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Sidus Isaacs
Gallente
Posted - 2009.04.23 20:28:00 - [91]
 

Edited by: Sidus Isaacs on 23/04/2009 20:28:02
Terrible terrible idea form someone with supposedly a lot of expereince.

I agree on not having deliveries to low sec. Go get the ship your self if you got the standing, or use contracts to have it deliverd. Or get an alt.

Part of living in remote low sec is the logistics to the low sec systems.

Just deal with it, or go to WoW.

Attrezzo Pox
Amarr
The Concordiat
Concordiat Alliance
Posted - 2009.04.23 20:31:00 - [92]
 

Originally by: Sri Nova
i really do not think there should be any mechanics implemented that take shipping logistics out of the hands of players.

i know this makes living in 0.0 a PITA but thats 0.0

if you want shipping in 0.0 then maybe ccp could implement better tools for us players.

but i say nay to the idea of some untouchable entity created by ccp.

my idea would be to create a new ship type that has several turret bays each bay can be piloted by a live player each turret can do some serious damage. so small shipping corps can adequately protect goods with ships that can defend them selves . and actually make travel to 0.0 although still risky actually possible.



also with the new tech 3 cruisers they have cloak and warp bubble negation (thats how i understand it) so maybe you will see some more shipping services spring up.

but regardless shipping logistics should be in the hands of the players . we just need better tools.




Erm, maybe the industry corps should do what all good industry corps do and negotiate a NAP for an alliance. Some of them even have nifty little IGB web pages where you send them an equipment list and they put it in your hanger the very next day. I've found 0.0 after Jump Freighters and Jump networks is hardly roughing it. More like a more fun empire now. And yes there are entire corps dedicated to hauling into 0.0. With places for you n00bears to puttputt out in your indy and snatch up the modules and so ons for the big freighter jump into 0.0.

Tank CEO
Caldari
Dark Cartel
Posted - 2009.04.23 21:11:00 - [93]
 

Why don't you people read my post before posting. I said that ships would only be eligible for this feature, not equipment, and 0.0 would not be eligible either..

Fine call me lazy, I just don't think that its necessary that we have to spend hours on just getting a damn ship to a location we want. Im not -10, i actually lowered it months ago so i can get ships just a simple as you can, but its THE TIME required to get them, its rediculous. I just want to spend more time hunting rather than going and getting ships 20 jumps away or 30 jumps away.

Interbus was a idea introduced by CCP. It should be reveiwed and implemented with the proper restrictions soley to reduce time consumption in the game. Its not just to make my 'pirating' easier. I haven't played in almost 6months. I want to get back into eve but I can't because well, its boring. So I look at ideas that I want to see in the game so that maybe ill come back if its implemented.

Theres to much time consuming things that could be instant to make the game more enjoyable. Also means more killing, less bull**** autopilot.

Its ironic though, you speak of player interaction, but what happened with sentry guns? You guys couldn't kill the pirates yourselves, so you asked ccp for protection and they gave it to you. I simply want a delivery feature, for a cost that will help reduce time wasted on doing things like getting a ship..

Look at warp to zero, it was put in to help reduce time travel and everyone likes it. Why not like my idea?

For everyone who says this will hurt the market, you are so full of ****. With my restrictions listed, this would in no way hurt the market. Btw, im a impatient person. I might try buy orders, but they will still take days to fill and that defeats the whole purpose. I want it instant. Thank you.

Iyhi Baal
Gallente
Blue Republic
Posted - 2009.04.23 21:59:00 - [94]
 

If time is a factor then do what we industrial types have learned to do -- pre - order the ships that you need.

I find it rather amazing that under the same general channel we have one pirate on a soap box asking CCP to remove missions and increase taxes on empire dwellers and just below it another pirate is asking for an automatic NPC service to deliver ships to low sec.

While we are at it lets have a NPC service that scouts wormholes for us. We can then get Interbus to ship the goodies back to empire. Why stop there -- go ahead and put the stuff on contract and send me a ping using the api so that I know when my wallet has been stuffed. I could go on for ever with these "great ideas " that totally break EvE...

or

Use the tools that we have already:
Here is how it is should be done Mr. I've been here since beta; Tell me what ship you want, How many you need, Where you want them. Provide me reasonable cover getting them there -- either with a suitable collateral or -- here's a novel idea -- fly cover for me. Provide me with suitable cover leaving.

You do those things and I will supply you anything you want. Want more, I can build you a decent trade hub anywhere you want but you have to assume some of the risk.

I may hate pirates but I love money more.ugh

Tank CEO
Caldari
Dark Cartel
Posted - 2009.04.25 02:56:00 - [95]
 

Look, i understand your point of views, that you want the players to xfer the ships at a cost..

But im just trying to say that this game would be so much more enjoyable if there was less time spent in just fitting ships and acquiring all the items to do so..

Thats why I love sisi so much, because everything is right there, in a single station. Theres no traveling required..

Call me lazy, fine, but whatever, its a game, and I just don't like flying for an hour plus to get a ship/fitting I need. I would much rather spend that time actually having "fun" like killing.

When you lose a ship, you lose time and isk. Why can't it just be isk? The restrictions I proposed are reasonable. I mean it only applies to empire space and it is region only.

It would honestly promote people to build and sell things else where because the transportation would be priced on ship size, distance and risk. Now I haven't played ina very long time, matter of fact, for the 6 years that I've played, especialyl when I was -10, it was so DIFFICULT, almost impossible to get a person to deliver a ship to low sec and im a person who doesn't like to ask for favors from friends. I don't like owing people.

Interbus is a CCP idea and I would just like a answer from them if they still plan to introduce this new feature.

Rakshasa Taisab
Caldari
Sane Industries Inc.
Posted - 2009.04.25 03:08:00 - [96]
 

Originally by: Tank CEO
Why don't you people read my post before posting. I said that ships would only be eligible for this feature, not equipment, and 0.0 would not be eligible either..

Fine call me lazy, I just don't think that its necessary that we have to spend hours on just getting a damn ship to a location we want. Im not -10, i actually lowered it months ago so i can get ships just a simple as you can, but its THE TIME required to get them, its rediculous. I just want to spend more time hunting rather than going and getting ships 20 jumps away or 30 jumps away.

Fine, but Interbus will include the following features to make it more balanced:

* Interbus will be flying shipments in special ships.
* Shooting one of those ships will get you concorded and give a (very small) sec status hit.
* The interbus freighters will have the EHP equivalent of untanked T1 indies.
* They will warp to 10km like the AP does for players.

Tank CEO
Caldari
Dark Cartel
Posted - 2009.04.25 03:17:00 - [97]
 

That just promotes suicide ganks on the indies..

I beleive that they should be in Transport ships if they have to travel to the destination and have a sufficient tank to withstand possible suicide attacks. Having them in a untanked T1 industrial with no tank what so ever is just stupid and the service won't be used.

Apalonius Christ
KANGC Logistics
Posted - 2009.04.25 03:34:00 - [98]
 

Never, it will kill trading Exclamation

Rakshasa Taisab
Caldari
Sane Industries Inc.
Posted - 2009.04.25 03:47:00 - [99]
 

Originally by: Tank CEO
That just promotes suicide ganks on the indies..

I prefer to think of it as 'balance'.

Clair Bear
Ursine Research and Production
Posted - 2009.04.25 04:23:00 - [100]
 

Trading and manufacture in Eve is based partly on cost vs convenience principle, just like RL.

If you want your ships NOWNOWNOW, put in a buy order at 3-10x jita price. Put in a buy for a megathron at 300 mil and I guarantee it'll get there faster than any NPC service you envision.

If you want the service to be nearly free then I propose being able to hire about 1,000,000 dps worth of jamming, neuting NPC bodyguards for when I fly around lowsec. If you want low cost NPC industry services I wouldn't mind low cost NPCs to insta-gib anyone trying to 'PvP' me. Fair is fair.

Elite Qin
Caldari
The Graduates
Morsus Mihi
Posted - 2009.04.25 04:29:00 - [101]
 

Originally by: Tank CEO
O Gawd, I regret even f'in posting this, bunch of arrogant, narrowminded fools.

- Yes it would benefit pirates, but piracy sucks anywas so who cares

MOST importantly, it would benefit everyone man, it would cut time consumption in half, if not more man. Traveling is time consuming for everyone. I have never minded losing a ship, its the time require to go get another one. You gota fly to a location - fit it - then fly it all the way back. Its total crap!

Btw, I only have one character. I do have an alt on same account to get ships such as cruisers or smaller but honestly.

Im simply pointing out that this game should have some independent features in it and not have a solution as "get an alt". I don't want to buy or pay for another alt. I shouldn't have too.


Know what else would benefit everybody? FREE SHIPS! Oh wait! *slaps forehead* No, it wouldn't! Just because you THINK it'd help people doesn't mean it's good for the game. This isn't supposed to be EVE: Easy Mode. If you have interbus, freighters become useless, industrial ships become useless, trading because too easy, etc, etc, and the EVE Economy is crippled.

Please, think beyond your own desires.

Tank CEO
Caldari
Dark Cartel
Posted - 2009.04.25 04:39:00 - [102]
 

Take your head outa your ass, this would only apply to ships and would only be applicable to same region deliveries. Damn im tired of repeating myself. How the **** would that affect trading?

Clair Bear
Ursine Research and Production
Posted - 2009.04.25 05:35:00 - [103]
 

Originally by: Tank CEO
Take your head outa your ass, this would only apply to ships and would only be applicable to same region deliveries. Damn im tired of repeating myself. How the **** would that affect trading?


Because ships are trade goods, just like any other. Hauling a freighter full of battleships from Jita to a suicide hotspot can earn a quick 50-60 mil ISK.

Having NPCs compete with players is a baaaad idea. Like I said, if you want the service fork over the ISK. Demanding a low to no cost NPC solution to your problem is not going to get you much sympathy.


Chinwe Rhei
Minmatar
Tribal Liberation Force
Posted - 2009.04.25 05:54:00 - [104]
 

God no, hauling is a valid player profession and you shouldn't have access to ships at Jita prices everywhere in EvE.
Particularly not where you are actively shooting the people who'd sell them to you.

If you want convenience pay the extra price and buy local. Don't give me the having to go to Jita bull**** there's minor trading hubs all over the place and many people make their isk from selling things at a markup where they are needed most, wether it's near a lowsec entrance or near a mission hub.

I'm tired of people who think time = free. If you take 30 minutes to get a ship somewhere then that's 30 minuts you didn't earn money some other way. If you payed 5 million extra and buyed local you'd probably come at a profit.

Taedrin
Gallente
Kushan Industrial
Posted - 2009.04.25 06:04:00 - [105]
 

Allowing 100% safe transportations of ships from high sec to low sec would be a horrible idea, as it violates one of EVE's core principals: No space is safe space. Low sec is supposed to be dangerous, and there are supposed to be certain risks that you must live with. The danger of losing a ship when you make that fateful jump from high sec to low sec is one of them. Removing this risk is a bad idea, IMO.

Locin WeEda
Gallente
Red Frog Investments
Posted - 2009.04.25 07:10:00 - [106]
 

I would not like this very much, as it would ruin much of our business.

Many of our clients have their ships (and equipment) moved with our freighters to the nearest high sec location. What is difficult for our clients are usually to get someone to move it the last jump, into low sec (as we do not provide that sort of service due to the risk to our freighters). Getting people to move a packaged battleship from Jita to the nearest high sec location is not difficult at all. All it takes is a convo (or if you are a regular client, not even that)

Constellation-based perhaps, but not region-based. Even if it gets implemented constellation based, I'd like it to be implemented in a way that players can compete with the service (e.g. by providing faster service, and thus be able to charge a premium).





Dracira Dracc
Posted - 2009.04.26 00:47:00 - [107]
 

Originally by: Tank CEO
Edited by: Tank CEO on 23/04/2009 04:59:23
Biggest thing about this game when you lose a ship, which is a *****, is having to goto jita or some other trade hub and buy another ship. When are you going to implement a feature to allow the shipment of ships to low-security space?



Why? Just pay enough and you can get your ship in low sec. Thats they way business works.

R3aliti
Posted - 2009.04.26 01:01:00 - [108]
 

Edited by: R3aliti on 26/04/2009 01:20:30
Edited by: R3aliti on 26/04/2009 01:19:59
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=905941&page=2

Search this page for Interbus. Rolling Eyes

My interest here is I have a bunch of Interbus LP and no where to cash them in. There is not a single Interbus station in the game!

Second quarter of what year?

Slave 2739FKZ
Minmatar
Posted - 2009.04.26 01:02:00 - [109]
 

Originally by: Tank CEO

Fine call me lazy, I just don't think that its necessary that we have to spend hours on just getting a damn ship to a location we want. Im not -10, i actually lowered it months ago so i can get ships just a simple as you can, but its THE TIME required to get them, its rediculous. I just want to spend more time hunting rather than going and getting ships 20 jumps away or 30 jumps away.

...

Btw, im a impatient person. I might try buy orders, but they will still take days to fill and that defeats the whole purpose. I want it instant. Thank you.


Here, that's what you got wrong. This is by design, not UT on space you know, for the good or for the bad.

Move on, nothing to read here, unncessary NPC mechanics interfeering the players game, bad stuff.

Forando
Interstellar Cowards
Posted - 2009.04.26 01:49:00 - [110]
 

Edited by: Forando on 26/04/2009 02:05:53

I would love to see this implemented without affecting the current player-run logistic too much. Imagine having Interbus centers placed randomly around in low-sec where you could pick up your 'packages', it would allow for more trading in low-sec, and probably make some of the areas more lively.

Also for alliances with sovereignty? I could see an alliance paying for rights to put up a Interbus shipping center at some of their stations. Question is, if this would bend the gameplay in an undesired direction. There is also a bit of pride in being a self sufficient alliance in 0.0, this pride (E-peen?) would be removed when most people could put up a shipping center anywhere they wanted.

Sure there needs to be mechanics so this feature wouldn't be used unintended. To me it sounds logically to have your shipment reside in shipping bay for 6-12 hours or more when it arrives.

Generally this feature has a lot of Pros if you ask me, and one of the largest Cons I hear is people afraid of changes - That's no news! - People are fast to conclude that this mainly helps Outlaws, and this is true, but with a change like this we might actually see more smaller corps venturing into Low-sec to make a living there, as assets will be less of a problem.

About player run logistic operations: Perhaps give them a choice to sign their corp up with Interbus and earn some coin doing freights, in the same way a corp can join Faction Warfare.

R3aliti
Posted - 2009.04.26 02:45:00 - [111]
 

Originally by: R3aliti
Edited by: R3aliti on 26/04/2009 01:20:30
Edited by: R3aliti on 26/04/2009 01:19:59
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=905941&page=2

Search this page for Interbus. Rolling Eyes

My interest here is I have a bunch of Interbus LP and no where to cash them in. There is not a single Interbus station in the game!

Second quarter of what year?


------------------------------------------------------------------
I actually looked at this very closely about 9 months ago.

THE FACTION = The Interbus
The InterBus is one of the more successful joint ventures the empires have undertaken. It was formed some 30 years ago to act as a neutral passenger transportation company that would span the entire known world. Since then it has evolved a bit, especially when it started to ferry goods too. The InterBus is used by the SCC to ferry goods between stations, as they are reliable and operate in every station in the world. As InterBus has to operate not only in empire stations, but also in pirate havens and other stations associated with organized crime, the company has to uphold a very strict policy regarding neutrality and secrecy. Even if the company is owned by the empires, no information regarding to shipments or station locations is ever given out. The strict adherence to these rules has allowed InterBus to operate without harassment in every corner of the world of EVE, making them one of the pillars of the inter-stellar community.
------------------------------------------------------------------
The Corporation = Interbus
InterBus is jointly owned by the empires, but it has been careful to maintain is neutrality in all aspects. This has allowed the company to fulfill its intended role as a freighter company that ferries people and goods to and from any place in the world of EVE. InterBus has the best stellar charts and station data of anyone, but they guard this information very carefully.
------------------------------------------------------------------
The Corporation has 38 agents. NO Interbus Stations in game.
I ran a bunch of Interbus missions and have a personal/corp Faction standing of 4.84 (was hopeing, just maybe to raise standings with all factions at the same time) They have soveranty in only one system in game. (Ourapheh) In reading the descriptions I though maybe it would turn out that once the Corp station was placed in Ourapheh it would act as the Interbus Hub.

What I was really wishing for was the hint that they have the best star charts that there would be long jump gates accesable only to those with a high Interbus standing to run freight through, based out of Ourapheh.

I petitioned to get more information about this and was given the quoted link above. It looks like they were in develpoment of this and then just left it hanging. So I just keep an eye out for a station everytime I go through Ourapheh and continue to hope.

Wink

R3

Gun Gal
Posted - 2009.04.26 05:23:00 - [112]
 

stupid idea, period.

instant , is not applicable in EVE.

besides, having known the real tank ceo in the past, either you have started to wear dresses, or you bought that char.

Psychotic Penguin
Gallente
The Professional's Club
The Second Genesis
Posted - 2009.04.26 05:42:00 - [113]
 

feature already exists, it is called use contracts to pay nubs to move your stuff.
If you can't get your stuff moved from jita to low-sec in under 24 hours then you must be really cheap and should consider offering a bit more.
If you can't wait 24 hours for a new ship then learn to keep 2-3 replacements ready.

R3aliti
Posted - 2009.04.26 06:04:00 - [114]
 

Edited by: R3aliti on 26/04/2009 06:09:04
ROFLMAO,

Let me and others dream. I would be willing to bet that there are several players suddenly running Interbus missions. The CONTRACT system may have met its' match. Besides that 14" would never be hidden in a dress.

R3 Surprised

m3rb3aSt
Minmatar
Advanced Component Research Enterprise
Goonswarm Federation
Posted - 2009.04.26 06:17:00 - [115]
 

i would be down for a service like this under the condition that your stuff is run down by an NPC freighter and if they get popped by a bored pirate... well there goes your shipment.

Gariuys
Evil Strangers Inc.
Posted - 2009.04.26 09:33:00 - [116]
 

Originally by: Norian Lonark
Edited by: Norian Lonark on 23/04/2009 14:20:58
I dont like this idea, logistics is part of the game, and this service is something that most corps have setup and can provide. Implementing this would have negative impact on markets, traders & haulers.


+1

Really horrible idea, nothing to add to the above. Logistics are part of the game.

Gariuys
Evil Strangers Inc.
Posted - 2009.04.26 09:35:00 - [117]
 

Originally by: Tank CEO
Why don't you people read my post before posting. I said that ships would only be eligible for this feature, not equipment, and 0.0 would not be eligible either..

Fine call me lazy, I just don't think that its necessary that we have to spend hours on just getting a damn ship to a location we want. Im not -10, i actually lowered it months ago so i can get ships just a simple as you can, but its THE TIME required to get them, its rediculous. I just want to spend more time hunting rather than going and getting ships 20 jumps away or 30 jumps away.

Interbus was a idea introduced by CCP. It should be reveiwed and implemented with the proper restrictions soley to reduce time consumption in the game. Its not just to make my 'pirating' easier. I haven't played in almost 6months. I want to get back into eve but I can't because well, its boring. So I look at ideas that I want to see in the game so that maybe ill come back if its implemented.

Theres to much time consuming things that could be instant to make the game more enjoyable. Also means more killing, less bull**** autopilot.

Its ironic though, you speak of player interaction, but what happened with sentry guns? You guys couldn't kill the pirates yourselves, so you asked ccp for protection and they gave it to you. I simply want a delivery feature, for a cost that will help reduce time wasted on doing things like getting a ship..

Look at warp to zero, it was put in to help reduce time travel and everyone likes it. Why not like my idea?

For everyone who says this will hurt the market, you are so full of ****. With my restrictions listed, this would in no way hurt the market. Btw, im a impatient person. I might try buy orders, but they will still take days to fill and that defeats the whole purpose. I want it instant. Thank you.


Warp to zero was implented cause everybody did it anyway with bookmarks and it was a horrible load on the database to continue like that. So they just give it to us in a way that doesn't cause huge database loads. Had absolutely nothing to do with making travel easier.

Killiashandra Ree
Dead Parrot Merc Corps.
Posted - 2009.04.26 11:29:00 - [118]
 

Edited by: Killiashandra Ree on 26/04/2009 11:32:59

So you've spent all your time indiscriminately shooting anything that enters your system, then act surprised no one wants to set up a trade hub there, and now you expect someone to deliver you a shiny new ship there...Rolling Eyes

"Call me lazy, fine, but whatever, its a game, and I just don't like flying for an hour plus to get a ship/fitting I need. I would much rather spend that time actually having "fun" like killing."

Quoting for irony.

Attrezzo Pox
Amarr
The Concordiat
Concordiat Alliance
Posted - 2009.04.27 21:03:00 - [119]
 

Edited by: Attrezzo Pox on 27/04/2009 21:44:27
Originally by: Tank CEO
Why don't you people read my post before posting. I said that ships would only be eligible for this feature, not equipment, and 0.0 would not be eligible either....
blahblahbalh

What about sentrys? From my understanding they're still tankable, albeit with a bit more effort than what was required before. Oh well. BTW that argument was settled longer ago than most people were in the game. (Good use of research if I'm right about you not being the original owner) It's all good and well to kill stuff in game but it doesn't make sense to come into so called sovereign space and no be shot at if you start attacking people. That like saying you can sit off the coast of florida and blast the fishing boats and not have to worry about getting wtfpwned by the coast guards.

Warp at 0 was nearly a necessity. As it wasn't intended that people be able to make off gate bms to create a bookmark train. Lots of people had thousands of bookmarks and there was no getting rid of them, so to save the server resources and to save lots of *****ing and heartache they allowed warp to 0 provided the relatively new warp bubble was able to pop you out off warp some distance away from the gate.

Buy orders that are fairly priced rarely take "days" to get. If you find a decent system a jump or two from high sec you can get them in hours in low sec, minutes in high sec. People look for that stuff day in and day out to make a quick buck. Don't knock it till you try it. Furthermore, the more you place them and the more you get your buddies to place them the quicker they get filled. It's a natural response.

Also, Did you always whine this much? Interbus Schmenterbus, who gives a rats' ass? They haven't gotten around to orbits, or minigame stuff like they had in beta either. I remember being able to gamble in station some time ago. I believe it was in curse in an angel station but that was years ago. I think it was in beta but I could be wrong it's hard to remember that far back. Anyhow, lots of the stuff they want in here isn't.

Anyway, I find it really hard to believe that someone with your reputation that's played as long as you supposedly have, is having trouble getting a new ship right now. With that kind of reputation you could easily throw your weight around to find some industrial corp to make it all for you. You could SCAM people out of their ships offer them an autograph or something stupid like that.

Tank CEO
Caldari
Dark Cartel
Posted - 2009.04.28 07:33:00 - [120]
 

I don't even play you jackass. ITs just an idea that I would like to see implemented. It was CCP's idea and Im curious to know if they will ever implement this feature.


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