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blankseplocked hidden ice fields
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Speed Devil
Oberon Incorporated
Morsus Mihi
Posted - 2009.12.16 10:30:00 - [1]

perhaps a hidden ice field might be a nice addon to the game

the ice being way smaller then empire one's offcourse

The Leather Knights
Aegis Militia
Posted - 2009.12.16 10:34:00 - [2]

I second that idea

Posted - 2009.12.16 10:36:00 - [3]

You mean there wasn't hidden icefields all ready? Yea this would be awesome for the game.

Jack Hatered
Interstellar Waffle Conglomerate
Posted - 2009.12.16 10:43:00 - [4]

Yeah i agree. Some ice belts would be nice. Im fed up with having Arkonor sandwiches and want some Dark Gltter slushies

Jessica Jonson
Posted - 2009.12.16 11:17:00 - [5]

Athough this is an intresting Idear, from the point of posible introduction of diffrent Isotopes to an area. I still fail to see the need for it due to the current ice dynamic. Ice currenty does not expire. It takes a long time to mine a sizable amount. It has rare type, not product. So supplys do not realy run out. So unlike Ore which has a limited product in Morphite, Mega and Zy to a lesser extent. The need to have hidden belts to drive production at bace and in tec two. Then as a means of making a fast buck in areas where these types are not prevelent, Gives it a purpose.

Again from the view of having diffrent Isotopes in another region, to fule caps would make more sence, and yes make logistics a little eisier. If I was to suggest a means of doing this, I would suggest doing it in the muse of a tempory minable comment. Found in the format of an Anomaly. It could have trace ice and maybe some gas. (Gas harvestable as noraml). But ice minable only for a tempiry amount of time. As long as the comment or such was in range.




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