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blankseplocked Subsystems impossible to replace in space at SMAs.
 
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Elsinaril
CHON
THE R0NIN
Posted - 2009.05.09 09:54:00 - [1]
 

Just realized this is not fixed at the test server.

This is a serious blow to the modularity concept of the strategic cruisers. Many ppl dont live at station at all and they are limited to POS and capital ship SMAs for refiting. This includes also the new breed of wormhole space dwellers.

The in-space refit option should be available for subsystems without further delay.

Sniper Wolf18
Gallente
A Pretty Pony Princess
General Tso's Alliance
Posted - 2009.05.09 12:24:00 - [2]
 

Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?

Soenan
Posted - 2009.05.09 12:35:00 - [3]
 

Gameplay comes first. Roleplay is less important.


I agree. It should be possible.

Chislaki Valda'Q
Ankaa.
Nair Al-Zaurak
Posted - 2009.05.09 17:16:00 - [4]
 

Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?


this

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2009.05.09 18:57:00 - [5]
 

Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?

This.

Captain Vampire
Caldari
Kung Fu Vampire Ninja's
Posted - 2009.05.09 20:06:00 - [6]
 

Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?


There is no crew, just a pod. It's more like taking a lego block off your ship and replace it with another, NASA does this all day long with the ISS.

I don't see a RP problem tbh, it's just a stupid oversight from CCP..

Rivqua
Caldari
Omega Wing
Snatch Victory
Posted - 2009.05.09 21:27:00 - [7]
 

It's not a oversight when they already pre-deployment of Apoc stated it was intended game design.

Hirana Yoshida
Behavioral Affront
Posted - 2009.05.09 22:51:00 - [8]
 

Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?

Well, considering that it is possible to store ships and move away in ones pod, it is safe to assume that the Hangar Array has some living quarters available ..

Would need a POS with an array as well as a T3 ship before this becomes an issue for me, so in preperation for that day I'll support this campaign!

DragonWarp
Amarr
Forsaken Forerunners
Fidelas Constans
Posted - 2009.05.10 21:58:00 - [9]
 

Originally by: Rivqua
It's not a oversight when they already pre-deployment of Apoc stated it was intended game design.


Where did they state that?

Rooky2001
Black-Wing
Posted - 2009.05.21 10:56:00 - [10]
 

any updates?

its lame to buy 3 t3 ships + subs to use 3 configurations in wspace.

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2009.05.21 10:57:00 - [11]
 

Edited by: Blane Xero on 21/05/2009 11:22:57
Originally by: Captain Vampire
Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?


There is no crew, just a pod. It's more like taking a lego block off your ship and replace it with another, NASA does this all day long with the ISS.

I don't see a RP problem tbh, it's just a stupid oversight from CCP..
Actually all ships have crews, just very few. There are still some tasks a pod cannot carry out on its own. Backstory FTW.


One Link for now, CBA hunting more..

Kalintos Tyl
Minmatar
Bloody Amarr's
Posted - 2009.05.21 13:40:00 - [12]
 

you can hide freighter isn ship maintentence aray, but cant replace few parts of ship in it. Stop defending lazy programers.

Straight Chillen
Gallente
Solar Wind
Posted - 2009.05.21 15:22:00 - [13]
 

Originally by: Kalintos Tyl
you can hide freighter isn ship maintentence aray, but cant replace few parts of ship in it. Stop defending lazy programers.


The freighter is stored inside the array, your ship is outside when you try to reconfigure it, so it makes perfect sense to me.

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2009.05.21 15:23:00 - [14]
 

You wanted cake. Now you got it.

oh, you want to eat it too?.

Tough.

Iece Quaan
Caldari
Dreddit
Test Alliance Please Ignore
Posted - 2009.05.21 16:37:00 - [15]
 

Why was this moved to the ideas forum- the flexibility of strat cruisers is a natural choice for 0.0 and WH space. Refitting subs at a SMA should have been in from day 1.

Upsetting that this isn't a bug =p

Ausser
Bubba Gump ORE Corp.
Posted - 2009.05.21 17:30:00 - [16]
 

It should be allowed to reconfigure the sc subsystems in space. I cannot see why this would overpower the sc.

Maybe the subsystem volume should be increased, 40m is verry compact. You can store 250 inside a carrier.

Ausser
Bubba Gump ORE Corp.
Posted - 2009.05.21 17:34:00 - [17]
 

Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?


The crew is moved into parts of the hull, which are not affected by the reconfiguration process. There they can drink quafe and watch some holoreels.


Ivy Scorn
Amarr
Nethro Ore Conglomerate
Posted - 2009.05.21 17:42:00 - [18]
 

Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?


It's called BULKHEADS. Protecting ships of all kinds since 1300 AD.

Rooky2001
Black-Wing
Posted - 2009.05.22 08:00:00 - [19]
 

Edited by: Rooky2001 on 22/05/2009 08:03:23
Lol CCP, thx for moving this thread in the f/i section... pfff

As POS occupier in w-space or in zero space its not possible to use the "multirole" of the ships.

I can use this stuff in one role not more. if i need more then this role i need a second t3 cruiser to do this. Why should i do this? Only two roles are better then their t2 counterparts (DMG and Probing). For all other roles i have a really good T2 variant. The Legion is as dmg variant around 15% better than a command ship. But a nice fitted command cost 300-400 mill and a t3 cruiser costs between 1 bill and 1.5 bill on market (domain).

And if your have problem with the "crew" on that ships.... Give us a shelter silo for crew member.

I think a civilisation like the NPC-EVE-residents can be fix that stupid issue of a lazy programer.
They can build POSs, Silos, Hangars and many more stuff for living in space. So i thing they are a aware of that problem. And that not a half year after the sensational discovery of t3 cruisers.

So fix it.


TedJanitor
Posted - 2009.05.22 10:19:00 - [20]
 

If you have qualms with roleplay, then complain about how homeless people can be kept in a hangar without food or water indefinately, and, presumably, in the dark, for months on end. I think being allowed to change subsystems with a SMA is a great idea, though I think the ideaa for it lies in the fact that the models for it are different, and changing this in space is a a little problematic. I may be wrong, I don't know how the game's models are dealt with, but I think some capacity for in-space subsystems changes is needed sooner rather than later

Daedalus II
Helios Research
Posted - 2009.05.22 11:52:00 - [21]
 

Roleplaying apart, what happens if you park next to a carrier to change the engine subsystem, just to have the carrier warping away? You would be stuck!

Also what would happen if someone comes and start shooting at you? does the ship work with only some subsystems on it or does it need all to even start? how does it take damage if only certain parts are mounted? Would armor repairing work without an engineering section?

This is why you under no circumstances can modify strategic cruisers in space. Too many wierd things that can happen.

Rooky2001
Black-Wing
Posted - 2009.05.22 15:10:00 - [22]
 

Originally by: Daedalus II
Roleplaying apart, what happens if you park next to a carrier to change the engine subsystem, just to have the carrier warping away? You would be stuck!

Also what would happen if someone comes and start shooting at you? does the ship work with only some subsystems on it or does it need all to even start? how does it take damage if only certain parts are mounted? Would armor repairing work without an engineering section?

This is why you under no circumstances can modify strategic cruisers in space. Too many wierd things that can happen.


Did you ever fitted a t3 cruiser?

To switch the subsystems you must replace them. You cant remove them. So you never flying a ship with less then the 5 needed subsystems.

Reatu Krentor
Minmatar
Void Spiders
Fate Weavers
Posted - 2009.05.22 15:56:00 - [23]
 

question for people with T3 ships:
Is it possible to repack a T3 ship stored inside an SMA?
If yes, then is it possible to reassemble it with different parts?

Clansworth
Good Rock Materials
Posted - 2009.05.22 17:48:00 - [24]
 

Originally by: Reatu Krentor
question for people with T3 ships:
Is it possible to repack a T3 ship stored inside an SMA?
If yes, then is it possible to reassemble it with different parts?


General blanket non-t2 specific answer, you can't repack anything at a pos... yet another major hurdle...

Serge Slade
Posted - 2009.05.23 10:56:00 - [25]
 

Just a warning, incoming wall o text. The following is a proposal that would solve the current issues nicely and open the door (hopefully) to all of those lovely deep space structures we've always wanted...

Perhaps the addition of an Advanced Ship Maintenance Array would be warranted? One in which it is possible to actually dock (issues with destructible structures and docking aside) which can only fit at most xx T3 (and only T3) ships at a time. Granted, this would require an entirely new station interior asset (which takes time), but by the time the T3 market looks to really get ramped up we'll be hit with entirely new station environments anyways ("soon").

As for solving the issues with docking within a destructible object? One solution would be to make the structure indestructible, yet capable of being conquered once the POS tower is destroyed. What happens if you're inside when the tower goes pop? I would propose that when the POS tower is destroyed, and the structure is incapacitated (you'd need to tear through the structure's negligible armor and incapacitate it in a manner similar to tower defenses), fitting services go offline and you're forced to undock in whatever configuration your ship was in at the time (potentially your pod if you were attempting to assemble a fresh ship). The structure would have to be repaired prior to hacking & unanchoring / scooping, and doing so would jettison any extra subsystems into a can. Any stored ships would be jettisoned into space. Also, seeing as it's impossible (from what I've seen on sisi) to be in an assembled T3 ship that's missing subsystems, there would be zero issues with the messy questions such as "what if I didn't have the engineering subsystem fitted?".

From an expediency standpoint, one would think it would be simple enough to just load up a black screen (similar to when you have station interiors disabled) and add the hangar art assets at a later date.

A more involved solution would be to totally overhaul POSes as we know them today, an excellent example of the ideas flying around in this area being the POS: Flogging The Dead Horse threadnaught started by Evelgrivion

Lear Hepburn
Caldari
Ascendant Strategies Inc.
The Transcendent
Posted - 2009.05.23 14:20:00 - [26]
 

Edited by: Lear Hepburn on 23/05/2009 14:19:58
Originally by: Sniper Wolf18
Explain how it is possible to pull your ship apart with a crew inside it in the vacuum of space?

Oh my god you're right! Tell NASA to stop trying to fix the ISS right now!

Rolling Eyes

Rooky2001
Black-Wing
Posted - 2009.05.27 13:15:00 - [27]
 

hmm, it will be a hard way to whine this feature into EVE.

T3 Pilots has not the same player base like missionrunner or permajammed pilots.

:(

so bringing it up.

Doctero
Aperture Harmonics
K162
Posted - 2009.07.18 19:12:00 - [28]
 

Yes and this is one more reason why the T3 playerbase will be slow to expand...

I agree, refitting using ship maint service is a much needed feature. It is silly that they need stations.

I'm guessing the main hurdle of updating a ship's appearance in space, for all to see, is the programmatic challenge. Honestly, its 100% OK with me if it takes time / area / system change, whatever, for the appearance to update.


 

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