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S1r Minealot
Resilience.
Northern Coalition.
Posted - 2009.09.21 20:50:00 - [1651]
 

Edited by: S1r Minealot on 21/09/2009 20:50:41
daily bump to address this issue.

edit: first on p 56 woot Laughing

Kalius Prime
Genos Occidere
HYDRA RELOADED
Posted - 2009.09.21 23:31:00 - [1652]
 

Everything I have to say has already been said.


Kingwood
Amarr
Genos Occidere
HYDRA RELOADED
Posted - 2009.09.22 00:56:00 - [1653]
 

Edited by: Kingwood on 22/09/2009 00:56:26
Originally by: Dierdra Vaal



Out of curiosity, how do you pinpoint a ship by spamclicking the scanner? Since you're warping and spamclicking, I'm assuming you weren't using the 5degree angle scan. Since you wont have any directional or distance info, all you know is that 'Ship X is withing scanrage Y' of my current position. Which doesnt give you nearly enough information to engage a target.

I may be missing something here, but I am pretty sure you're missing a few steps between 'spamscan system' and 'kill target'. Yes scanning probes take a little time to set up, but you can cover an entire solar system with them once they are set up, and warp to targets immediately instead of having to figure out what exact location they are at (not to mention the directional scanner is useless against safespots).


I hope you're not the one representing this on the next CSM meeting. Wtf at not knowing how to narrow targets down and recommending to use scanner probes instead. How did you get in there anyway?

edit: oh, and bump.

aetherguy881
Gallente
Posted - 2009.09.22 02:54:00 - [1654]
 

I agree, this delay isn't that great. Also ever since the update I've been getting directional scans that take upwards of 5 minutes. I don't want to say they're related, but I'm assuming they are...

Please remove or significantly shorten the timer.

fyddlestix
Honour Bound
Posted - 2009.09.22 12:32:00 - [1655]
 

Please oh god please give us back a scanner that we can actually use . . .

This change has made my experience of the game about 10x more frustrating and pretty much wrecks a good scout's ability to give accurate reports or find hostiles with any reasonable speed.

En Passant
Posted - 2009.09.22 17:57:00 - [1656]
 

I would like to say this change stinks and I'd like my old d-scanner back.

Mr Crepsley
Gallente
Posted - 2009.09.22 17:58:00 - [1657]
 

Supported CCP need to reverse this

Lady Austaria
Posted - 2009.09.22 19:35:00 - [1658]
 

No support for this. KEEP THE TIMER!
All of the pirates and griefers, hard to feel sorry for ya.
So until this changes....I have a whole 2 seconds more to try and align and warp a barge.

fmercury
Habitual Euthanasia
Pandemic Legion
Posted - 2009.09.23 08:30:00 - [1659]
 

Originally by: Dierdra Vaal
Originally by: Dirk Culliford
Originally by: Zastrow J
yo the CSM asked ccp about this for you guys and they replied that the directional scanner puts a huge load on the server and spamclicking it was creating lag. You'll have to start using long range probes instead of an inty



hahahahahahaha, probes as a fast mechanism for pinpointing ships Laughing


Seriously CCP Rolling Eyes How do you pinpoint a ship in a system in the 10 seconds it takes to align now? Mad


Out of curiosity, how do you pinpoint a ship by spamclicking the scanner? Since you're warping and spamclicking, I'm assuming you weren't using the 5degree angle scan. Since you wont have any directional or distance info, all you know is that 'Ship X is withing scanrage Y' of my current position. Which doesnt give you nearly enough information to engage a target.

I may be missing something here, but I am pretty sure you're missing a few steps between 'spamscan system' and 'kill target'. Yes scanning probes take a little time to set up, but you can cover an entire solar system with them once they are set up, and warp to targets immediately instead of having to figure out what exact location they are at (not to mention the directional scanner is useless against safespots).


Have you ever used the scanner before?

Miklas Laces
A.N.A.R.C.H.I.C.A
Posted - 2009.09.23 09:00:00 - [1660]
 

bump

fix the scanner

Vrikshaka
Yawn Corp
Posted - 2009.09.23 12:38:00 - [1661]
 

Originally by: Kingwood
Edited by: Kingwood on 22/09/2009 00:56:26
Originally by: Dierdra Vaal



Out of curiosity, how do you pinpoint a ship by spamclicking the scanner? Since you're warping and spamclicking, I'm assuming you weren't using the 5degree angle scan. Since you wont have any directional or distance info, all you know is that 'Ship X is withing scanrage Y' of my current position. Which doesnt give you nearly enough information to engage a target.

I may be missing something here, but I am pretty sure you're missing a few steps between 'spamscan system' and 'kill target'. Yes scanning probes take a little time to set up, but you can cover an entire solar system with them once they are set up, and warp to targets immediately instead of having to figure out what exact location they are at (not to mention the directional scanner is useless against safespots).


I hope you're not the one representing this on the next CSM meeting. Wtf at not knowing how to narrow targets down and recommending to use scanner probes instead. How did you get in there anyway?

edit: oh, and bump.


Quoting a quote of fail. Seriously wtf Shocked

And bump.

Willington
Gallente
Evoke.
Ev0ke
Posted - 2009.09.23 19:50:00 - [1662]
 

/signed

Eressa
Posted - 2009.09.23 19:55:00 - [1663]
 

/signed

Mugli
Amarr
Imperial Shipment

Posted - 2009.09.23 20:01:00 - [1664]
 

Seriously annoying, yes

Carthaja
Minmatar
Evoke.
Ev0ke
Posted - 2009.09.23 20:01:00 - [1665]
 

Edited by: Carthaja on 23/09/2009 20:16:58
Make it shorter, yes please

Oh Jordan
Posted - 2009.09.23 20:15:00 - [1666]
 

Edited by: Oh Jordan on 23/09/2009 20:17:04
Yes, at least make it 1 sec and make the notify-message last only AS LONG AS THE DELAY. Not longer

Sylar McIntyr
Caldari
Konstrukteure der Zukunft
The Initiative.
Posted - 2009.09.23 20:23:00 - [1667]
 

2 secs are too long

yaomactdwoarzpza
Posted - 2009.09.23 20:24:00 - [1668]
 

Edited by: yaomactdwoarzpza on 23/09/2009 20:23:52
signed

cold0r
Gallente
AMT.

Posted - 2009.09.23 20:25:00 - [1669]
 

Signed

Ihn Dry
Minmatar
Evoke.
Ev0ke
Posted - 2009.09.23 20:41:00 - [1670]
 

0.2 - 1.0 delay w/o any message !!!

Vaddy GAC
Gallente
The Scope

Posted - 2009.09.23 20:59:00 - [1671]
 

undo the delay CCP !

Ricarda M
Rainer Luxus
Posted - 2009.09.23 21:05:00 - [1672]
 

Edited by: Ricarda M on 23/09/2009 21:53:33
please!!!

Judge Them
Evoke.
Ev0ke
Posted - 2009.09.23 21:14:00 - [1673]
 

Edited by: Judge Them on 23/09/2009 21:14:23
signed

SiLeNCel2
Evoke.
Ev0ke
Posted - 2009.09.23 21:15:00 - [1674]
 

signed

Haschisch Kakalake
Posted - 2009.09.23 21:24:00 - [1675]
 

signed

Luna Nilaya
Blood Works Inc.
Circle-Of-Two
Posted - 2009.09.23 21:57:00 - [1676]
 

signed

B0LDBAATAR
Posted - 2009.09.23 21:57:00 - [1677]
 

signed

Luca Murphy
Gallente
Evoke.
Ev0ke
Posted - 2009.09.23 22:28:00 - [1678]
 

/signed

Schneemann
Minmatar
Intergalactic Serenity
Ev0ke
Posted - 2009.09.24 01:17:00 - [1679]
 

/signed

Phyrron
Gallente
Evoke.
Ev0ke
Posted - 2009.09.24 02:27:00 - [1680]
 

/signed


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