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blankseplocked WH Space and the Delayed Local
 
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Cletus Graeme
North Eastern Swat
Pandemic Legion
Posted - 2009.03.17 05:38:00 - [61]
 

Edited by: Cletus Graeme on 17/03/2009 05:41:58

Originally by: Santiago Fahahrri
I love delayed local and I want it in all 0.0 systems.


This! Although I think the scanner would need more fucntionality added to it first.

Originally by: Lastgaspachura
Delayed local is fine........ having to keep clicking the directional scanner is a stupid mechanic and there is no good reason to not have an auto refresh feature.


E.g You should be able to scan automatically but also manually set the time interval between scans from say, every 10secs to upto every minute.

There also needs to be an easier way to specfic the scan range which should be displayed in AU by default and only in show in kms when it falls below 0.1AU.


Originally by: Tanhar

However, for direct scanner to be at least acceptable, two things are necessary:

- fix the sort bug;

- give ability to filter scan probes as object category. You can see probes only when "use overview settings" isn't applied and then you need to deal with all the mess like moons and whatever else. Spamming scanner isn't much fun, but "spam scanner-sort-scroll-visually filter probes" is a pathetic emulation of "hard and dangerous".


The filtering definitely needs improving.

The scanner should become as useful, as complex and as configurabe as the overview, rather than being an 'add-on aferthought'.

Eliza Farcaster
Minmatar
Republic University
Posted - 2009.03.17 05:46:00 - [62]
 

Edited by: Eliza Farcaster on 17/03/2009 05:49:04
Delayed local and scanners that are always working would be a playable combo. Everytime a new ship comes on scan a *beep* should let you know they are there. Manually having to refresh would be a joke.

-Edit-
Ships that are no longer on scan should have a timer by them to show when they were last seen, perhaps the user could state how long this will remove them after. Would be nice for the map to record and display the area in which they were spotted combined with your scan range too....


Xia Kairui
Lone Star Exploration
Posted - 2009.03.17 06:36:00 - [63]
 

I like the delayed local, but I could definitely live without the need to hit the scanner every 10-20 seconds. That's just a boring menial task.

Ralatina
Minmatar
Posted - 2009.03.17 08:21:00 - [64]
 

Originally by: Imaweepony
Originally by: Lastgaspachura
Delayed local is fine........ having to keep clicking the directional scanner is a stupid mechanic and there is no good reason to not have an auto refresh feature.


QFT, both statements


And then the pirates switch entirely to black ops, stealth bombers and recons... and they u wont ever know they're there until you're warp scrambled.

Karr Blanch
The Nietzian Way
Posted - 2009.03.17 08:32:00 - [65]
 

Originally by: Ralatina
Originally by: Imaweepony
Originally by: Lastgaspachura
Delayed local is fine........ having to keep clicking the directional scanner is a stupid mechanic and there is no good reason to not have an auto refresh feature.


QFT, both statements


And then the pirates switch entirely to black ops, stealth bombers and recons... and they u wont ever know they're there until you're warp scrambled.


This is the way stealth ships SHOULD operate. What's the problem?

Stealth ship isn't stealth if everyone knows you're there.

Xianbei
Posted - 2009.03.17 14:29:00 - [66]
 

Originally by: Eliza Farcaster
Edited by: Eliza Farcaster on 17/03/2009 05:49:04
Delayed local and scanners that are always working would be a playable combo. Everytime a new ship comes on scan a *beep* should let you know they are there.



bacon ? didnt that get everyone's nits in a bind ?

tbqfh, how the hell does an uber advanced internetspaceship NOT have automatic scanning
and warning of nearby ships yet can warp to 0 without colliding and blowing up ?

get rid of the list in local (hisec/losec/0.0/W) until someone talks (which makes more sense from a technological point of view) and add a scanner that superspaceships would actually have, with options that allow you to control scan rate, etc.


Mallikanth
Posted - 2009.03.17 15:32:00 - [67]
 

Originally by: Lastgaspachura
Delayed local is fine........ having to keep clicking the directional scanner is a stupid mechanic and there is no good reason to not have an auto refresh feature.


...I agree with this as well.
in fact I'd go so far as to say delayed local is preferred...better than "fine" Smile

p.s I'm no pirate either.


Alexi Borizkova
Caldari
New Age Solutions
The Laughing Men
Posted - 2009.03.17 16:04:00 - [68]
 

We've lost more ships to it than it has gotten us kills so far, and I still say it's the best thing ever!

makes me wish more now that some ship could project a cloaking field, allowing a gang to hide in camouflage.


MilowFV
Echo Heavy Industries
Phoenix Transglobal Conglomerate
Posted - 2009.03.17 17:43:00 - [69]
 

I like the delayed local, but the scanner needs a lot of work before I would want to see it pushed thru to the rest of eve universe.

Derus Grobb
Minmatar
Selectus Pravus Lupus
Transmission Lost
Posted - 2009.03.17 18:25:00 - [70]
 

I agree with most of these responses, delayed local is pure win, but they could do with an upgraded directional scanner before implementing it more widely.

I like the idea of a faint 'beep' or an indicator on the HUD that changes whenever anything new is in range. Maybe make it refresh every 30 seconds. And of course you can turn it off if you want.


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