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blankseplocked why does EVE lag when my hard drive spins?
 
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Savatar Mei
Posted - 2009.12.14 16:35:00 - [1]
 

Edited by: Savatar Mei on 15/12/2009 10:11:12
im using my mac, or my pc, i'm floating about in space, i see a ship, i select its info, the harddrive spins like crazy for a few seconds, everything freezes around me, lag! (not to usefull when racing into battle)

i click on his pilot, same thing, hdd spins, lag.

i am at a gate, a blob jumps thro, hadd spins spins spins ad laggggg.

i mean, Chewbacca is a Wookiee from the planet Kashyyyk. But Chewbacca lives on the planet Endor. Now think about it; that does not make sense!

i mean, lag due to traffic is one thing, but lag to hard disk, now think about it, that does not make sense!
if i get a solid state will that reduce it? it does not make sense!

But more important, you have to ask yourself: What does this have to do with this internet traffic? Nothing. Ladies and gentlemen, it has nothing to do with internet traffic! It does not make sense!

I'm a pod pilot, and I'm talkin' about Chewbacca! Does that make sense? Ladies and gentlemen, I am not making any sense! None of this makes sense! And so you have to remember, when you're answering, does it make sense? No! Ladies and gentlemen of New Eden, it does not make sense! If Chewbacca lives on Endor, you must find me right! I rest my case.

Grek Forto
Crosshair Corp
Posted - 2009.12.14 16:42:00 - [2]
 

Sense, you are making none.

ndal
Caldari
Posted - 2009.12.14 16:43:00 - [3]
 

It sounds like you are low an RAM and the computer is using a swap file on your HDD.
So when you try to access and game info it needs to read it from the HDD instead of RAM which is much slower.

A Solid state would help in this case but more RAM would be a better option.

You could also try to reduce your settings, graphics, sound and any other setting which might reduce the RAM usage. Also try closing as many background programs as you can.

Barakkus
Posted - 2009.12.14 16:44:00 - [4]
 

Hope you are defragmenting your drive every once in a while too :P

Washell Olivaw
Posted - 2009.12.14 16:48:00 - [5]
 

Edited by: Washell Olivaw on 14/12/2009 16:48:49
Originally by: Savatar Mei
i mean, lag due to traffic is one thing, but lag to hard disk, now think about it, that does not make sense!


You click, EVE checks cache on HDD, if info/picture is present, load from cache else load from server. Now, if your harddisk is severely fragmented or your cache has gotten extremely big, checking the cache will take a significant amount of time. This you will notice as lag. Making sense now? The solution is simple, clear the cache and defragment your harddrive. Buying an SSD to fix this is overkill, though it would be a permanent solution since fragmention on an SSD is irrelevant. Personally, I find leaving it on overnight to defragment all the drives cheaper.

Note that the cache is stored in "\documents and settings" on XP and "\users" on Vista/Seven. Should you have EVE installed on a different drive or partition you will need to defragment the windows drive in order to fix this. Or just do both for good measure.

Savatar Mei
Posted - 2009.12.14 16:50:00 - [6]
 

4 gigs memory
fully defraged hdd

happening friend v noticably since dominion, check it out yourself, watch a blob jump thro gate

what ur HDD spin into life,
watch huge frame lags

IT. DOESNT. MAKE. SENSE!


Valhallas
Gallente
The Executioners
Posted - 2009.12.14 16:50:00 - [7]
 

Edited by: Valhallas on 14/12/2009 16:56:54
You really need 2GB minimum to avoid this constant swap file use in EVE in my experience.

Edit -
Oh you already do, maybe you have a great amount of running programs clogging up your process list, using up all your physical memory.

Try Process Explorer from Sysinternals. It might give you a clue as to what the culprit(s) are.

Lance Fighter
Amarr
Posted - 2009.12.14 16:51:00 - [8]
 

Originally by: Savatar Mei
4 gigs memory
fully defraged hdd

happening friend v noticably since dominion, check it out yourself, watch a blob jump thro gate

what ur HDD spin into life,
watch huge frame lags

IT. DOESNT. MAKE. SENSE!



when was the last time you restarted your computer?

Neyro7830
Gallente
Red Federation
Posted - 2009.12.14 16:53:00 - [9]
 

Originally by: Savatar Mei
4 gigs memory
fully defraged hdd

happening friend v noticably since dominion, check it out yourself, watch a blob jump thro gate

what ur HDD spin into life,
watch huge frame lags

IT. DOESNT. MAKE. SENSE!




Bro. Everything you do in EVE uses the hard drive. Opening the info. Jumping through a gate. Spinning in station.

You seem to be suffering from IDE Hard drive blues. If not, what HDD do you have?

It makes perfect sense, HDD is the biggest bottleneck in most PCs.

Washell Olivaw
Posted - 2009.12.14 16:54:00 - [10]
 

Originally by: Savatar Mei
4 gigs memory
fully defraged hdd



Last time EVE's cache was cleared?

Kessiaan
Minmatar
Vagrants Inc
Posted - 2009.12.14 16:56:00 - [11]
 

Have you tried increasing your cache size in EvE?

Roemy Schneider
Vanishing Point.
Posted - 2009.12.14 16:59:00 - [12]
 

- (small) SSD
- windows&stuff on another drive
- ???
- profit!

Savatar Mei
Posted - 2009.12.14 17:01:00 - [13]
 

how do i clear eve cache and increase its size?

Zartanic
Posted - 2009.12.14 17:58:00 - [14]
 

Edited by: Zartanic on 14/12/2009 17:59:07
As others do not seem to be complaining about this its likely to be your computer:

1. Bad memory or needs a reboot.

2. Cache size (best let windows manage it, there's a tick box)

3. HD or HD controller

4. HD needs de-fragmenting

5. Something else like two firewalls or crappy/bloated virus programme


Erin Xaelan
Caldari
Protagonists Of Doom
Posted - 2009.12.14 18:06:00 - [15]
 

Quote:
crappy/bloated virus programme


Is there another kind of virus software?

BowelMovement
Posted - 2009.12.14 19:49:00 - [16]
 

Edited by: BowelMovement on 14/12/2009 19:50:23
That was happening to me. I noticed it most when using the market -- when I tried to buy stuff my hard drive would spin and everything would freeze for a bit; and when I looked a pilots' info. Seems to have stopped since Dominion, though. I figured they fixed something.

EDIT: Oh, I also tried disabling my anti-virus when I ran EVE, but I don't remember if that helped or not.

Zeredek
Gallente
The Scope
Posted - 2009.12.14 20:00:00 - [17]
 

This is common
It can usually be resolved by putting the computer is a fridge to cool it down, as it is too hot. Cold water also works, just be careful not to use hot water as it will just make it worse.

Glad to have helped

Korizan
Hysterically Unforgiving
Posted - 2009.12.14 20:05:00 - [18]
 

Windows Vista, not sure about Windows 7 provides a interesting tool.

Open up your windows properties and you will see a windows rating.
If you click the windows experience Index it will break it down for you.

Processor
Memory
Graphics
Gaming Graphics
Primary Hard Disk

I simple tool to see any bottle-necks
Granted not the best but still worht looking at.



Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.12.14 20:06:00 - [19]
 

Edited by: Tippia on 14/12/2009 20:07:26
Originally by: Savatar Mei
4 gigs memory
OS? Amount of video RAM?

Pnandor
Posted - 2009.12.14 20:20:00 - [20]
 

One tip!

C: only for OS

D: virtual memory

E: for games

Wink


Emperor D'Hoffryn
EXTERMINATUS.
Nulli Secunda
Posted - 2009.12.15 00:41:00 - [21]
 

protip: Your HD is always spinning, that sound you hear is the read/write head moving back and forth.

Sorry, just one of those things that irk me.

The game lags cause its waiting on data to be read from the HD, simple as that. Upgrading memory can help, but you will hit the disk eventually. Consider moving to an SSD, not only are they super faster, but no more "spinning" noises.

Mskpath3
Posted - 2009.12.15 01:09:00 - [22]
 


Technically speaking, it's doing this because CCP's streaming code is weak. There's no reason that background io should have any impact on framerate if it's properly threaded (with the possible exception of if said background streaming thread also has heavy processing to do once the data has arrived. But I'm guessing this isn't the case). The worst you -should- get is just waiting around ingame while assets are loaded.

That said, the client was probably written in this synchronous way ages and ages ago and they've probably deemed it too much of a pain/dangerous to change.

Ban Doga
Posted - 2009.12.15 07:24:00 - [23]
 

Originally by: Mskpath3

Technically speaking, it's doing this because CCP's streaming code is weak. There's no reason that background io should have any impact on framerate if it's properly threaded (with the possible exception of if said background streaming thread also has heavy processing to do once the data has arrived. But I'm guessing this isn't the case). The worst you -should- get is just waiting around ingame while assets are loaded.

That said, the client was probably written in this synchronous way ages and ages ago and they've probably deemed it too much of a pain/dangerous to change.



This, TBH.

Multithreading in the client is poor at best. Actually I'm guessing there is really none worth mentioning.

Almost all operations that require reloading of data (either from the local client storage or the server) seem to be happening in the same thread as rendering and thus have a huge impact on the frame rate.

If your frame rate is generally rather high you won't notice this as much (a drop from 100 to 40 for half a second is not that bad). But if the operation takes longer or your frame rate is generally low this will have a significant impact for you.

Othran
Brutor Tribe
Posted - 2009.12.15 08:18:00 - [24]
 

It works like this - the Eve client will check its cache prior to querying the server database for things like pilot pictures etc.

Now initially the local cache will be faster than querying Tranquility but after a while (defrag or no defrag, "normal" hard disk or SSD) the local cache will reach a size that means querying Tranquility is faster than searching the local cache. At this point the ONLY way to resolve the performance issue is to clear (or reduce) your local cache.

Oh and yeah proper multithreading doesn't exist in Eve (doubt it ever will). Just start the frame counter and watch it when you land on a new grid if you doubt this ;)

RaTTuS
BIG
Gentlemen's Agreement
Posted - 2009.12.15 09:41:00 - [25]
 

Juncrtions and RAM disks

also defrag your HD

Burnharder
Posted - 2009.12.15 09:47:00 - [26]
 

I have less HD swapping going on now I'm using readyboost (got 2gb memory key for that). I've also got 1Gb on my graphics card and 4gb main RAM. I can run 3 clients on max settings with no trouble at all.

When I read things like this the first thing I think is Virus Checker. I'm using Microsoft Security Essentials, ie. no Windows Defender, McCrapfee or Norton. You might also check the search indexing strategy, although by default that should only be working when your system is pretty much idle.

Savatar Mei
Posted - 2009.12.15 09:54:00 - [27]
 

Edited by: Savatar Mei on 15/12/2009 10:00:33
Originally by: Emperor D'Hoffryn
protip: Your HD is always spinning, that sound you hear is the read/write head moving back and forth.

Sorry, just one of those things that irk me.

The game lags cause its waiting on data to be read from the HD, simple as that.



yes i know, but when everyone understands what i mean, why split hairs. to be even more technical about it, the hard disk almost starts to trash.

btw, a number of people referred to fixing the hardware, but my machine easily beats the recommended rig several times over.

my issue is that the game shouldnt stop from processing while waiting for an update, the window that pops up should thread, or use a number of the x, y and z cheap tactics / hacks / whatever.

it. just. doesnt. make. sense!
think about it!

Naradius
DEATHFUNK
Posted - 2009.12.15 10:01:00 - [28]
 

Having an SSD is one option....personally, I have my Widnows running on a RAID 0 with a RAID 1 Volume for data.

Allen Ramses
Caldari
Zombicidal Mania
Posted - 2009.12.15 10:05:00 - [29]
 

Originally by: Savatar Mei
btw, a number of people referred to fixing the hardware, but my machine easily beats the recommended rig several times over.
Not while there's an apparent memory leak, it doesn't.

CCP StevieSG

Posted - 2009.12.15 10:07:00 - [30]
 

Moved to Issues from EVE General.


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