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blankseplocked Is it time for a new eve universe instance?
 
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badbush
Posted - 2009.05.26 16:59:00 - [211]
 

The game is how it is. You can draw parallels to the real world, as far as powerblocs" etc go.

All I hear is "it's not fair, I want sov but someone got there first".

The alliances who hold sov in big tracts of space have had to work hard, forge alliances with other players and all that ****, and kinda deserve their bit of space,. whuich they then have to work even harder to protect. It's fundamental to how the game works. It wouldn't be Eve otherwise, it'd be Space-WoW. Which would be sucky, don't you think? Ooh, a level 90 space paladin shaman thing....

The same thing would quickly happen again if there was a new instance of Eve, and again and again ad infinitum; so best bet is to suck it up and play the game as it is. Laughing


Herzog Wolfhammer
Gallente
Sigma Special Tactics Group
Posted - 2009.05.26 17:32:00 - [212]
 

The "power bloc" thing would not spread to a second server IF and only IF it were a "no-clone" server.

Getting killed, when you are in a larg corp with clone vats, fitted ships lined up, etc, is not as expensive as some people like to take pride in. Often the gankers and griefers have everything to gain with little or nothing to lose. The victims have everything to lose except a long ride back to the vat.

You wanna put the money where the mouth is, a no-clone server is where you can swing your big brass pairs around and actually have a right to talk smack about how "tough" the game is.

If you have a corp that wants to use force to get what it wants, and lets say a third of them die in that philosophy, that's one third less force in that corp and thus less of them means less power. To maintain a KOS policy for power, griefing, etc, means a chance you lose people everyday and lose as in "they get popped, they are back next day in a noob ship.

I would invite all those who master only the game mechanics to petition for, and join, a no-clone server and prove how leet they are. Then and only then will you see space be as expansive as it should be, and EVE will stop looking like a sci-fi version of Guild Wars where the only way to survive is to be in a powerful group from the start.

Bisini Daas
Caldari
Thors Guard Adventures
Posted - 2009.05.26 18:02:00 - [213]
 

Originally by: Baron Aethon
No new server because they can't even run this one properly.

But what I would suggest to limit power blocs and make the game fun again is:

1) remove jump-bridges; with capitals and titans the game is already too easy to get around anyways

2) Remove reinforcement of towers, pure destruction only. You can even buff the towers hp a bit, but no reinforced.

3) Move ice out of high sec, make the powerblocs work to fuel their pos, reduce macro miners, and increase ice mining profits to make it a viable profession.

4) Eliminate 0.0 Local. Make those alliances actually search for those roaming in their space, then maybe they wouldnt want to control half the map with only 3000 members.

Call me crazy if you want, but those 4 changes would make controlling large parts of 0.0 almost impossible and open warfare up to lots of smaller corps and alliances.


I am fairly new to the game (8 months) and as such do not play in low sec much less 0.0. I would have to totally agree about number 4 of your list. Making 0.0 anonymous (no local) should be a no-brainer. Maybe even make it so that you are not in local unless you broadcast to it.
I'm not familiar with jumping without using the exstablished gates but I would like to be able to enter a system not through a choke point. I guess the new wormholes are somewhat like this?

Koryvarn
Amarr
Posted - 2009.05.26 18:05:00 - [214]
 

What CCP should do is shard within the current world. Imagine a new pocket of space being discovered within EVE. Colonists from the 4 empires head out there, as do pirate factions.

This pocket of space is totally and utterly cut off from the rest of EVE. They can then do storylines to connect the space to regular space.

Start off with 5 regions, one for each empire, and a single NPC 0.0 region. The NPC region would be of similar character as Syndicate. Non pirate controlled, with empire corps station present, as well as better than empire rats.

6-9 months down the line, a link between the new pocket and old space is discovered. Maybe through wormholes first, then a few weeks later by gates.

For that period, EVE would have been sharded, new players would have played with other new players, and hopefully some pvp experience would have been had without titans and capitals. The two shards merge, the shardees can join the rest of the world, and eve gains some more 0.0 NPC space that isn't likely to be occupied by the large power blocks. Those who want to repeat the original* eve experience can. The rest can get on with their life.

*No mining bug. Woohoo.

Pitt Wouf
Posted - 2009.05.26 18:07:00 - [215]
 

As a comment, CCP’s next big goal is a system designed for a million connections to "world".

"The goal for the new game is a million players." "One world promise." – CCP

http://www.microsoft.com/windowsserver/compare/CaseStudyDetails.mspx?recid=250

As a question to poster, though I’m 8 pages deep: What would you do given an entirely new (meaning all players at 0 SP) universe? Would you create the next BOB, control Branch, what prevents you today? Power is taken with much greater effort than it is accepted.

When the real world gets competitive, it’s sink or swim. Pod or be podded, not directly trying to compare RL with MMO’s. But a “reset” or blank universe wouldn’t do justice to what EVE is about. EVE is make your way or get out of the way, and not “please, can I have some more”.

The EVE universe creates a unique drama, even if it is imaginary or perceived. Like reading a book, you want to be absorbed into the world and experience. The players of EVE, whether they are whiners, winners, losers or leaders all contribute to the drama (story) that makes this place interesting.

CCP has created an amazing environment for us to explore, learn, control.

Alliances rise/fall, and 40 million skill points is averaged out against organized groups, clever pilots, and human error.

For me, I would be interested in a brand new game perhaps like EVE Online 2, but not EVE Shard 2… the newness would wear off, and I would be in a universe with a split population. I would also (just for example) have to face ridiculous prices for T2 gear, which over time would be impacted (supply/demand) for both shards since the industrialists would be divided as well.

Destination SkillQueue
Are We There Yet
Posted - 2009.05.26 18:21:00 - [216]
 

Originally by: Herzog Wolfhammer
The "power bloc" thing would not spread to a second server IF and only IF it were a "no-clone" server.

Getting killed, when you are in a larg corp with clone vats, fitted ships lined up, etc, is not as expensive as some people like to take pride in. Often the gankers and griefers have everything to gain with little or nothing to lose. The victims have everything to lose except a long ride back to the vat.

You wanna put the money where the mouth is, a no-clone server is where you can swing your big brass pairs around and actually have a right to talk smack about how "tough" the game is.

If you have a corp that wants to use force to get what it wants, and lets say a third of them die in that philosophy, that's one third less force in that corp and thus less of them means less power. To maintain a KOS policy for power, griefing, etc, means a chance you lose people everyday and lose as in "they get popped, they are back next day in a noob ship.

I would invite all those who master only the game mechanics to petition for, and join, a no-clone server and prove how leet they are. Then and only then will you see space be as expansive as it should be, and EVE will stop looking like a sci-fi version of Guild Wars where the only way to survive is to be in a powerful group from the start.


How exactly would that help? Those who survive the initial chaos would form powerblocks, that would be high impossible to remove. They would have SP, ship and numbers advantage over any newcomers. It is also likely, that they would take precautions to protect that advantage. Huge blobs of ships wiping all competition from existance and non-aggression pacts between all major powerblocks. The number of fair fights would be limited to the idiots who don't know or care what happens when they get podded. Everyone else would take massive precautions against pod loss or spend most of their game time training to fly T1 frigates again and again.

Only way to survive would be to join a powerful group from the start or stay in highsec forever. Even then people would propably try to pod random players for lolz, so solo players or carebears don't need to apply. It might be interesting, especially in the initial stages, but it would not solve the issues you seem to have with EVE.

Immogen Valdice
Gallente
PURgE-Corp
Posted - 2009.05.26 18:36:00 - [217]
 

Originally by: Queen Ba'Ku

No ..you wouldnt lose it mate..you misunderstood...you would create a NEW SEPARATE instance and keep the others...I dont think your getting my point...
There are too many major powerblocs that control eve, making it bigger will just make these powerblocs bigger becuase they will just take the new regions that get created..people should have a fair chance to succeed in eve and they havent..
Ive played this game for years and seen how its been shaped so it isnt talking from a noob perspective...


The thing with powerblocks is they tend to stagnate with time
Then they collaspse
Then new groups then move into the newly opened up space
The other limitation with controlling massive blocks of space is logistics & manpower

1 single server is more than sufficient tyvm.. leave the sheep to thier multi-server instanced game mechanics.




Ferdio Ricotez
Gallente
Posted - 2009.05.26 18:42:00 - [218]
 

Create a second EVE-instance? No! The whole charming aspect of this game is the single universe aspect! Everything that happens in Tranquillity, truly happens. If a Titan gets destroyed, it is a big news item. Alliances holding certain space truly hold that space; it's not like another alliance holds those systems in another server.

I say, improve the ways one can take over sovereignty, or simply add more systems to Known Space.

Irida Mershkov
Gallente
The Reformed
Chaos Theory Alliance
Posted - 2009.05.26 18:42:00 - [219]
 

Originally by: Malcanis
Originally by: Queen Ba'Ku



Wish I could say the same about your corp, whoever they are.


I know enough...no blue list then?


Shall we just cut to the chase where you admit you've lost the argument and are trying to make some kind of feeble ad-hominem ?

All spaceholding alliances have a blue list. INIT.'s is longer than I would prefer and shorter than you're assuming.

Be real bros brah, our blue list is ****ing empty.

Actually we have one little corp, some newbie PVPers who we like to help. Everyone else is set to red. Confused

Corduroy Rab
Chaos Reborn
Posted - 2009.05.26 19:03:00 - [220]
 

If they did it would kinda kill one of their big selling points.

Papa Mojo
Posted - 2009.05.26 19:45:00 - [221]
 

Wow, this thread inspired me to my first post. I'm a two month old, less then 3 million SP newbie, in a corp that has less then 7 active members, and who has rarely gone out into 0.0 or low-sec. I say NO!

The allure to me is that in a year or two time, I might be in a big enough corp to get a shot at some of those spaces. Will it be easy? Nope. Will I succeed? Maybe, maybe not. But, I want to have a shot at messin with Goon or BoB. I want to be a part of the ongoing history of a persistent world. Maybe get podded by a five year old vet who everyone knows and hates. Instances make mini-stories for the residents of that shard only. Eve events become a part of a larger history. Making Eve multi-instance would ruin that.

Just like I can't become a mayor of a small city in the US in a day, taking space in Eve isn't easy either. If it was, this wouldn't be Eve, and it wouldn't have the same allure to a lot of us.

Devine13
Devine Entity
Posted - 2009.05.26 19:56:00 - [222]
 

lolnub go play on Singularity if you want empty systems..

Or go into a Wormhole.. you can usually find one of those that is inhabited.

Answer to thread topic:

NO.
Just no.

Jhared Skyfire
Gallente
The Environmental Management Team
Posted - 2009.05.26 20:57:00 - [223]
 

I will say this - I started playing EVE in February of this year, and the biggest reason I'm attracted to EVE is the single world concept. This game must remain a single world - sharding would destroy much of the excitement.

I live in hisec and will possibly be looking to move to 0.0 sometime in the future - no matter what is said about current powerblocs, EVE is not static. Anything can happen. That includes carebears from hisec carving out territory in 0.0, all it takes is patience.

(speaking of anything can happen, I got my very first PvP kill yesterday, and I'm a major carebear)

5pinDizzy
Amarr
Pillow Fighters Inc
Posted - 2009.05.26 20:58:00 - [224]
 

I do get very annoyed when I can have perfectly smooth and good running fights on singularity with 20 other people, yet there doesn't seem to be a place on Tranquility I can do the same in faction war without having to logout from the lagging and desyncing.

I still wouldn't want another server though.

JitaPriceChecker2
Posted - 2009.05.26 21:05:00 - [225]
 

Edited by: JitaPriceChecker2 on 26/05/2009 21:11:16
new Shard ? No .

But i would like to see resseting this one or removing hi sec .Will never happen tough ugh

Queen Ba'Ku
Posted - 2009.05.26 21:19:00 - [226]
 

Edited by: Queen Ba''Ku on 26/05/2009 21:20:15
well if your happy with
1) Be pets/renters of either NC, Goons or Bob? Cos if you want to break into sov holding 0.0 you will have to be. Otherwise youll be crushed.
2) There are soooo many corps and alliances now that well recruitment is difficult, so what you gonna do?
3)Be happy that if ccp did add more space then the only people that will get it is the big powerlocs?

then fair enough - me however am not, i want to succeed in this game too...but not be having to kiss ass..to alliances that had a better chance to creating what they have...
Yes it was hard work not saying that..but they had like 2000 players online lol, not 50000 like now..
so HOW do new people get on...the powerblocs are sooo established they cant..(im not new just thinking of the strategic plan of eve)

but if your happy how eve is then hey thats great, just cos im not doesnt mean im wrong either or anyone else who agrees with me...

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.05.26 21:39:00 - [227]
 

Originally by: Queen Ba'Ku
Edited by: Queen Ba''Ku on 26/05/2009 21:20:15
well if your happy with
1) Be pets/renters of either NC, Goons or Bob? Cos if you want to break into sov holding 0.0 you will have to be. Otherwise youll be crushed.



Provably false.

Queen Ba'Ku
Posted - 2009.05.26 22:07:00 - [228]
 

Edited by: Queen Ba''Ku on 26/05/2009 22:21:47
Originally by: Malcanis
Originally by: Queen Ba'Ku
Edited by: Queen Ba''Ku on 26/05/2009 21:20:15
well if your happy with
1) Be pets/renters of either NC, Goons or Bob? Cos if you want to break into sov holding 0.0 you will have to be. Otherwise youll be crushed.



Provably false.



Ok would Initiative be prepared to test this theory? You guys hold sov...so reset all your blues & NC and lets see what happens..
If you do this and you survive with your space then i promise I will quit eve..seriously - infact i throw down this challenge to any space holding alliance whos not the major powerblocs..

Ris Dnalor
Minmatar
Fleet of Doom
Posted - 2009.05.26 22:10:00 - [229]
 

op was bored again... Neutral

A Pacifist
We are Skeleton
Posted - 2009.05.26 22:29:00 - [230]
 

I have theory this is why they introduced W-space.

They might stabilize WHs, perhaps we'll see NPC factions move in and set up stations, sleeper activity will subside, perhaps finding their way into New Eden as well, and then one day.. BAM! Just like the backstory of the founding of New Eden.. Humanity finds a wormhole, uses it to travel and prosper, then gets stranded from the mother civilization when it collapses permanently.

ollobrains
5th Front enterprises
Chain of Chaos
Posted - 2009.05.26 22:36:00 - [231]
 

Actaully Read the dev blogs to those calling for new instances

Heres how it works

CCP can add more nodes and scale up as they go
Dev blog before the wormhole patch states in future there are 3 more ancient races and they can add 2500 new solar systems for each all up thats 7500 new womrhole systems with differing types of ancient factions probably more future tech 3 ships ammo modules etc

Drone regions were added, black rise was added as player numbers expanded.
Those high sec low sec or 00 regions and womrhole systems can be expanded ad infinum the game is scaleable with minimal impact on performance and ccp tweak all the time

What we need is more ime limited wormholes 4-6 hours and 300m-500m mass ive brought this up with some of the CSM candidates this would aid ninja industry ratting and small gang pvp.

Plus more direct high sec - high sec hs-ls hs-00 , 00-ls womrholes to move traffic around more

Armoured C
Gallente
Noir.
Noir. Mercenary Group
Posted - 2009.05.26 22:41:00 - [232]
 

For the people attacking space it requires dedication, it has taken my alliance almost 2 weeks+ wihth op to take down towers ect, to insure the residents are culled off and as much destruction as possible on the previous owners.


every alliance who has sov has had to go through this and you want to reset it so that you in your crappy 10 man corp can have a free ride,


HOW ABOUT STFU

you get what you work for and well if you dont have the balls to go out and get something why should the game mummy you to get it for you.

everyone in my alliance has worked hard with late night pos op's to tear pos's down. we finally have sov and it was all worth it to call a place home.


Why do you DESERVE SOV
WHAT have you DONE for you to be given sov?

the people who are saying ahh yeah we want sov for free crap want there head testing as you need to get off you a$$ and work at it ¬_¬ bloody lamers ¬_¬

F'nog
Amarr
Viziam
Posted - 2009.05.28 07:00:00 - [233]
 

I have a very strong feeling that even if the OP got his/her wishes and a new shard were opened, s/he wouldn't be able to hold a single system. Even if you got your fresh start, you'd still have to put in time to defend anything you claimed. And I just don't see you being able to do it.

That's not necessarily an insult, btw. Most people can't put in the time to defend their space 23/7, but those who don't even bother to try don't deserve the space to begin with.

But I have the feeling that the OP would expect to secure some area of space and never bother with working to defend it. Thus s/he'd be no better than the power blocs of today (as far as s/he's concerned).

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.05.28 07:19:00 - [234]
 

Originally by: badbush
The game is how it is. You can draw parallels to the real world, as far as powerblocs" etc go.

All I hear is "it's not fair, I want sov but someone got there first".




Yeah, pretty much this. As far as I am aware, virtually every single sov system belonged to some other entity before its current owners took it away from them. Certainly the huge majority, and definately all the decent space. This "Vets got free sov just for being first boo hoo it's all so unfair gief new server NAOW!!!" rubbish is simply wrong.

F'nog
Amarr
Viziam
Posted - 2009.05.28 09:38:00 - [235]
 

Given her reply to one response, I can only say to the OP: Go forget yourself. Yeah, or something like that.

Anyura
Posted - 2009.05.28 10:25:00 - [236]
 

Edited by: Anyura on 28/05/2009 10:33:36
Originally by: Washell Olivaw
Originally by: Infinity Ziona

They might actually fix some of the glaringly obvious bugs at least. You know like the one that makes you stuck on a gate forever, that appeared in 2004 and was patched out by a lame session change timer, and somehow made its way back into in the last patch, despite us still having the super lame session timer.


EA will cancel it to use the server hardware for The Sims Online 2 and SOE will throw out all the skills, kill the industry and market and make it quest and joystick based in 100 systems instead of 7500.


I hereby issue a restraining order preventing the Star-Wars-Galaxies-murdering-bastards otherwise known as SOE from coming within 50,000 miles of Iceland and 500,000 miles of any kind of CCP source code.

Originally by: Armoured C
<snip>


Newbie (<5 mil SP) seconds this statement. Eve doesnt cater for lazy people. I got from -4.95 Sansha's Nation standing to -1.65 by working my ass off on missions and learning to fly carefully in 0.0.

But let's look at the real reason here - the OP wants its corp to be a major player in 0.0 but as it lacks the *will* and *determination* to take people on, it would rather hop to a deserted little server shard and hope that it can get set up before someone big and nasty does.

It's a lot easier to rule a place when you're on a deserted island. Anything else takes effort.

Gypsio III
Dirty Filthy Perverts
Posted - 2009.05.28 10:37:00 - [237]
 

Originally by: Malcanis
Originally by: badbush
The game is how it is. You can draw parallels to the real world, as far as powerblocs" etc go.

All I hear is "it's not fair, I want sov but someone got there first".




Yeah, pretty much this. As far as I am aware, virtually every single sov system belonged to some other entity before its current owners took it away from them. Certainly the huge majority, and definately all the decent space. This "Vets got free sov just for being first boo hoo it's all so unfair gief new server NAOW!!!" rubbish is simply wrong.


And to imagine that valuable fresh space wouldn't immediately be claimed by the Big Boys is extraordinarily naive. Some people actually believed that minable moons in wormspace would have allowed "small corps" to get their ""fair" share" of moongoo, when it's obvious that the big powerblocs, being better organised and having more members and resources, would simply have got there first in most cases.

Ryoji Tanakama
Caldari
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2009.05.28 11:19:00 - [238]
 

Originally by: Hermosa Diosas
Originally by: baltec1
Or CCP can do what they always do and expand the current server. There are still large parts of space that are empty.


Trouble is there is nothing to stop the current powerblocs taking that..


And that's the basis of 0.0 conflict... the only real solution to your problem is to make all space high sec.

No.

Wacktopia
Sicarius.
Legion of The Damned.
Posted - 2009.05.28 11:22:00 - [239]
 

It appears the swinging nerfbat caught my reply and your's to this thread (freedom of speach prolly doesnt apply here?). Its on eve-search but unfortunately the lack of capital letters and punctuation ruins your "lets all act like adults" point.

Anyway... Its a bad idea. The main reason is the "single persistent world" is one of CCPs main selling points and also one of the reasons why a people like EVE.

Creating multiple worlds or instances may ease load and create space but it also create the problem that users can "hop" worlds to avoid other players. For example: you find a gate camp and hop to another instance to get around it.

/not signed

Yue Rubens
Fnord Works
The Initiative.
Posted - 2009.05.28 11:33:00 - [240]
 

No no no!

One-shard world it is, one-shard world it stays!


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