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blankseplocked [Rifter] 200mm tungsten plate vs. dmg control II
 
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Sellador
Posted - 2009.12.04 00:10:00 - [1]
 

What's better for solo PvP Rifter, 200mm tungsten plate or damage control II? discuss

Jessica Fyers
Gallente
Azure Horizon
Posted - 2009.12.04 00:12:00 - [2]
 

For close range fights (web/ point/ ab), fit both.

For long range (shield buffer/ point/ mwd) use only the DCU.

The DCU is the module you want to have on ALL your pvp ships... unless they are expendable small gang/ fleet ships.

Sellador
Posted - 2009.12.04 00:20:00 - [3]
 

Edited by: Sellador on 04/12/2009 00:20:12
Originally by: Jessica Fyers
For close range fights (web/ point/ ab), fit both.


Yes, close range, but I have small armor repairer II and gyrostab II in other low slots. So I think i'll go with DCU only. Or should I swap repairer with 200mm tungsten plate?

Jessica Fyers
Gallente
Azure Horizon
Posted - 2009.12.04 00:25:00 - [4]
 

Well, its really up to you, reason why i'd fit the 200mm plate is because it gives a nice buffer while you take out your target - or his drones if he sets them on you. Sure you got the repper, and ofc plate slows you down, but you dont really expect to get many cycles out of the repper midcombat now are you?

James Tritanius
Posted - 2009.12.04 01:05:00 - [5]
 

Originally by: Jessica Fyers
Well, its really up to you, reason why i'd fit the 200mm plate is because it gives a nice buffer while you take out your target - or his drones if he sets them on you. Sure you got the repper, and ofc plate slows you down, but you dont really expect to get many cycles out of the repper midcombat now are you?


Depends on what you are facing. I personally prefer small armor repairer. If the incoming dps is huge, of course you'll last longer with a 200mm plate, but with a frigate, what good is an extra 10 seconds? It's not like you can do anything during that time anyway. If the incoming dps is moderate or low, an armor repairer will grant you more staying-power.

Birdman Ravo
Deep Core Mining Inc.
Posted - 2009.12.04 01:38:00 - [6]
 

Rifter with all L5 skillset:
EHP (shield): 674
EHP (armor): 650
EHP (hull): 420
EHP (total): 1744

Rifter with all L5 skillset + DCUII:
EHP (shield): 770
EHP (armor): 765
EHP (hull): 1050
EHP (total): 2585

Rifter with all L5 skillset + 200mm Tungsten Plate:
EHP (shield): 674
EHP (armor): 1622
EHP (hull): 420
EHP (total): 2716

The Plate gives more buffer. By the numbers the DCUII will only generate more EHP than the difference between it and the tungsten plates after about 8-9 rep cycles of a small armor repper. By then, the fight is over. So my vote goes for the plate.

Psiri
Posted - 2009.12.04 03:44:00 - [7]
 

Both, or just a DCU + shield buffer

Samaritan Azuma
Interstellar Brotherhood of Gravediggers
The 0rphanage
Posted - 2009.12.04 03:53:00 - [8]
 

id have to say if you can only have one.... go for the extra ehp

Grohalmatar
The Tuskers
Posted - 2009.12.04 04:14:00 - [9]
 

I fly with:
DC II
200mm RT
Small Armor Rep II

but if your determined to keep the gyro, go with DC. Frig fights often end in structure, so the DC might end up giving you that edge.

On a related note:
Wensley's Rifter Guide

Ava Starfire
Minmatar
Teraa Matar
Posted - 2009.12.04 04:30:00 - [10]
 

I like a MSE/AB/Scram fit, with Gyro/nano/DCU lows. With enough wrangling and a 3% grid implant, Shield Upgrades 5 and AWU 4, even will fit a neut=)

As far as an armor fit, I like the extra EHP of both a plate and a dcu. YMMV

Kirzath
Genos Occidere
Posted - 2009.12.04 04:48:00 - [11]
 

I prefer 200mm+Rep over DC II+Rep, because after fights you're able to regain more of your buffer through repping.

Jacob Holland
Gallente
Weyland-Vulcan Industries
Posted - 2009.12.04 09:05:00 - [12]
 

Originally by: Jessica Fyers
The DCU is the module you want to have on ALL your pvp ships... unless they are expendable small gang/ fleet ships.


The DCU is not, as implied here, a no-brainer choice on any fit.
It is fitted to add EHP and to add resists to your tanking layer. If it isn't doing that as effectively as other modules then you leave it off. Often another Invuln or EANM does a better job for resists, certain posters are forever pointing out the maths of fitting another CPR over a DCU on the Chimera, many mission running Raven set-ups would be better off with a PDU, CPR or CFC instead of the "no-brainer" DCU... many of them would be better off with a BCU there instead.

When you've double plated an Abaddon, Trimarked it, added three heat sinks and a tracking enhancer what goes in the last slot? It isn't a DCU.

King Rothgar
Autocannons Anonymous
Posted - 2009.12.04 11:34:00 - [13]
 

Originally by: Jacob Holland

When you've double plated an Abaddon, Trimarked it, added three heat sinks and a tracking enhancer what goes in the last slot? It isn't a DCU.


Actually, out of all available modules, a DCII increases your EHP the most with that setup assuming no slaves. Even with slaves, I think that would still hold true. Also, that is one of the worst abaddon setups I've come across. You seriously need to rethink it.

Anyways, I recommend a 400mm plate, adaptive nano and DCII in a rifter's lows unless you are going as a suicide tackler for someone else and need more speed. I'll let you figure out the rest on your own. My rifter setup trades 20-30% of the damage of above setups for double EHP and full tackle. That's a good trade I think.

Kazang
Wrecking Shots
Posted - 2009.12.04 12:17:00 - [14]
 

Originally by: Jacob Holland

When you've double plated an Abaddon, Trimarked it, added three heat sinks and a tracking enhancer what goes in the last slot? It isn't a DCU.


Erm yes it is a dcu unless you plan on using something that is much worse, but since you have a TE on there I guess you are trying to make a terrible fit.


 

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