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blankseplocked Lost, the good old magic of eve.
 
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Phony v2
Caldari
Dark Circle Enforcement
Posted - 2004.10.29 22:34:00 - [1]
 

Edited by: Phony v2 on 29/10/2004 23:24:28
I joined eve about 15-20 days after it went live. I remember flying around in my frigate and having loads of fun. Most people were also in frigats so it was extra fun. A little time passed and I got killed and podded for the first time. By none other than mOo, using about 40 cargo containers to lag you out. Which I don't hold against them. I would have been using those same tactics if I was a pirate. But I was a carebear then.

Back then was the most fun I ever had in EVE.(Up until I was in fleet battles when I was in Biomass cartel. Those really got your heart pumping) But now fleet battles have even started to lose their edge over the good ol' days. I miss those days when everyone was in a frigate and not everyone knew the game mechanics as perfectly as they do today.

That is why I think that CCP should release another version or server for EVE. This server would feature EVE right after it lost contact with the Milky Way and Earth. Resources like oxygen and foot/water would scarce. You would have to work together with other people at your station to get these items. So in the beginning it would be somewhat anarchy as players fought over resources for their digital families and friends. And then as the game progressed Governments would start to form and restore order.

People would start off in old earth design ships and new ships would come out as Races had resources to design and produce them. All the races would be isolated in the beginning then follow the storyline. It would be a deeply race based version. Caldari would be against the gallente, Amarr against the jove, etc... People would have to work together for the benefit of their race. It would be a storyline based version of eve.

While this is most likely not possible it would still be fun. Anyone think it would be fun. Sorry kinda random but the idea just flashed into my head and I felt the need to tell a large group of peopleShocked

stinky fecker
Posted - 2004.10.29 22:46:00 - [2]
 

the 'enter' key is your friend

my eyes hurt

Nyphur
Pillowsoft
Posted - 2004.10.29 22:47:00 - [3]
 

At the risk of making one of the shortest posts of my posting history:

The resources simply are not availible to make, run and maintain another separate version of eve.
Sounds like a fun idea, but only plausible if some random millionaire donated money to CCP on the condition that they make such a game. Fingers crossed :P.

Maya Rkell
Third Grade Ergonomics
Posted - 2004.10.29 22:48:00 - [4]
 

Lost, paragraphs

Heero Yuy
Jericho Fraction
The Star Fraction
Posted - 2004.10.29 23:58:00 - [5]
 

Originally by: Nyphur
At the risk of making one of the shortest posts of my posting history:

The resources simply are not availible to make, run and maintain another separate version of eve.
Sounds like a fun idea, but only plausible if some random millionaire donated money to CCP on the condition that they make such a game. Fingers crossed :P.


with all the money CCP is making what is is suggesting would be peanuts... Especially if people start subscribing to it.... How did ccp start off in the first place

MooKids
Caldari
The Graduates
Morsus Mihi
Posted - 2004.10.30 00:24:00 - [6]
 

If anything, this would be EVE 2. Of course we wouldn't have the races we have now, they all came to be after thousands of years of isolation. I don't really see how a server like that could last for an RP perspective. As we all know, soon the resources for ships go away, along with ships in general and the people are planet bound for thousands of years.

ZeeWolf
Therapy.
The Fourth District
Posted - 2004.10.30 01:09:00 - [7]
 

The beauty of Eve is that everyone is in the same "world". Making another world of Eve would upset the delicate balance of power that already exists. Taking away its uniqueness would be to destroy the magic that makes Eve such a great MMO to play.

Spanker
Bermuda Syndrome Industries
Posted - 2004.10.30 01:12:00 - [8]
 

The magic of the old days will never ever be bestowed upon us again, and I mean never. New players will not feel the magic as we did in the old days. You might feel the thrill of a new EVE membership, learning new skills and making money, but you'll never know how it is to be blasted by the first cruiser ever - sorry, but that's something that's reserved for me and a few select others that started training frig lvl 2 two years ago Neutral


Psy Corp
Caldari
DarkStar 1
GoonSwarm
Posted - 2004.10.30 01:23:00 - [9]
 

2 years ago Question

ahh and i miss it to.. i want my robotics trade and no sentrys in 0.4-0.1 back Very Happy

Haratu
Shinie Stuff Salvagers
Posted - 2004.10.30 02:29:00 - [10]
 

I think the magic was lost with the invention of the highways that link the main systems.

I think the long distances where you could travel for many systems without ever meeting a single person was what made it interesting. You simply never knew what was around the next corner.

The beta map i think was far more interesting than the full game one... i once travelled so far that i got into systems being constructed. Exploration was great. Hopefully something like it will enter the game again in the near future.

Vegeta
Minmatar
Guiding Hand Social Club
Dystopia Alliance
Posted - 2004.10.30 04:53:00 - [11]
 

Certainly an interesting idea, although the devs as you know are mostly thinking of Shiva right now so it might not be the best time to bring up new ideas.

I'd recommend december-january as a time to bring new and fresh ideas to the table.

Enraku Reynolt
Minmatar
Navy of Xoc
Wildly Inappropriate.
Posted - 2004.10.30 05:01:00 - [12]
 

sorry, would be too annoying knowing my people are a step from being enslaved and having to wait years to wage a resistance movement that will evenully restablise Matarri freedom

Shar Tegral
Posted - 2004.10.30 06:33:00 - [13]
 

Originally by: Haratu
I think the magic was lost with the invention of the highways that link the main systems.

All of your points are very good and quite pertinent. However it does not explain the "paradise lost" feeling.

Once bitten, the msytery of the taste is forever gone.
Once touched, that wonder of the unknown is now known.
Once loved, the fear of loneliness is forever a reality.
Once the spell is cast, the magic is gone.

It is, alas, the reality of experience and inexperience. You can not unlearn, or de-experience, what you have. You can only fondly remember what you had "then" and forver compare "now" as a lesser item.

Paradise is always lost, to those who have experienced it.

Synex
Gallente
PCG Enterprises
Posted - 2004.10.30 08:33:00 - [14]
 

I fondly remember going 10 jumps from the starter system, and being on the edge of the frontier.

I remember mapping the Syndicate region in beta, which had no names for any of the systems, so navigating it was like walking through a maze blind. But it was worth the risk of getting hopelessly lost, because it cut 20 jumps off the journey. I remember selling maps of Syndicate to people.

I remember after release, when we were all back in newb ships, warping to one of the asteroid belts which was HUGE, and activating my mining lasers, with so much hope and promise laid before me.

I remember having to design ship setups based upon what skills i had and therefore which modules i could use, rather than being limited by CPU / Powergrid.

I remember turning up in a belt with my first Imicus, with 2 mining lasers fitted and hoovering up ore so much faster than everyone else.

I remember training up Iteron 4, because 30days training for Iteron 5 seemed like forever back then. (These days i ONLY train 30 day skills).

I remember ninja-mining Ark in Ravarin, 6 jumps from the starter system back in beta. I remember having to run from player and NPC pirates. I remember when the NPC's broke, and EVERYONE was in Ravarin mining freely.

I remember the ISK-dupe in beta, when everyone and their donkey had 50bajillion ISK.

But most fondly of all, i remember working with a great team of guys in Synergy Systems, working hard towards a common goal, and then acheiving it.

These are things i'll never be able to reclaim. Us vets have 'made it' in Eve. Everything is within our grasp. There is almost nothing to work towards anymore, and I don't see Shiva adding anything to counter this. Actually, i don't think there will ever be any way to counter this.


Nyphur
Pillowsoft
Posted - 2004.10.30 11:07:00 - [15]
 

Originally by: Heero Yuy
with all the money CCP is making what is is suggesting would be peanuts... Especially if people start subscribing to it.... How did ccp start off in the first place

I don't know what size the peanuts you eat are, but what you are suggesting would over double CCP's costs and I highly doubt they are making over 200% profit on Eve these days with all the server upgrades that are going on all the time.


Discorporation
Amarr
Evolution
Band of Brothers
Posted - 2004.10.30 11:34:00 - [16]
 

One problem though, at that point, there were no different races yet Wink

MOOstradamus
Posted - 2004.10.30 12:35:00 - [17]
 

Rubbish idea Idea ugh

Discorporation
Amarr
Evolution
Band of Brothers
Posted - 2004.10.30 12:39:00 - [18]
 

Originally by: Synex


These are things i'll never be able to reclaim. Us vets have 'made it' in Eve. Everything is within our grasp. There is almost nothing to work towards anymore, and I don't see Shiva adding anything to counter this. Actually, i don't think there will ever be any way to counter this.




If only there were ways to become 'behind-the-scenes' moguls.

Grievance
Minmatar
Di-Tron Heavy Industries
Atlas.
Posted - 2004.10.30 12:43:00 - [19]
 

I remember when I used to think that the Concord and Navy ships were flown by real players, and kept trying to convo them Shocked

yea,, I've learnt a lot since yesterday Very Happy

kurg
Posted - 2004.10.30 15:51:00 - [20]
 

Edited by: kurg on 30/10/2004 15:54:45
It is inevitable that once you know 'all' things will tend to get more dull, its simply a matter of the game only having so much depth, theres nothing more to explore etc.

Personally I think that making 0.0 npcs much more über and letting them actually podkill people would bring back some of the adventure, especially if this was combined with a dynamic sec level system, where the security level would flutuacte depending on player actions in systems, so with effort players would be able to make 0.0 become 0.1 etc. this would open up for cut-off areas where you would need to go through dangerous territory to go from one high sec region to another.

Another thing is: instajumps should be nerfed, instead you possibly ought to be able to warp in at 5 or 10 km.

Hopefully the player owned structures, will add new depth to the game. Since another problem at the moment is that once you've "made it" theres nowhere or nothing to do with all your wealth, but if pos works as intended it will let people actually own territory, this will spice up things greatly.

Another level of depth could be adding an actual newsagency to eve, im talking about moving images reported from across the galaxy, it should be possible to record battles etc. by storing coordinates/actions instead of using fraps etc. this would be a very compact data format, so while docked or possibly while in space you would be able to tune into different newscasters, that would ofcourse report their own stories depending on where they have journalists and their agenda, for instance I doubt a PIE funded newscaster would have the same angle on a story as a CA /Hakuna Matata funded one.

Yet another level could be that you could join/support concord, or border control, taking on pvp missions patrolling borders or bringing people to justice that has broken the law but slipped away.

The list goes on and on, some of the ideas will require loads of programming, others ought to be fairly straightforward to implement.

Shar Tegral
Posted - 2004.10.30 16:05:00 - [21]
 

Originally by: kurg
The list goes on and on, some of the ideas will require loads of programming, others ought to be fairly straightforward to implement.

LaughingLaughingLaughing

And the ones that look easy won't be and the ones that are hard won't get looked at to find out they are easy.

kurg
Posted - 2004.10.30 16:07:00 - [22]
 

Very Happy

kurg
Posted - 2004.10.30 16:13:00 - [23]
 

actually regardign the news one could start out with creating a textbased newssystem, and then extend it later, it should be ingame, and player driven, possibly ccp should scan the applicants and make sure its RP people that gets the jobs.

also another problem is that the EVE macro history is only moving along very slowly, and only fragmented unconnected events are created, more storyline would help.

Most of the makro RP has died out, the big corp/ alliances are just pvp'ing or amassing wealth in wait of POS (or anything really)

Morhon
Amarr
Aegis Starship Enterprises
Posted - 2004.10.30 17:00:00 - [24]
 

I think that after you have been playing the game so long it makes it lose some of it's magic. it's a case of been there and got the tee shirt. The fact that alliances have been around so long spoil it a bit, because if you want access to 0.0 you have to be in one now. They have far too many members for blockade running etc these days.

I like the idea you suggested but lets face it, thats a new game really. CCP have enough on there plate without building another version of EVE for people to play while this one exists.

Spliting the game into seperate servers will ruin one of it's best and most remarkable achivements; getting all these players in one game.

I have been getting bored waiting for shiva and decided to play the game I was in beta of before eve.... jumpgate. That was on one server before launch but they split it up to EU and US servers on release. I hadn't played it since and it's totaly crap now. Partly because I was taking eve for granted and forgot just how big and pretty it is, but mostly because not all that many people play it (on the EU server anyway) and those that do all seem to be speaking in German (no offence intended to Germans, it's just I don't get enough exposure to it to feel the need to learn it).

It's the fact that this game is only on one server that makes it what it is. people from all over the world getting togther and playing in a virtual universe. If they did make a second version of Eve that ran at the same time people would have to chose which one to play so there might be 50% less people in each game.

Maby making the size of the universe bigger would bring back some of that magic, i don't know. But there is a massive chunk of space near CA space which is unreachable atm. Titans and jumpdrives will change all that and add new dimesion to to game ( hope )




Tobiaz
Spacerats
Posted - 2004.10.30 18:02:00 - [25]
 

Originally by: kurg
actually regardign the news one could start out with creating a textbased newssystem, and then extend it later, it should be ingame, and player driven, possibly ccp should scan the applicants and make sure its RP people that gets the jobs.

also another problem is that the EVE macro history is only moving along very slowly, and only fragmented unconnected events are created, more storyline would help.

Most of the makro RP has died out, the big corp/ alliances are just pvp'ing or amassing wealth in wait of POS (or anything really)



Wasn't that what the Scope was pretty much about? That is untill those ****ers at TTI started complaining about them being biased or something and it was all shut down.

symbi0te
Gallente
The Scope
Posted - 2004.10.30 18:13:00 - [26]
 

Edited by: symbi0te on 30/10/2004 18:17:54
Originally by: Phony v2
Edited by: Phony v2 on 29/10/2004 23:24:28
I joined eve about 15-20 days after it went live. I remember flying around in my frigate and having loads of fun. Most people were also in frigats so it was extra fun. A little time passed and I got killed and podded for the first time. By none other than mOo, using about 40 cargo containers to lag you out. Which I don't hold against them. I would have been using those same tactics if I was a pirate. But I was a carebear then.

Back then was the most fun I ever had in EVE.(Up until I was in fleet battles when I was in Biomass cartel. Those really got your heart pumping) But now fleet battles have even started to lose their edge over the good ol' days. I miss those days when everyone was in a frigate and not everyone knew the game mechanics as perfectly as they do today.

That is why I think that CCP should release another version or server for EVE. This server would feature EVE right after it lost contact with the Milky Way and Earth. Resources like oxygen and foot/water would scarce. You would have to work together with other people at your station to get these items. So in the beginning it would be somewhat anarchy as players fought over resources for their digital families and friends. And then as the game progressed Governments would start to form and restore order.

People would start off in old earth design ships and new ships would come out as Races had resources to design and produce them. All the races would be isolated in the beginning then follow the storyline. It would be a deeply race based version. Caldari would be against the gallente, Amarr against the jove, etc... People would have to work together for the benefit of their race. It would be a storyline based version of eve.

While this is most likely not possible it would still be fun. Anyone think it would be fun. Sorry kinda random but the idea just flashed into my head and I felt the need to tell a large group of peopleShocked

Amen!

I too started May 6, 2003, as my main character syndic4te. I was pirating in a frigate, my punisher and did some jobs that landed me a Maller a month later. When 0.4 and below had no Sentry guns at gates, it was pirate heaven. I even was #7 Bounty on Concords Most Wanted List. I think the Top Bounty was Monty. Moo operated slightly diff, they would destroy any ships they come across. I would camp in lonetrek and Try to hold down ships with my buddy The Crow to pay a toll and they can pass, if not they'd cash in their insurance.

Venal was the most fun for me, I remember waking up everyday ready to camp some gates and some money off ppl pasing through. And Fleet battles were amazing! Gang Warping was so statisfying, but now Its nothing new, hopefully shiva will bring more exciting stuff.

But I agree with you, If ccp were to develop a completely new server from the very start I would join that server and pirate in my punisher again haha. But How many originals r there? I know my buddy Kronus has been here since Beta 2001. And hes still doing his thing.

Ill never forget when CCP DEVS challenged MOO with their Concord battleships, I heard Moo destroyed Many! lol. Anyway Im waiting for another venal to come again, that gonna be fun.

kurg
Posted - 2004.10.30 18:22:00 - [27]
 

Originally by: Tobiaz
Originally by: kurg
actually regardign the news one could start out with creating a textbased newssystem, and then extend it later, it should be ingame, and player driven, possibly ccp should scan the applicants and make sure its RP people that gets the jobs.

also another problem is that the EVE macro history is only moving along very slowly, and only fragmented unconnected events are created, more storyline would help.

Most of the makro RP has died out, the big corp/ alliances are just pvp'ing or amassing wealth in wait of POS (or anything really)



Wasn't that what the Scope was pretty much about? That is untill those ****ers at TTI started complaining about them being biased or something and it was all shut down.



possibly the scope disappeared around the same time i started, one of my points though is that it should be in-game, also them being biased is the whole idea thats why multiple news sources are needed, we will get propaganda, advertising, possibly even eve-century gameshows and sitcoms? ;)

The Reverend
Minmatar
Finite Horizon
Synchr0nicity
Posted - 2004.10.30 18:36:00 - [28]
 

In regards to another server. When Eve was first launched, we were told the server could hold up with up to 100k people on it. The Eve universe as it is now is only two thirds the size they planned it to be. After a few months, CCP downgraded the max numbers to 50 thousand and more importantly, there was talk of another shard. So if we could get another 40k people on, apart from a serious server upgrade, your wish for another shard may have come true. But one step at a time I guess.

Frank Horrigan
Vault 35
Posted - 2004.10.30 18:40:00 - [29]
 

I give it a thumbs up, but they would require about 4x the man power just to keep tq OK.... so...

kurg
Posted - 2004.10.30 19:25:00 - [30]
 

NO! one of the merits of eve is the fact that its ONE world, its not 200 cs servers where ppl are ganking away, you would remove a big part of the eve feeling if you split it up


 

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