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Ionic Fusion
Posted - 2009.12.29 04:45:00 - [1]
 

Edited by: Ionic Fusion on 29/12/2009 04:52:39
We should be able to pay CCP with real money to allow us to have faster training. If we can pay CCP for isk how come we shouldn't be able to pay for CCP to cut our training time in half. If that could not work we should at least be able to buy skills with isk that are already at a certain level, like spaceship comand- lvl 1=200k, lvl 2=500k, lvl 3= 1 mill, lvl 4=10 mill, lvl 5=50 mill (or what ever price is reasonable for the lvls, I do not know).

Like people could train skills then eject them from their head and sell them on the market.

V0latar
Posted - 2009.12.29 05:17:00 - [2]
 

Solution for you:

Make 3-4 billion isk and buy a character from another player, specialized in skills you dont have but also want. Meanwhile specialize your own character only in 1 or 2 skill sets. (eg pvp only, mine only, or mine/industry, mine/trade, etc. etc.) If you dont have the patience to make 3 billion isk, just buy many time PLEX thingies, and sell them INGAME untill you have enough ISK to buy a Character. This will solve your issue. (in a way you can already buy skills for money like you suggested)

as for your suggestion:

The slow nature of skill training actually forces players to specialize. Making it impossible to be "good" at everything the game has to offer with only 1 character, this forces people to work together in corps. Miners need pvp protection from pvpers, industrialists need traders to sell their stuff, or need miners to provide their ore, or need mission runners to provide their salvage, etc etc etc.

Usually spreading out your skills over too many disciplines makes you a fairly "weak player" for a long time. Since you're not really good at anything specific. Specialization is the key to the game, and the long skill training is the reason this game mechanic exists. Therefore they will never implement what you are suggesting.

Estel Arador
Posted - 2009.12.29 06:51:00 - [3]
 

Originally by: Ionic Fusion
we should at least be able to buy skills with isk that are already at a certain level, like spaceship comand- lvl 1=200k, lvl 2=500k, lvl 3= 1 mill, lvl 4=10 mill, lvl 5=50 mill (or what ever price is reasonable for the lvls, I do not know).


The problem with buying skills with isk is that there is no "reasonable price". Some people are insanely wealthy and will be able to buy all skills at once no matter how high the "reasonable price" is.

The problem with buying skills in general is that it takes away the sense of achievement when you've finished training for something. Sure you don't have to buy skills but even the possibility to buy them is enough to change how people feel.

Lyris Nairn
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2009.12.29 13:17:00 - [4]
 

The day this is implemented, dozens of insanely wealthy people would instantly have Level 5 to all skills they'd ever want. It'd be a major boost to CCP's income, as younger players would buy up tons and tons of PLEX to sell for ISK to buy skills. It sounds like something horribly game-breaking but profitable for the development company, so I figure it's entirely possible it would happen in a distant future when EVE begins to become less popular for whatever reason. Just look at all the concessions CCP has already made to casual players who wanted the game to be changed in their favor, and look at the concessions other game developers make to the same group of people. Internet Spaceships is a business, first and foremost: they'll be concerned about their bottom lime more than how much fun their game is.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.12.29 14:04:00 - [5]
 

Originally by: Ionic Fusion
We should be able to pay CCP with real money to allow us to have faster training.
Why?
Quote:
If we can pay CCP for isk how come we shouldn't be able to pay for CCP to cut our training time in half.
…except that we can't pay CCP for ISK. We can trade game time with other players for ISK.
Quote:
If that could not work we should at least be able to buy skills with isk that are already at a certain level, like spaceship comand- lvl 1=200k, lvl 2=500k, lvl 3= 1 mill, lvl 4=10 mill, lvl 5=50 mill (or what ever price is reasonable for the lvls, I do not know).
If you want to know, check out the character trading forum, where they're doing exactly that right now!
Quote:
Like people could train skills then eject them from their head and sell them on the market.
You already can. Again, see character bazaar.

Shaemell Buttleson
Posted - 2009.12.29 17:12:00 - [6]
 

I don't want to play a game where some rich **** can get skilled quicker than me or anyone else!


Nika Dekaia
Posted - 2009.12.29 18:16:00 - [7]
 

Edited by: Nika Dekaia on 29/12/2009 18:17:02
Wrong forum. Here would have been a better place.

If you want to advance in the game with your RL money, CCP is offering you to buy ISK through GTCs and buy an older character off the forum. That's more than you get in other compareable games.

EDIT: I fail at reading more than the OP. Embarassed

GIGAR
Caldari
Posted - 2009.12.29 22:06:00 - [8]
 

1) Buy a ton of GTC's
2) Sell GTC's/PLEX's
3) Buy char from the character basar
4) Profit!

Niccolado Starwalker
Gallente
Shadow Templars
Posted - 2009.12.29 23:28:00 - [9]
 

Edited by: Niccolado Starwalker on 29/12/2009 23:28:36
Originally by: Ionic Fusion
Edited by: Ionic Fusion on 29/12/2009 04:52:39
We should be able to pay CCP with real money to allow us to have faster training. If we can pay CCP for isk how come we shouldn't be able to pay for CCP to cut our training time in half.


{carcasm}
I agree. Because that would make it possible for me to have a maxed out character within a month or two...
{/carcasm}

Originally by: Ionic Fusion
If that could not work we should at least be able to buy skills with isk that are already at a certain level, like spaceship comand- lvl 1=200k, lvl 2=500k, lvl 3= 1 mill, lvl 4=10 mill, lvl 5=50 mill (or what ever price is reasonable for the lvls, I do not know).


{carcasm}
Why not. I could just buy a bunch of timecards and sell them for ISK. Then buy all the skillpoints I need with it. And if the timecode market gets flooded with very cheap ETC because of extreme competition, even better, because that means I can buy it dirt cheap with the ISK I allready got!
{/carcasm}

Originally by: Ionic Fusion
Like people could train skills then eject them from their head and sell them on the market.


Pteranodon
Caldari
Rekall Incorporated
Posted - 2009.12.30 11:43:00 - [10]
 

Edited by: Pteranodon on 30/12/2009 11:44:17
Today one of my toons started down the road of training cap ships 5. That is 57 days.

Would I pay billions to halve that time. For me the answer is no. Eve is one of the very few games where you get to where you are going because you deserve it & not because you bought your way to the top.

You might say well that's not true because I can buy a toon with all the skills trained. That again is a flawed mechanism as often something given has no value as you've done nothing to understand all the intricacies of that character. Many rich carebears die because they don't understand the mechanics of the game before embarking on the illusion of a grander adventure.

So I say keep Eve as it is & feel the satisfaction of knowing you got there on your own without overly accelerated learning enhancements or mechanisms. Implants are enough in my opinion.

Curthrek
Posted - 2009.12.30 14:09:00 - [11]
 

I agree that the slowness is a good thing. Trust me putting your required skills to get to the next ship/weapon system/refining or whatever - and seeing 57 days (or for that matter 7 days) can suck. Because I want it now.
But, you know that is OK because there is plenty of things in the meantime you can do in eve to enjoy yourself and there is satisfaction in knowing that your character is quietly getting closer to the goal (regardless of what you actually doing in game).

Currently on a 40 day training plan - and happily doing other things in the meantime.

Catherine Frasier
Posted - 2009.12.31 02:14:00 - [12]
 

Originally by: Ionic Fusion
We should be able to pay CCP with real money to allow us to have faster training.
No, we shouldn't.

Misanthra
Posted - 2009.12.31 04:24:00 - [13]
 

take real money, buy gtc, sell as plex, get +5 implants. Take learning skills to 5 (if staying around a few years, other wise 4 em). Decent speed boost.


Unless you plex you need the time anyway. Carebear looking to marauder farm 4's...need some cash and experience in running the missions and finding a fitting and combat style to suit you. Miner aspirations...exhumer skill and ship a hefty price unless you are mining 24 hours a day lol. PVP, might want to start by blowing up T1 and inty's/sb's as you learn things before losing carriers weekly to lack of experience lol.


Zero Demon
Proposition Thirteen
The Third Rail
Posted - 2009.12.31 10:06:00 - [14]
 

Misanthra is correct

Quote:
take real money, buy gtc, sell as plex, get +5 implants. Take learning skills to 5 (if staying around a few years, other wise 4 em). Decent speed boost.


= CCP are allowing you to pay to train faster.

Seraph Castillon
Gallente
Posted - 2009.12.31 12:30:00 - [15]
 

It's people like you that ruin games like this, wanting to buy everything and get it right now. Deal with the way it is or get lost.

Juliette DuBois
Posted - 2009.12.31 12:30:00 - [16]
 

Edited by: Juliette DuBois on 31/12/2009 12:31:19
Originally by: Shaemell Buttleson
I don't want to play a game where some rich **** can get skilled quicker than me or anyone else!




Such ironic post... You already are. Laughing

With character trading and GTC to isk allowed you can already "buy yourself to victory" as far as isk and skills are concerned.

Velin Shade
Posted - 2009.12.31 23:45:00 - [17]
 

I like my character, and don't want to buy anyone else's. I would gladly pay to improve it at a faster rate.

Junko Togawa
Caldari
Posted - 2010.01.01 06:09:00 - [18]
 

Cool troll bro. On the off-chance it's not...

GTFO mah EVE with this micro-transaction BS. I suppose next you'll want the ability to buy an 'unpoppable' ship? Ooh, then we can all buy 'unloseable' implants! And in-system 'respawn points'! Rolling Eyes

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2010.01.01 17:00:00 - [19]
 

Originally by: Catherine Frasier
Originally by: Ionic Fusion
We should be able to pay CCP with real money to allow us to have faster training.
No, we shouldn't.

Veron Kirtor
Gallente
Blue Republic
Posted - 2010.01.01 20:34:00 - [20]
 

This would be game breaking, so hell no.

Dretzle Omega
Caldari
Global Economy Experts
Posted - 2010.01.04 18:48:00 - [21]
 

Originally by: Malcanis
Originally by: Catherine Frasier
Originally by: Ionic Fusion
We should be able to pay CCP with real money to allow us to have faster training.
No, we shouldn't.


Grunch
Posted - 2010.01.04 18:54:00 - [22]
 

CCp collects money monthly for this game. It is not in their best interest to allow people to pay and get skills in a shorter amount of time.

They also know that people esteem lightly that which they achieve too easily. Meaning that once these bone heads bought their skills all the way up, there is no end game to look forward to and they quit. Which equals lost revenue to CCP.

Kelby
Deep Core Mining Inc.
Posted - 2010.01.04 19:52:00 - [23]
 

Nope.

Iguanoid
Caldari
No.Mercy
Merciless.
Posted - 2010.01.06 22:21:00 - [24]
 

CCP should definately not let you spend your mom's credit card so you can lose your first titan within a month of playing eve. You should buy GTCs with your mom's credit card and then send the isk to me as i will put it to much better use than you ever will, and then i will just send you screen shots that you can show your ****y mates. If it makes you feel better you can tell them that you used real money to hire me to play eve so that you dont have to. Rolling Eyes

Sazkyen
Posted - 2010.01.07 06:47:00 - [25]
 

Edited by: Sazkyen on 07/01/2010 06:52:54

I can see ONE possible way to implement this. The amount of XP available for purchase would be limited to the max skillpoints achievable since the beginning of the game. E.g. X years times Y skill points and the max skillpoint would be calculated with starting stats. So you would start out at somewhere (just a guess) 30-40 million points.

This way one couldn't really beat those raising their chars since the very beginning, then again you would still have some advantage compared to regular progression. Which is basically waiting for a few years. Laughing

I'm not sure how long EVE is going to last but I think it is safe to bet that a player starting right in this moment would probably never see 150M points accumulated. Then again I could be wrong. I hope.

Anyways, if they implement it, they must do it Megatraveler style!!! OMG, imagine the hours of char generation! Yeah!

Aerine Diamond
Caldari
FREE GATES ACADEMY
Posted - 2010.01.07 11:08:00 - [26]
 

Edited by: Aerine Diamond on 07/01/2010 11:11:59
Originally by: Ionic Fusion
We should be able to pay CCP with real money to allow us to have faster training. If we can pay CCP for isk how come we shouldn't be able to pay for CCP to cut our training time in half.


You can do that already, and you don't have to pay real money for it.

The magic is called 'Implants' and 'Learning skills'. If you buy a standard +4 (or +5, if you are rich) implant set and learn all the learning skills up to level4 (or 5), all of the skill training times will be cut in half, or even better!

You can add up to 15 points to all your attributes and multiply that with 10%. For example, I have 3 charisma base points. If I max it out, I'll have 19,8 charisma, so ALL my charisma-based skills will be trained 6,6 times faster! The skills only cost a few million ISK, and the implants shouldn't be an issue, either.

Rashmika Clavain
Gallente
Posted - 2010.01.07 12:21:00 - [27]
 

Edited by: Rashmika Clavain on 07/01/2010 12:24:44


Sweet not seen this for about 6 months now.

How about... no? Why should the rich be able to train faster by spending their real life money? It reeks of catering to teh "gimme gimme gimme now generation". If you want more skills, buy an older character (it is subtley different... the older character has trained the skills at the same rate as other people without paying for them to be finished early).

If you've got no patience with what is a bloody brilliant skill training system, it might be that you're playin the wrong game. That said, I really don't see why it should be changed to suit you though?

Imbosol Norand
Posted - 2010.01.09 11:42:00 - [28]
 

Edited by: Imbosol Norand on 09/01/2010 11:47:45
Originally by: Pteranodon
Edited by: Pteranodon on 30/12/2009 11:44:17Eve is one of the very few games where you get to where you are going because you deserve it & not because you bought your way to the top


You are not getting anywhere because you deserved it, or even because you worked hard to achieve it, you have gotten to where you are simply because you have PAID $15 USD a month for X number of months to get to where you are, and because you have sufficient brain power to set your skill cue.

You are already paying for your skill points every time you pay the monthly access fee and no amount of hard work or effort, other than implants and learning skills and keeping your skill cue full is going to change that. In effect, the game offers no sense of accomplishment other than waiting the prescribed time limit for each skill to learn.

Is there any real difference between paying 12 months access fees over 12 months and having a 10 mil Sp or paying 12 months access fees in 1 go and having a 10 mil Sp character out the box. I think there is not difference at all, other than i can afford to drop $1000 USD into this game and you cannot. Also, this is not going to keep me in the game any longer, i play games typically for 12 to 24 months then move on, paying for a 12 month old character out the box wont make me play any less or any more, it will just bypass a whole lot of boring **** and a whole lot of waiting. CCP would make more money out of a player like me with this type of scheme.

The same goes with Plex. Poverty Joe cannot afford to pay for monthy game fees, so he works hard in game because he has no job and makes his 300 Mil Isk and buys a plex from me who drops 6 Plex into the game each week because i have a job and can earn $100 USD faster and more efficient than the many hours it would take to make 1.5 Bil Isk by playing the game. I am no better off than Poverty Joe other than i have gotten my 200 Mil Isk ship quicker and with less effort, and everyone benefits.

I think having SP cards that can be bought and sold just like plex would be a boon, and there is no difference in doing that directly or by buying plex and buying a toon off another player, infact it would be a whole lot safer and something that could fetch a premium as you then get to have a toon named something you like rather than MaryJane666. It would also be a plus to the balance sheet at CCP.

So i am for something like this as it does not change any of the games dynamics at all, as all skill point acquisition is, is TIME, nothing more, nothing less and for me, time is something i can put a value to and its usually over $100 USD an hour.

Captn Charisma
Posted - 2010.01.09 12:28:00 - [29]
 

Edited by: Captn Charisma on 09/01/2010 12:28:28
Quote:

Garbage



Fail argument and a waste of text because it'll never happen. Instant gratification will lead to instant boredom and kill the game revenue faster than any short term profit from micro transactions.

* inappropriate text removed - CCP Ildoge

Thunderballs
Posted - 2010.01.09 14:29:00 - [30]
 

Edited by: Thunderballs on 09/01/2010 14:44:04
The purpose of the SP system is to gradually give you more stuff. Starting off say flying a Tengu is not really different from starting off flying rifters or whatever. The game is the same. But you won't get as much new stuff over time since you started at the top.

Edit: Oh and ask yourself how interesting fotball would be if the richer team could just go buy their goals. "We think our time is better spent doing other stuff so we can just buy the win, you loose".


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