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blankseplocked Going crazy : Tier 2 Marauders ?
 
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Ziester
Caldari
Perkone
Posted - 2009.06.16 12:15:00 - [1]
 

As of now we have

A : Paladin, Apocalypse Hull, using Laser Turrets
C : Golem, Raven Hull, using Missiles
G : Kronos, Megathron hull, using Hyprid Turrets
M : Vargur, Tempest hull, using Projectile Turrets

Since Black Ops are based on Tier 1 hulls, what we could imagine would be, with Tier 3 hulls :

A : Wrath, Abaddon hull, using Missiles ( new black/blue EoM "Abaddon" model anyone ? I'd so train Amarr just for such a ship :D )
C : Shark, Rokh Hull, using ... hybrids again ? drones ?
G : Dominion, Hyperion hull, using drones ( With likely a +1 drone per Marauder level ? )
M : Tsunami, Maelstrom hull, using missiles ?

Names are just a thought though.
Same improvements over Tier 1 Battleship as the Tier 1 Marauder counterpart ( 4 turrets/launchers but +100% damage, slighty better resists and such. For the Dominion, since it would be drone boat, maybe make its role bonus +5 Drone Control and the base
ship's bandwidth to 250m3, to put it in-line with the other marauders' role bonus ).

I know I'll probably get some "Let CCP f*ckin fix the f*kin bugs before getting those" and such, but it's just a crazy idea I had and I'd like some feedback about it :)

/discuss

Khornne
Caldari
Posted - 2009.06.16 12:17:00 - [2]
 

Edited by: Khornne on 16/06/2009 12:18:09

So you basicly got a boner about the black abaddon and add some random stuff for other races to complete the post?

EDIT: Marauders are fine.

Tesh Sevateem
Orbital Technology Syndicate
Posted - 2009.06.16 12:22:00 - [3]
 

+1 boner count on the black Abaddon!

Gin G
The Helghast Corporation
Posted - 2009.06.16 12:23:00 - [4]
 

says the calamari that cant flys any black ships

Ziester
Caldari
Perkone
Posted - 2009.06.16 12:26:00 - [5]
 

Edited by: Ziester on 16/06/2009 12:27:49

Originally by: Khornne
So you basicly got a boner about the black abaddon and add some random stuff for other races to complete the post?

No. But a quite a lot of pilots like the EoM skin (me included) so it could be a nice add_on for amarr pilots. As for the others, I admit I'm not sure how to add a different weapon system not to have twins for that ship-class, but have you ever heard of the "need for variety" ?

Originally by: Khornne
EDIT: Marauders are fine.

Did I say they are not ?

I said /discuss, not /troll.
If you can't post replies in relation to the OP without adding random cr*p, just don't.

Khornne
Caldari
Posted - 2009.06.16 12:33:00 - [6]
 

No one needs another set of Marauders because they do their job already. That's why your idea is just lacking sense.

GGjita
Posted - 2009.06.16 12:37:00 - [7]
 

just... no...

Fille Balle
Ballbreakers R us
Posted - 2009.06.16 14:00:00 - [8]
 

+1 Boner on black Abbadon

and

+1 Boner on Rokh based marauder using hybrids (yes, again), ideally with a golden color. I would name mine the golden dil... oh wai-

Clansworth
Good Rock Materials
Posted - 2009.06.16 14:07:00 - [9]
 

-1 on more of the same...

+1 on using tier 3 models for something more useful/not covered...

Commander Yassir
Dirt Nap Squad
Dirt Nap Squad.
Posted - 2009.06.16 14:19:00 - [10]
 

Confirming that you absolutely fail for requesting more Marauders. Subsequently confirming that the Tier 3 Hulls need to be used for something.

Any ideas?
-Mini Carriers? (+1 drones every level of mini carrier skill, less weapons/bonuses to weapons, bonuses to drones.)
-Energy Neutralizing specialists?
-E-War for that races E-War specialty?
-Sniper Platforms? (Yea I realize a lot of races already have their snipers, maybe get tracking/range and damage bonuses?)
-Bigger Command ships basically? (Might go well with mini carrier idea)

Shadowsword
The Rough Riders
Ares Protectiva
Posted - 2009.06.16 14:33:00 - [11]
 

Originally by: Ziester

G : Dominion, Hyperion hull, using drones ( With likely a +1 drone per Marauder level ? )



This is where your post went wrong. Tier1 marauders have a 100% damage bonus, but also their number of weapons reduced to keep a similar dps.

Your ship would have a ridiculous dps.

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.06.16 14:35:00 - [12]
 

Making a minnie missile boat means nobody would ever, ever, ever buy a vargur.

Ever.

That said, even though we don't need more marauders, I'd like to see an amarr missile BS. If nothing more than an excuse to train up torps. YARRRR!!

Hiroshima Jita
Posted - 2009.06.16 15:00:00 - [13]
 

+1 on a battleship with a gang mod

-1 on a t2 battleship with a gangmod

My thoughts are that a bs with a gang mod would be really nice. Sturdier ships make nice fc boats. And command ships make even better ones. Flying in a nanod gang. A battlcruiser, even nanoed, represents one of the toughest tanks and highest dps outputs in the gang. And at least the minmatar ones have no problem fitting gang mods. I've been flying a hurricane in that role, 1.9 klicks, 40k EHP, 600dps, rapid deployment gang mod. I tend to be one of the last guys standing on the field. The sleipnir is even better, although its price tag is a little much.

The problem is heavier brawling gangs. A nanod hurricane begins to fail when you start looking for say a RR BS fleet. If you want to be part of a RR BS fleet you either need to be really sturdy, or in an interceptor. Battlecruisers can either have tank or gank, so assuming you want to actually survive in the mess you have to give up alot of dps.

In the end I said '**** it' I'm going to fly the next best thing to the damnation. So I built a prophecy with two 1600mm plates and resists in the lows. It has an armor resist mod giving everyone 12% more armor resists, and small autocannon. It puts out 200dps. Its trimarked, 80%+ resists across the board, and has 130k EHP. My sole purpose is to sit in the middle of the RR blob ninjaing onto killmails for piddly damage all the time insuring that all 30 bs of the 40 man RR BS gang get 12% more EHP. That might end up being something like 300k EHP more the enemy will have to chew through to win.

My point is the ship I just described has a battlship tank, and assault frigate dps. It is in no way a flagship the way the hurricane is in a nanogang. On its own merits it really fails compared to a RR BS. It doesn't provide much dps. It doesnt provide any RR. If I had two accounts the best gameplay decision would be to put some istabs and warp core stabs on it, and go hide it in a safespot with the gangmod running while I played my main in a RR BS.

The problem is the same in smaller gangs. When you decide you really want to brawl with bs, a battlecruiser doesn't cut it anymore. They awesome with gang mods for sub-BS fleets, but once you get to the BS playing field... You need a command ship to compete, which tends to do better in a nano gang anyway and comes with an unisurable 200mil isk price tag.

A t2 BS with gang mod bonuses is not the answer. I'll take a 200mil isk unisurable ship in with the bs before I take a 1 billion isk unisurable ship in. But a 150 mil teir three insurable battleship with the ability to fit gang mods, or a 90 mil isk insurable teir two varient would be nice. I would use them. I'm pretty sure other people would use them. Even if you had to give them one combat bonus and one bonus that lets them fit command links.

Justice Bringer
Minmatar
T.R.I.A.D
Posted - 2009.06.16 15:01:00 - [14]
 

Originally by: Ziester

C : Shark, Rokh Hull, using ... hybrids again ? drones ?

/discuss


Hmm, last time I checked most if not all Caldari ships had names related to birds of prey in one guise or another. How do Sharks fit into this category?

Thanks

Justice

Justice Bringer
Minmatar
T.R.I.A.D
Posted - 2009.06.16 15:04:00 - [15]
 

Originally by: Justice Bringer
Originally by: Ziester

C : Shark, Rokh Hull, using ... hybrids again ? drones ?

/discuss


Hmm, last time I checked most if not all Caldari ships had names related to birds of prey in one guise or another. How do Sharks fit into this category?

Thanks

Justice


But then again, Cerberus is a 4 headed beast from Hades and the Ferox is not an animal i know of...!

Gavin DeVries
Posted - 2009.06.16 15:06:00 - [16]
 

Kitsune = Japanese for fox.

Tesh Sevateem
Orbital Technology Syndicate
Posted - 2009.06.16 15:07:00 - [17]
 

Originally by: Justice Bringer
But then again, Cerberus is a 4 headed beast from Hades and the Ferox is not an animal i know of...!
If a Cow humps a Cat you get a Ferox.

Invelious
Amarr
Adamant Edge
Posted - 2009.06.16 15:33:00 - [18]
 

Originally by: Khornne
Edited by: Khornne on 16/06/2009 12:18:09

So you basicly got a boner about the black abaddon and add some random stuff for other races to complete the post?

EDIT: Marauders are fine.


LMFAO

Jessica Fyers
Gallente
Azure Horizon
Posted - 2009.06.16 15:58:00 - [19]
 

Edited by: Jessica Fyers on 16/06/2009 16:25:40
A new set of marauders based on tier 3 BS would render the current ones obsolete, BAD idea, as they are all 4 fine (yes, Vargur is quite good for missions contrary to common belief that minmatar BS should fit arties).

If we are to have t2 tier 3 BSs, they must be something that wont cross into either Marauder or Black Ops territory (well, BOs suck anyway, so will be kinda hard topping those in suckiness, but not unheard of). That means basically no 100% weapon damage bonus. Someone mentioned mini-carriers, thats isnt such a bad idea; make the able to field up to 5 fighters with 1-2 in reserve, UNable to fit drone control units, but get a bonus to drone/ fighter damage, hitpoints tracking and speed. Also, no bonus to other weapon system and/ or remote repair systems; those ships should rely on drones alone.

As for more black amarr ships? Sure, all for it! Especially if CCP introduced the EoM as an additional pirate faction based on the Caldari (primary) and Amarr (secondary) ship skills (Amarr/ Caldari is Sansha btw). An idea would be to have ships with 37,5 - 50% shield boost amount as flat ship bonus, with bonuses to hybrid guns (fallof, tracking speed, firing speed, but NOT optimal) coming with racial ship skill levels.

Not too hot on the thought of a Khanid Abaddon tbh, as it'd be using torps, and what with current Khanid philosophy, it wouldnt be so hot i think, more like a Typhoon (in that it doesnt have a range bonus, meaning it'd be ultimately next to useless - a slowmoving amarrian ship equiped with short range missiles... )

PS: oh and btw, Cerberus is supposed to have 3 heads.

1600 RT
Posted - 2009.06.16 16:48:00 - [20]
 

i would laugh so hard if ccp will ever release a T2 abaddon with cathrum or viziam skin, with all the hopes on a black abaddonLaughing

Nephila Clavipes
Posted - 2009.06.16 17:03:00 - [21]
 

Edited by: Nephila Clavipes on 16/06/2009 17:40:50

Alt posting in a lol thread:

All of these are ewar ship and subsequently has less turret /missle hardpoints and drone bw then the t1 counter part. Except for gallente's.

The bonus with -> indicate that of lv0 to lv5 ship lvl variation

Amarr, Matyr:
-99% CPU, Grid and -90%->-95% cap use for capital neut/vamp
+10% smartbomb range per skill level
-10% smartbomb duration per skill level

Gallente, Artemis(with 125 drone bay/bw)
-99% CPU, Grid and -90%->-95% cap use for ship tractor
+10% drone hp, range and speed per level
+10% non-combat drone's effectiveness per level

Caldari, chocobo Chihuahua
-99% CPU, Grid and -90%->95% cap use for Remote ECM Burst
+10% effectiveness of signal distortion amplifier per level
Can fit one remote ecm burst per skill level (start from 1 at skill level 1)

Mini, Thorn There's no mini tier 3 tech 2 battleship. All of these apply to the mini shuttle instead!!
+995%->+999% Shield, Armor, Hull, Cap, Grid, CPU , Capacity per skill level
For every odd level, +1 high/mid/low slot and +100 Calibration. For every even level, +2 high/mid/low and +1 rig slot.
+15 dronebay/bw and +1 turret and missile hardpoint per lvl


Can fit warp disruption generator and reduce activation time by 10% per level
+10% range for warp jammers per level
When damage is being done on hull, -10% damage per level for any attacks that would otherwise do over 60%->10% hull HP

Amarr and Gallente make use of these 2 new capital-class items:
Amarr: Capital Neut/Vamp. Self-explanatory.
Gallente: A ship tractor. It tow any targeted ship toward you with a force similar to that of a 100mn mwd until the said ship is under 5km or so. The ship's current direction, speed and distance (the closer the slower) are taken into account of the actual tow speed.

Updyke
Posted - 2009.06.16 20:29:00 - [22]
 

WTB 1x black torbaddon YARRRR!!

Letifer Deus
Deep Core Mining Inc.
Posted - 2009.06.16 21:56:00 - [23]
 

We don't need more marauders, we need T2 battleship-class assault ships. Twisted Evil

Sanakan Seidensha
Posted - 2009.06.16 22:29:00 - [24]
 

More BS with Jumpdrives. But not cloaky... heavy ships. Mini Dreads. And they are black and shiny hmmmmm

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2009.06.16 22:48:00 - [25]
 

Originally by: Shadowsword
Originally by: Ziester

G : Dominion, Hyperion hull, using drones ( With likely a +1 drone per Marauder level ? )



This is where your post went wrong. Tier1 marauders have a 100% damage bonus, but also their number of weapons reduced to keep a similar dps.

Your ship would have a ridiculous dps.


so 10 garde IIs, with 2 sentry damage augmentors, and all level 5 skills on a domi/ishtar gets just over 1k dps, which is about the same as the paladin and less then the golem. here is the key, you don't give it gun slots/bonus, well maybe 1 for aggro. the issue I guess would be that it could be a super afk ship. someone complained a bit back about being able to assign 10 uber drones to an interceptor but given that it would cost more then a carrier and not be insurable I don't really think it would be too bad.

I just really want that black abaddon ugh

and well a better varuger wouldn't be all too bad I think. the varg is pretty nice against angels, but when stuff is far out it just gets kinda Confused

the caldari don't really need a new marauder, although having a bit more incentive to train hybrids wouldn't really hurt. although I can't really see a t2 rohk competing with a golem.

Grarr Dexx
Amarr
Kumovi
The G0dfathers
Posted - 2009.06.16 22:48:00 - [26]
 

Fail idea.

Jim Raynor
Caldari
Bad Kitty Inc.
Wildly Inappropriate.
Posted - 2009.06.16 23:04:00 - [27]
 

Originally by: Justice Bringer
Originally by: Justice Bringer
Originally by: Ziester

C : Shark, Rokh Hull, using ... hybrids again ? drones ?

/discuss


Hmm, last time I checked most if not all Caldari ships had names related to birds of prey in one guise or another. How do Sharks fit into this category?

Thanks

Justice


But then again, Cerberus is a 4 headed beast from Hades and the Ferox is not an animal i know of...!


Ferox has something to do with Shark........

abrasive soap
Operational Detachment-Alpha
Posted - 2009.06.17 00:05:00 - [28]
 

I want an abaddon with 8 torp launchers and 75 dronebay with 50 bandwith.

0zimandius
The Nietzian Way
Vanguard.
Posted - 2009.06.17 00:58:00 - [29]
 

o jeezis lord no...

plz keep frikin missiles away from amarr ships. who thought that up in the first place? i almost emorageqwit when they molested the sacr and the rest of the khanid ships. if u want missiles get a raven.

t2 badon should b a big nasty curse... or even nastier laser pews.

and why another pve BS? that's lame. blackops class isn't what it could b for a pvp t2 BS either.

amar power is meant for lasers!!

thx
0zi with a zero

Psiri
Posted - 2009.06.17 01:49:00 - [30]
 

It's s'posed to be a black apoc =(


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