which is think eve is kind of missing.

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.01.23 19:19:00 - [5]
 

Actually it is crap as an mmo. Grouping is mearly tacked on so they can justify the mmo moniker as everything is designed to be run by a single player even the 'high end' content. Even the devs have stated this so if you went into the game thinking it was going to be some epic multiplyer trek adventure then like Brujo you left sorely dissappointed. However if all you want is a short trek themed time waster every now and then when you get eve burnout syndrome or just want to hop about and shoot stuff with some phasers then its perfect to sub up for a month and dabble about until you recharge your eve batteries. But I won't sub up until the client goes on sale as there is no way in hell I am paying $50 to get into a subscription based game. My prediction is that it will eventually follow D&D online and change to the free to play route with microtransactions after all the suckers buy the deluxe edition and lifetime sub.

Brujo Loco
Amarr
Brujeria Teologica
Posted - 2010.01.23 19:38:00 - [6]
 

Originally by: Deviana Sevidon
I have not played STO (yet) but then again, your post lacks content.

You basically rant that STO is crap, but fail to give any argument why it is so. A little more info is needed here, why it is crap? What are the best parts assuming there are any and of course why is this or that feature good or bad?


Trying to define good or bad concepts in any MMO is something that falls closely on the way you perceive things and personal tastes. I´ll try to be accurate but in the end, the final judge will be you, hence why I said early in the post that on my personal opinion it was the worst thing to happen to the world lately.

In a single sentence, It lacks everything.

It´s bland, dull, repetitive and combat is the same as CoH, you just mash power buttons, you move around in a run of the mill tileset that reminds me Wolfenstein 3D back in the day. The UI is so generic, the same as NPC´s and the world, that you just feel inside a badly designed game created by someone in the early 90´s.

There´s nothing great, nothing new or something that at least makes you say ¨oh, thats neat¨.

To be honest, there´s so much emotion in the game as being a Borg Drone in a Brazilian orgy party. You just miss all the fun simply because there´s no way you can experience anything at all.

I have never been a fan of graphics, but Fallen Earth, with its simplistic modeling is better looking.

Space Ship combat is a glorified 3d version of Atari´s Asteroids, where OMG, you just mash more buttons to fire phasers or launch little balls of solidified mucus called photon torpedoes. Even when you enter warp and jump you feel as much excitement as watching your granny stand up from his wheelchair to try to switch the tv channel. You move your ship in 3D, try to aim , due to arc of fire, and see how numbers sum up and the health bar of whatever you want to kill slowly goes down.

I can´t really be more specific in saying that simply, the game is DULL, boring and totally lackluster. At least some crap games out there make you feel interest with flashy stuff, here is just you walking around and feeling alienated. Even in EVE when you start and feel alienated and without direction you can actually make stuff up as you go. in STO it´s just you and the quadrant and random text on the chat channels.

I´m even at a loss on words on how to describe the sterility of a world on wich the Borg are perhaps the most interesting feature, yet they look like a human wrapped in plastic with white powder smeared here or there. If you dig retro games ,even KOTOR, the old game had better looking or enticing backgrounds.

I´m not asking for flashy stuff, Fallen Earth, as I mentioned earlier has nice sunsets and layered armor can make you feel more in tune with your char.

Ambient sounds and music are monotonic chores of decadence and deceit, as you hear the classical Star Trek tune on char creation yet after that it´s just ... musical like noise.

I felt like I was in a badly designed CoH/CoV expansion pack, where everybody was Spock. At least CoH was fun in the simplemindedness of door missions to kill an hour or two with a group of friends.


No really, please, try it, assume that everything I say is biased and I´m just a WoWtard that doesn´t ¨get it¨. Ask for a beta key, I deleted mine without a second thought, but I know there must be several out there. Also, as an old ex-Vanguard player, dont stick to a game that will obviously crash and fade away in time. I have been on so many failboat MMO´s lately that I can literally see when another is about to sink.

If you feel my input is still short on descriptions, is perhaps , due to the fact that there´s nothing memorable out of that game to even bother explaining it in a detail it lacks.

I´m serious, I wasted some hours of my life in a way that I feel like crying QQ emotears of sadness.

Brujo Loco
Amarr
Brujeria Teologica
Posted - 2010.01.23 19:47:00 - [7]
 

Originally by: Zeba
Actually it is crap as an mmo. Grouping is mearly tacked on so they can justify the mmo moniker as everything is designed to be run by a single player even the 'high end' content. Even the devs have stated this so if you went into the game thinking it was going to be some epic multiplyer trek adventure then like Brujo you left sorely dissappointed. However if all you want is a short trek themed time waster every now and then when you get eve burnout syndrome or just want to hop about and shoot stuff with some phasers then its perfect to sub up for a month and dabble about until you recharge your eve batteries. But I won't sub up until the client goes on sale as there is no way in hell I am paying $50 to get into a subscription based game. My prediction is that it will eventually follow D&D online and change to the free to play route with microtransactions after all the suckers buy the deluxe edition and lifetime sub.


In this you are totally right Zeba, it´s just a time waster, and I would understand it better if I see it as a way to just kill some hours ... I totally agree on the DnD part, they will prolly switch it to microtransactions, wich seems to be the new black in CRAP mmos to keep them alive.

If this is the future of MMO´s I would gladly donate some real $$$ to CCP if they ever need it, due to the fact I doubt there will be anything better for a looong time.

I hope CCP´s devs play that game just to learn WHAT NOT TO DO in a game, like Tabula Rasa and Matrix Online.

But nonetheless I can´t stand the feeling of revulsion I feel for such a badly wrought concept and flawed design that STO MMO is.

Only potential I could see on it is if they managed to make it a multiplayer pvp ship to ship combat fest and scrap the whole ON GROUND scheme, wich is awful.

Also implying the space ship part is good only because you can maneuver it like freelancer is wrong, as these ships are huge and not jet fighters/choppers.

See? thats what eve Needs, Fighter Drone ships useable by players to weave, bob and turn in 3d. Perhaps Dust 514 will bring that in a future expansion?

jason hill
Caldari
Clan Shadow Wolf
Fatal Ascension
Posted - 2010.01.23 20:50:00 - [8]
 

ahh ...you didnt like then ? Very Happy

Mrs LubaLuba
Posted - 2010.01.23 21:34:00 - [9]
 

Edited by: Mrs LubaLuba on 23/01/2010 21:34:39
I actually don't mind this game too much, afterall it's only in beta so it's comes with glitches and errors like eve online did 7 (nearly) years ago. Eve has features that STO doesn't and vice versa.

I probably would sub for this game just to give me a break from eve every now and then, nothing wrong with that. But the OP does state that eve has flaws and we all know that and kinda contradicts STO, so nothing is perfect and not every MMO will be to everyone's tastes.

Got to add though, i noticed the usual trolls who live on these forums trying to make a job out of making people quit on the STO forums (sad as ****). I'm sure it will grow and evolve like eve has, only time will tell.

Not everyone likes eve online, not everyone liked SWG or like WoW.... get the drift?

Zirilia
Perkone
Posted - 2010.01.23 22:03:00 - [10]
 

Originally by: Brujo Loco

Thank you for reading. Dont waste your money, you better off buying DA:O, Borderlands, LFD2 or even Hello Kitty Online ...


that depends on if the person likes pve or pvp, casual or hardcore playstyle.

if you are a casual player that likes pve and arena pvp then STO is far from a bad game.

stoicfaux
Gallente
Posted - 2010.01.23 22:10:00 - [11]
 

Edited by: stoicfaux on 23/01/2010 22:11:00
STO is lacking depth. It'd probably make a mediocre single player game with multi-player deathmatch.

It's instanced similarly to Guild Wars, so it's not really a true MMO. No crafting. There's a good bit of Federation content (a lot of it is randomly generated missions) but the Klingon content is almost non-existent. Your starter ship is going to kill hundreds of NPC ships, including battleships, which is odd. Encounters with cruisers and battleships should be a little more epic and instead feels like you're killing rats in the starter area of [insert any fantasy mmo here]. You have to wait 10 levels (out of 50) before you can get into a bigger ship.

PvP was pretty meaningless. You die and respawn within 10 to 15 seconds to continue the fight. No death penalty aside from the 10 to 15 seconds respawn wait. Loot, when it drops, is pretty unexciting. The quests are pretty linear and standard (fedex, kill, etc..) Walking in Stations is more exciting to me than STO's ground missions.

I didn't feel any of the Star Trek epic-ness in STO. *shrug*

Karma
Vortex Incorporated
Posted - 2010.01.24 01:17:00 - [12]
 

I'm liking it and am going to give it a bit of my money.

but yes, there are certainly parts of that I think are obvious design-flaws..
like, there's no penalty for death what-so-ever. no XP/Skill-loss, no financial loss, not even a corpse-run. I'm not saying it should be like EVE where you can potentially lose Everything you own... but, some kind of slap on the wrist for being stupid would be nice.
I'd settle for WoW-style repair costs, even.

the instancing system is annoying... everywhere you go, every planet or starbase you visit, is instanced. "a single-sharded server" they said, "everyone in the same space" they said.
not so. I can be in starbase 01, instance #412 while all my mates are in #145, and never shall we meet. sure, you can switch between instances at will, but it's still not the same.

on the other hand, because if one server goes down, the system it had a hold of doesn't suddenly go *poof* like EVE used to do, so that makes it a bit stable. .. I guess.

still. now that I'm in a cruiser, the combat is a bit more fun. and, dare I say it? more fun than EVE? no more "click", "target", "orbit", "release drones", "F1", "F9 (drones: Attack!)", **elevator music**, "loot", or alternatively "warp out".

Awesome Possum
Original Sin.
PURPLE HELMETED WARRIORS
Posted - 2010.01.24 06:11:00 - [13]
 

CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)

Ashira Twilight
Posted - 2010.01.24 07:09:00 - [14]
 

Originally by: Awesome Possum
CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)


I'm guessing you never played Klingon Academy. That was a fun game back in the day. Heck, KA's combat was probably more involved than STO.

Bestofworst Worstofbest
Caldari
Science and Trade Institute
Posted - 2010.01.24 10:32:00 - [15]
 

Originally by: Awesome Possum
CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)
Get Global Agenda instead, they have a one-time fee option. And it helps that the gameplay is great and addictive.

Awesome Possum
Original Sin.
PURPLE HELMETED WARRIORS
Posted - 2010.01.24 19:34:00 - [16]
 

Originally by: Ashira Twilight
Originally by: Awesome Possum
CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)


I'm guessing you never played Klingon Academy. That was a fun game back in the day. Heck, KA's combat was probably more involved than STO.


I've played 'em all starting with Starfleet Academy for SNES.

However, I want a good trek MMO, not this hunk.

Ace2001
Caldari
S E A R
Posted - 2010.01.24 19:46:00 - [17]
 

Originally by: Bestofworst Worstofbest
Originally by: Awesome Possum
CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)
Get Global Agenda instead, they have a one-time fee option. And it helps that the gameplay is great and addictive.


I would like to know more about Global Agenda. D:

Bestofworst Worstofbest
Caldari
Science and Trade Institute
Posted - 2010.01.24 20:47:00 - [18]
 

Originally by: Ace2001
Originally by: Bestofworst Worstofbest
Originally by: Awesome Possum
CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)
Get Global Agenda instead, they have a one-time fee option. And it helps that the gameplay is great and addictive.


I would like to know more about Global Agenda. D:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1255352

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2010.01.25 02:38:00 - [19]
 

Originally by: Bestofworst Worstofbest
Originally by: Ace2001
Originally by: Bestofworst Worstofbest
Originally by: Awesome Possum
CCP could learn a lot from STO in regards to the pvp. I'm loving the firing/shield arcs.

Unfortunately, that's it. I found it to be a lot of fun to play. But its definitely not worth paying a monthly sub for.

If it was a one time fee, like GW, I'd probably buy it and go casual (i.e. when TQ is down/patch day/station camped)
Get Global Agenda instead, they have a one-time fee option. And it helps that the gameplay is great and addictive.


I would like to know more about Global Agenda. D:
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1255352


Regarding the steam page, at the bottom you will find this-

Quote:
A broadband internet connection is required to play the game. All players will connect to centralized servers run by the Developer and gameplay may be impacted by network performance. Some game features may require online fees. Visit the game website for more information.


And before you say, even the Eve description doesn't have that little bit. This put me off immediately.

E Vile
Posted - 2010.01.25 09:57:00 - [20]
 

Actually STO is a welcomed surprise for me.
It is not a open sandbox full loss MMO like EVE, but it is a solid game with sweet graphics.

Anyone who says STO graphics look like they are from the 90's most likely needs to upgrade his own gear because STO looks a whole lot better then EVE. Space has many cool sceneries, not just the few bland backdrops we been looking at for years.

For such a long write up from the OP I don't believe for one second his overly exadurated opinion is from a open mind for one moment.

STO is quite large, with solid ground and space BOTH requiring tactics.
There are MANY options for ships and equipment.

STO is not the all holy mecca of mmos but it's been very addictive. PVP and PVE are lots of fun. It dont feel like another day job like EVE sometimes feels like.

You people can make yourselves feel better here by tearing apart STO with BS statements but I am enjoying myself there, and had enough of the mind numbing PVE here just to undock if I want any PVP. PVE in STO (like PVP) takes thought, and tactics.

Anyone who says STO don't take thought or tactics would get destroyed pretty fast.

I also like how people come off as some super expert STO vet when no way did he ever see any higher end content.

Later EVE, been here over 3 years. It's just not fun anymore. Enjoy STO bashing, while I go enjoy STO.

o7

PS I NEVER planned to be playing STO. I got lucky with a beta key, and the game simply was a blast to play. It's NOT a dumbed down game. Anyone who thinks so really just fails to realize how complicated the ship options and skill templets can get. You can skill any way you want with your captain and crew.


E Vile
Posted - 2010.01.25 10:09:00 - [21]
 

Edited by: E Vile on 25/01/2010 10:10:12
Originally by: stoicfaux
Edited by: stoicfaux on 23/01/2010 22:11:00
STO is lacking depth. It'd probably make a mediocre single player game with multi-player deathmatch.

It's instanced similarly to Guild Wars, so it's not really a true MMO. No crafting. There's a good bit of Federation content (a lot of it is randomly generated missions) but the Klingon content is almost non-existent. Your starter ship is going to kill hundreds of NPC ships, including battleships, which is odd. Encounters with cruisers and battleships should be a little more epic and instead feels like you're killing rats in the starter area of [insert any fantasy mmo here]. You have to wait 10 levels (out of 50) before you can get into a bigger ship.

PvP was pretty meaningless. You die and respawn within 10 to 15 seconds to continue the fight. No death penalty aside from the 10 to 15 seconds respawn wait. Loot, when it drops, is pretty unexciting. The quests are pretty linear and standard (fedex, kill, etc..) Walking in Stations is more exciting to me than STO's ground missions.

I didn't feel any of the Star Trek epic-ness in STO. *shrug*



You ever make it to deep space 9? That was pretty epic. sectors have annomaly blocks that you can run the explore missions (random generated episodes) but those are just side ways to grind if you like, or just do your own thing.

There are MANY epic group missions also. Like the first dread we faced.

EVE can take big lessons from STO controls. I hate the point click of eve. Much better keymapping directionals.

No loss, well if you need your enemy to loose his shirt from pvp, stay here. No other way to put that. EVE is the king of loss. Personally I don't need another day job just to fund my pvp. I have a life thanks.

You can't judge a whole game on it's noob sector. That's like judging all of EVE on The Forge.

jx3p
Posted - 2010.01.25 10:35:00 - [22]
 

STO is a disgrace.

The borg are supposed to be powerful and feared. Then why the hell was i attacking Borg during the tutorial and dropping them like flies with a Phaser? Why is it that their only method of attacking me was to slap me in the face doing pitiful damage. I got quickly bored of the tutorial so i decided to agro every Borg i could see. I had 20 or so of them following me around, trying to slap me. At one point i stopped and had multiple Borg attacking me, but it barely hurt, in fact there seemed to be no risk of death.

Ok yeah it was a tutorial - but what a great way to spit all over one of the most powerful species in Trek lore by having you destroy them like flies in a god damn tutorial mission.

Failure of epic proportions.

Victor Valka
Caldari
The Kairos Syndicate
Transmission Lost
Posted - 2010.01.25 10:48:00 - [23]
 

Originally by: Mrs LubaLuba
Edited by: Mrs LubaLuba on 23/01/2010 21:34:39
I actually don't mind this game too much, afterall it's only in beta...
Okay. I've been around for a while so I suppose it's my duty to clue you in.

Those words right there - the "it's only in beta" bit - these days that's the first clue a MMOG is gonna tank. No exception. Pass Go, don't collect subscription fees, file for bankruptcy. Le Fin.

A MMOG could survive a lackluster launch (and most did, EVE included) back in the days when MMOGs were few and far between; not today. Waybackthen, most people who were looking to pick up a MMOG weren't already playing one. Today, most people in the market for a MMOG already have subscriptions to one or two other MMOGs they have invested a significant amount of time in and are unlikely to abandon this investment easily. So the new game has to Impress! And unless the game manages anything less then "Best Night (and the week after that we stayed in bed and with her twin sister too) of My Life!" impressed, it is unlikely to retain the player for long.

If I were a MMOG dev and saw someone post that line on my game's forums I'd start looking for a new job.

(Also. It's no longer "in beta" if you've started selling the game and the launch is a week away. Magic patches do not happen.)

</rant>

Mrs Snowman
Posted - 2010.01.25 11:37:00 - [24]
 

It has potential, its just thats its become impossible for a new mmo to be released that is anywhere near as good as it should be.

Give 6 months / year.

Xilimyth Derlin
Federal Fleet System
Posted - 2010.01.25 14:14:00 - [25]
 

Edited by: Xilimyth Derlin on 25/01/2010 14:31:58
Edited by: Xilimyth Derlin on 25/01/2010 14:15:43
Originally by: jx3p
STO is a disgrace.

The borg are supposed to be powerful and feared. Then why the hell was i attacking Borg during the tutorial and dropping them like flies with a Phaser? Why is it that their only method of attacking me was to slap me in the face doing pitiful damage. I got quickly bored of the tutorial so i decided to agro every Borg i could see. I had 20 or so of them following me around, trying to slap me. At one point i stopped and had multiple Borg attacking me, but it barely hurt, in fact there seemed to be no risk of death.

Ok yeah it was a tutorial - but what a great way to spit all over one of the most powerful species in Trek lore by having you destroy them like flies in a god damn tutorial mission.

Failure of epic proportions.


Just for the record... the "Tutorial" borg are essentially a failed experiment and their ships already heavily damaged (I'm assuming the REAL borg tried to kill em ^^). Because frankly, Borg space was pretty challenging once you get out there.

The problem is, they don't make it obvious of that fact. You get one hint, and that's on the USS Kitomer (SP) where you "over-read" the science officer talking to the engineer right before you pick up the first bridge officer, and then shortly again on Vega.

They really should have put more text in to cover that.

EDIT: And for everyone else just remember, the game is JUST coming out. When WoW AND EvE released they were "incomplete" too, now they're AAA games. :) (Yes... I did lump WoW and EVE together.... I feel dirty O_O)

EDIT 2: I dunno Victor... EVE seriously didn't impress me either IN beta or at launch. I came back 3 months later and gave it another shot, WoW faced a similar issue. Generally speaking though, the 3 to 6 month bracket is where things come into perspective. "Flawless Launches" are few and far between. Some of the games with the smoothest launches didn't make it, while the ones with the rough launches are still kicking. Go figure.

Mix'y
Posted - 2010.01.25 14:44:00 - [26]
 

Edited by: Mix''y on 25/01/2010 14:45:55
The problem with STO is that its 'just another mmo' with the Star Trek IP slapped on it. There is nothing Star Trek about it, except the grafics and universe. The gameplay doesnt reflect Star Trek at all.

Gameplay isnt particulary interesting either. The space combat happens mostly in 2D, similar to EVE, which negates the cool part about keyboard controlled movement. (you cant move straight up, only at about 60 degree angle up or down)
There is little tactics involved with the first two ships atleast.. all you do is spam your spacebar to fire weapons while spamming your shield button to equalize the shields across the ship. The movement is mostly either moving in circles or sitting still.

Ground combat is slightly better, and maybe the best feature in the game. Problem is ground combat missions are rare, and you cant go and do a ground mission when you feel like it. Its either fixed in the mission allready, or random with exploration. Only option is to do ground combat PvP, which imo isnt any fun. (the mission stuff creates some more interesting scenarios sometimes, while PvP is just shoot-em-up grind)

The mission system is about as bad as the one in EVE, and the exploration is just a copy of the mission stuff just random generated. The only other gameplay besides missions/exploration is PvP, which is pretty bland since theres no real goals or risk involved. You gain XP faster that way tho.

The universe has nothing in it. You have a handfull of stations (which are so obviously MMOified), but theres nothing to do there other than getting stuff/gear and customizing your ship. DS9 was very small, yet blown out of proportions to make it look really MMOed...

And thats pretty much it. Theres nothing else in the game. Thats all you do. Atleast most MMOs have some variation, or otherwise unique gameplay. STO has very basic ground or space combat. Thats it.

Victor Valka
Caldari
The Kairos Syndicate
Transmission Lost
Posted - 2010.01.25 16:46:00 - [27]
 

Originally by: Xilimyth Derlin
EDIT 2: I dunno Victor... EVE seriously didn't impress me either IN beta or at launch. I came back 3 months later and gave it another shot, WoW faced a similar issue. Generally speaking though, the 3 to 6 month bracket is where things come into perspective. "Flawless Launches" are few and far between. Some of the games with the smoothest launches didn't make it, while the ones with the rough launches are still kicking. Go figure.
Yes. Waybackthen. Players were more tolerant and less picky, and the market was not saturated to the point of bursting. Unless the game was total wash it was guaranteed a piece of the market.

Nowadays, a new MMOG coming on to the market has a very narrow window of opportunity for grabbing a piece of the pie. Usually this window is wasted away, e.g. the marketing for the games starts WAY too soon and on WAY too high a note, and then fails to deliver. You'd figure that the masses of MBAs and marketing specialists would be able to figure this **** out, but they seem determined on repeating the same mistake over and over again.

(Also. I think my PC is possessed. You appear to have two character portraits. Shocked )

baltec1
Posted - 2010.01.25 20:51:00 - [28]
 

As I said many times in beta. Its a downgraded freelancer with less gameplay options and a star trek skinNeutral

Midge Mo'yb
Bat Country
Goonswarm Federation
Posted - 2010.01.25 21:01:00 - [29]
 

Originally by: baltec1
As I said many times in beta. Its a downgraded freelancer with less gameplay options and a star trek skinNeutral


you mean bridge commander with a monthly fee

baltec1
Posted - 2010.01.25 21:03:00 - [30]
 

Originally by: Midge Mo'yb
Originally by: baltec1
As I said many times in beta. Its a downgraded freelancer with less gameplay options and a star trek skinNeutral


you mean bridge commander with a monthly fee


It could only be BC if I could snap off enginesTwisted Evil


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