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blankseplocked Modules Stay On When Turned Off
 
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GlassLobster
Posted - 2009.12.15 08:43:00 - [1]
 

When turning off my shield booster the icon begins to cycle in red as normal, but instead of turning off at the end it continues cycling in red until my capacitor runs out. The moddule is not interactable after clicking it off until the ship is out of power. I've had this issue a few times now and so far it hasnt cause any real problem, but I can see it being a real pain if it happens at a bad time. The problem has only happened to me in missions so far, but I would rather not loose my ship to something like this. Any information would be great. Thanks.

Giribaldi
Posted - 2009.12.15 09:52:00 - [2]
 

glass a workaroudn would be to move a mod to a diffren lcoation then move t back this mocing procces will result i nteh reset of the graphcis so tat u see it as green but i do agree CCP FIX THIS

Emperor D'Hoffryn
EXTERMINATUS.
Nulli Secunda
Posted - 2009.12.15 11:18:00 - [3]
 

I've been encountering this problem since I first started playing in 2005, on other words, this bug is as old as dirt.

its actually more rare these days, but yeah, still happens.

please fix ccp.

Dari G
Posted - 2009.12.16 07:02:00 - [4]
 

Edited by: Dari G on 16/12/2009 07:03:43
Happened to me 4 times in my last mission. I was lucky I didnt get warp scrambled. Ill try moving my module next time, thanks.

edit: oops posted on the wrong character, it's Glasslobster again.


 

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