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Praleon
Gallente
Aliastra
Posted - 2009.09.28 21:01:00 - [1]
 

Alright, fair chance here. I'm always about being calculating and logical.

I am requesting that some veteran players convince me that I should return to EVE. If you don't care, 1) Suck it, and 2) don't post. That simple.

Why I quit EVE last year:
1) I felt that CCP was pandering very heavily to older players.
a) Older players having advantages is fine, the measure by which that advantage increases was not.
b) My character has over 14 months of playtime, over 10 mil skills, etc etc, but I felt like I would have to play for another 12 months minimum before I'd really be able to be a serious character.

2) I felt that the skill training system not having a queue was stupid.

3) Building and configuring a ship took over 9000 times longer than it takes to lose said ship. For example, buying the components for your ship, collecting them, putting them together, and then getting back out to lowsec or 0.0 takes upwards of an hour or two (sometimes), but you get caught at a gate and insta-popped... start over? Maybe a system where I can pay extra to have the modules and ammo I need insta-delivered from up to 10 systems away would help?

4) Combat was blob-tastic.

5) There was no place to go that would give us a chance to fight against somewhat even odds.

6) I felt that the modules * skills system led to exponential increases in power level over time instead of linear increases. Ergo, skill V * tech 2 damage mod * tech 2 ammo was a bit overkill against Tech I (literally tripling and quadrupling DPS/Damage mitigation). The difference between a low-skilled tech 2 pilot and a highly skilled one, also far too great, and with no truly viable method of determining who has what equipped and what skills they have, there's no "real" sizing someone up before they are on you killing you.

7) Manufacturing: Tech II BPOs stopped coming out. Yet players who had them got to keep them. As a very competitive marketeer and industrialist, I find this concept ludicrous and unfair. It engineers a system where those who have always have more, and those who do not have never will have. Invention does not compare, yet people will argue it. This is folly.

8) Useless or "sub-optimal" skills. Some of the skills in the game seemed to have a very high ISK or Combat Effectiveness return, while others very low (due to how they were implemented, etc)... Some of the science skills come to mind as relatively worthless due to the amount of time needed to learn them vs. the amount of time needed to learn the skills to mine more minerals than those skills could ever earn you. An across the board refund or respec for many skills in the game would be great... as a way to say "Sorry" to all those people who invested infinite time in "exploration" only to discover what a kludgy system it was instead of the "fun" promised therein.

9) Basically, I feel like I am at that uncomfortable middle part of the game, wherein those below me are unready to set foot into lowsec/0.0, and those above me have been there long enough to 3 shot me.

10) Pre-requisite chaining... WHY do I really have to be the absolute master of medium auto-cannons before I can learn large auto-cannons, and why heavy missiles before torpedoes? I understand it can be justified, but, wouldn't the game flow better if this prerequisite system was at least toned down a little?

Have they done anything to minimize these issues? I have a couple billion ISK in assets and ISK, and I know my way around the game pretty well.

If not, that's cool too. Why should I reactivate? Or why not?

Crimsoneer
Gallente
Noir. Academy
Posted - 2009.09.28 21:11:00 - [2]
 

A few quick points:
There is now a skill queue
Blob warfare has been slightly balanced ish by stealth bombers, and should be ever more radically changed with Dominion

The rest hasn't changed much...but hey, not to be a horrible cliche, but if you do leave, can I get your isk?

Korizan
Hysterically Unforgiving
Posted - 2009.09.28 21:14:00 - [3]
 

No matter what anybody says, in the end;
You are the one that has to decide to play or not
You are the one that will decide if something is still an issue or not
You are the one that will ultimately have to find something to do in the game that will make you happy.

So the bottom line it really doesn't matter what any of us say, you can agree or dis-agree.
EVE is still EVE the choice is yours



Jarna
Amarr
Air EVE
Posted - 2009.09.28 21:16:00 - [4]
 

Originally by: Crimsoneer
A few quick points:
There is now a skill queue
Blob warfare has been slightly balanced ish by stealth bombers, and should be ever more radically changed with Dominion

The rest hasn't changed much...but hey, not to be a horrible cliche, but if you do leave, can I get your isk?


I was happy. I thought you would be one of the few who give a fully constructive post as the first response. But, invariably, you had to be immature about the situation instead of just helping the guy out. This whole "can I have your stuff" is getting rather annoying.

Eve is no less immature than WoW.

Rordan D'Kherr
Amarr
Posted - 2009.09.28 21:18:00 - [5]
 

Originally by: Korizan
No matter what anybody says, in the end;
You are the one that has to decide to play or not
You are the one that will decide if something is still an issue or not
You are the one that will ultimately have to find something to do in the game that will make you happy.

So the bottom line it really doesn't matter what any of us say, you can agree or dis-agree.
EVE is still EVE the choice is yours





Well said. Nothing to add.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.28 21:19:00 - [6]
 

Ah... same old Praleon, same old whines.

You know if you'd kept actually trying, you would have the level of SP that you think is "required" to "succeed" in EvE.

Naturally, you would have raised the level of skillpoints to whatever was just far away enough to give you a continual excuse for failing, but whatever....

Anyway, to everyone else in these thread: read the one I linked. It has endless amusement value and will save you the effort of rehashing exactly the same arguments all over again, a year later.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.09.28 21:21:00 - [7]
 


Quote:
Why I quit EVE last year:
1) I felt that CCP was pandering very heavily to older players.
a) Older players having advantages is fine, the measure by which that advantage increases was not.
b) My character has over 14 months of playtime, over 10 mil skills, etc etc, but I felt like I would have to play for another 12 months minimum before I'd really be able to be a serious character.



Exactly how so? Past a certain point, all older players have is versatility. Even before you really specialize in a given profession, the differences between old and new become small. Only in combat do high skills really make large differences, but even then it's mostly irrelevant since who has more SP virtually never decides fights. Rather, it's about who is flying which ships, in what numbers, and who is flying them most competently.

Quote:
2) I felt that the skill training system not having a queue was stupid.


Well they have one now.

Quote:
3) Building and configuring a ship took over 9000 times longer than it takes to lose said ship. For example, buying the components for your ship, collecting them, putting them together, and then getting back out to lowsec or 0.0 takes upwards of an hour or two (sometimes), but you get caught at a gate and insta-popped... start over? Maybe a system where I can pay extra to have the modules and ammo I need insta-delivered from up to 10 systems away would help?


Fit out multiple ships at once. Also, you can now save fittings. Jump in ship, have fittings in hangar, hit a button and watch them all get fitted. Ingame fitting system allows you to remember the same fit without alt+tabbing to EFT.
Quote:

4) Combat was blob-tastic.


then practice evasion. Don't engage blobs.

Quote:

5) There was no place to go that would give us a chance to fight against somewhat even odds.



Odds in EVE are what you make of them. Sounds to me like you were just charging headlong into fights without scouting, without watching local, and without watching dscan.

Quote:
6) I felt that the modules * skills system led to exponential increases in power level over time instead of linear increases. Ergo, skill V * tech 2 damage mod * tech 2 ammo was a bit overkill against Tech I (literally tripling and quadrupling DPS/Damage mitigation). The difference between a low-skilled tech 2 pilot and a highly skilled one, also far too great, and with no truly viable method of determining who has what equipped and what skills they have, there's no "real" sizing someone up before they are on you killing you.


T2 ammo is situational. In most cases, faction is superior. T2 mods have higher fitting requirements and normally are no better than best named. Skill V takes ages comparedt o Skill IV, which gives almost the same bonus.

Quote:
7) Manufacturing: Tech II BPOs stopped coming out. Yet players who had them got to keep them. As a very competitive marketeer and industrialist, I find this concept ludicrous and unfair. It engineers a system where those who have always have more, and those who do not have never will have. Invention does not compare, yet people will argue it. This is folly.


Depends. In ships, T2 BPOs make about 50-60% of the market. In modules, it's far less. regardless, CCP has discussed turning them into limited-run copies.


Praleon
Gallente
Aliastra
Posted - 2009.09.28 21:27:00 - [8]
 

Originally by: Malcanis
Ah... same old Praleon, same old whines.

You know if you'd kept actually trying, you would have the level of SP that you think is "required" to "succeed" in EvE.

Naturally, you would have raised the level of skillpoints to whatever was just far away enough to give you a continual excuse for failing, but whatever....

Anyway, to everyone else in these thread: read the one I linked. It has endless amusement value and will save you the effort of rehashing exactly the same arguments all over again, a year later.


Thanks for your replies. What you say is true to an extent... if I had kept trying, I would have the level of SP that I think is required to succeed in EVE. Also, I would have spent over $200 NOT PLAYING a game while my skill bank increased.

Instead, I took that $200 and spent it on other things that brought me pleasure, and spent a large portion of my game time in FPS and other MMOs that did in fact bring me pleasure.

However... they all get old, and the prospect of re-activating EVE was exciting when I got the e-mail this time because the only other MMO I am playing at the moment is DDO...

Unfortunately, when I saw that Malcanis still had the ability to reply, it reminded me that there are people who play this game who literally spend YEARS on these forums, doing nothing but trolling others and harassing people who casually visit the boards.

The fact that he hasn't been murdered in real life or otherwise pushed out of the game, and is still trolling here is so incredibly depressing and such a bad mark on the community and CCP, that I need not resubscribe.

For easily, one can see, that if such a huge, epic troll can successfully hide under EVE's bridge, the number of other goblinoids must be titanic.

They might as well rename it "4chan online".

Enjoy the game. You'll find me elsewhere.

I'd give you my stuff but I can't be bothered to download the client.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.09.28 21:27:00 - [9]
 

Quote:
8) Useless or "sub-optimal" skills. Some of the skills in the game seemed to have a very high ISK or Combat Effectiveness return, while others very low (due to how they were implemented, etc)... Some of the science skills come to mind as relatively worthless due to the amount of time needed to learn them vs. the amount of time needed to learn the skills to mine more minerals than those skills could ever earn you. An across the board refund or respec for many skills in the game would be great... as a way to say "Sorry" to all those people who invested infinite time in "exploration" only to discover what a kludgy system it was instead of the "fun" promised therein.


Exploration was overhauled in Apocrypha.

Quote:
9) Basically, I feel like I am at that uncomfortable middle part of the game, wherein those below me are unready to set foot into lowsec/0.0, and those above me have been there long enough to 3 shot me.


If you have 10m SP then your problem is with your tactics and fittings, not your SP total.
Quote:
10) Pre-requisite chaining... WHY do I really have to be the absolute master of medium auto-cannons before I can learn large auto-cannons, and why heavy missiles before torpedoes? I understand it can be justified, but, wouldn't the game flow better if this prerequisite system was at least toned down a little?


You don't need heavy missiles before torps, only medium turrets before large. They did this so big ships aren't as easy to just jump into.

Meths
The Big Gay Animal Zoo
Posted - 2009.09.28 21:36:00 - [10]
 

you is a bit of a knob really

Lanais Suleia
Posted - 2009.09.28 21:42:00 - [11]
 

Don't come back. Unless it's to give me your stuff, then you may come back.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.28 21:49:00 - [12]
 

Originally by: Praleon
Originally by: Malcanis
Ah... same old Praleon, same old whines.

You know if you'd kept actually trying, you would have the level of SP that you think is "required" to "succeed" in EvE.

Naturally, you would have raised the level of skillpoints to whatever was just far away enough to give you a continual excuse for failing, but whatever....

Anyway, to everyone else in these thread: read the one I linked. It has endless amusement value and will save you the effort of rehashing exactly the same arguments all over again, a year later.


Thanks for your replies. What you say is true to an extent... if I had kept trying, I would have the level of SP that I think is required to succeed in EVE. Also, I would have spent over $200 NOT PLAYING a game while my skill bank increased.

Instead, I took that $200 and spent it on other things that brought me pleasure, and spent a large portion of my game time in FPS and other MMOs that did in fact bring me pleasure.

However... they all get old, and the prospect of re-activating EVE was exciting when I got the e-mail this time because the only other MMO I am playing at the moment is DDO...

Unfortunately, when I saw that Malcanis still had the ability to reply, it reminded me that there are people who play this game who literally spend YEARS on these forums, doing nothing but trolling others and harassing people who casually visit the boards.

The fact that he hasn't been murdered in real life or otherwise pushed out of the game, and is still trolling here is so incredibly depressing and such a bad mark on the community and CCP, that I need not resubscribe.

For easily, one can see, that if such a huge, epic troll can successfully hide under EVE's bridge, the number of other goblinoids must be titanic.

They might as well rename it "4chan online".

Enjoy the game. You'll find me elsewhere.

I'd give you my stuff but I can't be bothered to download the client.



Awwww you missed me didn't you?

Go on, admit it, you big softie


PS 54M SP now, that's 23M up on your initial tearfilled rant, posted August last year. I'm more elite than ever! Wink

Mashie Saldana
Minmatar
Veto Corp
Posted - 2009.09.28 21:49:00 - [13]
 

Only 23h until one of the worst whiners on this forum is gone again...

Cpt Branko
Retired Pirate Club
Posted - 2009.09.28 21:52:00 - [14]
 

Edited by: Cpt Branko on 28/09/2009 21:58:12
Edited by: Cpt Branko on 28/09/2009 21:56:41
Originally by: Praleon

...



At 10M SP I was already seriously into pirating and making money off this. Started out at lower SP, actually - when the only thing which I could really T2 fit / fly well was a Rifter. And I made money on pirating with Rifters - made my first billion flying basically Rifters. Sure, it did take a while.

Your concerns seem the words of someone who's problem is not low SP, it's not knowing how to play well.

Instapopped in low-sec? Seriously now.

A word of advice: stick to flying ships which do not require all that much SP to shine. You cannot be able to fight everyone on par, one on one, at 10M SP. Get your supports there, and specialize. SP isn't a magic wand. I've killed many, many older and more SP-endowed players during my career. I've also lost some, too... but you know what, that's a part of EVE you just learn to accept.

At 10M SP I was having a ton of fun pirating, really.

Also, second word of advice: a bit of thinking already helps you evade 90% of the blobs. Scout alt helps with the remaining 10%.

MOAR EDIT: Ok, I fell for a troll whinepost, the equivalent of a bait/gank trap in game. Do I get my insurance payout now? Laughing

Baaldor
Black Sail Anarchists
Yarr Collective
Posted - 2009.09.28 21:55:00 - [15]
 

Originally by: Praleon
Still Stupid


Please bio mass your self. In game.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.28 22:02:00 - [16]
 

Originally by: Praleon
Originally by: Malcanis


Unfortunately, when I saw that Malcanis still had the ability to reply, it reminded me that there are people who play this game who literally spend YEARS on these forums, doing nothing but trolling others and harassing people who casually visit the boards.

The fact that he hasn't been murdered in real life or otherwise pushed out of the game, and is still trolling here is so incredibly depressing and such a bad mark on the community and CCP, that I need not resubscribe.


This alone has vindicated the time I have spent making all those thousands of posts in these forums.

Thank you Mr P. I shall sleep the sleep of the just tonight, thanks to this tribute.


Praleon
Gallente
Aliastra
Posted - 2009.09.28 22:03:00 - [17]
 

Edited by: Praleon on 28/09/2009 22:05:41
In this thread:
EVE continues to suck.

Let's just see how this old pyramid skillpoint scheme of a game stands up to the competitors coming down the pike, shall we?

I'll see you in those, where you can't have a 20+ Mil skillpoint advantage on me before I even hear of the game ;).

Then we'll talk about "knowing how to play the game".

I mean, I get it, you guys really get off on the skill-point pyramid aspect of EVE. Hand CCP $$$ for years at a time, and suddenly you are somebody in the game...

It's sad that you have to actually BUY your skills and feeling of superiority. It's bad enough when players who are ACTUALLY skilled boast about their gaming prowess.

Herein lies the worst of EVE.

Also, 60 million SP, assuming around a million per month is a hilarious amount of money you wasted on a single video game title so you could be "l33t" and have the "skills needed" to "enjoy" the game.

EVE may be a cool game, but it's not worth $500+ before you can play with the "big boys". That really is a scheme, guys.

Wake up.

Erik Amirault
Gallente
The Scope
Posted - 2009.09.28 22:16:00 - [18]
 

1) a) What measure are you using? and what is an "older" player? Some would say that you are, even at only about one year.
b) I have a 3.5 year old character, and about 50m SP. About the only thing I feel I can do 'well' is use frigates. Absolute rubbish though, I can use all T2 Gallente ships very well (just getting AWU V done here, and then I can say I can fly Marauders well... not the point though). Problem? It's in my head, and what I like to fly the most.

2) There is a skill queue. Been around since what? December '08? Correct me if I'm wrong please folks.

3) That is a toughie. Configuring mutiple ships for different roles at one time can help reduce time spent on fitting ships overall. Not dieing helps too, but only one thing helps there- practice, and learn from practice. Nobody started PvP with awesome leet skills and never lost- we all have.

4) Still is, still can be. It wasn't back then though, as you didn't know where to fight, when to run, etc... Yes, knowing when to RUN not only saves your ass, but you won't have to be in a blob (necessarily).

5) Find your fights. Can baiting is one option. Crash a wormhole and pick a fight. Wander around some 0.0 in a fast ship and pick off newbs. Hell, anybody can find 'fair' and 'unfair' fights. Not everybody wants them though.

6) True, more skills can help you deal more damage, and avoid more, but nothing in PvP is anything without understanding why fights work like they do. If you're unable to understand why a BS can't 1v1 an interceptor efficiently, then the skills mean **** all.

7) Sorry. The T2 lottery system was deemed to be geared towards those who already had money (or were lucky and didn't sell the BPOs). They did away with it an age ago, and literally anybody can now manufacture T2 if they just train the appropriate skills (which you'df need to train anyhow).

8) Bah. Give me your extrapolation of what these skills are. Honestly, I can think of maybe a few, and I doubt they are the same ones you are thinking of. EVERY skill has a use; maybe not for you, and that's fine. I don't have a use for the Titan skill; does that make any less useful? 0.0 alliances would be likely to say no.

9) Other than the 2003 year characters, everybody had to be in that position. You work past it and DO it. Suck it up already. :)

10) You can't run before you walk. Likewise, and from a RP perspective, you can't command the intricacies of a BS before you master the much simpler frigate. Deal with it.

Quote:
Have they done anything to minimize these issues? I have a couple billion ISK in assets and ISK, and I know my way around the game pretty well.

If not, that's cool too. Why should I reactivate? Or why not?


You tell me why you should. I enjoy the game. If you don't, then maybe you should leave. By posting here, you're only accomplishing one of three things. You're either trolling, trying to make up your own mind but have a way of vocalizing it (please, don't make me explain this one), or you want others to make up your mind for you. I'd say it's the second one there, so please- keep it to yourself, and question YOU as to whether or not you want to keep playing this game.

And yes, this was a harsh post. EVE is a harsh game.

Washell Olivaw
Posted - 2009.09.28 22:21:00 - [19]
 

Originally by: Praleon
I mean, I get it, you guys really get off on the skill-point pyramid aspect of EVE. Hand CCP $$$ for years at a time, and suddenly you are somebody in the game...


To other people reading this thread: there is no pyramid. Relevant SP to a single ship caps out at 15 to 30 million (frig to battleship). That's with all level 5's. With level 4's + the level 5's needed for T2 you're at 80% to 90% efficiency at 5 to 15 million SP (6 to 12 months of training). That last 10% to 20% is easily covered by RL player skill. If you're good enough or use cheap insured fits you don't even need that much in order to have fun. OP's problem is that he want's to win 100% of the time, which just isn't going to happen either at 10, 50 or 100 mil SP.

@OP: If you've got billions, buy plexes. Zero RL cash to play EVE. Get your SP for "free".

Doomed Predator
Caldari Provisions
Posted - 2009.09.28 22:27:00 - [20]
 

1) Specialize and get over it

2)We have a Que now

3)You can save fittings now and import/export them. You still need to buy stuff,so buy in bulk and join a corp who has freighter pilots to move your stuff.

4)Still is, although Stealth bombers are now an anti-blob tool if you have more than 7

5)Join a corp that does roams through 0.0/lowsec and you'll get some nice fights

6)Start training then and you too will be a highly skilled player. We were all once poor dudes who could barely use and T2 mods

7)Invention helped bring the prices down, although inventing some thing is more profitable than others due to supply/demand

8)Not all skills are supposed to be useful for combat

9)Join a decent corp

10)Suck it up and get training


IMO eve isn't the game for you since you seem to be very impatient and cannot seem to figure out that a 90 mill SP player solo will die to a group of 20ish mill SP players who can work as a team and specialize. You also seem to have a hard time finding a good corp, which I understand, but not every corp that has a minimum of 40 mill SP is uber and the ones who say newbs welcome sux.


tl;dr suck it up,specialize,join a good corp or give me your stuff.

Cpt Branko
Retired Pirate Club
Posted - 2009.09.28 22:29:00 - [21]
 

Edited by: Cpt Branko on 28/09/2009 22:29:37
Originally by: Praleon

I do not have Titan V so I cannot compete in PVP.



Um, you haven't played any other MMOs, have you? If you ever tried, eg. WOW (since it's the carbon copy template of how MMOs are generally done) you'd have known it would have taken you months of mindless grinding to be capable of horribly losing to the elite because you haven't done months of mindless grinding more to get the best gear because ger is everything. You get to clobber newbies with impunity though, since they literally can't touch you.

One of my first PVP victories was warping in on two 1.5 year old Rifters, both -10 pirates in Egghelende - I was merely 4-5 months old in the game and in a T2 fit Rifter myself. I killed one, got some 15M of loot (was preety nice for me at the time) and the other one buggered off. That sort of thing won't and can't happen in any of the stupid 'I grinded to level 60 so I pwn all you lololol' games.

Which is why EVE is about 11ty billion times better then those.

Aion Amarra
Minmatar
Real Nice And Laidback Corporation
Black Core Alliance
Posted - 2009.09.28 22:31:00 - [22]
 

This has to be one of the most immature (yet successful) trolls I've seen in a long while.

You list the gripes you had with the game. People tell you which ones of those were fixed and which ones were just you 'doing it wrong', so to speak, in a friendly tone.

Left with no real arguments you retort to quite offensive namecalling.

I'm not sure what your aggression problems are caused by, but get it checked out. Can't be healthy.

Mikayla Grey
Gallente
Posted - 2009.09.28 22:33:00 - [23]
 

You will never succeed in eve as you are too preoccupied about what others have to realise what you can do.

Can i have your stuff?

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.28 22:33:00 - [24]
 

ITT: Poor, sad Praleon still not understanding - or just plain unwilling to admit - that the way to succeed in EvE is to play it.

Mashie Saldana
Minmatar
Veto Corp
Posted - 2009.09.28 22:33:00 - [25]
 

Stop feeding the troll.

It's no point arguing with Praleon as you would have noticed if you looked at the thread Malcanis linked above.

Praleon
Gallente
Aliastra
Posted - 2009.09.28 22:36:00 - [26]
 

Edited by: Praleon on 28/09/2009 22:39:22
Originally by: Washell Olivaw
Originally by: Praleon
I mean, I get it, you guys really get off on the skill-point pyramid aspect of EVE. Hand CCP $$$ for years at a time, and suddenly you are somebody in the game...


To other people reading this thread: there is no pyramid. Relevant SP to a single ship caps out at 15 to 30 million (frig to battleship). That's with all level 5's. With level 4's + the level 5's needed for T2 you're at 80% to 90% efficiency at 5 to 15 million SP (6 to 12 months of training). That last 10% to 20% is easily covered by RL player skill. If you're good enough or use cheap insured fits you don't even need that much in order to have fun. OP's problem is that he want's to win 100% of the time, which just isn't going to happen either at 10, 50 or 100 mil SP.

@OP: If you've got billions, buy plexes. Zero RL cash to play EVE. Get your SP for "free".


I thought about buying plexes, but, it looks like this game is still as stupid as ever, unfortunately, and, I've wasted enough time obliterating random markets and waiting for skills to increase.

Seriously... "wait for skills to increase" the video game?

6 to 12 months of training? Seriously?

"There's no pyramid" -> "6 to 12 months of training required to be 80-90% efficiency"...

You also failed to mention that in that 6 to 12 months of training, you were doing 100% combat training, no mining, no science, no exploration, no marketing, no corporation management... all... 100%... combat.

How is that not a pyramid scheme? Pay $90 to $180 to be able to compete in ONE class of space ship, IF you find a bunch of people?

I want to win 100% of the time? Where did you get that?

I'm sorry that I would like the viability of my victory not being dependent on real months and months of game-time wasted looking at a bunch of black screen and chat channels and spreadsheets.

Describe EVE truthfully, and people won't play:
Me: "Make a character and join me in EVE."
Them: "What do you do in EVE?"
Me: "I buy and sell stuff on the market, and pirate people in lowsec or 0.0 occasionally."
Them: "Cool, how long before we can group up and do that together?"
Me: "Welllllllll, it'll be 6 to 12 months before you can really compete, I fly maxxed out t2 frigates and battlecruisers..." (Note, I could have lied to them and invited them along to get podded in T1 fitted T1 ships, but, that's not very nice, is it?)
Them: "WOW, that's a lot of time/money, what if I work really hard at it, can I get it down to 3 months?"
Me: "Not really, you'll have to learn the skills, which takes real time... no matter how much in-game time you spend."
Them: "Oh... wanna just play [insert MMO X] where you can hang with me in the space of 2-3 months?"
Me: "Yes. Yes I do."


Doomed Predator
Caldari Provisions
Posted - 2009.09.28 22:40:00 - [27]
 

Originally by: Mashie Saldana
Stop feeding the troll.

It's no point arguing with Praleon as you would have noticed if you looked at the thread Malcanis linked above.

What if we feed him so much he'll burst?


Also, Goonswarm proved that newbies can be good at EVE. Still terrible at posting though.

Sadian
Posted - 2009.09.28 22:42:00 - [28]
 

Edited by: Sadian on 28/09/2009 22:43:32
You should probably wait for DUST to come out and then give it a go. It is supposed to be a FPS that supposedly has an influence on all those folks that you ADD players seem unable to compete with in EVE proper.


Billy Sastard
Amarr
Life. Universe. Everything.
Posted - 2009.09.28 22:42:00 - [29]
 

Originally by: Praleon
...exaggerated-ill informed bullcrap...



I think it is abundantly clear that you have no intention of giving EVE a chance and are blindly ignoring anything that is contradictory to what you believe EVE to be. I am not even going to try to refute any of your points as you will simply quote what I have said and then post counter points which ignore anything that I actually would have said and twist it to fit into your mold of what you think the game is. Just have fun with your 24hr trolling pass and be gone.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.28 22:43:00 - [30]
 

Originally by: Praleon
Edited by: Praleon on 28/09/2009 22:39:22
Originally by: Washell Olivaw
Originally by: Praleon
I mean, I get it, you guys really get off on the skill-point pyramid aspect of EVE. Hand CCP $$$ for years at a time, and suddenly you are somebody in the game...


To other people reading this thread: there is no pyramid. Relevant SP to a single ship caps out at 15 to 30 million (frig to battleship). That's with all level 5's. With level 4's + the level 5's needed for T2 you're at 80% to 90% efficiency at 5 to 15 million SP (6 to 12 months of training). That last 10% to 20% is easily covered by RL player skill. If you're good enough or use cheap insured fits you don't even need that much in order to have fun. OP's problem is that he want's to win 100% of the time, which just isn't going to happen either at 10, 50 or 100 mil SP.

@OP: If you've got billions, buy plexes. Zero RL cash to play EVE. Get your SP for "free".


I thought about buying plexes, but, it looks like this game is still as stupid as ever, unfortunately, and, I've wasted enough time obliterating random markets and waiting for skills to increase.

Seriously... "wait for skills to increase" the video game?

6 to 12 months of training? Seriously?

"There's no pyramid" -> "6 to 12 months of training required to be 80-90% efficiency"...

You also failed to mention that in that 6 to 12 months of training, you were doing 100% combat training, no mining, no science, no exploration, no marketing, no corporation management... all... 100%... combat.

How is that not a pyramid scheme? Pay $90 to $180 to be able to compete in ONE class of space ship, IF you find a bunch of people?

I want to win 100% of the time? Where did you get that?

I'm sorry that I would like the viability of my victory not being dependent on real months and months of game-time wasted looking at a bunch of black screen and chat channels and spreadsheets.

Describe EVE truthfully, and people won't play:
Me: "Make a character and join me in EVE."
Them: "What do you do in EVE?"
Me: "I buy and sell stuff on the market, and pirate people in lowsec or 0.0 occasionally."
Them: "Cool, how long before we can group up and do that together?"
Me: "Welllllllll, it'll be 6 to 12 months before you can really compete, I fly maxxed out t2 frigates and battlecruisers..." (Note, I could have lied to them and invited them along to get podded in T1 fitted T1 ships, but, that's not very nice, is it?)
Them: "WOW, that's a lot of time/money, what if I work really hard at it, can I get it down to 3 months?"
Me: "Not really, you'll have to learn the skills, which takes real time... no matter how much in-game time you spend."
Them: "Oh... wanna just play [insert MMO X] where you can hang with me in the space of 2-3 months?"
Me: "Yes. Yes I do."





Go join Red V Blue. Anyone can join. No SP requirements at all. You just get to have fun fightin in whatever ship you feel like bringing.


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