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Hun Jakuza
We Are So Troubled Everyone Runs Screaming
Posted - 2009.10.11 09:56:00 - [901]
 

Tempest and Fleet Tempest is still crap.

Bentakhar
Posted - 2009.10.11 10:06:00 - [902]
 

Just a little thing about the navy megathron. It would be nice to see it use the UBERAWESOME Roden Police Commander/Major skin (black and red)
As i was flying next to one of those in my green camo navy mega, i felt quite jaelous ;)
Or make the non-npc vindicator use that Red and black skin.and leave the navy mega in green camo.
I would love to differenciate my own vindi from the ones im shooting.
but PLEASE give us the ability to fly such a badass painted megathron!!!!!!!!!

PLEEEASE!

Selvacin
Minmatar
Posted - 2009.10.11 15:26:00 - [903]
 

Ok on the tempest,as i have seen other say for the most part, either make it a shield tank or a armor tank, i would say 90% of the people who fly it use armor, to leave the mids for utility purposes and it works great in that matter but it has a weaker tank in both values, duel tanking take up to many slot to be effective and more people prefer to have there e-war, cap, boosters, or other utility there that can't go into the lows. Its the same with all shield tankers, for Caldari you have to weaken you tank to fit any kind of pvp equipment, i say a total revamp of the slot system where you have set slots for a "tank" set slots for "utility" and keep high slots the same, because when i a armor tanking ship dose not have to compromise his tank to essentially pvp and shield tanking ship dose it needs to be fixed.

Olga Chukarin
Posted - 2009.10.11 20:41:00 - [904]
 

Are we going to get a refund for all the large purger rigs we have put on our fleet tempests/ navy ravens, now the FT has been turned into a pure PVP only ship, and the CNR to active tanked only?

Miriiah
Posted - 2009.10.11 21:09:00 - [905]
 

Originally by: Olga Chukarin
Are we going to get a refund for all the large purger rigs we have put on our fleet tempests/ navy ravens, now the FT has been turned into a pure PVP only ship, and the CNR to active tanked only?


Purgers on a Tempest/CNR ughughughugh

HeliosGal
Caldari
Posted - 2009.10.12 01:59:00 - [906]
 

sounds like purgers need to have a 20% boost to their affects

ZigZag Joe
Di-Tron Heavy Industries
Atlas.
Posted - 2009.10.12 06:23:00 - [907]
 

Originally by: HeliosGal
sounds like purgers need to have a 20% boost to their affects


Purgers need to disappear. Or be nerfed. A lot. WTB rig that repairs armour automaticly

HeliosGal
Caldari
Posted - 2009.10.12 06:31:00 - [908]
 

so a boost to pergers and then a fitting nerf to make em a bit harder to fit in got it

Olga Chukarin
Posted - 2009.10.12 18:25:00 - [909]
 

Edited by: Olga Chukarin on 12/10/2009 18:26:54
Originally by: Miriiah
Originally by: Olga Chukarin
Are we going to get a refund for all the large purger rigs we have put on our fleet tempests/ navy ravens, now the FT has been turned into a pure PVP only ship, and the CNR to active tanked only?


Purgers on a Tempest/CNR ughughughugh


ok, you tell me another way, using just T2 fittings, that you can get 1000+ dps omnitank on a current fleet tempest without using purger rigs.

dalman
TunDraGon
Pandemic Legion
Posted - 2009.10.12 20:54:00 - [910]
 

Errr, the stats of the Navy Scorpion and the Rattlesnake are a joke, right?

Surely it would be more convenient to just implement a "God mode" button on the UI instead of actually creating indestructible ships?

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2009.10.13 06:26:00 - [911]
 

Originally by: Hun Jakuza
Tempest and Fleet Tempest is still crap.



This,

I love the idea of a fleet pest being 8/5/7 with the future of tracking computers going to have a falloff bonus but.........
it needs 7 turrets and the bonuses to be at 7.5% per level. This would make the fleet pest finally comperable to others.


so for the reg pest make bonuses 7.5 %

fleet pest keep the 8/5/7 with 7.5 % and 7 or 8 turrets.

I would like to see the fleet pest be the evil gun boat that everyone screams in terror when it appears.

HeliosGal
Caldari
Posted - 2009.10.13 09:21:00 - [912]
 

the 7.5% bonus is a good idea. Has CCP looked at expanding the modules on targetting disruptors for other facotrs ?

Miriiah
Posted - 2009.10.13 17:55:00 - [913]
 

Originally by: Olga Chukarin
Edited by: Olga Chukarin on 12/10/2009 18:26:54
Originally by: Miriiah
Originally by: Olga Chukarin
Are we going to get a refund for all the large purger rigs we have put on our fleet tempests/ navy ravens, now the FT has been turned into a pure PVP only ship, and the CNR to active tanked only?


Purgers on a Tempest/CNR ughughughugh


ok, you tell me another way, using just T2 fittings, that you can get 1000+ dps omnitank on a current fleet tempest without using purger rigs.



And 300 dps?

Jane Hush
Posted - 2009.10.13 18:46:00 - [914]
 

Dont nerf the Ninjapest! Keep the shield as it is!

DelboyTrotter
Trotters Independent Trading
Posted - 2009.10.13 19:14:00 - [915]
 

Originally by: Jane Hush
Dont nerf the Ninjapest! Keep the shield as it is!


This... An agile shield buffered Tempest is a viable and fun fit for the ship.

Don't ruin this... Leave the values for shield and armor the same please.

ASR Briggs
Posted - 2009.10.14 03:57:00 - [916]
 

Edited by: ASR Briggs on 14/10/2009 07:35:12
Dear CCP,

While I appreciate what you are *trying* to do with the typhoon, split DPS systems are epic fail all round. If you want to use your lows for weapon mods you have to pick one and neglect the other, making them near on useless. Most people don't even bother fitting the 4 AC's because they are a complete waste of time.

And please tell me I'm not the only one to notice this: The typhoon gets a 5% bonus to RoF on both missiles and turrets. For now we will say that 5% RoF = 5% damage (which it does not because it makes reloading more frequent!). If you have 4 launchers with 5% bonus damage, and 4 turrets you 5% bonus damage, overall you get......let's see.......5% bonus damage! So the 'phoon has effectively ONE ship bonus. Thankyou CCP on continuing to make my Minmatar experience a thoroughly unenjoyable one.

Had to edit just to add this:
Quote:
Even cylone isn't bad (better than prophecy or ferox)

omg I lol'ed so hard when I read this. The ship bonus is to active shield tanking, u just try and fit one and see what DPS you can tank. It is abysmal, even with great skills.

A Ingus
Posted - 2009.10.14 14:55:00 - [917]
 

Originally by: dalman
Errr, the stats of the Navy Scorpion and the Rattlesnake are a joke, right?

Surely it would be more convenient to just implement a "God mode" button on the UI instead of actually creating indestructible ships?



Originally by: ZigZag Joe
Purgers need to disappear. Or be nerfed. A lot. WTB rig that repairs armour automaticly


both QFT.

Gypsio III
Dirty Filthy Perverts
Posted - 2009.10.14 18:31:00 - [918]
 

Originally by: dalman
Errr, the stats of the Navy Scorpion and the Rattlesnake are a joke, right?

Surely it would be more convenient to just implement a "God mode" button on the UI instead of actually creating indestructible ships?


Confirming that BS 1v1 comparisons are meaningful, that tanking is a role, that these ships are immune to neuting, that their tanks won't just collapse to a handful of BS, and that you're stupid.

A nano-Machariel is by far a more survivable ship than the Navy Scorp or Rattler.

A Ingus
Posted - 2009.10.14 20:21:00 - [919]
 

Originally by: Gypsio III
Originally by: dalman
Errr, the stats of the Navy Scorpion and the Rattlesnake are a joke, right?

Surely it would be more convenient to just implement a "God mode" button on the UI instead of actually creating indestructible ships?


Confirming that BS 1v1 comparisons are meaningful, that tanking is a role, that these ships are immune to neuting, that their tanks won't just collapse to a handful of BS, and that you're stupid.

A nano-Machariel is by far a more survivable ship than the Navy Scorp or Rattler.


Ok, so comparisons against a pvp blob are meaningful? Any ship will die to that. Tanking may not be a role but you seem to want it to stay on these ships. If neuts work so well then a Bhaalgorn should have no problem killing a Rattler in a one on one right, oh nm that's not meaningful. And yes I suppose anyone that disagrees with you is stupid.ugh

Leave the proposed new ships the way they are CCP. They are terrible. Noone will want or fly them?

Bomberlocks
Minmatar
CTRL-Q
Posted - 2009.10.14 23:30:00 - [920]
 

Originally by: Vrikshaka
Hi just popping in real quick to say that the camo skins on the new navy ships really, really look like shit.

Thanks,

V
Fixed. And Signed.Cool

Bomberlocks
Minmatar
CTRL-Q
Posted - 2009.10.14 23:40:00 - [921]
 

Originally by: CCP Ytterbium
...

I. Navy Frigates:

Due to their split weapon layout and lack of dedicated role, navy frigates usefulness remains quite limited. We plan to turn them into an hybrid of interceptors and Assault frigate classes, combining points of both, being less specialized than the Tech2 hulls, thus more versatile but less resilient.

...
Every time I read or hear the word "versatile" from someone from CCP, I know the result will be a piece of crap that most people will never fly.

fatboy21007
Gallente
Deliberate Means
Posted - 2009.10.15 04:08:00 - [922]
 

say developers wat about vindicators? that is a faction ship. are ships like that type i have in other races getting a kick boost also?

Nabiah
Posted - 2009.10.15 09:11:00 - [923]
 

Most minmatar ships that has only one single bonus to guns and can equip 4 or more guns have better DPS using Amarr weapons than those of its race. TESTED.

crimson fire
Posted - 2009.10.15 11:04:00 - [924]
 

Cant believe they screwed the navy domi like that! :/ How about some drone bonus.

Ulstan
Posted - 2009.10.15 15:16:00 - [925]
 

The new 5/5 missile/turret typhoon is great and an example of what minmatar ships should be like.

I think the ship would be powerful and worth flying, and that's all I really care about, not whether it has 'one bonus' or 'two bonuses' or 'one and a half bonuses'. You can go 5 turrets and utility highs, 5 missiles and utility highs, or 4 and 4.

Elilil
Posted - 2009.10.15 16:08:00 - [926]
 

Originally by: CCP Ytterbium
II. Navy Tier 2 Battleships:

Created a long time ago in a galaxy far, far away when they were at the top of the food chain with no capital or T2 hulls to compete with, navy tier 2 battleships actually receive little and disparate boost to their intended role(s). The following changes are aimed to fix this.

General: all navy battleship shield recharge time has been increased to 3390s.

Apocalypse Navy Issue:

Fittings: 580 CPU, 21525 powergrid
Dronebay increased by 25m3, bandwidth unchanged
Sensor: +25% sensor resolution

Wouldn't it be nice to have the armor resists just a little bit higher then a standard apocalypse? And ofcourse not as high as the Paladin.



Olga Chukarin
Posted - 2009.10.15 18:21:00 - [927]
 

Originally by: Miriiah
Originally by: Olga Chukarin
Edited by: Olga Chukarin on 12/10/2009 18:26:54
Originally by: Miriiah
Originally by: Olga Chukarin
Are we going to get a refund for all the large purger rigs we have put on our fleet tempests/ navy ravens, now the FT has been turned into a pure PVP only ship, and the CNR to active tanked only?


Purgers on a Tempest/CNR ughughughugh


ok, you tell me another way, using just T2 fittings, that you can get 1000+ dps omnitank on a current fleet tempest without using purger rigs.



And 300 dps?


Thats what the gankship I'm fleeted with is for. Besides, if you dont need 1000 tank, you can swap 3 of the SPR's for gyro twos (or republic fleets), and you will have a ship that can outgank all other minnie battleships, and still be able to tank most L4's - including the AE bonus room.

Sunbird Huy
Caldari
WEPRA CORP
White Noise.
Posted - 2009.10.17 02:52:00 - [928]
 

Originally by: Ag3nT 0rang3

PS:
No one needs a Navy variant of a Tier 1 BS...


Shockedmonkeys can type...still don't mean they make much sense...Shocked

Anyways...I just got a fleet pest...so wondering, it's rigged with shield rigs, one of them is actually T2...

Question
Are you going to give us an option to swap the rigs with the new patch or are we going to be f'cked up the a'se once again, like what happened with our rigs/rig bp's turned into large versions on apocrypha post patch?

Players are receiving lots of ISK damage, if not direct, then at least in cost of refitting the already fitted ships. Now put that in faction/deadspace fitted cases of these Fleet/Pirate faction ships, and you get large number of zeros involved, especially with t2 rigs involved.

Has any thought been given to this matter?


Xing Fey
Posted - 2009.10.17 06:09:00 - [929]
 

Originally by: A Ingus
Originally by: Gypsio III
Originally by: dalman
Errr, the stats of the Navy Scorpion and the Rattlesnake are a joke, right?

Surely it would be more convenient to just implement a "God mode" button on the UI instead of actually creating indestructible ships?


Confirming that BS 1v1 comparisons are meaningful, that tanking is a role, that these ships are immune to neuting, that their tanks won't just collapse to a handful of BS, and that you're stupid.

A nano-Machariel is by far a more survivable ship than the Navy Scorp or Rattler.


Ok, so comparisons against a pvp blob are meaningful? Any ship will die to that. Tanking may not be a role but you seem to want it to stay on these ships. If neuts work so well then a Bhaalgorn should have no problem killing a Rattler in a one on one right, oh nm that's not meaningful. And yes I suppose anyone that disagrees with you is stupid.ugh

Leave the proposed new ships the way they are CCP. They are terrible. Noone will want or fly them?


Any ship with a neut can kill these ships.

A navy scorp is very dangerous, but definitley killable. 5% resists don't make the abaddon or rokh unkillable do they? and there's only so many slots you can use for tanking...

The rattler is even easier, it's basicly a navy-scorp with less damage output so you don't even need to tank as much while shooting it.

Miriiah
Posted - 2009.10.17 06:19:00 - [930]
 

And 300 dps?



Thats what the gankship I'm fleeted with is for. Besides, if you dont need 1000 tank, you can swap 3 of the SPR's for gyro twos (or republic fleets), and you will have a ship that can outgank all other minnie battleships, and still be able to tank most L4's - including the AE bonus room.



[Maelstrom, Idiottank]
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II

X-Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II



Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


There you go, 1/10th the price

990 dps omni


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