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blankseplocked will DUST 514 be using the microtransactions system?
 
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Ak'athra J'ador
Amarr
Imperial Shipment
Posted - 2009.10.03 19:15:00 - [1]
 

was thinking about the CCP panel that was held a few hours ago. in it someone asked about the "paying two subscriptions for dust and eve question".
Hilmar explained that eve is a game where you plan ahead and play for years and that is why the subscription business model suits it well...

but dust is the opposite, a game with instant gratification, that is why it will not have a subscription.

so it made me think, what kind of business model will it use? what suits instant action and instant gratification?
microtransactions?
i think there was a slide with dust and microtransactions on it, but that stream was buffering all the time Sad

I am just afraid that since you need to spend warpoints (or what did he call them) to call in fighters and tanks and whatnot it would be the perfect situation for microtransactions.

and i hate games where those willing to invest more RL cash have an advantage...

Nareg Maxence
Gallente
Posted - 2009.10.03 19:19:00 - [2]
 

They said you could buy some in game items using microtransactions during the presentation, so I guess that is their business model, and sales of course.

Professor Tarantula
Hedion University
Posted - 2009.10.03 19:22:00 - [3]
 

They used the term microtransaction, and even had it printed on the screen, but i didn't quite understand the context.

Something about players not being able to just start playing and buy all the best stuff, but after they put the time in they could. I think. Don't quote me on that. They could have been using the term microtransaction to mean warpoints and not RL dollars.

Ak'athra J'ador
Amarr
Imperial Shipment
Posted - 2009.10.03 19:27:00 - [4]
 

see but that is the trick.

there are games out there that only let you buy stuff that makes you look cool or whatever but have no impact on gameplay.

like a pirate hat in a cartoonish fps shooter game, which doesn't really make you aim better or move faster...but it does in fact make you look cooler.

if however you will be able to be better in the game by spending RL cash...then that is sad :(


Veshta Yoshida
Amarr
PIE Inc.
Posted - 2009.10.03 19:28:00 - [5]
 

1 ISK per round fired. Twisted Evil

Will seriously suck to be a the Uzi toting, wheelchair bound, stair descending Minmatar of signature fame.

Makes sense to have some sort of in game credits that can be purchased for real cash and used for items to ensure success.
Will probably be a very low amount as most of the development money should come from initial purchase of game, so just hamster food money .. I hope.

Perry
Amarr
The X-Trading Company
RAZOR Alliance
Posted - 2009.10.03 19:30:00 - [6]
 

I hope there will be GTC (or Prepaid Point Cards or whatever) for DUST. They aint getting my CC Number!

(cuz i haz no)

Professor Tarantula
Hedion University
Posted - 2009.10.03 19:30:00 - [7]
 

Originally by: Ak'athra J'ador
if however you will be able to be better in the game by spending RL cash...then that is sad :(




It did sound like they meant something like that, but i'm trying to give them the benefit of the doubt.

Adunh Slavy
Ammatar Trade Syndicate
Posted - 2009.10.03 19:35:00 - [8]
 

Originally by: Professor Tarantula
They used the term microtransaction, and even had it printed on the screen, but i didn't quite understand the context.

Something about players not being able to just start playing and buy all the best stuff, but after they put the time in they could. I think. Don't quote me on that. They could have been using the term microtransaction to mean warpoints and not RL dollars.


That was my take on it too.

Carniflex
StarHunt
Fallout Project
Posted - 2009.10.03 19:36:00 - [9]
 

Originally by: Professor Tarantula
They used the term microtransaction, and even had it printed on the screen, but i didn't quite understand the context.

Something about players not being able to just start playing and buy all the best stuff, but after they put the time in they could. I think. Don't quote me on that. They could have been using the term microtransaction to mean warpoints and not RL dollars.


Yes. As far as I was able to understand Dust will be microtransaction based. However you can't just buy the best gun or 100 levels. It will be basically combination of somekind levelgrind based system where you might have to shell out some money to actually get the level once you qualify for that. Ermm ... I think.

They ofc did not use term level but instead used something called 'booster packs' or something like that, that sounded like EVE skills ie letting you pilot better vechiles or use bigger guns once you have it and that will stay with your character after you have it. You have to grind something to qualify for those backs .. or at least they told that this will take considerable effort from player part and cant just be bought by swinging credit card only.

Jhagiti Tyran
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2009.10.03 19:36:00 - [10]
 

Originally by: Ak'athra J'ador
see but that is the trick.

there are games out there that only let you buy stuff that makes you look cool or whatever but have no impact on gameplay.

like a pirate hat in a cartoonish fps shooter game, which doesn't really make you aim better or move faster...but it does in fact make you look cooler.

if however you will be able to be better in the game by spending RL cash...then that is sad :(




This, some cool shades or other cosmetic stuff is fine but balance affecting items are not so great although it does depend what they are.

And then again CCP can hardly be expected to run Dust for free and its not so bad as long as they extra items are not to ahead of the standard free content.

ceaon
Posted - 2009.10.03 19:39:00 - [11]
 

console gamers are are quite unused to subscriptions is just another way to tame then and move them in eve

Professor Tarantula
Hedion University
Posted - 2009.10.03 19:46:00 - [12]
 

Originally by: ceaon
console gamers are are quite unused to subscriptions is just another way to tame then and move them in eve


That makes sense, since they will be playing on CCP servers and not servers created by players as with most FPS games.

As long as it doesn't create a giant gap between people who pay and those who don't its fine. 5 dollar 'i win' buttons could ruin it fast.

Carniflex
StarHunt
Fallout Project
Posted - 2009.10.03 19:56:00 - [13]
 

Originally by: Professor Tarantula
Originally by: ceaon
console gamers are are quite unused to subscriptions is just another way to tame then and move them in eve


That makes sense, since they will be playing on CCP servers and not servers created by players as with most FPS games.

As long as it doesn't create a giant gap between people who pay and those who don't its fine. 5 dollar 'i win' buttons could ruin it fast.


I imagine the difference will be similar to EVE between players. Ie there are things that new guys can do also at quite statisfactory levels like in EVE there is most of the time room for one more tackler in gang while if we start talking about 'serious business' of deploying dreads or piloting titans guy doing it has spent considerable amount of money on subscription before that. It's just a nice term for subscription with option to not subscribe at some point but just keep playing your trial/few mil SP/10 mil SP/ etc character.

Crimsoneer
Gallente
Noir. Academy
Posted - 2009.10.03 19:57:00 - [14]
 

http://www.eurogamer.net/articles/dust-514-preview

foxxytiger
Posted - 2009.10.03 20:00:00 - [15]
 

the way I understood, progression within dust was going to be based on play based systems i.e to unlock bigger and better weaponry took the taking of ground and territory.

Making it beneficial for players to work together to take landing zones and consolidate those areas thereby unlocking bigger and better toys.

One thing that really made me go ooooo was the fighter he called in and then proceeded to fly about the battlefield (and then promptly crash into a building noob)

also the hint that sites can be nuked from orbitTwisted Evilthe nuking from orbit i cannot see being used in the first release package but more something that will be added on at a later date.

Another thing that they didn't really go into much detail about was the actual contracting system.How an eve online corporation/alliance actually goes about hiring a dust corp to undertake an attack on a certain planet.

I can see it being a huge deal once the basics are covered but on the other hand it seems like everyone wants the whole pack of cookies at.Once ccp are telling us "no you can have one at a time"

it's going to be alot of fun pushing these new boundaries and seeing how long it takes us to break them as we always do Twisted Evil



Adunh Slavy
Ammatar Trade Syndicate
Posted - 2009.10.03 20:23:00 - [16]
 

Originally by: Crimsoneer
http://www.eurogamer.net/articles/dust-514-preview


Good find, thanks

Redbad
Minmatar
Sebiestor Tribe
Posted - 2009.10.03 21:07:00 - [17]
 

Dust 514 microtransactions? So, its an ISK-sink for Tranquility afterall?

Winters Chill
Amarr
Ministry of War
Posted - 2009.10.03 21:09:00 - [18]
 

Microtransactions will work fine for the dedicated duster, if you practice abit of self discipline.

Eve online Subscription $14.99 or whatever it is a month

Dust Microtransaction Fund $15 a month. You'll probably spend alot less real money on game items than you would on an mmo subscription.



Alexeph Stoekai
Stoekai Corp
Posted - 2009.10.03 21:51:00 - [19]
 

The Microtransaction thing has been quite well-known for some time now, and I have an idea how it might be laid out...

In DUST, there will be lots and lots of stuff. Guns, armour, tanks, outfits, addons, tools, functions... some of these will be unlockable through gameplay, others will need to be bought with a special currency. To acquire this currency, you can take two paths:

A) You buy it for real cash.
B) You ask an EVE player to fund you with ISK.

A is pretty straightforward. You make a transaction, you get a pile of in-game credits and you buy that amazing +12 Syndicate Gravtank. B is a bit more complex, and it has a number of branches. You could be personally sponsored by an EVE player/corp/alliance. Your DUST corp/alliance could be sponsored by an EVE player/corp/alliance. You could get the credits by running a mission for an EVE player (defend this, raid that, you get a pile of credits) or you might actually be on a contract with an EVE group - continuously fighting to protect their space and securing a set amount of credits for each success.

A setup like this would help establish a connection between the player bases of the two games, pushing DUST players to get connections with EVE players (DUST recruitment: "Join our Corp - EVE sponsored!"). It also gives EVE players an easy way to get their will through without being too bothered with micro-managing the console players ("Oh no, our enemies increased the payout on their defence contracts, and now half of our mercs have defected to them. How much can we get together for new bounties on those systems?").

Juan Valhdez
Posted - 2009.10.03 22:12:00 - [20]
 

Originally by: Alexeph Stoekai

A) You buy it for real cash.
B) You ask an EVE player to fund you with ISK.



a) ugh
b) win



Adunh Slavy
Ammatar Trade Syndicate
Posted - 2009.10.03 22:16:00 - [21]
 

Originally by: Alexeph Stoekai

A setup like this would help establish a connection between the player bases of the two games, pushing DUST players to get connections with EVE players (DUST recruitment: "Join our Corp - EVE sponsored!").


Sounds like a good guess to me. Plus the statement about planetary interaction having a low barrier to entry and some implied interaction with Dust there too. So looks like Dust Players may have low sec, fw, high sec and null sec planets to fight over.

If this is the case, then it provides all levels of alliances, from high sec industrials to 0.0 pirate pvp an easy link into the Dust interaction.

The above link spoke to the economies not being linked at first, not too much anyway, but hope the ultimate vision has them well integrated - Would help the Dust players have a reason to want to help an Eve corp/alliance besides just ISK, and instead fight for "Our Stuff", both fleet and the ground.

Alexeph Stoekai
Stoekai Corp
Posted - 2009.10.03 22:59:00 - [22]
 

Originally by: Juan Valhdez
Originally by: Alexeph Stoekai

A) You buy it for real cash.
B) You ask an EVE player to fund you with ISK.



a) ugh
b) win
For there to be a microtransaction model A has to be involved at some level.

Juan Valhdez
Posted - 2009.10.04 00:46:00 - [23]
 

Originally by: Alexeph Stoekai
For there to be a microtransaction model A has to be involved at some level.


More of a cheer than a jeer,

I love the PLEX system, i hope i can drop 20m, 50m, 300m on buying/unlocking a Pith Type A kinetic Handgun, tactical vest manuipulation 5, or spacetank command 5, rather than $1, $3, or $15...

Let all the xbox kiddies pay cash for our servers using the xbl points ya? I already pay my $30 a month, i hope i can leverage that fact.

AF 447
Posted - 2009.10.04 02:49:00 - [24]
 

actually, isnt that sad or bad using microtransacions as long they keep it with FAIR PRICES.
Lets say that the more you play the more you will consume and then the more you pay. So if you dont play a lot u will expect a budget of 5$ per month, but if you play like 23/5 then you will pay like 45$ the month.

Probably they will mix the PLEX things with the microtransacions because PLEXes means that someone payed with real money something. ISK alone isnt that good because some people make a lot of isk in a short time and it dosent guarantee that the server u running its gonna pay itself.

Thats why they implemented PLEXes and GTC without risks, because someone pays you RL money with "A LOT OF ISK" you give back (300m per plex sux btw). So as long someone pay them with money you can keep playing EVE. Thats why they hate so much the isk farmers and why they punch so hard people who do the stupid decision. If everyone buyed isk from isk farmers without chase, CCP would be bankroupt in 1 or 2 years.

r0selan
Kasar Infinae
Posted - 2009.10.04 12:56:00 - [25]
 

duh? i thougt it would be another boxed game, like you know, all other fps out there. Who cares about persitancy in a fps expect to show I have bigger bullocks than you? we care about the size of our guns and what we can Frag.

Business model? frag that! MicroWarpTransctions? frag that too.

If the game's cool, we play it.

Cors
It's A Trap
It's A Trap Alliance
Posted - 2009.10.04 14:19:00 - [26]
 

Who cares if it's micro transactions.

It's console players.

Rakshasa Taisab
Caldari
Sane Industries Inc.
Posted - 2009.10.04 14:27:00 - [27]
 

Sounds like good DUST players will be able to play for free. If a DUST player has to pay like $5 total in micro-transactions per month, it will be the equivalent of 100M ISK or so in PLEX'es.

As long as they get contracts worth 2 billion ISK per month, they would have enough to keep an 18 man squad operational.


 

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