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Ankhesentapemkah
Gallente
Posted - 2009.04.08 18:30:00 - [1]
 

Edited by: Ankhesentapemkah on 08/04/2009 18:40:21

CCP mentioned a year or so ago that they plan to redistribute agents and add more at some point. With that in mind there are a few factions that could use some improvements.

Agent Problems

Mordus Legion
- Only has agents in one system in 0.0 Pure Blind
- Suggestion: Put some in Placid, after all the Caldari occupied Intaki and Pure Blind is next door
- Should be the safety-net for Amarr/Caldari faction as the standing profile has a lot in common with SOE

Sisters of Eve
- General lack of highsec agents (only 2x L3, and 3x L4, half of them in Solitude and/or with lowsec around them)

Interbus
- Still needs storyline agent

Society of Concious Thought
- No agents at all

Jove Empire
- Only one storyline agent

ORE
- General lack of agents (3x L3, 2x L4)

Level 5 Agents
- Most of the factions don't have them, the larger pirate factions really should.

Standing Problems

Thukker Tribe
- Liked by two factions
- Hated by 13 factions

Blood Raiders / Sansha / Guristas
- Unable to recover standing

Pirate factions / CONCORD
- Pirate factions lower CONCORD faction standing
- Inability to raise CONCORD faction standing

General
- Wishes for an Amarr/Gallente and Minmatar/Caldari (Thukker?) aligned faction

Goals

- Encourage players to spread out more
- Improve Roleplaying opportunities
- Improve standing recovery options
- More interest in the non-Empire factions

Venkul Mul
Gallente
Posted - 2009.04.08 19:13:00 - [2]
 

As this is a wish list, add:

better balanced high sec/high quality agents between the factions.

One of the reason why most of the mission runners play in Caldari space is that the largest concentration of high level kill mission agents present in space is of the Caldari faction.

Similarly the number of level 4 kill mission agents present in high sec members of the Caldari faction is larger that the sum of high sec level 4 kill missions agents of Minatar and Gallente.


Ankhesentapemkah
Gallente
Posted - 2009.04.08 19:37:00 - [3]
 

Originally by: Venkul Mul
As this is a wish list, add:

better balanced high sec/high quality agents between the factions.

One of the reason why most of the mission runners play in Caldari space is that the largest concentration of high level kill mission agents present in space is of the Caldari faction.

Similarly the number of level 4 kill mission agents present in high sec members of the Caldari faction is larger that the sum of high sec level 4 kill missions agents of Minatar and Gallente.




Caldari also have the benefit of a L5 agent next to two high-sec systems, guess where 90% of the L5 missionrunning happens.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.04.08 19:40:00 - [4]
 

Edited by: Kahega Amielden on 08/04/2009 19:40:13
Quote:

Sisters of Eve
- General lack of highsec agents (only 2x L3, and 3x L4, half of them in Solitude and/or with lowsec around them)



It's fine. SoE have some valuable, unique LP store items. It's one of the few incentives to mission in lowsec.


Quote:
Interbus
- Still needs storyline agent


They don't want people getting standing with all factions at once.



Ankhesentapemkah
Gallente
Posted - 2009.04.08 19:57:00 - [5]
 

Edited by: Ankhesentapemkah on 08/04/2009 19:59:42
Originally by: Kahega Amielden
It's fine. SoE have some valuable, unique LP store items. It's one of the few incentives to mission in lowsec.

I wouldn't mind low quality agents. And non-pirate low-sec/0.0 missioning in general could be somewhat better.

Originally by: Kahega Amielden
They don't want people getting standing with all factions at once.

Actually that's not the reason. CCP has already sorta agreed to add an Interbus station, it just needs to be implemented, that's why it's on the list.

And with the extremely low caps (+0.25 with Amarr) it's not like people will get any significant faction standing. It's more of a last resort standing recovery safety net, as using it for getting Empire standing is extremely slow.

There are far better alternatives if you want to get high standing with everyone. Just look at mine, I'm positive with everyone except Minmatar, and even that is being fixed as we speak. I certainly wouldn't use Interbus for that reason.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.04.08 22:34:00 - [6]
 

Quote:

I wouldn't mind low quality agents. And non-pirate low-sec/0.0 missioning in general could be somewhat better.



Somewhat? You think that people who risk expensive ships should only get somewhat better rewards? No. Lowsec rewards should outstrip hisec rewards by a largemargin.

Ankhesentapemkah
Gallente
Posted - 2009.04.08 22:43:00 - [7]
 

Originally by: Kahega Amielden
Somewhat? You think that people who risk expensive ships should only get somewhat better rewards? No. Lowsec rewards should outstrip hisec rewards by a largemargin.


Running for the pirate factions can earn 60-80m an hour I'm told. Not too shabby.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.04.08 22:46:00 - [8]
 

Quote:
Running for the pirate factions can earn 60-80m an hour I'm told. Not too shabby.


Ignoring the fact that that's still not nearly enough relative to hisec; there are no pirate factions in lowsec.

Another Forum'Alt
Gallente
Center for Advanced Studies

Posted - 2009.04.09 01:25:00 - [9]
 

Jove empire have agents? Shocked

anyway, supported, except for making thukker positive to minmatar/caldari, makes no sense. An amarr/gallente and minmatar/cadlari positive faction could be nice (especially for people who like to keep faction standings balanced) but a bit implausible with the existing factions.

Aethrwolf
Caldari
Podrratu
Posted - 2009.04.09 04:36:00 - [10]
 

Edited by: Aethrwolf on 09/04/2009 04:37:08
supported, too tired to make a coherent constructive comment, though.

edit: forgot to support.. see aboveRolling Eyes

iudex
Posted - 2009.04.09 05:54:00 - [11]
 

Supported

Klyria
Minmatar
Agent-Orange
Nabaal Syndicate
Posted - 2009.04.09 17:07:00 - [12]
 

I am definitely for the idea, even if I think that some of the details need to be ironed out. As with the raising Concord standings, they used to have agents a long time ago, but to many pirates would standings back up quickly with Concord. The other thing I would like to see is a greater distribution of 0.0 agents throughout their own faction.

Also, right now the Jove like both Minmatar and Caldari while disliking Amarr/Gallente, so if they were to get a storyline agent it would kill two birds with one stone.

Molock Saronen
Posted - 2009.04.10 12:57:00 - [13]
 

Supported

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2009.04.10 15:42:00 - [14]
 

Originally by: Ankhesentapemkah
Mordus Legion
- Only has agents in one system in 0.0 Pure Blind
- Suggestion: Put some in Placid, after all the Caldari occupied Intaki and Pure Blind is next door
- Should be the safety-net for Amarr/Caldari faction as the standing profile has a lot in common with SOE


Yeah, it seems odd that everyone's highest faction standing should also be one that's virtually impossible to work for.

Originally by: Ankhesentapemkah
Sisters of Eve
- General lack of highsec agents (only 2x L3, and 3x L4, half of them in Solitude and/or with lowsec around them)


Sure.

Originally by: Ankhesentapemkah
Interbus
- Still needs storyline agent


This sounds intentional - +standings to everyone means that they probably won't ever get one.

Originally by: Ankhesentapemkah
Society of Concious Thought
- No agents at all


This sounds like a lot of work to fix, then - you'll need to give them a custom LP store, probably complete with new faction items. You know of anyone desperate to work SCT agents? And the fluff I've seen on them makes me think they're not the type to start handing out missions, anyways.

Originally by: Ankhesentapemkah
Jove Empire
- Only one storyline agent


The Jove have a storyline agent?

Originally by: Ankhesentapemkah
ORE
- General lack of agents (3x L3, 2x L4)


ORE should pick up a pile of mining agents - its agents in other fields are fine, but this is a faction that should be built for crazy people who want to run L4 mining missions in 0.0.

Originally by: Ankhesentapemkah
Level 5 Agents
- Most of the factions don't have them, the larger pirate factions really should.


Agreed.

Originally by: Ankhesentapemkah
Thukker Tribe
- Liked by two factions
- Hated by 13 factions


Yeah, that's a bit extreme.

Originally by: Ankhesentapemkah
Blood Raiders / Sansha / Guristas
- Unable to recover standing


I've got a solution to this in another thread, that I think would help with this problem specifically, and some others generically. Basically, create an epic arc for each faction(possibly just each important faction) that lets you recover standings up even from -10.

Originally by: Ankhesentapemkah
Pirate factions / CONCORD
- Pirate factions lower CONCORD faction standing
- Inability to raise CONCORD faction standing


Concord standing = Sec status. If you want to raise your CONCORD standing, rat.

Originally by: Ankhesentapemkah
General
- Wishes for an Amarr/Gallente and Minmatar/Caldari (Thukker?) aligned faction


You mean in terms of pirate-faction ships, or in terms of standings? The former is nifty but unlikely, the latter should already exist, I'd think.

Originally by: Ankhesentapemkah
Goals

- Encourage players to spread out more
- Improve Roleplaying opportunities
- Improve standing recovery options
- More interest in the non-Empire factions


I'm for all of these. And while I don't agree with everything you've said, I agree with enough of it to support this.

Aenikus
Gallente
Kingfisher Industries
Posted - 2009.04.23 11:53:00 - [15]
 

Absolutely would support this. Stop the game being Caldari mission runners online.

Would also like to see better options for accepting and refusing missions. No 4 hour rule and get a menu of missions offered so that you can choose a quick or long mission depending on your playing time. Oh and can we have missions against factions clearly marked? Or better removed as the faction hits make so much of this game problematic. If it was an RvR game fine, but its not so very soon a player can find themselves in a lot of trouble faction wise.

Fille Balle
Ballbreakers R us

Posted - 2009.04.29 10:56:00 - [16]
 

Originally by: Aenikus
Absolutely would support this. Stop the game being Caldari mission runners online.

Would also like to see better options for accepting and refusing missions. No 4 hour rule and get a menu of missions offered so that you can choose a quick or long mission depending on your playing time. Oh and can we have missions against factions clearly marked? Or better removed as the faction hits make so much of this game problematic. If it was an RvR game fine, but its not so very soon a player can find themselves in a lot of trouble faction wise.


Yes, a list. I still want the four hour rule though, or maybe something else to replace it. But don't add all the missions to the list, just a random selection of 3-4 missions, and you can refresh the list every four hours (maybe increase the timer).

As for the rest, um, yes sure. Most of it.

/Supported

WheatGrass
Silent but Friendly
Posted - 2009.05.30 17:29:00 - [17]
 

Thank you, Ankhe and the Take Care party. Smile

Response to...

New Dev Blog: New Level 4 Agents

I SoStoned
Caldari
Posted - 2009.05.31 00:15:00 - [18]
 

I don't understand why the Empires don't all have an equal distribution of agents, IMO, within their prime fiction.

Caldari - R&D, corporate, ect.
Minmatar - Combat
Gallente - Mixed
Amarr - Internal Security, et al.

But the total number of agents should be identical, as should their relative qualities and distributions.

And their agents should be in their own space, or the space of their allies, not in wholly enemy empire space.

Dr BattleSmith
PAX Interstellar Services
Posted - 2009.05.31 03:53:00 - [19]
 

Nerf caldari.

Solo Player
Posted - 2009.05.31 19:50:00 - [20]
 

A fine proposal even if I doubt it will still get meaningful support at this stage.

Kasi Kasai
Posted - 2009.06.01 17:16:00 - [21]
 

Supported.

Especially for the interbus storyline agent, currently its doable for people to repair standings with Gallinnie by using SOE agents, the reverse used to be, and should be, true too.

Sanaril Wolfchild
Gallente
Posted - 2009.06.01 20:37:00 - [22]
 

Supported

FlameGlow
Gypsy Band
Posted - 2009.06.02 07:26:00 - [23]
 

Edited by: FlameGlow on 02/06/2009 07:26:27
Originally by: Ankhesentapemkah

Society of Concious Thought
- No agents at all


Are those guys not really there?

Eventy One
Magellan Exploration and Survey
Mordus Angels
Posted - 2009.06.02 20:00:00 - [24]
 

Originally by: Ankhesentapemkah

Jove Empire
- Only one storyline agent



Forgive me, I'm kind of a Jove junkie, but there are actually 7 Jove agents (racially);
4 Modifiers, 3 Statics.

5 are reachable in player space, 2 are unreachable.

Which agent were you thinking of?

Sumnamna
Caldari
The 5th Freedom
Wildly Inappropriate.
Posted - 2009.06.02 20:22:00 - [25]
 

Agree, Especially about needing to gain standings with Pirates.

Dibsi Dei
Salamyhkaisten kilta
Posted - 2009.06.02 20:31:00 - [26]
 

Originally by: Ankhesentapemkah
General
- Wishes for an Amarr/Gallente and Minmatar/Caldari (Thukker?) aligned faction

Why?

Also Thukker Tribe is in the middle of a storyline progress don't worry about them. It is good that there are some "hard core" factions to run missions for.

And if pirate factions would get level 5 agents they would be speedran with alliance capital blobs. Laughing

Daphne Mezereum
Caldari
Posted - 2009.06.02 20:37:00 - [27]
 


GENERAL EMILIO
Posted - 2009.06.03 01:08:00 - [28]
 

I support

AncientLord
Posted - 2009.06.03 08:45:00 - [29]
 

This shoud be added on a high priorty list, regarding pve in general.


Fully supporting.

WheatGrass
Silent but Friendly
Posted - 2009.06.04 06:03:00 - [30]
 

Edited by: WheatGrass on 16/08/2009 16:57:25
I've now exceeded 600000 LP with InterBus with a standing of 9.99. There's still no LP store and no story line missions have been offered. I'm wondering why the agents are in the game at all.

The other day, while running The Blockade level IV, Serpentis, one of those freak battleships showed up at the end with super low resists. It dropped a Snake Delta. Smile Is cool loot like this common? Could it be a reason for having InterBus missions?
Strangely enough, I've never gotten anything as cool from the Serpentis Overseer in Worlds Collide level IV, Serpentis/Gurista.

My plan is to quit running InterBus missions once I reach a standing of 10. It sure is taking a long time though and I'm not sure how much time I should expect it to take. I've never reached a 10 standing with a corp before -other than my own. Next on the agenda will be SoE.


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