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blankseplocked HAM Drake low-slots, 2 T2 PDS's vs. 1 and a Damage Control?
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Fade Orient
Posted - 2010.01.20 03:58:00 - [1]
 

Edited by: Fade Orient on 20/01/2010 03:58:52
Hi,

I can't claim I really know what I am talking about, but I seem to have a decision to make on the low slots of a solo-pvp HAM drake (will very likely encounter single BS's solo, might even kill a few).

Mids will be

10MN MWD
1 x LSE II
2 x Invuln II
1 x 24k point
1 x Web

The choices as I see them:

Two Power Diagnostic System II's
Two BC II's


or
One Power Diagnostic II
One Damage Control II
Two BC II's
.

It seems that, what with the whole point of the tank of the ship being a shield buffer, the second Power Diagnostic would add more of a buffer (even with its penalty).

With a second PD the ship gets a cap recharge rate bonus, and capacity, too, that may help if the target BS has a single Neut.

But then a lot of fits include the Damage Control. Is the DCII fit really better?

I'm a little lost and looking for answers, as I have some targets to confront.

Ben DoverMiss
Posted - 2010.01.20 04:06:00 - [2]
 

Edited by: Ben DoverMiss on 20/01/2010 04:06:03
The effective HP with the DC II seems to be huge compared to not having it.

Sumelar
Posted - 2010.01.20 04:17:00 - [3]
 

Can't speak for everyone, but I tend to have a damage control on all my fits. I like having the extra security, small though it may be. The hull resists have definitely saved me before, I know that much. Plus it's shield/armor resists that aren't stacking penalized.

Cpl Punnishment
Important Internet Spaceship League
Posted - 2010.01.20 04:24:00 - [4]
 

Well your mids look fine. Some fit a Scram but that's to taste. As far as lows go, I would pick the DC option. For rigs I would run 1 EM resistance with 2 Extender rigs. This gives you pretty healthy resists across the board and enough buffer to get the job done.

If you find that you like using the HAM Drake, I would suggest getting yourself a power grid implant so that you can fit 7 HAM IIs, your mids, and 3 BCU IIs and a DC II. Rig it up and you are ready to gank. The power grid implant is a slot six, so this can be a pain if you also like using the HM Drake, that runs low on CPU and requires a the same slot six CPU implant to use 3 BCU IIs and a DC.

My point is that you can get around using implants if you just plan on using 2 BCUs. But if you plan on flying the HAM Drake try to get to where you can use 3 BCU IIs for max dps.

Good luck,
C.P.

Fade Orient
Posted - 2010.01.20 04:36:00 - [5]
 

Thanks so much guys.

As gank-a-licious as three BC's would be, for some reason I think that would work better with BC targets vs. BS. I sorta feel I need the extra little bit of tank with a BS... but I could be wrong.

I will look into that implant though.

James Tritanius
Posted - 2010.01.20 05:19:00 - [6]
 

DC II adds more buffer than a PDS II.

Hell, a DC II will even add more shield buffer than a PDS II, not to mention armor and hull.

Deva Blackfire
Viziam
Posted - 2010.01.20 08:50:00 - [7]
 

Originally by: Fade Orient
Edited by: Fade Orient on 20/01/2010 03:58:52
Hi,

I can't claim I really know what I am talking about, but I seem to have a decision to make on the low slots of a solo-pvp HAM drake (will very likely encounter single BS's solo, might even kill a few).

Mids will be

10MN MWD
1 x LSE II
2 x Invuln II
1 x 24k point
1 x Web

The choices as I see them:

Two Power Diagnostic System II's
Two BC II's


or
One Power Diagnostic II
One Damage Control II
Two BC II's
.

It seems that, what with the whole point of the tank of the ship being a shield buffer, the second Power Diagnostic would add more of a buffer (even with its penalty).

With a second PD the ship gets a cap recharge rate bonus, and capacity, too, that may help if the target BS has a single Neut.

But then a lot of fits include the Damage Control. Is the DCII fit really better?

I'm a little lost and looking for answers, as I have some targets to confront.


3rd option:
6x HAM t2, 1x heavy t2 // mids same // 3x bcu, 1x DC

You need to play a little with CPU on mods (named DC, named web etc) and have maxed skills (this includes AWU5 and shield upgrades 5) to fit.

If you cant - just use one you proposed: 7x ham // // 2x bcu, pdu, dc

Furb Killer
Gallente
Posted - 2010.01.20 09:17:00 - [8]
 

4th option: 3x bsu + DC + 7x ham + 3% grid implant.

Gypsio III
Dirty Filthy Perverts
Posted - 2010.01.20 09:29:00 - [9]
 

Options 3 and 4 are the best ones.

Deva Blackfire
Viziam
Posted - 2010.01.20 10:16:00 - [10]
 

Personally i hate grid implants. I change clones so damn often that i would have to put that 3% into every one of them plus carry spares in every ship that needs them (just in case i get podded).

Fade Orient
Posted - 2010.01.20 21:16:00 - [11]
 

Anyone have the stats on the 6x HAM t2, 1x heavy t2 fit?

Wouldn't fitting the slower-firing HML negate the overall effect of the third BC?

Sidus Isaacs
Gallente
Posted - 2010.01.20 22:55:00 - [12]
 

Originally by: Fade Orient
Anyone have the stats on the 6x HAM t2, 1x heavy t2 fit?

Wouldn't fitting the slower-firing HML negate the overall effect of the third BC?


Not last I used it.

Deva Blackfire
Viziam
Posted - 2010.01.20 23:31:00 - [13]
 

Edited by: Deva Blackfire on 20/01/2010 23:33:16
rough maths (cba to launch eft)
3rd BCU gives around 10% more DPS. HAM have 20% more DPS than heavy.

6x ham = 1,1x(6x 1,2HM + 1x 1HM) = 1,1x 8,2 = 9,02HM damage

7x ham (2x bcu) = 7x1,2HM = 8,4HM damage

So 6xham+heavy (3bcu) vs 7xham (2x bcu) has around 9/8,4 = 7% dps more which would translate into circa 35dps (at 500dps from missiles level)

EDIT:
a well, will check EFT:
7x ham, 2 bcu (+ 5x hob)// terror rage = 586 dps
6x ham + hm, 3x bcu (+5x hob) // terror rage, scourge fury = 630dps

44 damage boost. Was mistaken by 9dps :) not bad for counting in memory and approximating DPS amounts ;p


Lugalzagezi666
Posted - 2010.01.20 23:58:00 - [14]
 

Tbh i only use 6ham + 1hml fit only if i had snakes for it.
3% implant is best way to use it and also allows you to fit small neut for frigs /+ its CHEAP/.

Insa Rexion
Minmatar
Fumar Puede Matar
Posted - 2010.01.21 06:32:00 - [15]
 

Originally by: Furb Killer
4th option: 3x bsu + DC + 7x ham + 3% grid implant.


This ^^

Insa Rexion
Minmatar
Fumar Puede Matar
Posted - 2010.01.21 06:37:00 - [16]
 

Originally by: Deva Blackfire
Personally i hate grid implants. I change clones so damn often that i would have to put that 3% into every one of them plus carry spares in every ship that needs them (just in case i get podded).


that doesn't make a lot of sense, surely if u are podded, u just lost ur ship too, so a) u don't need a replacement implant until you find a replacement ship (most like obtained in the same place) and b) you just lost 2 implants by carrying 1 in the hold of the ship u just lost as a "spare"

am I missing something ?

Keiko Shizuka
Posted - 2010.01.21 07:57:00 - [17]
 

Originally by: Insa Rexion
am I missing something ?

He might be swapping clones to travel as opposed to ending up in medclones due to being podded. Multiple zones of operation.

Deva Blackfire
Viziam
Posted - 2010.01.21 08:58:00 - [18]
 

Originally by: Keiko Shizuka
Originally by: Insa Rexion
am I missing something ?

He might be swapping clones to travel as opposed to ending up in medclones due to being podded. Multiple zones of operation.


Or just waking up in station where i have all my ships, boarding new one and going back to action.

Insa Rexion
Minmatar
Fumar Puede Matar
Posted - 2010.01.25 06:10:00 - [19]
 

Originally by: Deva Blackfire
Originally by: Keiko Shizuka
Originally by: Insa Rexion
am I missing something ?

He might be swapping clones to travel as opposed to ending up in medclones due to being podded. Multiple zones of operation.


Or just waking up in station where i have all my ships, boarding new one and going back to action.


Yea i was just wondering why u carry it around in the cargo and then lose it when the ship explodes, I am guessing that's not what u meant ?

Gorefacer
Caldari
Resurrection
Gentlemen's Club
Posted - 2010.01.25 07:50:00 - [20]
 

Originally by: Deva Blackfire
Personally i hate grid implants. I change clones so damn often that i would have to put that 3% into every one of them plus carry spares in every ship that needs them (just in case i get podded).


Im the same way. Just downgrade t2 LSE for best named and you can get away with 1% grid implants which aren't such a burden to stock up on.


 

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