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blankseplocked [Proposal] add "nearest location" to killmails
 
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Author Topic

Lijhal
Posted - 2009.11.05 10:25:00 - [1]
 

Edited by: Lijhal on 05/11/2009 13:39:58
hi there

currently killmails are showing following stats:

yyyy.mm.dd hh:mm

Victim: x
Corp: x
Alliance: x
Faction: x
Destroyed: x
System: x
Nearest Location: NEW
Security: x
Damage Taken: x

Involved parties:
so on ...

where nearest location can be: planet x, planet x - moon x, stargate x, station x, belt x and so on ....

This would give the Killboards the opportunity to organize the fights by location, where they passed, and not only by time window

this would be great :)

thank you

Cadde
Gallente
221st Century Warfare

Posted - 2009.11.05 10:44:00 - [2]
 

Originally by: Lijhal

Nearest Location: NEW



May i suggest a co-ordinate instead? This way we can be even more specific. Which grid did this take place in?
Still, i support your initial idea!

Lijhal
Posted - 2009.11.05 13:31:00 - [3]
 

Originally by: Cadde
Originally by: Lijhal

Nearest Location: NEW



May i suggest a co-ordinate instead? This way we can be even more specific. Which grid did this take place in?
Still, i support your initial idea!


updated the initial post, thanks for supporting the idea

ps: may i have your attention to look over here ? may be another good idea which needs your support, thx

Aineko Macx
Posted - 2009.11.06 07:52:00 - [4]
 

Good addition :)

Don't know about coordinates (they're non descriptive), but nearest location is fine.

Jared Ulfsuun
Posted - 2009.11.06 10:35:00 - [5]
 


TimMc
Brutal Deliverance
Gypsy Band
Posted - 2009.11.06 12:03:00 - [6]
 

Edited by: TimMc on 06/11/2009 12:03:26
Location near planets, stations and gates would be good. Maybe some killboards could sort by locations, or even give more points to kills away from stationcamping.

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2009.11.06 16:29:00 - [7]
 

Low priority, but could be interesting.

Caelum Mortuos
Gallente
Zero G Research and Development
Posted - 2009.11.06 22:00:00 - [8]
 

Sounds reasonable to me, but while you're at it please rehaul/fix the current system so that killmails are actually accurate thanks Mad

AtheistOfDoom
Amarr
Invicta.

Posted - 2009.11.11 00:09:00 - [9]
 


Bel'shamharoth
Dreddit
Test Alliance Please Ignore
Posted - 2009.11.11 17:31:00 - [10]
 

YARRRR!!

Haakelen
Gallente
The Scope

Posted - 2009.11.11 17:41:00 - [11]
 


Syekuda
Hell's Revenge

Posted - 2009.11.11 18:46:00 - [12]
 

for the killmail. I'm sorry but even though this is good info to give I rather want CCP to work on this problem: If I'm shooting X ship, I want that killmail even if I'm not the guy who laid the final blow.

Its hard enough to find out who killed him, we have to deal with the question or even order "please post your killmail on KB".

so I support it but very very very low on my list.


 

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