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Dire Lonestar
Caldari
Insurgent New Eden Tribe
Systematic-Chaos
Posted - 2009.12.21 16:39:00 - [151]
 

Any rough idea of dominion 1.1 eta? Weeks? Months?

Mr Opinions
Posted - 2009.12.21 16:40:00 - [152]
 

Edited by: Mr Opinions on 21/12/2009 16:45:49
Edited by: Mr Opinions on 21/12/2009 16:41:19
Re: Hel bonuses: The previous idea for a bonus, decreased explosion radius for compact citadel torps from fighter bombers, wasn't bad, provided it still makes sense given the sig radius boost on dreads, structures, etc. In that setup it made Nyx best vs supercaps and the Hel best vs smaller caps like dreads. In any case it should be an offensive, dps-boosting bonus, which is different but complimentary to the Nyx bonus.


L'Artest
Posted - 2009.12.21 16:46:00 - [153]
 

Originally by: L'Artest
The issue with Fighter Bombers is the same as drone dps period, is that it can easily be destroyed and not replaced, at great expense to the pilot. Even more so for mothership pilots as they cannot dock to replace their fighters like regular carriers. As an FC I would be putting all my sub-battleships on killing Fighter Bombers if there was a mothership of field. When 100 BCs and hacs are shooting fighter bombers, that T2 Throax HP won't save them, and then the mothership pilot is useless.

Also, jump range boost to make them equivalent to dreads please?


no one reads the bottom of the page

Elaron
Jericho Fraction
The Star Fraction
Posted - 2009.12.21 16:51:00 - [154]
 

As a Naglfar pilot, I have to say thank you for seeing sense.

Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2009.12.21 16:57:00 - [155]
 

Originally by: Max Teranous
I'd like to see a damage bonus TBH. Then you have 2 tanky moms, 2 ganky moms. Not that interesting, but certainly useful.

Max Cool



I also remember when motherships were announced back in.. 2006 afaik? or was it 07? I don't remember really.

but I remember that adding 1 or 2 XL turret slots to them was on the drawing board.


...maybe revisit that concept?

quiiksilver
Gallente
The Alpha and the Omega
Inver Brass
Posted - 2009.12.21 16:57:00 - [156]
 

All Excellent, I approve this post and these changes :)

also any rough timeframe on 1.1 deployment?

GHOST TIMMER
Thundercats
B O R G
Posted - 2009.12.21 17:05:00 - [157]
 

And why do caldari pilot have to train 2 skills so that they can use both cruise and torps

when u have other that just have capital hybrit, energy, proj,
and they can use both short and long range guns.
would it not be fair to make just 1 capital skill "capital missle" skil and u can use both torp and cruise for a dread

Noghri ViR
GoonFleet
Posted - 2009.12.21 17:12:00 - [158]
 

Originally by: LiMu Bai
Edited by: LiMu Bai on 21/12/2009 10:28:50
Originally by: CCP Abathur
Edited by: CCP Abathur on 21/12/2009 10:14:24
Originally by: LiMu Bai
Will Supercarriers be able to dock @ 0.0 Playeroutposts (with special upgrade...)?


There are no plans to allow docking at this time (and not anytime soon).




The problem is: Capital fleet operations which includes MS' are more or less rare in eve. Motherships are mainly used only for very special kinds of ops. It is just boring to force the pilot to stay in this ship forever to wait for this rare events. This ship needs to dock somehow to allow pilots to switch vessels. Otherwise you cant really enjoy the game.

There might be issues regarding stupid docking games...so consider to let them only dock in 0.0 Outposts with a special upgrade or increase the redock timeer to some hours or whatever. This would circumvent those issues and actually allow MS -Pilots to play this game without alt accounts. Would be really nice. And easy to implement.



You see docking for Supercarriers will never happen cause CCP loves money and this forces the pilot to get a second account just to play the game.

Alessia Suvayarin
Invicta.
Posted - 2009.12.21 17:21:00 - [159]
 

Quote:
Why not its just ppl problem if they wanna be ****ing around in low sec trying to kill stuff. its your own fault if u die there atm carriers are indistructble on stations in low sec unless u have a huge dread gang even then they usualy manage to deagrro and dock up. ive seen 3 carriers with multi hic sit around a station that has litle dock radius killing every thing that comes out this sertanly counters that and makes these guys think 2 befor doing it. its a 50 - 100 bill isk ship it sould have some bonuses to killing **** not just sit at a pos bridging stuff around.


10 dreads will pop almost any carrier on station before it can dock if it's done right. So, that's not exactly a huge dread gang nowadays i would say. If there is more than one carrier and you have to expect RR then Falcons work quite well.

Not necessarily saying low-sec DD should be forbidden but you don't need it to solve the station humping problem.

Also, measuring a ships ability to kill things from its price is something that seems rather wrong to me personally and it's not like a Titan is reduced to a jump-bridge only with no kill potential in case the low-sec DD doesn't come back. It still works in 0.0 which is their main playground anyways.

So long o/


keuel
Gallente
Crimoria Co
Vera Cruz Alliance
Posted - 2009.12.21 17:28:00 - [160]
 

Quote:
Dual 1000mm Railgun: Damage mod to 5.8


Why not 6.3 that you said before on another topic? I think it suits better from the exchange of the 50% drones per lvl. Or just forget about the rail dmg mod and return the drone bonus to 50, or better, put 25% or 30% and let the 5.8x dmg on rails.

Cpt JamesTKirk
Aliastra
Posted - 2009.12.21 17:31:00 - [161]
 

with the removal of the clone vat bay, what is the build cost of the supercarriers ?

Ammath
Amarr
Burning Technologies
Nulli Secunda
Posted - 2009.12.21 17:32:00 - [162]
 

Edited by: Ammath on 21/12/2009 17:38:52
CAN YOU SMELL WHAT ABATHUR IS COOKIN????

*flexes*

And yes I want ponies.

Or T2 Capital Modules :) eh eh eh

mineswallower
0utbreak
Posted - 2009.12.21 17:34:00 - [163]
 

Awesomeness Abathur!!!

I might have to buy you an Apple TV remote controller as a mom buff, thank you present!!!

Can't we keep the mom name though please? "Supper carrier" is just dull, and has no innuendo attached like playing with your mom does.

Khefron
GoonWaffe
Goonswarm Federation
Posted - 2009.12.21 17:35:00 - [164]
 

I don't suppose you guys could make guided missile precision apply to Citadel Cruise Missiles, could you?

CCP Abathur


C C P
C C P Alliance
Posted - 2009.12.21 17:43:00 - [165]
 

Edited by: CCP Abathur on 21/12/2009 17:43:28
Originally by: Xodius Raldari
Will you be making any changes to the ragnarok current ehp? Right now the balance is pretty terrible compared to armor titans or even leviathan.


Care to elaborate on this?

Originally by: keuel
Quote:
Dual 1000mm Railgun: Damage mod to 5.8


Why not 6.3 that you said before on another topic? I think it suits better from the exchange of the 50% drones per lvl. Or just forget about the rail dmg mod and return the drone bonus to 50, or better, put 25% or 30% and let the 5.8x dmg on rails.


Or we could just balance the 1000mm damage against the other XL turrets regardless of what those silly drones are doing. Smile

Zeoliter
Disco Biscuits
Posted - 2009.12.21 17:50:00 - [166]
 

Doesn't take much skill and leadership to order 20 bombers to a titan under attack and bomb all the fighter bombers to hell. All you'll ever need is a bomber wing and supercarriers will never kill anything. All titans fit 8k smartbombs generally so they also going to get smartied to foook. Need more EHP, they need to be faster, and they need to do more damage.

Right now all this patch does is kill Supercarriers. Oooh, HP boost and oh shiney fighter bombers, let me jump into this cap fight and kill some dreads. Oh sheeeeet Clarence all my drones are dead and my 25m EHP is melting like an ice cube on a hot summer's day.

Ammath
Amarr
Burning Technologies
Nulli Secunda
Posted - 2009.12.21 17:51:00 - [167]
 

Edited by: Ammath on 21/12/2009 17:52:58
Where are we at with Fighter-Bombers?

Are these strike craft designed purely as anti-capital, or can they hit Battleship hulls effectively?

Also a question on Compact Torps... I know smartbombs were a concern with them, has this issue been looked at?

Lastly Stealth Bomber Bombs versus Fighter-Bombers how are we looking in terms of survivability?


LoveKebab
Caldari
LOST IDEA
C0VEN
Posted - 2009.12.21 17:55:00 - [168]
 

Originally by: Ruafo

As an confident minmatar carrier pilot i was always seeing the Nighoggur with it's bonus at the top of the carriers, because of bonuses consonant with it's role.
But indeed with the changes the big brother hel will really suck.

My suggestion is to change the bonus to somekind of velocity increase or signature decreas bonuses.
(Would be in line with minmatar roles)
No not to the ship, please not!!!!
We don't need another fastest super capital!!!


i was just about to say "ROAMING SPEED!" but i saw that u didnt mean the ship but fighter bombers and fighters :) it could work - but it would have to be like 7.5% not 5% cuz it wouldnt rly give much boost whatsoever :/

NedFromAssembly
Gallente
GoonFleet
Band of Brothers
Posted - 2009.12.21 17:57:00 - [169]
 

Originally by: Zeoliter
Doesn't take much skill and leadership to order 20 bombers to a titan under attack and bomb all the fighter bombers to hell. All you'll ever need is a bomber wing and supercarriers will never kill anything. All titans fit 8k smartbombs generally so they also going to get smartied to foook. Need more EHP, they need to be faster, and they need to do more damage.

Right now all this patch does is kill Supercarriers. Oooh, HP boost and oh shiney fighter bombers, let me jump into this cap fight and kill some dreads. Oh sheeeeet Clarence all my drones are dead and my 25m EHP is melting like an ice cube on a hot summer's day.


It wouldn't take much for US to kill the fighter bombers with bombs(And by us I mean Vee) but you guys seem to have enough trouble not bombing your own bombers.

But hey ya MS are worthless with 25m HP so never buy one TIA

Schmell
Russian Thunder Squad
Against ALL Authorities
Posted - 2009.12.21 17:57:00 - [170]
 

One question - WHEN?

5 months?

LoveKebab
Caldari
LOST IDEA
C0VEN
Posted - 2009.12.21 18:00:00 - [171]
 

Edited by: LoveKebab on 21/12/2009 18:01:06
Originally by: Mr Opinions
Edited by: Mr Opinions on 21/12/2009 16:45:49
Edited by: Mr Opinions on 21/12/2009 16:41:19
Re: Hel bonuses: The previous idea for a bonus, decreased explosion radius for compact citadel torps from fighter bombers, wasn't bad, provided it still makes sense given the sig radius boost on dreads, structures, etc. In that setup it made Nyx best vs supercaps and the Hel best vs smaller caps like dreads. In any case it should be an offensive, dps-boosting bonus, which is different but complimentary to the Nyx bonus.



qft

// btw abathur - i hope ccp didnt let u out only for xmass m8 :P

Xodius Raldari
Amarr
GK inc.
Pandemic Legion
Posted - 2009.12.21 18:01:00 - [172]
 

Originally by: CCP Abathur
Edited by: CCP Abathur on 21/12/2009 17:43:28
Originally by: Xodius Raldari
Will you be making any changes to the ragnarok current ehp? Right now the balance is pretty terrible compared to armor titans or even leviathan.


Care to elaborate on this?


Sure thing.

Right now on a very expensive Ragnarok you'll get about 42m ehp. Compared to an avatar (~58m) or an erebus with HG slaves (~48m). That's not including any gang bonuses at all.

Now say you have an erebus boosting the armor titans, when they jump into a system their EHP gain is instant. When you have a leviathan in gang the shield titans need reps or about a day to regen their shields and have proper EHP, which will still be way less than the armor titans.

Not even including the fact that 90% of nowadays carriers will go for CRAR and not CST's.

I could give proper numbers and fits if you want me to, but I guess you know how to EFT just as well as me.

mentalmackem
D00M.
RED.OverLord
Posted - 2009.12.21 18:02:00 - [173]
 

any idea on fighterbomber prices?

DOARota
Gallente
BURN EDEN
Posted - 2009.12.21 18:03:00 - [174]
 

Edited by: DOARota on 21/12/2009 18:04:37
Welcome changes so far.
You need to allow fighter bombers to shoot control towers as well.
All titans need 25% turret/launcher damage increase.
That will about do it.

Maybe not the leviathon, but the other 3 titans for sure.

Sokratesz
Rionnag Alba
Northern Coalition.
Posted - 2009.12.21 18:04:00 - [175]
 

Originally by: Xodius Raldari
Originally by: CCP Abathur
Edited by: CCP Abathur on 21/12/2009 17:43:28
Originally by: Xodius Raldari
Will you be making any changes to the ragnarok current ehp? Right now the balance is pretty terrible compared to armor titans or even leviathan.


Care to elaborate on this?


Sure thing.

Right now on a very expensive Ragnarok you'll get about 42m ehp. Compared to an avatar (~58m) or an erebus with HG slaves (~48m). That's not including any gang bonuses at all.

Now say you have an erebus boosting the armor titans, when they jump into a system their EHP gain is instant. When you have a leviathan in gang the shield titans need reps or about a day to regen their shields and have proper EHP, which will still be way less than the armor titans.


That's a separate issue that needs fixing altogether.


Originally by: Xodius Raldari

Not even including the fact that 90% of nowadays carriers will go for CRAR and not CST's.



That's the failure of your chimera piltos (which should have 2), and your thanny and nid pilots (which should have one).


Xodius Raldari
Amarr
GK inc.
Pandemic Legion
Posted - 2009.12.21 18:10:00 - [176]
 

Edited by: Xodius Raldari on 21/12/2009 18:17:16
Edited by: Xodius Raldari on 21/12/2009 18:14:21
Originally by: Sokratesz
Originally by: Xodius Raldari
Originally by: CCP Abathur
Edited by: CCP Abathur on 21/12/2009 17:43:28
Originally by: Xodius Raldari
Will you be making any changes to the ragnarok current ehp? Right now the balance is pretty terrible compared to armor titans or even leviathan.


Care to elaborate on this?


Sure thing.

Right now on a very expensive Ragnarok you'll get about 42m ehp. Compared to an avatar (~58m) or an erebus with HG slaves (~48m). That's not including any gang bonuses at all.

Now say you have an erebus boosting the armor titans, when they jump into a system their EHP gain is instant. When you have a leviathan in gang the shield titans need reps or about a day to regen their shields and have proper EHP, which will still be way less than the armor titans.


That's a separate issue that needs fixing altogether.


Originally by: Xodius Raldari

Not even including the fact that 90% of nowadays carriers will go for CRAR and not CST's.



That's the failure of your chimera piltos (which should have 2), and your thanny and nid pilots (which should have one).




Sure, please explain to me why our thanny and nid pilots should have these when most fleet ships nowadays are armor tanked. Chimeras and phoenixes are barely seen in fleets due to the same fact I pointed out above (erebus/leviathan bonuses). You should go have a look at fleet fights in 0.0 larger than 100vs100 and check out the number of shield tanked capitals.

How is the shield titans's EHP (most importantly ragnarok) and shield regen issue not to be talked about here? This thread is called Capital Ships in Dominion 1.1.

Noghri ViR
GoonFleet
Posted - 2009.12.21 18:22:00 - [177]
 

Abathur,

Care to elaborate on why supercarriers shouldn't be able to dock in 0.0 space after all the people that have been asking for this so they don't have to waste a character that's permentaly stuck in a ship that's only useful a handful of times every couple of months?

If not docking in stations, how about a POS mod of some kind that will allow the pilot to securely park their SC and get into another ship without having to worry about a thief taking their SC?

NedFromAssembly
Gallente
GoonFleet
Band of Brothers
Posted - 2009.12.21 18:23:00 - [178]
 

Originally by: Noghri ViR
Abathur,

Care to elaborate on why supercarriers shouldn't be able to dock in 0.0 space after all the people that have been asking for this so they don't have to waste a character that's permentaly stuck in a ship that's only useful a handful of times every couple of months?

If not docking in stations, how about a POS mod of some kind that will allow the pilot to securely park their SC and get into another ship without having to worry about a thief taking their SC?


They like having every MS pilot under the sun buzzing in their ear every time they **** them up. If we could dock we wouldn't be nearly as fervent.

SATAN
BURN EDEN
Northern Coalition.
Posted - 2009.12.21 18:27:00 - [179]
 

*******--CCP Abathur--*******

Please look at the following points and suggestions.

Motherships (supercarriers)

1) Give them the ability to use fighter bombers on control towers, right now they cant do anything if you are pos bashing. Or give them a considerable sentry drone bonus so that they can at least do dread DPS to a control tower.

2) Reduce the module activation time on remote ECM bursts, make it so that they can fire the ECM burst every 5 min.

Titans (Have done extensive testing on all of them)

1) Boost DPS on 3 of them Rag, Avatar, Erebus.
We have done the following tests to make sure the stats were fair to all titans used.
a)Pilot was max skilled
b)Damage mods used were the best on the market, 4 per ship.
c)Pilot had the best affecting implants you can buy.
d)Doomsday devices were not used in the comparison

And here are the results:
Rag~9k DPS
Avatar-10.5k DPS
Erebus-11.8k DPS
Levi-18.7k DPS

As you can see there is a big difference between the Levi and the rest, and besides a ship like a titan needs to do much more DPS your original concept of 225% per level for the damage was much closer than the current pathetic state.

2)On the Levi, you need to remove the 7th launcher. It needs 2 slots to make a titan fit complete jump bridge, Doomsday device.

3)Low sec Doomsdays need to be allowed, they can be tackled and killed in low sec why cant they defend them selves there as well?

4)And last but not least give titans the ability to hit small targets, with the current state of things a titan is defenseless against anything BS size and smaller, unless the pilot of the ship is not moving with his MWD on otherwise you just miss.

And last but NOT least, will CCP Nozh be changing everything in the last week before the patch is released again? Cause if he is this entire post/thread is completely and utterly useless.

Kradenko
Posted - 2009.12.21 18:31:00 - [180]
 

Edited by: Kradenko on 21/12/2009 18:31:44
Originally by: Kradenko
Edited by: Kradenko on 21/12/2009 10:10:54
Finally! My mothership will finally be used :D

5 questions:

1. Will you be fixing the model sizes? This has been a problem for a loong time. Even if you have to stretch the textures please size them up.
2. Will there be any changes made to the remote ECM Burst for the Mothership. As stated above I agree with the jamming ability vs the lock breaking. Also maybe make it grid wide? A Titans DD does vast amounts of damage why can this also not be used to do vast damage.
3. Will the skill requirements for Fighter bombers still be Fighters V?
4. Why is a name change needed?
5. Will there be a chance that Super Carriers can also be concidered a fleet ship? By this would they also be getting a fleet bonus like the Titans?

Thanks for this post.




Please ;)


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